#object connection tags

1 messages · Page 1 of 1 (latest)

oblique hamlet
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Instead of wiring objects relying on colors for connection (like the senders and receivers) There could be a keyboard that appears when you press a button on the object in creative mode, and that will let you type a tag for that object. The tag will be used instead of the color. However if no tag is applied it just uses the old color system.

For example: if I have a sender and receiver, I could just color them the same, that would work like normal. However I could press the button on the side and set a tag and I'd have to set the same tag on both the sender and receiver. Now once the sender gets executed, it looks for another receiver with the same tag instead of the same color.

This however doesn't apply to music blocks.

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Wire object connection tags

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object connection tags

minor gulch
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W

oblique hamlet
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I actually really need this lol

minor gulch
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Yeah, the extra transmitter signals would be very useful

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I think this would maybe make it more difficult for younger players? But still cool

oblique hamlet
minor gulch
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Oh, cool
I didn't read it properly lol

oblique hamlet
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that's fine lol

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as a substitute, I'm using three colors each as binary bits for one number and checking the binary numbers to use up to 8 different outcomes. But it's very annoying to build 😅

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been wanting this to be a thing for a while as well. I always got annoyed when I ran out of colors to use.

calm canyon
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this would be a lot easier than colors

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instead of remembering the exact shade of a color, i could just remember the tag

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i say we need this

long oasis
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I need this because rn you are limited to 34 wireless receivers