Okay, so here are a couple Questions regarding the third Ormod Playtest and about the Game altogether:
1: Helicopters
I saw a skill in the skill menu that contained the skill to restore broken helicopters, just like cars. Im guessing this wasn't in the second Playtest as it's probably Tier 3+, so that would be really cool. Another Question about the Helicopters, will they have Arnaments or will they just be for transportation? Also, will there be Controller Support, as @lyric marten really wants to use his HOTAS?
2: Tiers
Im guessing the Tier progression will be like the first two Playtests, where we had almost exclusively Tier one in the First Playtest and then in the second Playtest we had more access to Tier two, so maybe we'll unlock Tier three and also Base upgrades/reinforcements. Last Test we had about 30% of the total Items/Mechanics included, so it would be really nice to unlock some more Content.
3: Map
Would be cool to have a larger Map than last time, which would make sense due to the Tier expansion (if its gonna unlock), we had 1km², then 2.5km², so it would e nice to see some more, maybe like 5?
4: Server Size
Last time the Servers were on 60 max Players, and were already bugging out at 30, but it would be REALLY cool to see some more Players online and some bigger Server sizes then 20/30, as its way more fun with more Players, and it would be difficult for PVP if the Map was massive but the Player size pretty small.
5: Blueprints
It would also be really cool to see some Blueprint integration, as you could find Blueprints last Test but not actually use them.
6: Building
I didnt really look, but how large can you build the Base (As in the Quadrilateral Grid)? And it would be pretty cool if you could make some Expansions to the Base!