Dungeons are mid so I made it better and I will explain how they will work now.
more maps, lowkey dungeons are way too short so why not make it longer by adding more maps. There is 2 different types of paths. The main path and the side paths. The main path leads to the ending of the dungeon and the side path leads to extra cool easter eggs and maybe even lore.
New map types:
Mini maps, dungeon transition maps, and boss fight
mini maps are the maps with the cool easter eggs and hidden lore. Boss fight is the final main map in the main path. The map “hermit valley” and “lake pin” are just dungeon transition maps.
what are “dungeon transition maps?” It’s pretty much a transition map but bigger, longer, more traps and more adventurous. So you can say a better transition map ig.
okay that’s it tbh.