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In general, to be plat train worthy, all miscrits should have the following green stats:
•HP
•Both defenses (Elemental and Physical)
•Their main attack (Elemental or Physical, but sometimes it can be both) -
For slow miscrits (1/5 - 2/5 Speed), the Speed stat does not matter too much, however in the arena, it's better to have Red [best case] or White Speed for speed manipulation
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For fast miscrits (4/5 - 5/5 Speed), you need Green Speed
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Miscrits with 3/5 Speed can go both ways, but Green is probably preferred
#When should I plat train my Miscrit?
1 messages · Page 1 of 1 (latest)
for example, a dark flowerpiller is plat train worthy if it has green HP, EA, ED and PD. PA does not matter because it is low and this miscrit's skillset has 2 strong nature attacks; and it has low speed so this stat does not matter, white or red would be better for the arena

so this pet is kinda bad to plat train with?
no flue is good
hello, I dont understand the "green" "red" "white"
the color of the stat determines how high it will be. White is 'normal', Green is 8 points above and Red is 8 points below. So you mostly want green stats (except speed IF the miscrit is slow)
OHH I understand nowww. Thank you so much!
Can you still plat train a miscrit if it reached max level?
you need to retrain it
or rebonus but it's so expensive if you miss your +1s that it's always retrain in that case
.
what is the difference between white,red and green stats?
does the difference huge?
at level 35
what is plat train?
spending 1 plat for a +1 bonus stat after training your miscrit each level
@pallid dagger Why is red speed on a (1/5 - 2/5) better? Like why can't you have a fast tank with high defenses?
so, A+ grade flowerpillar with green EA is better than S grade with white EA ?
Yes
speed manipulation. You don't want your tank to snipe theirs, and you want theirs to snipe yours so you can snipe with elemental advantage
Man just plat train if it's all green or atleast when the greens are on the important stuff. It's literally easy to get 35 platinum back when you just play plat arena even if you don't win 
Forgot to add, if you want to use the miscrit, plat train it 
what is plat train
Leveling up your miscrits with platinum 
Uh no it's not
It's the bonus you can add AFTER level up, by paying 1 platinum
I'm just too lazy to specify but yeah 
But what if my slow tank is at element disadvantage so his sniper(element advantage) will kill mine in few turns of switching? How to deal such situation?
If your opponent has the initiative, they can snipe you whenever they want as long as they're faster, you can't do much except try not to bring out the elementally disadvantaged tank while their sniper is alive, or be slower than a different crit of theirs so you get the initiative;
If you have the initiative, having really slow tanks (must be slower than the opponent's) will ensure you won't accidentally snipe them and give it to them. If you do this, you can safely use the elementally disadvantaged tank as long as you hold the initiative.
Keep in mind that if you run, e.g, all tanks to deny the opponent having the initiative, you will need a plan to avoid the switch penalty (switching too much without using a move). If you can make your opponent switch first, then you'll have an advantage on that and force them to take an extra punish or a 1v1 that favors you
You mean like if they have speed advantage they get can more than 2 turns when they switch more fast crit than before
And thanks for explaining in this detail
You can only get 2 turns in a row (aka a 'snipe') if you have the initiative (opponent went first, or opponent was the last one to go twice in a row) AND your miscrit is faster than theirs
So correct me just one last time if i am wrong. My opponent has his first turn when game starts so now i have initiative i used sniper took 2 turns now i switch to slow tank so that he gets two turns and then i again bring my sniper to get two turns
It's an example that can happen, yeah. The goal is for them to "waste" their double turn against your tank, who is designed to take hits (and hopefully they snipe you without elemental advantage); and for you to snipe them whenever you want to (hopefully with elemental advantage).
This way, you either get ahead on the game, or by holding the initiative, can threaten them to get sniped whenever you want to, and this can cause you to have favorable 1v1s
Also keep in mind that 5/5 speed crits (snipers) can snipe each other, as it's a good practice to use a sniper that counters one of your tank's weaknesses. So if they snipe that tank, you can snipe their sniper (if you are faster)
Ohh nice. I never thought of this i always focussed on tanks more. I think the more pvp i play the more i will get used to it. And thanks for explaining 
https://prnt.sc/fGJIGt-ZXvvt i know it has good stats but is a good one to train in general as a miscrit ?
d flue is not bad for pvp, but needs green PD
depends, if the red is speed on a slow miscrit, it's perfect; if it's in PA on a EA main miscrit, it's fine
green and red def has almost 10+ stat diff
so its better u having green defenses
all day for every crit
thanks a lot
Needs green def for pvp