~•~• Gadget Effects ~•~•
The necromancer staff will be used to summon skeletons by your side. You can make different skeletons by pressing alt use. The max skeletons allowed per player is 5, the global limit is 20, and to summon, you must slam the top of the staff to the floor. Here are the skeletons types;
~•~• Knight Skeleton •~•~
This skeleton is about 1.5 blocks tall, cosmetics including a helmet, armor, and a sword. The sword has a range of one block and does 500 damage per hit. The skeleton hits one every 1 second. There will be 3 per summon. These skeletons have 1,000 hp. These cost 1,000 cotton to summon.
~•~• Mage skeletons •~•~
Mage skeletons carry a staff, and has cosmetics including a robe. Mage skeletons have a range of 5 blocks, and shoot the same projectiles of a flare gun. Each shot, not including burn, will do 250 damage. They are 1.5 blocks tall, and cost 1,500 cotton. They summon in groups of two.
~•~• Executioner Skeletons ~•~•
These skeletons are the
Strongest of the bunch, being the same height as a player, and having a whopping 3,500 health. They only spawn one per summon, and has a global max of two. This skeleton has a chest plate, rags for trousers and an axe. This skeleton costs 3,000 cotton to summon, and has 2 ways of attacking. One, it will throw its axe like a boomerang, dealing pierce damage, with a range of 5 blocks, causing 1,000 damage. And two, it will use a melee attack with a range of one block, dealing 1,500 damage.
~•~•~Optional Extra One ~•~•
The knight skeletons can have a shield and block ranged attacks, like how the fat bug works ingame.
Also, if you ❌ react, please tell me why so I can make improvements.
*Skeletons do NOT take knockback, nor can they be frozen. They can be burnt or radiated. https://cdn.discordapp.com/attachments/1429197205515800707/1432421132853706882/necromancer_staff.png?ex=6900fda3&is=68ffac23&hm=d5efba595e1c0f1558236ad7d244b7798d00512d48fafa36909be4986e257af3&


