#Variable add and subtract blocks

1 messages · Page 1 of 1 (latest)

low flame
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I love wiring, but the variables don't have a good way to be used as a currency in maps. If there was an add block you could gain currency whenever you did a certain thing. With the subtract block, you could "spend" the variable which is used as a currency.

In my opinion this would help me make most of my big projects much easier.

feral spire
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YesnathanApproves

cedar swallow
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Good suggestion

glass notch
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they have this already with the green and blue input on the variable blocks

low flame
glass notch
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just wire it using the tick delay block

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if u want me to provide an example i can

low flame
glass notch
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alr

cedar swallow
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And has some flaws

placid shell
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This would be so good

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The variable definition spam in my maps is so bad

low flame
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It's a little buggy and slow, causes a lot of lag, requires a lot of space, but hey, it works

spiral anvil
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but

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suggestion is good

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more easier designs use at least like 6 blocks

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and

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having a way to just turn something smaller be great

low flame
spiral anvil
low flame
tidal nebula
spiral anvil
spiral anvil
tidal nebula
tidal nebula
spiral anvil
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im just saying you can get the same effect with enongh modules

low flame
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It's more of a convenience thing

low flame
spiral anvil
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engineers HATED it

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mostly

low flame
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I'm also not a master on wiring, I taught myself most of it, and I could definitely be better. I cant make those big models with wires cause I'm not that good

low flame
manic flume
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I don't think there should be a subtraction because you can add a negative number