do you have a fear of being alone? good. because there is nobody here. nobody to help. nobody to guide. all you can do... is survive. in this shocking twist on the fictional concept of the backrooms, monophobia takes advantage of your loneliness, and need for help in horror, while there's nothing around. no monster. no friends. just, you. only you. (except for RUN obviously) explore several areas, find escapes in this endless hell. once you think it ends, it keeps going. any death, is a major setback. to the very start of the game. all you can do, is hope there isn't any traps... (4 levels are currently done, with 3 more in progress. once all of the levels we currently have planned are done, there will be a playtest, and we will keep adding more afterwards.)
#CW: MONOPHOBIA (teaser collection)
1 messages · Page 1 of 1 (latest)
Peak
wonder who made that logo 👀
spoky
bum
Cool
if it out ill try it tommorow
lowkey this will pop off for 3 months
pretty cool idea . prob inspired from aperophobia
the idea is monophobia, which is the fear of loneliness. in every single map there is an automatic server close thing setup, so as soon as you join, the server closes. henceforth leading to you being alone. the main threat most of the time isn't the fear of being alone, it's the fear of not being alone. the map is literally designed do disorient you, and make you confused.
fair
what even is aperophobia anyway
roblox game that is the same as yours
yeah but that has to be an actual phobia right?
yes
aperophobia is the fear of never ending rooms pretty sure or something along htose lines
that's just the backrooms lol
it's infinite.
yes
thats why i thought you were inspiried from that game
similar ideas
backrooms vibe
the idea is that your typical yeeps horror map relies on monsters, and actual scares, while ours relies on your own fears.
most people don't realize it, but in horror maps you literally have monophobia
you rely on others to find your way
when you have nobody, it's scarier than an actual monster.
POLL: releasing the community world. 1️⃣: finish planned maps first, along with their sublevels. (will take more fuel) 2️⃣: finish all the planned maps, but not their sublevels. (less fuel, so that we can get more during playtest.) 3️⃣: just release it unfinished, I'll play it either way.
Hm
Ghost ping 
mb discord deleted the message
2 sounss better
vote in the poll please!
@errant stump what do you think about #2?
this is cool
It's combines phobias and backrooms
Creepy
Would be cool if you could noclip in main levels
Huh?
Meant sub levels
Like you have a chance.upon joining to clip in a sub level if you go to a certain common spot
We’re adding sublevels too 
It’s gonna be the best cw everrr
holy peak? Are you using hot cave for the yellowish haze or is that editing??
Hot cave lighting 🔥
this looks too much like a roblox game and idk how to feel about that
is that a bad thing
Does it look like doors or a realistic roblox game?
use backrooms lighting
Too dark first of all
thats why its good
its amazing for things like this
Dark doesn't equal scary
ik but it looks good
What if they already did use backrooms and didnt like it
its just a suggestion, im js saying i think backrooms and flashlight gamemode will be amazing for this
I think the only bad part hot cave is rhe backround noise
Wait this is actually really epic
Peak
Spooky scary

Crazy we have high role staff seeing this and commenting on it
Skeletons
Fr tell us
we aren't sure, hopefully we want to make some improvements + finish all the planned levels before release.
Ok
im getting on to work on it 😋