#ACTUALLY GOOD PLAYER STAT UPDATE AND STUFF

1 messages · Page 1 of 1 (latest)

plucky saffron
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Im tired so not writing a masterpiece but just try to decypher it.

Health, gamerule toggle and inventory

Health, separate from stuffing
Gamerule totale, add ports to some gamerule signs like dmg
Inventory, your 2 or 4 bubbels are empty and you can put items in

Sorry for lazy typing, i need an image for engagement so just picking a random picture from my gallery

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I just realised this looks like the average slop suggestion

near hollow
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huh?

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i dont think a single word of this helped me understand

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I think i get it?

plucky saffron
cerulean prawn
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oh

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ooh

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ok

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I speak this guys language btw

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let me explain it for you guys

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So basically a gamerule that has a seperate health bar for players, so stuffing can be used without it affecting your health.
And a gamerule so your 2 or 4 item bubbles work like the minecraft inventory, where they are empty at first, but you can put items in them.
Im working on the second one tho let me think

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ok i think i got it

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So to these gamerule signs and others a few more ports that send out a signal (variable) based on damage and maybe some others.

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I think this is way better than ur suggestions current state bro

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wtf you mean

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that feeling when #+)#%)+_%#)+%+#)tommorow

cerulean prawn
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you

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man yeeps put me in freaking timeout

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but like

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Right there is what you mean

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toggle gamerules in itself already logical

earnest coral
earnest coral
worn cloak
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I like that you know what you're getting with pvp in yeeps
I don't want maps where stuffing is unrelated to health

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I'll die alone on this hill if I have to

plucky saffron
worn cloak
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I was making a roguelike a while ago
I might revisit the idea

cerulean prawn
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tf2, i will not elaborate further.