#Rak Gol
1 messages · Page 2 of 1
spent 16723478 stars
on a tech branch
that has a tech
that actively makes the whole branch worse
how?
ok so
smelt metal isnt bad
its not
if u combine with excavate u get free stars + good mine placement
plus
if u have a lonely mountain that isnt contributing, use it to get stars
dont even bother excavating it if u cant put something there tho
then its boom free 5 stars
ok but
only if u suck
smelt would fit another tech much better
what
and put it into barbarism (and move discipline to philo while youre at it, you botched that poor tech)
idk how the whole "see where resources are" shit would work
but i think it would have a better place early on to get the stars necessary to get the tribe to a place where it can fight back
u are almost guaranteed to get an extra 15 stars at the start of the game
which means u can literally buy a knight on turn 1 or 2
mate
.
it will incentivize u to butcher ur late game
no?
because then u are wasting 1/2 of this tribe's only available source of population
2 star chop was busted, and the abundance of metal in their terrain is practically the same (a bit rarer but stil)
u can fight back with riders or archers or catapults
here's the thing tho
with other tribes
u could afford to chop forest for 2 reasons
- u can grow it back later if needed
u can get farms for food
but
not with rak gol
with metal
u cannot get it back later for mines
you dont need to
and ur only other source of population will be charcoal kiln
and a power plant without a blacksmith is abd
because
a good power plant will take both a blacksmith and a charcoal kiln
if u waste half ur population
u will not get ur super units out
and you will be weak af
why do you need super units necessarily?
cuz they're goated and u get so much so fast
rak gol has push power regardless
as soon as u build ur first power plant u will get 3 super units
not against giants no
their only reliable unit will be knight spamming
catapults, youre getting forestry and saws anyway
either way
i am not moving metal smelting
it is good in the smelting tech
i am tho 😏
bro
i do not ❌ give you permission to post your edited version of my tribe anywhere in this server
ts is way better imo
i do tho
smelting metal isnt barbaric

btw
the metal would say otherwise
the metal cannot speak, as it has no mouth
"iron maw"
and it makes no sense to smelt metal that u cant even mine to in the first place
that iron has a mouth
but
not the metal
metal =/= iron
all iron is metal but not all metal is iron yk
well
in medieval times
which we are in cause of the use of gunpowder in the bombers design
swords were made out of steel
and steel uses iron
which require mining to get first
so whats ur point
so the metal in polytopia most likely is iron
its yellow
iron is not yellow
also
it doesnt matter
bro thats not the point
the mountain probably
mining tech refers to like advanced mining cause polytopians are capable of mining stone without the mining tech (city wall)
and mining open metal deposits arent so different
do you smelt stone
and
is stone depicted in the image
i dont see an open metal deposit unless im playing as poldam and in that case i put them there myself
its not on top of the mountain its in the mountain
its only called discipline in game
the opposite fucking mentality
you can rename with loc no?
if it was not called discipline i couldnt use it with graniero
the point is they take 1 less kill to promote
dont mind the name
well the point is get 3 stars from metal
but they cannot get to the metal
without mining
and they cannot melt the metal
without a forge
which is unlocked
in smelting
they can tho cause i can train a swordsman without ever placing a forge
or getting a workshop for the matter
cause same sprite as forge
u dont need the forge persay just the technology used in the forge
to create the swordsman
and
in this case
to melt the metal
and if we were to rename it to "sell metal"?
u cant sell a metal u cant get to
and
who tf is buying metal
from a pack of orcs
who probably want to kill you
and
uhh sell not export
who tf are they selling it to
aint no citizens want a hunk of metal that isnt useful unless u research the opposite end of the tech tree
there isnt a thing known as private orc mercenary
so during a riot the orcs just dont rise up?
nope
they get whipped back into shape
but daggers spawn
or eaten
you'll notice they're not orc
regardless
thats cause poly isnt meant for an orc tribe
lore-acly they're orc rebels
are u being racist towards orcs
the orcs turn into polytopians and then revolt
no they're evil humans who want to invade the orcs cuz they think the orcs are too barbaric
and the cloak gives birth to 8 fully grown daggers
yes
within 1 turn
the cloak was very pregnant
ok dude
wait
there. problem solved
is there a cap?
look how happy my orcs are
i like how they cant even conceive the concept of fruits
lol
i mean bro why be vegetarian when there's meat on the menu
Vegan rak gol skin
ew
does this tribe really need any updates? i want to change house 4 thats about it
maybe i can update the trees too
and the power plant
idk
but quick question why is aquarion forest on cymanti land
fixxx earlx gamee
It's not that is forgotten skin terrain
Secret Cymanti lore drop
they reused cymanti terrain for forgotten, must not be a coincidence
👀👀👀
also
call me crazy
but the fact that new dawn shares terrain similarities with cymanti must not be a coincidence either
they have something connecting them
Cymanti terrain currently has 3 different colors
And 3 is not a coincidence like number…
😱
btw jokes aside i love the forgotten color variation of the terrain, that shade of green at least
True
it is that shade that makes people go 'hell yeah'
It is indeed a nice green-teal
oh
im NOT doing what you said, and the early game can literally be fixed by increasing starting stars to 7 so u can get riding + rider on turn 1
i want to update this tribe too
and change how the power plant looks
cuz
it looks too technologically advanced
This mod isn't compatible with Luxidoor + Baushama!
it gives a duplicate key error because both mods have the Discipline in them
wgattt
thats insane
I'm sure it wouldn't be that hard of a fix...
isn't there a way you can add like a + before something to add it instead of overwrite
there is
but the issue is
im not overwriting anything
both times discipline is unlocked is in completely different techs
and since its a vanilla feature, it should not cause compatibility issues
that or just rename the ability for one of the two mods to something else and change nothing else
i cant rename discipline in the code
no
i mean
so discipline is a scrapped polytopia feature still in the game's code?
just confirming
Yes but without localization lol iirc
correct
it just doesnt have loc
@finite vector could loc cause 2 mod incompatibilities
Ah, okay, that makes more sense then
Idk don't think so
One just gets overwritten probably
would it help if I sent a log file?
yes
[Error : Unity] KeyNotFoundException: The given key 'None' was not present in the dictionary
i can check myself actually
negative
huh
thats also there but i dont think it is unless maybe it is idk
@finite vector we need ur wisdom
I've been summoned
Oh maybe they're not compatible then two mods with discipline
Hmm I'd have to check
:(
@severe osprey at some point i'll update the luxidoor mod and i will remove discipline
so there isnt incompatibility
though i dont know what i would put in its place
You don’t have to do this! Though to be fair besides Mercenary skin existing, I don’t know why Luxidoor has discipline
because wrath
Polytopia holds a special place in my heart for me and I love being able to show that through mods
yessss i uderstand
so simple and so fun
There is a lot of stuff and ideas to be added i just played this game for about 25 hours now i am sure i would play it a lot more with more feature and mods just more content overall improving on the main game i really appreciate you guys for making it more enjoyable and going through all the struggles to make it happen
