the one problem i have had with things like only ups is that if i get bored and leave, all my progress is deleted, same with horror, puzzles, mazes, s.a.b based maps, and more. implementing saving could make it a lot more fun to come back to things, leading to more player engagement.
SAVING TERMINAL
where you manage and teleport to your save checkpoints! you can also rename saves, delete them, and more from here.
SAVE CHECKPOINT
press the button to save this checkpoint! can be managed and teleported to via the terminal.
SAVED ON-OFF
will stay activated through all play sessions, unless you turn it off. (client sided)
SAVED KEY DOOR
will keep the inserted keys through all playthroughs!
KEY ITEM STORAGE
stores key items (keys, fancy keys, keycards) through all sessions, to keep them from despawning!

