This is the Item Damage Console! It’s pretty self-explanatory. What it does is lets you control how much damage each item does in your map. You can make bats do 0 damage and make snowballs do lots. The main gimmick with this is that the new custom items that we make are separate from its base item, allowing different tiers of the same item. For example, I made a Mystical Mace. This will show up separate from the normal mace in the Item Damage Console. This lets me make the normal mace do less damage than the Mystical Mace. This allows for fun RPGs and maps inspired by Minecraft. You can have a wooden bat do less damage than a diamond bat, but it’s still a bat. 
The console also has multiple pages, letting you change as many items as you desire.
Also, the custom items can have a visual difference from the normal items. As shown with the Super Puncher, it is italicized while the normal items are not.
