#chess tribe

1 messages · Page 1 of 1 (latest)

tame jetty
#

have I mentioned this before?

#

so like a tribe that every unit is basically just a chess piece

#

and their movements are like chess pieces

#

pawn can move any direction, but can only attack diagonally
it can promote if it touches the other edge of the square to the edge it was closest to when it spawned
to make pawn not entirely useless, it has dash so it can attack diagonally after moving forward. it can also attack friendly units, as a way to make sure pawns arent laterally locked if enemy just isnt in its range

#

knight L shape obviously, ignores terrain and unit obstructions

#

rook would be any direction indefinitely

#

bishop only diagonally

#

so the idea is that this tribe converts any square the units step on into chessboard

#

and the cities convert into chessboard too obviously

#

so any tile thats a chessboard has all of its terrain deleted

#

the queen is just rook+bishop obviously

#

but the king is different

#

the king dies if its fully surrounded by units (doesnt matter if its enemy or friendly

#

all units except the king die in two hits, no matter what unit hits it

#

but they also one shot any unit thats worth less than 8 stars, and two shot any unit worth 8 or more stars
the king one shots everything

#

@strong junco interested?

#

pls I would LOVE to see this in action

#

oh yeah and all the chess piece's cost would be equal to their material worth in chess

ashen raven
#

There was an unfinished attempt to make chess got quite far but it was long time ago

#

I don't remember by whom

tame jetty
#

it was by high flyer

#

thats why I pinged them

tame jetty
tame jetty
#

but for now..

strong junco
#

hai

#

yeah maybe this would be more interesting than chess as a gamemode

tame jetty
strong junco
#

also what's the point of chessboard tiles

tame jetty
tame jetty
#

so only the chess tribe can use it

tame jetty
#

if the opp has chessboard tiles in their terrain, they still have to "uncover" the tiles to use their resources

flint brook
#

Cool idea
Each tile could graphically have 4 tiles within it to get the checkerboard pattern
And mountains could have those 4 tiles at different elevations

Don’t know what you would do for forests, water, fish, animal, fruit and metal though

tame jetty
#

so while mountains would stick up, other resources cease to exist

#

and also water becomes solid so yeah theres that

grave ridge
#

what if you could place white and black tiles separately

#

and bishops could only move on the color they were trained on

tame jetty
tame jetty
#

and also one shots

#

basically hexapods that can affect half the map

#

but worse hexapods cos they oneshot EVERYTHING

#

wait was it one shot

#

yeah one shot

#

seems op if you ask me

#

I think its better if bishops still keep to only diagonal movement

#

but yes the visual thing is the tile is either black or white in a checkerboard pattern

flint brook
#

Ooh, maybe different color tiles would represent different terrain types. You could make it so that the bishop could only move on one tile color by specifying their movement terrain to field or forest or mountain

tame jetty
#

but its no longer a chessboard :/

tame jetty
#

im considering giving one of these units persist, but it would be SO op

#

like unbelievably op