#Spear Alterations

1 messages · Page 1 of 1 (latest)

potent token
#

[1 out of 4 added] 🇴 🇴 🇴 ✅
The spear is nice, but it's rather annoying to use, and it oddly has about the same exact range as the bat despite being longer.
I'd hope to see

  • The grip when holding the spear is slightly altered, so points forwards a fair bit more, making it easier to stab things.
  • The point and which you grab the spear is lower down on the shaft, allowing to to have further range than a normal sword
  • Minor Bug fix, the spear may have graphically left the hitbox of an enemy, but it will still recognize the spear as being within the hitbox, preventing you from stabbing the enemy. (This might've been fixed? I have yet to test it)
  • The wrist mounted vacuum should be able to vacuum spears/arrows even when they're penetrating an enemy/yeep Added! ✅
limber hound
#

I'm with you on this one
vacuum and spear should combo way better

potent token
#

Honestly the spear is close to being a new favorite of mine. Shield + Spear against the yeti really saved my hide

limber hound
#

I like the spear just because it looks cool

#

but it comes with the upside of being a thrown melee weapon?
-# (dagger doesn't count)

#

that's double cool

#

and don't forget the... weird hitbox

#

it's really hard to hit people with it

wheat urchin
#

it’s just not very usable with the hitbox rn if they fix the hitbox it would be fine imo

umbral bough
#

Is the spear buggy for anyone else when they hold it?
Like when I throw it, it will hit people just fine, but when I hold it, I cant hit a target dummy

wicked wraith
#

Yes vacuum for sure and also when they are midair, so we can catch em

#

Also not grip change aside from further down Ig

#

Or make it longer

potent token
wicked wraith
#

Revive?

limber hound
#

I think that the spear should have more uses

#

instead of just stabbing, I think it should slash too
it DOES make it less unique, but it would make it a better weapon
and it would make more sense, as getting slashed with a spear would really hurt
but of course it would still have the hitbox be the tip, and possibly just as small

potent token
#

Ya, at the very least it's range should be longer than the bat. Which currently it's not much different.
I'd be okay with having to stab, if it meant getting longer range for attacks

ionic abyss
#

it has more aura than the bat

wheat urchin
#

does it have a damage increase at all or nah

limber hound
wheat urchin
#

from bat

atomic scarab
limber hound
limber hound
#

but has anyone tested spears against shields

#

I feel like they might have piercing when thrown or something

atomic scarab
limber hound
#

just to make it a good shield counter

#

bats < spears < shields < bats

potent token
limber hound
#

"Fixed being able to raise terrain into the lobby or hallways"
do y'all think they removed the broken terrain, or are some maps just weird now

#

because my CW lobby was almost left with really annoying terrain
so if it stays broken, I'm VERY happy I fixed it

atomic scarab
limber hound
potent token
#

The spear is really good against enemies that jump above you. You can actually juggle mobs pretty well with them

potent token
pallid galleon
#

Its supposed to be a multi tool

limber hound
#

otherwise, you'll just throw an arrow usually

pallid galleon
#

Like dagger gets crits when sneak attack

#

So spear could get crits for throwing

limber hound
#

I mean
it probably shouldn't be TOO good

#

500 damage a throw with two spears + vacuums would be an annoyingly good strategy

pallid galleon
limber hound
#

but I hope to see a CW use item cannons + spears underwater as like a torpedo trap
that would be cool

limber hound
#

or if there's a ceiling

#

and even then, 1k easy damage would be kinda wild

wicked wraith
#

It should be able to
Slash but only with the hit oc of the spear head

pallid galleon
#

How fast do vacuums pick up items i havent tested

limber hound
#

like
as soon as you press the button iirc

wicked wraith
pallid galleon
# limber hound near instantly

This is realistic and nerfs it, it should take longer to pick up spears and arrows when in an entity with vacuums, because it would have to unlodge from the entity

#

Maybe like 1 or 2 seconds is good

limber hound
#

okay

#

spears should be physical when stuck

#

like snowflakes

atomic scarab
potent token
potent token
potent token
limber hound
#

I'll do every cave with only spears if this is added

potent token
#

Awww man that'd be so much fun

potent token
#

||Commenting because this left my little suggestions sidebar on the side and I want it back||
|| Consider this a revive I guess||

limber hound
#

I haven't said this here apparently, but a few days ago I found out spears do double damage when thrown

potent token
teal parcel
#

Ye i wan stabbe

fallen canopy
#

Is this just me or does the spear have a cooldown when stabbing like if I stab a wolf I can’t stab it again for like 10 seconds

solemn pine
#

Spears need to be able to be held at the base with one hand and loosely held near the top with the other so you can jab one forward like how a spear is used in real life.

potent token
umbral bough
#

spear is bat but pointy