the flaregun should deal bonus damage when hitting an entity on fire like other weapons that deal bonus damage when effects are applied. this change would be a reference to tf2's similar mechanic. to balance, the flaregun could deal much less damage when not critting, or no damage at all if the prospect of high ranged damage is too broken. this would also encourage players to get better at hitting shots, being rewarded for skillful gameplay is amazing game design wise.
#flaregun crits
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