#TRANSITIONS: SUBWAY/BLACKOUT/ETC (we need some MORE IMMERSIVE transitions!)

1 messages · Page 1 of 1 (latest)

misty bronze
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right now generic portals just break immersion. let creators pick transitions that actually fit their world:

i have a few ideas for specific ones already:

horror: lights flicker, blackout, then come back in the new map

roleplay: ride a subway, hear the movement and there are small bumps where your camera moves like a centimeter up and down, step off in the new map

elevator: step in, doors close, doors open on the next floor/map

delivery truck: get “shipped” in a truck full of yeeps plush boxes, doors open to the new map

death transition: die, blackout, see a bright light, then wake up in the next map

makes loading actually feel like part of the world instead of just a random teleport. worlds will feel way more alive and immersive

bleak pier
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they should just remove transition rooms tbh

misty bronze
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they cant

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the map needs to load in, if they dont it could destroy ur vr

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all games have these loading things u prob just dont notice bc its easier to hide in pc games

bleak pier
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there weren't any dedicated loading rooms up until 2.0 and there weren't any issues there

misty bronze
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like the new fnaf game loads while you turn ur wrench in a wrench station while only staring at the wrench station

misty bronze
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they cant get rid of it now bc now maps are bigger and it takes more time to load

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1.0 never had to deal with this much stuff to load in

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HERE IS A SUMMARY THAT CHATGPT MADE:

Suggestion: Themed Loading Transitions

**Generic portals and loading screens break immersion in detailed community worlds.

Proposal: Implement Themed Loading Transitions that creators can select:

Horror: Power failure/blackout (lights fade out, return in new map).

Roleplay: Subway ride (enter train, movement sounds, exit in new map).

*Fighting/PvP: Knockout scene (vision blacks out, wake up in new map).*

AND MORE IDEAS THAT I CANT FIT

Allows transitions to match the map atmosphere.**

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MORE TRANSITION ROOMS! (NO MORE PORTALS/TUNNELS)

prisma summit
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I miss the old transitions

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Like the door ways

misty bronze
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yea but they cant do those

prisma summit
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The one you still see in creative mode

prisma summit
misty bronze
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yeeps 1.0 had like lots less stuff to load in

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but now 2.0 maps are so big that it takes more time

void quest
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it might not be as hard as your thinking to load in like the old ones, its still the same amount of blocks

prisma summit
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Yeeps 3.0 when

misty bronze
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trust me the old transitions would be laggy as heck these days

prisma summit
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I mean old transitions are basically the new ones

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Just the new one is remodeled

misty bronze
prisma summit
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Cause like in pretty sure you still wait like 3 seconds for new map

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Liek the time to enter maps are the same

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No matter what

misty bronze
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nah the wait times are like a few seconds more which doesnt seem that long but it makes a difference

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also the old transitions made all maps have to be in the bush

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which also ruins immersion

tough bridge
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hmm

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yep

misty bronze
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im not saying bring back the old nostalgia. The old map transitions still break immersion in community worlds

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im saying we need BETTER transitions

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not OLDER transitions

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MORE TRANSITIONS! (NO MORE PORTALS/TUNNELS)

prisma summit
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I mean old ones were enough for me

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But alr

void quest
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I agree with the post I just think the old ones were lowkey better

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then the modern ones

misty bronze
# void quest I agree with the post I just think the old ones were lowkey better

they are DEFINATLY better than the new ones. the new ones dont hide the fact that there is lag. but the old ones force you to walk through a bush. In the squid game cw it breaks immersion when you walk through the bush to the next room.

Its like white walls white walls white walls white walls LEAVES white walls white walls white walls...

void quest
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fair enough

misty bronze
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it hid the lag but completly ruined the feel of the community world

void quest
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mayber a buildable transition room would be cool

misty bronze
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stuff that doesnt have to load more than one block but can still fit with themes

void quest
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and it would allow for far more customization

misty bronze
void quest
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yeah thats what i was thinkin

misty bronze
# void quest and it would allow for far more customization

knockout scene would be in the actual cw and then you would load while ur eyes are closed. Maybe you could pick like the wall colors for the power outage but it wouldnt matter bc the loading is when its pitch black and u can only see other yeeps eyes

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maybe a dark hallway? like just you cant rly see anything but ur walking in the darkness and occasionally walk by something that the cw maker put in the loading room

abstract ermine
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custom loading room???

misty bronze
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@mortal knoll why did u x it?

misty bronze
mortal knoll
misty bronze
misty bronze
mortal knoll
misty bronze
mortal knoll
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So I did the X

void quest
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what i was imagining was a shape similar to the old S bend loading thing from the old transition that could be painted and can have blocks put in it.

thin valley
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I think a train that you can’t move in but you can see other people in separate seats would be cool

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If they were implemented into adventure it would make it way better

radiant sequoia
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So you mean like when the subway firely closes or smth?

nova onyx
lunar torrent
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I like portals how about no tunnels

queen kestrel
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Holy peak

blazing roost
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maybe a falling transition where you talk to a potato

wintry atlas
worldly belfry
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Yrs

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W idea

misty bronze
misty bronze
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HERE IS A SUMMARY THAT CHATGPT MADE:

Suggestion: Themed Loading Transitions

Generic portals and loading screens break **immersion **in detailed community worlds.

Proposal: Implement** Themed Loading Transitions **that creators can select:

*Horror: Power failure/blackout (lights fade out, return in new map).

** Roleplay:** Subway ride (enter train, movement sounds, exit in new map).

Fighting/PvP: Knockout scene (vision blacks out, wake up in new map).

AND MORE IDEAS THAT I CANT FIT
Allows transitions to match the map atmosphere.

misty bronze
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MORE TRANSITIONS! (LESS PORTALS+TUNNELS)

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boost

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MORE TRANSITIONS! (LESS TUNNELS+PORTALS)

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HERE IS A SUMMARY OF THE POST (CHATGPT MADE THE SUMMARY):
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>

Suggestion: Themed Loading Transitions

Generic portals and loading screens break **immersion **in detailed community worlds.

Proposal: Implement** Themed Loading Transitions **that creators can select:

*Horror: Power failure/blackout (lights fade out, return in new map).

** Roleplay:** Subway ride (enter train, movement sounds, exit in new map).

Fighting/PvP: Knockout scene (vision blacks out, wake up in new map).

AND MORE IDEAS THAT I CANT FIT
Allows transitions to match the map atmosphere.

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bump

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BOOOOOOOOOOST

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@valid rose so like for the poweroutage the power would go out and then you would be transported into a pitch black room and then you would would load into the new room and then you would see the power turn back on and ur in a new room (plothole but it fits the popular horror game teleport+faint plothole)

for the train the doors would open, you would get in, then the doors would close and then you would get teleported into the middle train that has closed doors and sounds like its moving then you would be in the final train and the doors would open and you walk out.

for the knockout it just rly wouldnt work so forget that

for the truck idea, i was thinking like you get in the back of a truck (storage container truck) and pull down the door, then once it closes you are teleported into an identical small truck compartment which u dont notice and it sounds like ur moving, then you come out of the final truck block that is parked somewhere in the new map.

valid rose
valid rose
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Cwazy

misty bronze
valid rose
misty bronze
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like the trucks would be like a FedEx or UPS (prob a YPS bc it looks like a shortened yeeps)

whole vale
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True

misty bronze
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boostiliate

dim violet
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Sure!

misty bronze
dim violet
misty bronze
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...
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HERE IS A SUMMARY OF THE POST (CHATGPT MADE THE SUMMARY):
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Suggestion: Themed Loading Transitions

Generic portals and loading screens break **immersion **in detailed community worlds.

Proposal: Implement** Themed Loading Transitions **that creators can select:

*Horror: Power failure/blackout (lights fade out, return in new map).

** Roleplay:** Subway ride (enter train, movement sounds, exit in new map).

Other: You get in a delivery truck with a bunch of unopened large yeepsplush boxes and close the door (its like you get shipped) and then when you open the door your truck is parked in the new map

AND MORE IDEAS THAT I CANT FIT
Allows transitions to match the map atmosphere.

proven valve
misty bronze
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my idea would hide the lag AND keep the immersion

proven valve
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Yea

grave obsidian
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I like portals tho

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Whatever

misty bronze
# grave obsidian I like portals tho

portals will still exist but thet wont he the ONLY transition option. I want to add a few more to prevent imersion breaking as extra options to add into ur ce

grave obsidian
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So like a elevator transition or smth like that

misty bronze
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OH THATS SO SMART!!!

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yea like that

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why didnt i think of that?

grave obsidian
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If I had a healing factor,I would use it to cheat on my assignments

misty bronze
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?

umbral pier
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Holy crap this may be peak

misty bronze
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thx

misty bronze
dark basin
misty bronze
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?

misty bronze
misty bronze
dark basin
misty bronze
dark basin
misty bronze
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ok so ur saying that its dumb that it messed up my ezperience?

dark basin
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Can you read your text and then read mine?

misty bronze
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im just rly confused about whether that statement was negative or if iim just reading it wrong

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i need you to like write what ur tone is

dark basin
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So if you don’t know mood is a way u act and your emotions you got turned down because there was a portal and ruined your experience that was supposedly good

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If you don’t understand, I’m done

misty bronze
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ok i think i get it

dark basin
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And yes, I am applying that it’s dumb because it’s just a portal

misty bronze
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i just dont understand if its meant to be kind or not

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ooooooooooooh ok

misty bronze
# dark basin And yes, I am applying that it’s dumb because it’s just a portal

so basically im running from the baby in this rly dark, claustrophobic ventilation system. But the first map ran out of room so the second half of the chase was accessed via portal. my heart rate was up and i had been in the game so long that i was pretty imersed but then the portal came up and it was big and bright and complete random change of scenerey.

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the whole first map wasnt a chase it was a poppy playtime map so it was like at the very end

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but yea so then it was just quiet until i walked forward again and started the chase up.

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...

but thats not the point. it was more just the fact that that specific instance got me thinking. none of these transitions can fit with game feels at all

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so its like rly weird and i think we should make transitions fit more as much as possible with some good generic almost un-noticable loading rooms

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and i have some good ideas i think

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...
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<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>

Suggestion: Themed Loading Transitions

Generic portals and loading screens break **immersion **in detailed community worlds.

Proposal: Implement** Themed Loading Transitions **that creators can select:

*Horror: Power failure/blackout (lights fade out, return in new map).

** Roleplay:** Subway ride (enter train, movement sounds, exit in new map).

Other: You get in a elevator the door closes and when it opens you are on a new floor/map

Other: You get in a delivery truck with a bunch of unopened large yeepsplush boxes and close the door (its like you get shipped) and then when you open the door your truck is parked in the new map

AND MORE IDEAS THAT I CANT FIT
Allows transitions to match the map atmosphere.

<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>

<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>

tame shoal
whole ridge
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👙

misty bronze
whole ridge
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Yup

rugged gazelle
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i mean its wonderful, need i say more?

misty bronze
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could u maybe ✅ it if u want?

misty bronze
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Suggestion: Themed Loading Transitions

Generic portals and loading screens break **immersion **in detailed community worlds.

Proposal: Implement** Themed Loading Transitions **that creators can select:

*Horror: Power failure/blackout (lights fade out, return in new map).

** Roleplay:** Subway ride (enter train, movement sounds, exit in new map).

Other: You get in a elevator the door closes and when it opens you are on a new floor/map

Other: You get in a delivery truck with a bunch of unopened large yeepsplush boxes and close the door (its like you get shipped) and then when you open the door your truck is parked in the new map

AND MORE IDEAS THAT I CANT FIT
Allows transitions to match the map atmosphere.

rugged gazelle
whole zephyr
misty bronze
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ive done lots of research here

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its not a HUGE damage but it adds up over time

whole zephyr
misty bronze
whole zephyr
misty bronze
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but even then thats not the point of this thread

misty bronze
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Revive

wicked rover
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Yip yap

misty bronze
smoky fern
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You have to be holding something in the train or else you go flying back when the train starts to move

misty bronze
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thats the thing, the train isnt actually moving

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@smoky fern the train will bump up and down a bit (like one inch up and one inch down just to make it feel like its moving) but what you see in the windows is actually just an image of a tunnel wall moving by quickly

drowsy smelt
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Imagine you playing yeeps and your favourite valve game is portal and boom yeeps added portals

misty bronze
misty bronze
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bump

misty bronze
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MAP TRANSITIONS REIMAGINED! (LESS TUNNELS+PORTALS)

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FIX MAP TRANSITIONS! (JOIN THE FIGHT)

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**right now generic portals just break immersion. let creators pick transitions that actually fit their world:

I have a few ideas for specific ones already:

horror: blackout then lights come back in the new map

roleplay: subway ride or elevator to the next map

delivery truck: get “shipped” to the new map

death transition: blackout → bright light → wake up in the next map

please give me your critiques and ideas to help make it better!**
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lean wren
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Hella good idea lowkey

misty bronze
lean wren
lean wren
misty bronze
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REVIVE

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pls

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revive

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boost

worldly cave
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just for people who were on about the old transitions, a few things
they'll be laggier given larger map sizes, they were flawed (you could get stuck in them, which was annoying), they can't be added as tunnels anywhere in a map like the current transitions, and they clip into terrain objects

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they were replaced because they were bad and outdated

misty bronze
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thats why i want NEW ones

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BETTER ones

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ones like i suggested

worldly cave
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yea

misty bronze
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like being shipped as a yeeps plushie

worldly cave
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the current ones arent bad by any means

misty bronze
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or a blackout

worldly cave
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tbh i think we just need a way to make the warp portals less bright

misty bronze
worldly cave
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like i know that black paint exists, but its still neon (not affected by lighting)

misty bronze
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also warp portals break immersion. like in story mode ones.

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and ik that the tunnels exist but they suck

worldly cave
misty bronze
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thats why i want more detailed loading rooms

worldly cave
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thats their fault tbh

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but some maps dont fit with tunnels exactly

misty bronze
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thats what this suggestion is for

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its to account for maps that dont fit into a map transition of being teleported or a tunnel

worldly cave
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i dont think making preset new looks would work though

misty bronze
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it adds a few more options to shose from

misty bronze
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which is why its not TOO specific

worldly cave
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fixing the root issue (them being giant and hard to work around) would be better

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possibly adding a 2x2 and 3x3 version

misty bronze
worldly cave
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like the trapped wood?

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that could work yea

misty bronze
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so like basically the lights fade and you hear power going out

worldly cave
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i dont think we need one specifically for horror tbh

misty bronze
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then ur in complete darkness

worldly cave
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cause some horror maps arent even complete darkness

misty bronze
misty bronze
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so basically it would be cool evenif it wasnt horror

worldly cave
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it doesnt fix the root issue is the point

misty bronze
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im basing this idea off a disney world transition idea

worldly cave
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2x2x2 and 3x3x3 tunnels, as well as a trapped wood portal would work

misty bronze
# worldly cave 2x2x2 and 3x3x3 tunnels, as well as a trapped wood portal would work

in disney world they like to make the lights turn off and then the walls around you lift up into the celing and when the lights come back on its like u are in a new room.

my idea is power outage and then when ur in the dark u think u are still in the same room but rly u are loading into the next one. So then when the lights come back on you are in the next map

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it happens in bendy and the ink machine

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one of my favorite transitions

misty bronze
# worldly cave it doesnt fix the root issue is the point

what is your "root issue"? my root issue is that it breaks immersion, going from room to room the same way every time sucks.

But if we could add something that doesnt scream "THIS IS A LOADING SCREEN" in ur face that would be nice right?

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so if we maybe add one where you get on a subway and the loading screen is just the subway going through a tunnel and then when the doors open you walk out into the new map

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that would be the perfect transiton for so many city pvp maps

worldly cave
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eh

misty bronze
# worldly cave eh

so u are just cool with them adding the loading screens that scream "THIS IS A LOADING SCREEN" in ur face?

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thats fine

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but i hate it

worldly cave
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its a loading screen after all

misty bronze
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and so i spent time coming up with a wayy to fix it

worldly cave
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ultimately, anything but that solution would slow loading time

misty bronze
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have u ever played a pc game where u walk through a crawlspace that is slow?

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thats a loading screen

worldly cave
worldly cave
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it cant handle much while youre loading

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or at least, best not to have it do that

misty bronze
worldly cave
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is that a mobile game

misty bronze
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you have to use ur controls to walk through that passage way

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no its on pc

worldly cave
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the quest is a mobile device

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it has the processing power of a mobile phone

misty bronze
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the area behind u unloads while the area in front loads in

misty bronze
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ohhh

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u were asking if it was like only on pc

worldly cave
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most of these would add unneeded lag to load times

misty bronze
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i thought u were asking if it was a cheesy dumb mobile game

worldly cave
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and too specific of alternative loading screens would be too niche to be worthwhile

misty bronze
worldly cave
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not to mention, theyd all cost buttcoins to buy

misty bronze
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ok u hate this idea thats obvious

worldly cave
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i dont hate the idea

misty bronze
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give me one sec

worldly cave
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i just dont think its really needed

misty bronze
worldly cave
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most people dont care about this, and most creators wouldnt even use it

worldly cave
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hell, most creators use warp portals over tunnels

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so they clearly dont care for immersion

misty bronze
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but whatabout the other one i linked

misty bronze
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bump

lean wren
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Bump

misty bronze
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bumpidy

safe solstice
misty bronze
valid abyss
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In my opinion, if we were to do this great idea, then we should have it be a choice between the world owner as they can also do just the old pathway

misty bronze
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like when they added warp portals it didnt take tunnels off the techweb

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i want to add more variety

valid abyss
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I mean, I understand that, but I’m also saying keep the portals as well so it could be a choice of you could put a train or something in your map and then that could be a pathway as well

misty bronze
valid abyss
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Ohhh

misty bronze
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im using portals being added not taking away tunnels as an example

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so that community world builders can pick which one they think fits their game vibe and breaks immersion the least

misty bronze
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bump

misty bronze
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BUMP

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SUBWAY/TRUCK/POWEROUT/ETC TRANSITIONS

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SUBWAY/ELEVATOR/DEATH/TRUCK/POWEROUT/ETC TRANSITIONS! (we need MORE IMMERSIVE transitions!)

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TRANSITIONS: SUBWAY/BLACKOUT/ETC (we need some MORE IMMERSIVE transitions!)

#

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right now generic portals just break immersion. let creators pick transitions that actually fit their world:

I have a few ideas for specific ones already:

**horror: blackout then lights come back in the new map

roleplay: subway ride or elevator to the next map

delivery truck: get “shipped” to the new map

death transition: blackout → bright light → wake up in the next map**

please give me your critiques and ideas to help make it better!
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bump

misty bronze
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like come on. u gotta admit that getting on a subway in a city map then getting off in a different map would be a great loading screen

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SUBWAYS, ELEVATORS, CARS, and BLACKOUTS are LIFE'S loading screens

misty bronze
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har har har har har

earnest lantern
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boost

wanton lodge
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Ngl I wanna make my own version but for vids😭😭😭

faint beacon
wanton lodge
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Did u make it urself?

misty bronze
wanton lodge
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Also can I use the subway vid for my vids lol

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@misty bronze also random idea but maybe falling from the sky and landing in the map

misty bronze
wanton lodge
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Yippe

wanton lodge
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Have cake