Been playing this for a long time and sometimes I get burnt out and I can speak for every casual players who are here
- The battle requirements in a week is too much
• 35 battles for normal arena
• 5 for daily so kinda (35 a week if aiming for the crit every single day)
• 35+ battles for plat arena if you can win every battle that is or it'll be more..
My suggestion is to reduce the number of battles required for normal arena from 35 to 25 while keeping the rewards intact or merge them
Currently we get 30 plats and 30gems in total aside from the epic and exotics.
Proposed change:
5wins - 10plats
10wins - 10gems
15wins - Epic crit + 20plats
20 wins - 10gems
25wins - exotic crit+ 10gems
Or something similar
And for plat arena maybe increase the reward (6 rn) per battle by +1 plat ig?
It might be much to consider but the load on the players especially casuals will be easier
I'm pretty sure when VI drops there will be 2 whole arena content to do in a week
Imagine the load on the players then. The game is already grindy enough. Asking the Dev's here do you want the playerbase to get burned out and quit or just keep them consistent.
And some QoL suggestions too
- Miscripedia Filter based on rarity (common,rare,epics etc.)
- Highest winstreak count in Plat arena. Would be nice addition to show your highest winstreak (next to current streak) this week incase you lose it midway and want it to show it to someone
