#unit age things

1 messages · Page 1 of 1 (latest)

hazy gulch
#

units start at normal hp, then gain 10% hp per turn until they are veteran (after 5 turns). they stay like that for 3 turns then they lose 10% hp per turn until they are at 0 hp and die of old age

leaden raft
#

this could probably be done in gld using the grow ability

#

especially since they fixed the problem of growing units healing to full hp

hazy gulch