#Save Gold & Platinum — Skill Enchant & Relic QoL Ideas

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quartz stirrup
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1. Skill Enchant Binding:
Since skills are occasionally reworked or replaced, please consider binding the enchant to the skill slot instead of the skill itself.
That way, if a Miscrit’s skill changes in future updates, the new skill will automatically stay enchanted — saving players gold and preventing unnecessary re-enchanting costs.

2. Relic System Improvements:
Option A – Removable Relics with Lock Timer:
Allow relics to be removed from a Miscrit, but to prevent constant swapping or meta abuse, apply a lock period (e.g., XX days) before that relic can be equipped again.
This gives flexibility when a Miscrit gets nerfed, but still keeps balance — since by the time the lock expires, metas usually shift again.

Option B – Relic Disassembly:
Add a relic disassembly feature where players can break down relics for >50% of their original platinum value.
This gives players a partial refund and a fair way to recover resources from outdated or unwanted relics.

static quarry
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Option B of removable relics and receiving half the price was already used and got a massive bug/issue that didnt difference between lvl 35 relics to lvl 10, lvl 20 and lvl 30, no matter which one u remove, u will receive the half amount of platinum from a lvl 35 relic no matter which relic u remove, like if u remove the lvl 10 relic instead of receiving 6 plats u instead received 60 plats, a lot of players notice this and started buying lvl 10 relics, equip it and then unequiping to grind up plats

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Those that did this, got minus platinum on their acc, it was a troublesome bug i must say

stone lantern
static quarry
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Read above nicompoop