#PvP needs a rebalance/fix!
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Also most of theses are not main weapons more as support and secondary weapons, they just get spammed and are not balanced
Mostly these weapons effect that
I don’t even want to talk about fire axe
not huge on these rebalances
a way to stop fire could be fine ig, but the rest are simply not good
- saws are already not too good, they're just decent in some cases, or if you can aim
- banjos are only good with some combos, otherwise you'll just die
- bags just shouldn't refund stuffing, but I don't see them banning the item from most maps
- you already can't shoot tanks/planes while holding them
pvp is a rather small part of yeeps and is hardly intricate and all these changes really do is make pve more annoying
what i will agree on is that butt-jo damage is absurd but its also Funny and will drain cotton anyways
i think a way you could balance the butt-jo is by making it more fragile like smashing against the floor so if you dodge it they lose that cotton
so its more of a risk/reward tool
btw if you were to balance fire bombs it'd be increasing their stuffing cost as they arent really used for any other utility than combat
not to mention if someone throws a fire bomb at you its fairly easy to just absorb it back and get free cotton
sawblades are also rather complicated to get utility out of and if theres any verticality to the map you can easily avoid them
theyre mainly used for wolf farming anyways
ive also never seen that bundle tech but that sounds more funny than weird
i think the way to resolve that would to be having a limit of 3~5 bundles at a time but idk
ive seen a lot of people stockpile bundles wolf loot for multiple trips to sell
so again that'd be more annoying than anything
i havent played much with tanks and airplanes but i think a good solution would be to allow people to eat rc cars in pvp gamemodes
that way nobody can interfere with them in hangout and in pvp you can properly counter it
the fire axe is fine btw
if you want to balance fire axe you just need to balance fire and theyre fine
i havent played enough with fire bombs to have an opinion of them but thats how you do it
also you need a hand free to absorb back the cotton so youre exposed and without a second weapon or tool
absurd is a stretch
it does 750, and each banjo costs 500
so they only take 250 more damage than you do
it's really overpowered
you can stack as many sacks as you want, then return to eat all of them really easily for 500 stuffing each
worse yet, only you can grab them and they don't despawn
Yeeps hide and seek: everyone knows each weapon damage and effect.
Yeeps 2.0: what does more damage? fist or drumstick?
drumstick
fists only damage mobs
also they do like 100 damage
what about war horn?
what about revolver compared to pelet?
0 damage
shield?
I never tested
but I don't think so
but you can melee with grapple arrows
for some reason...
dual wield them and 1.5k damage
a few gamemodes have you set at 2k and youll probably take chip damage elsewhere or from making items
My opinion on what you said >:D
- saws are op in anyway….they mostly get spammed to get a easy kill they don’t really require skill?
- Banjos are just spammed to kill someone? Most of the time anyway I don’t ever see combos
- That’s actually a way better fix!
- People still just re grab them , then spam them again
They’re not your mostly not shooting them up words it’s mostly at someone close range?
Half of the time you can’t even play PvP without having fun
maybe its just an issue with the only official ffa arena map being pirates cove as its poorly designed with fights dragging out way too long and encourages camping cotton gens with low risk tradeoffs
let alone the ability to vote to respawn while games are still going on
and also the fact that Noooobody plays it
im not claiming that pvp is an absent feature from yeeps or that it shouldnt be considered but its very much more casually designed than balanced
like if you buy a cool weapon youd want to use that cool weapon
with just banjos, you can counter them by just... not getting close to them?
same with saws
not to mention, both of those require decent aim
and I don't know what to say about the tanks, I've never seen them spammed before
Most times you can’t get away from someone using banjos and saws
Most people use melee
hot cocoa...?
these weapons are really only good in maps like sheriff, where they do way too much damage
For what to get away for 10 seconds?
10 seconds to just shoot them
once they get close, you can just run again
Most of the time that won’t work
then just use a shield ig
Yeah…
range isnt really an issue when you can pull out melee weapons at any point or when youre going through tight corridors, cops and robbers being a pretty big example as theres multiple choke points
nobody is using hot cocoa for combat just say grapplers or sticky impulses
?
sawblades are also really easy to sightread and require pulling the chain to get off
most sane people use hot cocoa in pvp
fast, cheap movement + you can unfreeze yourself
grappling hook works perfectly fine and is far more controllable
and grappling works better when you are frozen
not being frozen is better than grappling while you are frozen
regardless theres a lot of methods to avoid sawblades
yup
and they arent largely a problem its just that they can continuously deal damage in an area if you arent on alert
honestly their best utility is mowing through blocks
theyre Reaaaally good for that
Shields are balanced and are no spammed or op in anyway
Use coco guys
the rng really makes them annoying, and it slows down fights and makes them really boring
saw blades do need a nerf tho
100 cotton per shot for a 750 dmg projectile with a massive hit box
and it has crazy tech with it too
but you have to actually aim to use it, and if you aren't close you'll just miss
I'd say that's fair
most people fight up close
just aim well and it cooks
Late topic but how could a hot cocoa help you get away from banjos and saws? I only see them for countering ice effect
@cloud plover
Oh
I’m going to be honest with you I’ve never seen someone use saw blade flaw away or up it’s always when there in your face and they just spam it since it’s spam able
same with fireburst
500 stuffing, and it lasts long enough to kill someone at full health
Shields are annoying some times! But they do actually make a fight fare and fun
you have to use it over and over again and its way easier to dodge
no they don't 🥀
not fun at all lol
I mean, yeah
but saws are only hard to dodge at 2 blocks away
Just let stuff stay op and spam able, shields are not that big of a issue
well how are you going to get in with a melee weapon?
If you think shields are op well…
shields are a HUGE issue
you can literally just eat them every 2 hits to not lose them
don't
I’ve never seen someone do that
Like NEVER
just use a sniper or even pellet gun
I figured it out the day they made the change
You did.
I saw someone TELLING others to do the same thing
-_-
Shields are not a issue in MY opinion
They seem balanced in PvP FOR me anyway
exactly, so if ur running with melee, ur not getting close, so it completely destroys melee fighter
Also stop dissing my sniper
It cooks
i barley play pvp but when i occasionally do they are horrible to play against
that's true, it does counter melee
but like, saws are also countered
Not really
you just counter the counter
You can’t counter saws
range
just don't get close to them
so are we going to all forget freeze gloves?
In most fights you are not fighting from far
Guys understand that your fighting with melee
In most fights
And the PvP maps are small
I mean, you can fight from afar in:
boat bombardment
the ffa map
outlaw
that's most of the pvp maps
freeze gloves has made coco or portal balls required for a fight lol
FFA not really
but yea they are very good