#Player AFK disconnects and causes crew unable to finish expedition

1 messages · Page 1 of 1 (latest)

patent pendant
#

Player in our crew went AFK until full disconnect and hasn't come back, their character stayed alive and fell off the trampler.
The rest of us extracted not realising that this would affect us and now we are stuck with either leaving or waiting it seems.

lyric bobcatBOT
#

Thanks for the report. If the disconnect shows a “Suspicious Activity” kick, this can be triggered by packet loss/latency spikes, high ping/region mismatch, VPN/network accelerators, background programs/outdated drivers/improper anti-cheat init, or (on Linux/Steam Deck) missing the Proton BattlEye Runtime. Multiple such kicks can add a temporary matchmaking penalty; if that happens, wait at least 1 hour before re-queueing.

Connectivity steps to reduce disconnects:

  • Run the game as Administrator.
  • Press F11 to check ping/network debug info.
  • Matchmake in the closest region; if you’re in a disconnect loop, try switching servers.
  • Allow the game through Firewall/Antivirus.
  • Use a stable, wired connection if possible.
  • Test a different connection/provider (e.g., hotspot) to rule out ISP issues and confirm you have PlayFab access.

If you saw a specific kick message, please share it so we can point you to the most relevant guidance above.

Sources:

lyric bobcatBOT
# wind bridge Irrelevent

This one’s beyond my AI brainpower, but no worries—our support team will take a closer look! Let me know if you have any extra details; every bit helps!