I'm pretty new to Origins and TCGs in general--just started playing the demo a few days ago and really enjoyed it so far. Having 100+ random rotating locations is nice and helps keep the game fresh. BUT... it's almost too much unstructured randomness, and I think it could eventually make deckbuilding strategy less varied and interesting. What I mean by this is that since players cannot really predict the location types in the 3 lanes, they will not tend to craft decks strategically to favor one theme or group of locations.
My question is whether there are any plans to have domains or kingdoms that have different themed groups of locations? For example, you could have five or six different kingdoms, each with a smaller set of 15 or 20 random locations, grouped by theme. The increased predictability and structure could go a long way towards heightening the strategic side of deckbuilding because in terms of meta there could be say 8 or 10 different optimal decks instead of having everyone gravitate to just one or two with the best statistical win rates. Then, you could have not just an overall ranking leaderboard, but also separate ones for each kingdom. It could also expand the scope of tournaments.