#Sanginir Tribe

1 messages · Page 2 of 1

sour beacon
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as i understand

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but i dont know how to get to them

obtuse orchid
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fanatic icon fixed

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so does anyone know how to actually fix this problem, if its not polyscript?

humble girder
obtuse orchid
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yeah

humble girder
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Or am I mistaken

obtuse orchid
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the info button is just way off where its supposed to be

humble girder
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I wonder if that’s something you can edit the pivot of somehow, but I wouldn’t know

humble girder
obtuse orchid
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cuz its on all the improvements

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but none of the improvements of the other tribes

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its not a major thing tho

humble girder
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I wish I knew more so I could help you but at the moment I don’t so I wish you luck on finding answers

obtuse orchid
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🪦

karmic harbor
obtuse orchid
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hold on i have an idea

obtuse orchid
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can i just delete these? they'll never be used

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yk what? im not gonna risk it. i'll let hawkfrost deal with that cuz he knows what he's doing

obtuse orchid
humble girder
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Minor issues aside the tribe is really cool

obtuse orchid
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:)

humble girder
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If I had one suggestion though, again I use an earlier version of the mod but when I was playing with it I noticed that the tribe color doesn’t really affect any of the units, they could be Imperius Blue or Xin-Xi Red and it wouldn’t make a difference for the units

obtuse orchid
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yeah. idk what to do about that

humble girder
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Something to do with a tint sprite?

obtuse orchid
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there is a tint sprite

obtuse orchid
humble girder
obtuse orchid
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i didnt make the art, shalone did

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but shalone is currently not online

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and wont be online for a while

humble girder
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Fair enough. Well yeah that would be my only suggestion but everything else is great

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Fun tribe

karmic harbor
obtuse orchid
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alright. my idea is done. lets see if any chaos happens

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im a fucking genius (pardon my language)

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not only did i fix the icon issue, i also fixed the knight andthe cloaks

karmic harbor
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(thats how unity works)

obtuse orchid
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now i need to realign everything

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rip

obtuse orchid
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cloak is fixed, but for some reason the head is way off now.

humble girder
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Honestly I think the head in the tech tree, game stats etc isn't that big of a deal haha

obtuse orchid
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fair enough

humble girder
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I don't think there's a good way to fix it from what I've been told

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Glad you're figuring stuff out though

obtuse orchid
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:)

tacit pasture
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sanginir is pretty fun to play against. A bat of theirs just zoomed into my hinterlands and took an undefended city :D

obtuse orchid
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🪦

tacit pasture
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it's good that there are more challenging tribes

obtuse orchid
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at least its not cymanti

tacit pasture
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I don't own cymanti. Should I buy it? Is it fun to play against/with?

obtuse orchid
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well, its kinda like sanginir in terms of strength, however, instead of bats, its their whole army that is strong

tacit pasture
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I usually wait for those sales to save like 1 euro

obtuse orchid
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knight fixed!

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ok so sanginir is a bit tall

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but its alright

tacit pasture
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well i guess so with its 5 pop-giving vampire castle

obtuse orchid
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and i cant make them shorter without it looking weird

tacit pasture
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oh 😅

tacit pasture
obtuse orchid
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also, why isnt there a head outline?

tacit pasture
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you need to add one universal head outline

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let me find how its called

obtuse orchid
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for some reason there isnt one. and idk how to implement it

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if i make one

tacit pasture
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here's the xiangluan mod's one

obtuse orchid
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we dont have one 🪦

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I've thought of a boat for the vampire!

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an empowered rammer with leech

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it could have stats like
⚔️ 5
🛡️ 3
💨 3
Dash, Leech

obtuse orchid
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ok. i finished aligning everything, and i got rid of the icon button issue.

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i also fixed the knights and cloaks

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shoot. it exceeds the file size limit

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nvm. i did one of the nitro quests

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tell me if anything is wrong

fringe spruce
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you can upload large files to Google drive or mediafire

obtuse orchid
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its too late

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i got the nitro quest

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i can upload however large i want

low tinsel
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Thank you so much for the polyscript!! Hopefully I’ll get a chance to check it out tomorrow

obtuse orchid
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i fixed icons, outlines, and the knight & cloak

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and re-aligned stuff, like some of the houses which were too big

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i also added more language to the tribe

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if possible, once you're done the polyscript, can you put it with the latest update? thanks :)

tacit pasture
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I did the polyscript but it's not done yet, I'll finish the vampcastles and bat spawning on kill probably tomorrow

obtuse orchid
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k verygoodverynice

obtuse orchid
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if possible can that be fixed with polyscript?

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cuz if i fix it with the sprites,json, it'll affect all the in-game units

elfin halo
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@obtuse orchid @low tinsel can y'all help me fix my Zombuti sprite outlines when I finish coding the tech tree? I barely have time to do a little JSON and I can't figure out the outlines for the life of me 😢

obtuse orchid
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ok

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as long as you have a sprites.json with all the outlines already there i should be able to do something

elfin halo
obtuse orchid
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k 👍

obtuse orchid
# obtuse orchid heres the file

the field tiles are a little too big. fapingvin, once you put the polyscript in here as well, can you go to the sprites.json, and increase the pixels per unit of the field to 500? thanks

tacit pasture
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sure

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I won't touch anything for at least 12 hours though

obtuse orchid
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thats alright

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wait. i may have found the issue with the head

low tinsel
obtuse orchid
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yes. but its not cuz of just the head; it was the whole body that was a bit too high

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but now i've fixedit

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so i'll upload the newest and improvedest polymod file

obtuse orchid
tacit pasture
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Okay take your time and make as many changes as you want :D When I wake up and get home I'll use the latest one I find

obtuse orchid
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:) k

obtuse orchid
low tinsel
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Just asking because I always forget lol

obtuse orchid
obtuse orchid
low tinsel
# obtuse orchid wdym?

Manifest.json gives the mod version. I think it’s at 1.1 right now, if you are doing sprite patches probably change it to 1.1.1 or something like that. Once we get all the polymod working it can probably be 2.0

obtuse orchid
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ok

tacit pasture
obtuse orchid
low tinsel
obtuse orchid
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so if i rewrite the sprites file and get all the updated sprites, then yes i could

low tinsel
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Okay I see

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I would just drag and drop then when the notification pops up telling you there are files with the same name, you would just overwrite them

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Fapingvin taught me how to read .dll files btw, so I have a tiny bit of knowledge there now 🙂

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Not completely clueless

obtuse orchid
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mb

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btw. cloak is reallytall now

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i cant really fix it cuz the glow wont move, andi cant move the tint without affecting all the other units

obtuse orchid
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does it have to be white?

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lemme try something

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that works. but its awful weird

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why is the tint meant to be the robes is my question

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why cant it just be the grey part on the inside here

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and we can just make the body stretch down longer, but have the tint be the middle part. that way, they'll still have the grey robes, and will have their tribe color in the center

obtuse orchid
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also, for the vampire boat, i've come up with 3 possibilities, if no one objects:
an empowered Scout that has the Fanatic's ability to summon bats on kill
an empowered Rammer that has Leech
a bat swarm that has leech and perhaps some other stats that we can figure out later

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yall can decide which one you like best

low tinsel
obtuse orchid
obtuse orchid
low tinsel
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I see.

obtuse orchid
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i could try to make something happen later, im kind of busy rightnow

low tinsel
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So we can have a fully updated version

obtuse orchid
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k

low tinsel
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I don't think the Bat Swarm makes much sense since it is a water unit. Bat Swarm would have fly

obtuse orchid
low tinsel
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Sorry, I mean thematically Bat Swarm should have fly. But turning a Vampire into a flying unit in a port doesn't make sense

obtuse orchid
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yeah, makes sense

low tinsel
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Should I change leech to a different set number for now? Maybe 3?

obtuse orchid
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sure

low tinsel
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Because the bat is the main one using leech and nothing will cost less than that except the dagger

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heal 10 might be overpowered with the vampire

obtuse orchid
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while you're there, maybe nef the bat's stats now. 1.5 attack and 1 defense should do it with leech, perhaps

obtuse orchid
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well, maybe. but what if leech healed for a % of damage dealt?

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50%, perhaps?

low tinsel
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That could maybe work

hazy epoch
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Vampires die if they touch die running water so navy should be weak.

obtuse orchid
hazy epoch
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Yes but I don’t think they would be the best at it

obtuse orchid
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:|

low tinsel
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nvm I don't know how to change leech easily

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We'll let fapingvin do it once he is ready

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What do you want me to fix?

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todo @low tinsel:

  • sacrifice sprite
obtuse orchid
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i think thats pretty much all. ill try to fix the tint, if you still want me to fix that

low tinsel
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Okay sounds good!

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Fix which tint?

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Oh I could also try to make the sacrifice sprite work

obtuse orchid
low tinsel
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Okay yes

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Outline needs adjustment

obtuse orchid
low tinsel
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I made one

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but it isn't listed in sprites.json

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You know how to do that?

obtuse orchid
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no

low tinsel
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Just look for the name of the file (in this case boat_fanatic_outline__) and use that for the name in the sprites.json

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From there just specify pixelsPerUnit and Pivot

obtuse orchid
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ok

low tinsel
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really easy just look at the other examples

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If you've done any work since you posted your file just replace it with whatever you modified

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just leave the patch and .dll alone and you should be fine 🙂

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k I'm going to go for now hopefully later I'll figure out the sacrifice icon (I think Toporzol has an example I can look at for that)

obtuse orchid
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k

brazen zephyr
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Maybe you could just have the vampire turn into a bat swarm when it tries to go onto water, though it might be easier to do coding wise if they have to use a port. Then it turns back to a vampire when disembarking. Just an idea

obtuse orchid
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never mind!!! it works!!!!

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someone go find what the first sanginir bot's name is

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i will make them be called dracula

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for some reason, when my 10 hp bat hit an 8 hp defender, it shouldve killed it cuz 2+1 attack = 3, which wouldve killed it, but it didnt, andit also didnt heal

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also, is it possible to make it show leech healing whenever it gets triggered? like, show the recover animation

obtuse orchid
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😎

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at least i can do something right

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probably what i'll do next is fix the body and tint of the sanginir sprites. and maybe if we had a bat tint as well, for the wings

obtuse orchid
obtuse orchid
obtuse orchid
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leech also heals when getting attacked for some reason

obtuse orchid
low tinsel
obtuse orchid
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sacrifice is in improvements by the way

low tinsel
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Oh you're right

obtuse orchid
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i mean going from 2 attack strength to 3

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not 2 attack strength + one damage

low tinsel
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simply add line 68

obtuse orchid
low tinsel
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okay awesome

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so it works?

low tinsel
low tinsel
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I'm planning on hopefully starting to make a video on how to mod polytopia next week. Would this be helpful for you?

low tinsel
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Got it working!

obtuse orchid
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but we can ask fapingvin

obtuse orchid
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me actually being able to help is crazy 🪦

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but now i must re-fix the cloak

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honestly, im contemplating just having a normal looking cloak

low tinsel
obtuse orchid
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i realized the shield blocks up the body tint, so maybe i should make a tinted part for the shield

low tinsel
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If not that’s fine

obtuse orchid
low tinsel
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Awesome! Maybe I’ll send it to you first once it’s done to see if I should improve anything 🙂

obtuse orchid
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btw. i almost got the body tint working. i will show you if this attempt its aligned correctly

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i see its a bit off

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let me fix that

obtuse orchid
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lets goo. the body tint works

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now, if i want a normal cloak, do i just delete all the cloak sprites and delete the cloak in the sprites.json?

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whoops

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help how do i make the cloak normal again

low tinsel
obtuse orchid
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please hawkfrost, i dont know how to make the cloak normal

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i require your aid

low tinsel
obtuse orchid
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yes

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it gives me a body

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im fine with the body being that

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but it has no head

low tinsel
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Hmm yes

obtuse orchid
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this is the first daggers all over again

low tinsel
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How about we bring the old daggers back and then they are the same!

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😂

obtuse orchid
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🪦

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^ me

low tinsel
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I don’t know how to fix that off the top of my head

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It might just have to stay weird until I get a chance to look at it closer

obtuse orchid
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ok

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fair enough

low tinsel
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Hopefully I can figure it out

obtuse orchid
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now ill make the bat tints, and the shield tint

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or wait, i have an idea

low tinsel
obtuse orchid
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the shield is already there, just underneath the original sprite

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all i have to do is get rid of the top one, but keep the gem in the middle

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let em try that

low tinsel
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I could figure it out, but you’re better than me with that lol

obtuse orchid
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me

low tinsel
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So todo for me:

  • cloak
obtuse orchid
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also rate the new shield

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trust me itll work

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it kinda works

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but the shield has no shading

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i will fix that

low tinsel
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With shading that would look epic!

obtuse orchid
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almost got it!

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ill be back in an hour, and i'll upload the next update

obtuse orchid
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so more like an hour and a half

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im confused tho. the fanatic will always be grey

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oh, and by the way 😏 @tacit pasture

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ok bye bye

low tinsel
obtuse orchid
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k

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i'll have to redo the body of the fanatic tho since its not the updated one

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it should be ready in around 30-45 minutes then

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one down, two to go

low tinsel
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Oh that’s sick

obtuse orchid
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:)

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i did it with the dagger bat too. im fixing up the fanatic now

obtuse orchid
low tinsel
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Yep you’re right lol

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Good catch

obtuse orchid
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to upload the polymod to github i have to make a new repository? i just got github like 10 min ago lol

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fanatic complete

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everything should be done

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or does it have to be public

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ok well. im off to bed. let me know ifit works tomorrow

low tinsel
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Yeah I think it needs to be public

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That’s all I get

tacit pasture
tacit pasture
tacit pasture
tacit pasture
tacit pasture
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got the leech ability to work now correctly. previously it was buggy, not always giving health and stuff. It doesn't exactly show the healing value like how you would see it when you heal a unit, but it does that little circle. Idk if I can even make the number appear. Next I'm gonna look into having it modify the damage and not attack

tacit pasture
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everything works now with leech, attack damage is directly increased by just 1 (and not attack strength). I'll send the cs files to @low tinsel

low tinsel
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I think so long as leech is specified in the ability the number doesn’t matter too much

low tinsel
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@obtuse orchid In my opinion leech should only heal the unit
a) Every time the unit attacks or
b) Every time the unit kills an enemy

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Which one we choose will change the amount of hp healed

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currently the unit heals whenever it attacks an enemy with less hp than it, correct?

tacit pasture
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Yes

obtuse orchid
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i think on every attack works

obtuse orchid
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try this one

obtuse orchid
tacit pasture
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Oh it seems like I misunderstood

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it was +1 attack to begin with but now it's flat +1 damage

obtuse orchid
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mb

tacit pasture
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scull indeed

obtuse orchid
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for some reason, after attacking, and escaping, the bat heals again

tacit pasture
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Is this with the updated polyscript?

obtuse orchid
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no its with the old one

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did u upload the new one?

tacit pasture
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Well I sent it to Hawkfrost

obtuse orchid
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oh. then probably no, im not using it

obtuse orchid
# obtuse orchid
poll_question_text

which boat should be the vampire boat

victor_answer_votes

7

total_votes

11

victor_answer_id

3

victor_answer_text

Bat Swarm

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ppl actually picked bat swarm?

tacit pasture
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huh

obtuse orchid
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rip

tacit pasture
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I think the wording was poor:
Basically here are two vanilla stuff or a brand new shiny swarm of bats

obtuse orchid
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fair enough

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damn... i was not smart about this

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but we have green bats at least

tacit pasture
obtuse orchid
tacit pasture
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(||ok well then you two's agreement lol||)

obtuse orchid
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probably wasnt a good idea to make it a public poll. half the voters probably dont play the tribe

tacit pasture
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I can build the polyscript for you too btw if Hawkfrost doesn't return and you want to test it right now

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And I forgot to vote too lol 😖

obtuse orchid
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also. my bat healed either 3 hp or back to full hp when it killed an archer with a city with walls

tacit pasture
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That polyscript is faulty the old one

obtuse orchid
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yea. but im still listing bugs in case you didnt fix them in the new one

tacit pasture
obtuse orchid
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i can wait for hawkfrost. i have to go to town tonight anyway, i wont have time

tacit pasture
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Ok, I'm gonna sleep soon, he said he's gonna take a look at it.

obtuse orchid
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k

sour beacon
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hawktuah

obtuse orchid
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also here's the shield tint on the defenders

obtuse orchid
obtuse orchid
tacit pasture
obtuse orchid
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but it might have a bit too much contrast

tacit pasture
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Yeah maybe lighten it a bit. Is the neon green the tribe color?

obtuse orchid
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yes

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but shading it was so tedious 🪦

tacit pasture
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I guess you can't darken that

tacit pasture
obtuse orchid
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no, shading it was tedious because i used ms paint to do it

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if i had literally any other art website i wouldve been fine

obtuse orchid
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cuz im the most familiar with paint

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i made the updated body and tint with it, and it turned out great

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took me like 10 minutes

tacit pasture
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I guess that makes sense

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Do the program you like using

obtuse orchid
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i know! ill jsut make the other side a bit darker

obtuse orchid
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turned it down a bit

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also. the bat just healed randomly at the end of a turn.

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IT HAPPENED

low tinsel
low tinsel
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I'm pretty busy so I think I'm not going to help too much this week. Next week I should be able to fix whatever you guys like. If you make a list I'll do it then

obtuse orchid
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ok

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well, i think the cloak is all

low tinsel
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for now lol

obtuse orchid
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is it ok if i change the terrain a bit to make it a bit more different from the forests?

obtuse orchid
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i thought u said u would

obtuse orchid
# obtuse orchid

now we gotta figure out the stats for this thing, and maybe i can make a sprite for it

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any ideas?

tacit pasture
tacit pasture
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Bat spawning on unit killed now works (idk what the ability name was). I added the ability to bats only for testing purposes (also ignore the messages at the top, I just use notifications instead of logs for debugging)

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the ability should be named batonkill in the patch.json (I assume the vampire gets this)

obtuse orchid
tacit pasture
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Ok, leech is still a bit buggy, even with all those fixes. It works like 95% of the time and I literally have no idea why it doesn't sometimes. I assume it's how the game handles attacks, I'll be looking into that and then I'll update the dlls. Y'all can continue with other parts of the mod until then, I'll merge the patch.json when I'm ready

obtuse orchid
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ok

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so is there anything i need to do rn?

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once the next update is out, i'll add in the defender shading improvement

obtuse orchid
tacit pasture
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Which new polyscript?

obtuse orchid
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well, the one you're working on right now

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once you finish it

tacit pasture
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I can combine it

obtuse orchid
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we add that to the update i put on github

obtuse orchid
tacit pasture
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I'll figure out vampire castles as well. What else do I need?

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Have leech working almost
Bats spawning hopefully every time
Sacrifices

obtuse orchid
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i'll make those sprites soon

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the bat swarm is basically just the juggernaut for the vampire. i also thought of a couple stats

tacit pasture
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Um sure I'll look into it. Though I think polymod 1.2 will have that option in gld patching

obtuse orchid
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maybe it could have 2.5 attack, 3 defense, 2 movement, dash, leech, stomp, and maybe the bat spawning ability if its weak

tacit pasture
obtuse orchid
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once you get a new vampire, it upgrades, and if you lose one, it goes down by 1 level

tacit pasture
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Hmm okay

obtuse orchid
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if its too complicated, you can make it on spawn or on death

tacit pasture
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But not instantly

obtuse orchid
tacit pasture
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I mean updating its level based on the num of vampires

obtuse orchid
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oh

tacit pasture
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So functionally still the same it's just the delay

obtuse orchid
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maybe just every turn

tacit pasture
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Ok I think that's easier than tracking down train/kill/convert actions

obtuse orchid
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wait i still have nitro?

tacit pasture
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Plus it would slow down people trying to cheese it somehow

tacit pasture
obtuse orchid
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cuz i only completed a quest

tacit pasture
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Idk how discord works at this point, I ain't gonna follow news

obtuse orchid
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fair enough

tacit pasture
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Tbh didn't even know dc had quests now

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Is it all software's fate that in a desperate attempt to stay relevant their constant changes and updates actually make the product worse?

obtuse orchid
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idk

tacit pasture
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got vampire castles to work

fluid walrus
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Nice

obtuse orchid
tacit pasture
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I'll do that when I merge

obtuse orchid
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k

tacit pasture
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which I might do soon, but for the love of god I can't figure out why the leech is buggy

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maybe i'm scizophrenic at this point

obtuse orchid
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ask johnklipi or something, he might know

tacit pasture
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nah, I'll figure it out, I'm sure it's some minor flaw in my masterful genius design

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or I'll rewrite the whole leech, it would probably be better at this point

obtuse orchid
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🪦

tacit pasture
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I have a bad habit of copying the exact code I am supposed to rewrite, like
"Yeah I did this part good so why should I write it again"
"Yeah this part made sense too"
"Fuck this is the exact same code"

obtuse orchid
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😭

obtuse orchid
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reminder for myself when i get the updated polymod:
center the fanatic sprite
add some stuff to the language cuz rn i have 3 cities with the same name

tacit pasture
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May I add that the vampire castle, if levelled up, starts to float atop the mountain

obtuse orchid
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also raise the terrain a bit cuz its slightly lower than everyone else's

obtuse orchid
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i'll have to lower it on the higher levels

tacit pasture
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Since castle can only be built on mountains it could also have a foundation that looks good on a mountain. I'll do a sketch though I'm on my phone

obtuse orchid
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k

tacit pasture
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This might be difficult to align with the mountain sprite so tell me bravely if it's a stupid idea

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If you even understand my sketch

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I should go to sleep rather

obtuse orchid
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i could probably cook someithng up... on... microsoft paint... scull

tacit pasture
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actually would this even work with different mountain sprites?

low tinsel
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I don’t think so

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That’s a good point

obtuse orchid
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so what i can do is as the levels go on, the vampire castle can eventually just take up the whole mountain or something

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by moving it downward ever so slightly

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i can add that to my to-do list once the polyscript is done

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whats left to that, by the way?

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also, i'd like for leech to get a buff once its fixed. maybe if it healed 4 hp? 4 seems like the default healing number

obtuse orchid
tacit pasture
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Where is the latest version? I'll merge

obtuse orchid
#

hold on

tacit pasture
#

is dagger2 the dagger bat?

low tinsel
obtuse orchid
#

if there isnt a body tint, tell me

low tinsel
#

I can merge them later today

obtuse orchid
low tinsel
#

Then we should have a fully working tribe, correct?

obtuse orchid
#

#1362225960585400450 message

obtuse orchid
low tinsel
#

Oh right

obtuse orchid
#

and i might update a few of the sprites, and remove the black (switching it to dark grey) off the sanginir, cuz it looks weird in the ui

#

then it should be ready for release

#

:D

#

thanks a lot guys

obtuse orchid
#

:)

tacit pasture
#

wait, no it actually works

#

huh

obtuse orchid
#

lol

tacit pasture
#

@low tinsel will be merging

obtuse orchid
#

ok

low tinsel
#

I’ll merge when I get off work in like 6 hours or so

low tinsel
#

@obtuse orchid Now. Do we want to post the alpha file for everyone to see, or only give it to people who ask for it like Kspark did?

#

I'll test it before posting either way

obtuse orchid
#

well, if we make it public, doesnt it need to get verified before ppl can download it, since it has polyscript?

low tinsel
obtuse orchid
#

i think thats all that there was left

low tinsel
#

Okay sure. Or you could do that and send me the updates sprites file, either way

obtuse orchid
#

alright, i can do that :)

low tinsel
#

Thanks 🙂

#

Time to go boyzzz lol

obtuse orchid
#

WAIT

#

we dont even have the vampire swarm yet

low tinsel
#

I'm going to figure out what mods I like

obtuse orchid
#

the bat swarm i mean

low tinsel
#

Oh you're right

obtuse orchid
#

rip

low tinsel
#

todo:

  • vampire boat (bat swarm when it moves onto water)
  • fix cloak sprite
  • "dagger" to "Daggerbat"
obtuse orchid
#

ok. i figured, it'll take too long to make the bat swarm sprite

#

i have a plan

#

@little lagoon oi. can we use your rammer sprite from civitae please?

#

(im gonna re-color it, and we can use that to make an empowered rammer)

#

stats i thought of on the spot:
❤️ 30
🛡️ 3
⚔️ 3
💨 3
Leech, Dash, Stomp

low tinsel
#

So a 30hp rammer with leech and stomp

#

Okay

#

Yeah that sounds good

obtuse orchid
#

k. now we wait for rastrapies to respond

#

the mod should be done tomorrow if you're online

#

and know how to implement that

low tinsel
#

I... probably won't be. At least not for long

#

Maybe some of Monday

#

We'll see

obtuse orchid
#

oh 🪦

#

maybe you know how to do it and can tell me now?

low tinsel
#

Do what sorry?

#

Oh make the boat thing

obtuse orchid
#

yes

low tinsel
#

hmm I think it requires polymod

#

to turn into it when it enters a port

obtuse orchid
#

fapingvin can probably make it then

#

we'll see

low tinsel
#

I can make the boat just fine

#

Daggerbats should have:
10hp
2 defense
1 movement
1 range
1 attack?
dash, surprise, independent, static, escape, leech, and fly?

obtuse orchid
#

1.5 attack maybe

#

1 attack is really weak

low tinsel
#

Too op because leech remember?

#

extra attack?

obtuse orchid
#

oh wait you're right

#

yes, 1 attack then

low tinsel
#

unless we take off escape or something

obtuse orchid
#

maybe give regular bats 1.5 attack

low tinsel
#

"bat": {
"health": 100,
"defence": 15,
"movement": 2,
"range": 1,
"attack": 15,
"cost": 3,
"unitAbilities": [
"dash",
"escape",
"fly",
"sanginirleech"
],
"weapon": 7,
"promotionLimit": 3,
"idx": -1,
"prefab": "transportship"
},

#

"dagger2": {
"health": 100,
"defence": 20,
"movement": 1,
"range": 1,
"attack": 10,
"cost": 2,
"hidden": true,
"unitAbilities": [
"dash",
"surprise",
"independent",
"static",
"escape",
"sanginirleech",
"fly"
],
"weapon": 13,
"promotionLimit": 0,
"prefab": "transportship",
"idx": -1
},

#

That's what I have so far

#

"vampire": {
"health": 300,
"defence": 30,
"movement": 2,
"range": 1,
"attack": 40,
"cost": 10,
"unitAbilities": [
"dash",
"land",
"sanginirleech"
],
"weapon": 7,
"promotionLimit": 0,
"idx": -1,
"hidden": true,
"prefab": "transportship"
},

#

"vampireboat": {
"health": 100,
"movement": 3,
"range": 1,
"defence": 30,
"attack": 30,
"cost": 10,
"hidden": true,
"unitAbilities": [
"dash",
"swim",
"carry",
"water",
"sanginirleech",
"stomp",
"static"
],
"weapon": 16,
"promotionLimit": 0,
"idx": 44
}

obtuse orchid
obtuse orchid
low tinsel
#

dagger changed:
-1 attack
escape
leech
fly

obtuse orchid
#

also, i did a draft for the boat that we can implement if rastrapies accept

obtuse orchid
obtuse orchid
low tinsel
#

It looks awesome rn

#

I don't know

obtuse orchid
#

k

low tinsel
obtuse orchid
low tinsel
#

Oh

#

no

#

we should change that

obtuse orchid
low tinsel
#

And fanatic

#

"fanatic": {
"health": 100,
"defence": 20,
"movement": 1,
"range": 2,
"attack": 30,
"cost": 5,
"unitAbilities": [
"dash",
"land",
"batonkill"
],
"weapon": 8,
"promotionLimit": 3,
"idx": -1,
"prefab": "transportship"
},

obtuse orchid
#

dash might be too strong tho. it makes it just a stronger archer

low tinsel
#

It spawns 1 daggerbat on kill, correct?

obtuse orchid
#

yes

low tinsel
#

k

obtuse orchid
#

so maybe no dash

#

also... is there a way to rename the ability? maybe if it was called "summon" or something

low tinsel
#

no dash 3.5 attack maybe?

obtuse orchid
#

3.5 attack makes it one shot warriors with no defense

low tinsel
obtuse orchid
#

oh

#

what does it show?

low tinsel
obtuse orchid
#

2 defense is quite a bit, and enough to tank

low tinsel
#

Tank 1 hit

obtuse orchid
#

fair

low tinsel
#

two with defence bonus

obtuse orchid
#

ok. attack can be 3.5

low tinsel
#

Or maybe dash and like 2 attack

#

make it only kill weak guys

obtuse orchid
#

2 attack wont kill anything

low tinsel
#

you need other support / tank units

#

If that's the kind of unit you want

obtuse orchid
#

unless

#

8 stars, dash, 3.5 attack

low tinsel
#

Have swords in front

#

do you want this unit to be spammable?

#

If so then yes

obtuse orchid
#

it makes it unusable early game, since it can one shot early game units

#

cuz it would be so pricy

low tinsel
#

but I think it's more interesting to keep it as a strong unit requiring support

obtuse orchid
#

true

#

also, is the cloak sprite fixed yet?

low tinsel
#

I haven't fixed it

#

😢

obtuse orchid
#

rip

low tinsel
obtuse orchid
#

well i fixed it, but when i updated the body, it got unfixed

#

and it was super tall

#

the tint and outline didnt align

#

it was weird

#

and i dont see why a regular cloak wouldnt work, it would be simpler

low tinsel
obtuse orchid
#

😭

low tinsel
#

right?

low tinsel
#

or no?

obtuse orchid
#

here's the thing, the cloak had this outline that i couldnt move

low tinsel
#

Okay I see

obtuse orchid
#

ill try one more time to maybe get the head to fit or something

low tinsel
#

Sure

obtuse orchid
#

do u happen to have the sprite for the file?

#

what did i say

#

ok

#

do you happen to have the file for the sprite

#

of the cloak head

low tinsel
#

No I don't think so

obtuse orchid
#

ok let me dig in chat for it

obtuse orchid
#

oh

#

in the localization file?

low tinsel
#

from localization (fapingvin fixed it)

#

So we can change some of this easily if we want to

obtuse orchid
#

k

low tinsel
#

Also what would you do to change / reshade a part of a .png image?

#

I want red and yellow trees for the butcheron tribe 😄

#

But I've done literally nothing with creating sprites

obtuse orchid
#

head_cloak_

#

wait

#

head_cloak_

#

would that be the file name needed?

obtuse orchid
low tinsel
#

No

#

I think head_cloak_sanginir_

obtuse orchid
#

right.

#

ty

low tinsel
#

and head_cloak_outline_sanginir

obtuse orchid
#

k

#

didnt work 🪦

low tinsel
#

Headless ghost

#

,
"vampireboat": {
"health": 100,
"movement": 3,
"range": 1,
"defence": 30,
"attack": 30,
"cost": 10,
"hidden": true,
"unitAbilities": [
"dash",
"swim",
"carry",
"water",
"sanginirleech",
"stomp",
"static"
],
"weapon": 16,
"promotionLimit": 0,
"idx": 44
}
vampire boat stats for future reference

obtuse orchid
#

ok

low tinsel
#

I can't put it in the file for now it won't work

obtuse orchid
#

we also need to update this thingy

#

i also updated a couple sprites. ill send them in this chat along with the sprites file when im done

low tinsel
#

Oh right

#

I'm going to do that for beta

obtuse orchid
#

cuz idk

low tinsel
#

not today sorry. I can try to take a look someday...
I though I wasn't working this next week but turns out I am. I'll take a look at it when I have time

obtuse orchid
#

although i am fixing some other stuff here and there

low tinsel
#

Probably once I'm done my YT video though

low tinsel
#

It's fine like this, like at least it works. Not ideal of course, but for an alpha it's probably fine.

obtuse orchid
#

alright. so that just leaves the vampire boat

low tinsel
#

Also leech isn't working quite right yet...

#

😢

#

heals fine, doesn't get any bonus attack

obtuse orchid
#

just give both of them +0.5 attack than what we agreed on, then

low tinsel
#

I don't know if Fapingvin is going to get it working or not

#

I'll wait for a response before doing anything like that

obtuse orchid
#

ok

#

castle fixed

#

it no longer is floating

#

also i updatedthe terrain a bit (lowered contrast)

#

i wonder if i should change the dirt color to a shade of brown or grey

low tinsel
#

You could try it. I don't know though. This seems to give a pretty good theme

obtuse orchid
#

im wondering if maybe i should change the mountains as well. cuz the river inside doesnt really fit, but im not sure

low tinsel
#

Yeah... I really like the art but you're right. Maybe grey land might work if it's dark

#

ish

#

maybe

obtuse orchid
obtuse orchid
#

is this decent?

#

or should i change it

low tinsel
#

sigh

#

Yeah this is good

obtuse orchid
#

...bruh

low tinsel
#

I just really liked the blue on black

#

lol

obtuse orchid
#

rip

low tinsel
#

No this is really good

obtuse orchid
#

you couldve said "no", but i can switch it back

low tinsel
#

Thanks

#

I'm conflicted

low tinsel
#

I'm just sad

#

that it is beter

obtuse orchid
low tinsel
#

lol

obtuse orchid
#

#1362225960585400450 message
#1362225960585400450 message

#

rest in peace, old mountain design, back in the days of the snow landscape

low tinsel
#

Thank you for your willingness to learn and do the tedious effort of fixing sprites I really appreciate that

obtuse orchid
#

yw ||but its not that tedious. i think you'd be able to do it||

obtuse orchid
#

i dont think any other tribe in the game has grass as their dirt color

#

ok here are 4 samples

#

which do u like best?

#

...are none of these good?

obtuse orchid
#

k :D thanks!

#

we need a name for it tho

#

do yall got any ideas?

low tinsel
#

#1 or 4

obtuse orchid
#

aight. ill try #4

tacit pasture
# low tinsel btw

Yes everything is renamble, and I added a description ability. Adding it to other improvement won't actually do anything, the description is purely informative.

Also castlelvlupper is no longer used, just forgot to delete them from this and the patch file

#

Though I guess it could serve the same purpose as a description, idk

tacit pasture
obtuse orchid
#

also, when you hover over a weaker unit with your mouse now, does it show the extra damage as well? cuz i remember some times before when i hovered over a warrior and it showed they would live with like 2 hp left but then i attacked and they died

tacit pasture
#

It shows since I modify battleresults which happens before the showing happens.

I know you wanted +1 attack, initially it was the case but then I misunderstood something and changed it to +1 damage, it's on me

obtuse orchid
#

oh

#

hmmmmm

#

is it possible to make the cloak look like a normal cloak with polymod?

#

cuz rn its a headless body

tacit pasture
#

Idk honestly

obtuse orchid
#

and i even tried re-adding the head, and it didnt work

elfin halo
obtuse orchid
#

Complete to-do list:
Make the vampire boat (polyscript. and we still need a name for it)
Turn the cloak back to a normal cloak (if i cant fix it)
add more language (that, i can do)
fix the tribe preview thingy when you select it in the menu
get johnklipi or someone to verify the polyscript

#

tell me if im missing anything

#

also how do you get rid of these lines in the terrain

tacit pasture
#

blur the top two lines a bit

#

so the north-east and north-west one

obtuse orchid
#

ok

tacit pasture
#

the ai loves fanatics 😊

obtuse orchid
#

ummmmm

tacit pasture
#

sanginir has a competent ai

obtuse orchid
obtuse orchid
tacit pasture
obtuse orchid
#

🪦

tacit pasture
#

Here's mine, I overdid it a bit so it's visible when next to other types of terrain (cause I'm an amateur)
But like a similar blur

obtuse orchid
#

almost!

tacit pasture
#

okay but it's getting better

obtuse orchid
#

is this good enough? at a glance i dont think you'll really notice

tacit pasture
#

perfect, it's much less distracting than the original

obtuse orchid
#

crafted with 15 minutes and some of my skills with microsoft paint

#

i could probably make it so much better if i took the time

obtuse orchid
#

here are the files for the vampire boat stuff

low tinsel
# elfin halo You making videos 👀

I haven't made anything yet, but I'm in process of creating a video about how to mod polytopia (just basic stuff, no polymod). I don't think it's going to be close to professional quality, but hopefully the information can get across and help someone at least 🙂

obtuse orchid
#

fun fact: this thread, including the old one, has 2970 messages in total, which is 700 more than militas! which makes it the #1 tribe in the server 🔥

low tinsel
#

...mostly due to our incompetence in modding lol but still

obtuse orchid
#

shhhhhh shush

elfin halo
obtuse orchid
#

oh, shalone. what music software do you use? because as long as im not doing anything, i'd like to start making the tribe music

#

maybe when i finish, the music bug will be fixed

low tinsel
elfin halo
obtuse orchid
#

k. thank you :D

obtuse orchid
#

vampires + roads is legit

obtuse orchid
# obtuse orchid
poll_question_text

mountain design

victor_answer_votes

3

total_votes

5

victor_answer_id

2

victor_answer_text

without river

winter stirrup
#

hi i was wondering if i can get the code for the converting code when killing them

obtuse orchid
#

what do you mean?

tacit pasture
#

yeah there's no converting going on in this mod

low tinsel
#

Do you mean the code to spawn a bat when the Fanatic kills an enemy unit?

obtuse orchid
#

which mountain design do yall like better? i tried to experiment to make it different but idk if i made it better

#

basically its simple vs less simple

#

this is with the newer mountain

#

(for anyone wondering why im changing some of the graphics, its cuz since the mod is almost done, im making the visuals look more polished)

#

i'll send yet another updated language list here soon. im aiming for a list of 40, if thats alright?

#

tra,nia,dor,nor,va,nus,von ,ba,sor,ron,tor,van,kar,an,cu,da,ra,sa,nar,ang,la,dra,ri,nir,cula,vas,lar,or,dan,ink,ro,na,nic,val,ci,tar,sil,vis,com,arn

obtuse orchid
elfin halo
#

I like the more complicated mountain

obtuse orchid
#

k

obtuse orchid
#

should i improve some other the other terrain sprites as well?

#

once i finish them all, ill send them here so hawkfrost can replace the old ones

low tinsel
#

Yeah if you want. I like the mountain 🙂

obtuse orchid
#

im thinking maybe change just the forests and maybe the field a bit, although i have no idea how i would change the field

#

maybe i dont have to change the field

low tinsel
#

¯_(ツ)_/¯

obtuse orchid
#

i'd like this tribe to stand out, yk?

obtuse orchid
#

I HAVE DONE IT!

low tinsel
#

Done what?

agile storm
#

Please pin the mod, it took me forever to find it

obtuse orchid
low tinsel
#

Will repost tomorrow

ocean light
#

where is the file?

low tinsel
#

Okay so this is the released file so far. IT IS NOT FINISHED!! As we are still figuring out the polyscript. So changes:

  • Bats replace riders
  • Fanatics replace mind benders. They are in meditation tech now
  • Vampire Castle replaces mountain temple. Is now in Philosophy.
  • Vampire replaces giant
    Sanginir Mod
GitHub

A Repository for my mods to the game Polytopia! Contribute to Josiahdavid/Polytopia-mods development by creating an account on GitHub.

#

There are some known bugs, but as I said before it is not finished.

low tinsel
obtuse orchid
obtuse orchid
elfin halo
obtuse orchid
#

hmmmm. it depends, do you want it to be a zombie-ish vibe, or a lost civilization kind of vibe

obtuse orchid
#

well, if its zombies, then probably syllables that include letters like z, r, m, o

#

like "zom", "mor", etc

obtuse orchid
#

😭 i got sort of a beat. i never made music before so pls dont bomb me cuz it sucks

#

i will make it better. dont worry

#

and ill add some background stuff

#

yes, exploit, i know the music bug isnt fixed

obtuse orchid
#

however, at the rate its going, by the time the music bug does get fixed, it should be almost done

obtuse orchid
#

i really had no other ideas 🪦

karmic harbor
obtuse orchid
#

yeah. im gonna fix that

#

although it may sound better with bg music

#

its all too high pitched, i think

elfin halo
#

I like it. Would just lower the pitch, add some swelling strings and bassline

obtuse orchid
#

AHHH ITS TERRIBLE

#

why is it different when i export it

elfin halo
#

I like the tuba, but bassoon might sound better.

obtuse orchid
#

ok

elfin halo
#

Sounds fine to me.

#

What app are you using?

obtuse orchid
#

soundtrap 😭 im pretty sure the one you suggested costed money

elfin halo
#

Bandlab is free online

#

Cakewalk is also available as a free download on Windows.

obtuse orchid
elfin halo
#

I'll check it out. Most important thing in making music is to use the app/method that you like most 😊

obtuse orchid
#

you cant even hear the tuba now

obtuse orchid
#

whys it always so loud

#

rrrrr

#

*frustration*

#

ooh way better

#

does it at least fit the tribe?

waxen briar
#

oh it does

obtuse orchid
#

:)

astral palm
#

Hm

obtuse orchid
astral palm
#

Are there special ideas for Vampire already?

#

I thought, would be cool if it had sneak and escape

obtuse orchid
astral palm
#

Okay

low tinsel
#

Sneak could work if we don’t want it’s attack too high and if it is underpowered

obtuse orchid
#

true

#

whats its current stats rn? have they been changed to 3 attack and defense?

astral palm
#

Be some sort of sneaky life feasting predator

low tinsel
obtuse orchid
# low tinsel

u should lower the attack to 30, to make up for leech bonus damage

low tinsel
#

So you want 3 attack? I think at least 3.5 would be good (to kill a warrior undefended)

obtuse orchid
low tinsel
#

Oh right forgot about that

#

k sounds good!

obtuse orchid
#

new idea for forest. thoughts?

#

in-game

#

perhaps i should change the color of the trees so they blend less?

#

and yes i will align them

astral palm
obtuse orchid
#

ty

#

better alignment

#

@low tinsel here's the chunk of the sprites.json that was for the terrain
},
"field_sanginir_": {
"pixelsPerUnit": 480,
"pivot": [ 0.5, 0.05 ]
},
"forest_sanginir_": {
"pixelsPerUnit": 3500,
"pivot": [ 0.5, 0.54 ]
},
"mountain_sanginir_": {
"pixelsPerUnit": 2475,
"pivot": [ 0.5, -0.32 ]

#

newest forest. tell me if i shouldchange the colors so it doesnt blend too much with the ground

low tinsel
#

If you want to change the colours slightly that might be good

#

Can you DM the most updated images and sprites.json please?

obtuse orchid
#

please and thanks

low tinsel
#

I can put the new file with your sprites together tomorrow if you wish

obtuse orchid
#

k

obtuse orchid
#

who would win, nerd yadakk defender or chad bat army

tacit pasture
#

that's a very juicy city btw

obtuse orchid
#

oh! i didnt realize, but the dagger bats have the bat icon as well. neat!

obtuse orchid
#

any suggestions?

#

it should loop as well. maybe i could add more background stuff tho

#

this still needs an update by the way

tacit pasture
#

modify tribe preview in patch.json

#

Militas has a good template I think. Enable debug mode to see tile coordinates

obtuse orchid
#

ok

#

by the way... the cloak still has THIS STUPID OUTLINE

#

idk how to fix that

#

wait no let me cook

tacit pasture
#

make the cloak itself bigger than the outline lol

obtuse orchid
tacit pasture
#

🧑‍🍳

obtuse orchid
#

wait i know why

#

i put it in the completely wrong spot

#

im dumb

#

i plan to put the vampire boat in the water

#

whats the code name for the water?

obtuse orchid
# obtuse orchid

i might add some more mountains and forest to this, but im not too sure yet

#

now that i kinda know how it works

karmic harbor
obtuse orchid
#

yes. thanks

obtuse orchid
obtuse orchid
obtuse orchid
karmic harbor
#

btw there is a continuation of the melody

obtuse orchid
#

🏃 💨

karmic harbor
#

just a sec

sour beacon
karmic harbor
#

ig something like this

#

and then first theme again

obtuse orchid
#

bruv

#

idk how to read music

#

ive never done music in my life

#

ill look up the rest on youtube

karmic harbor
#

lmao

#

what a shame

obtuse orchid
#

so whats all the stuff left to do?

#

all i can think of is fix cloak and make vampire boat

obtuse orchid
#

how do i fix it?

#

if theres a way

#

btw. im leaving until monday

#

ill upload all the work i got done here, in case the next update is gonna get made while im gone

obtuse orchid
#

complete list of what i did since the last update:
updated the patch.json to fix the tribe preview
updated the cloak sprites and gave them a tint

tacit pasture
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I realized how I could make the heal amount appear when a unit with leech attacks

elfin halo
rough pivot
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I made a Halloween themed tribe awhile back feel to use any of them

low tinsel
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Just sent in for verification 🙂

low tinsel
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@obtuse orchid @tacit pasture @elfin halo

Sanginir is HERE!! With leech finally working (still only healing 1hp, but hopefully we’ll change that to 3 soon) we have a full tribe now! Let us know if there are any bugs or anything else to smooth out. It has been a pleasure working in this mod, and I am glad it came to be a reality

elfin halo
rough pivot
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gotta say this tribe is fire

agile storm
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I made a little motif for you if you would like it, I love contributing music 🙂 If not that's cool too, I won't take it personally ha ha

elfin halo
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My vampire became a raft. This isn't correct right? I'm on v 2.0. Also, leech could use a boost. 3 hp I think would be much better. Please add a tooltip saying the Vampire Castle can only be built on a mountain. Vampire castle is awesome, but very expensive. Otherwise, I'm loving this tribe. Especially the bats, which make it very unique to play.

tacit pasture
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embark is not yet implemented. I'll buff leech to 3 hp

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apparently many people have said this to me (Bananique and Hawkfrost as well) but I forgot every time 💀

elfin halo
tacit pasture
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nothing definite. I'm having pretty hard exams coming up and my job schedule is also messed up, but I'm doing 100% polymodding in my freetime

elfin halo
low tinsel
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@river terrace 🙂

river terrace
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hiii

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whats going oon

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oh i see

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if you need embark logic i can share code

tacit pasture
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Sure, I'd appreciate that

karmic harbor
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...

tacit pasture
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?

tacit pasture
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oh 😄

river terrace
desert mist
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I don't understand how 'sacrifice' works or the 'leech' ability. In the 'summoner' ability, it says that a bat appears after an opposing unit has been killed, except that it's a dagger that appears. Can you help me?

tacit pasture
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Sacrifice appears when a unit has at least 1 wounded neighboring friendly unit (and you have unlocked free spirit). Upon sacrifice the unit is killed and every freindly neighboring unit is healed.

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Leech units, when attacking units with lower hp recover 1 health (if possible, and will be buffed to 3), and deal 1 more attack

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Summoner is supposed to summon daggers, yes

desert mist
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Meaning low life? When the opposing unit can be killed?

tacit pasture
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no when (your unit's hp) > (enemy unit's hp)

desert mist
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Ok. Thanks a lot.

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I see that 'leech' adds 0.1 attack and not 1 attack. Which changes nothing. Especially since I understand that the Vampire attack has been nerfed from 4 --> 3 so that it can regain 4 attack against a weaker unit.

tacit pasture
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what do you mean? Leech adds 1 attack, it just doesn't show anywhere rn

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will be fixed probably in the future

desert mist
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For me, this puts me next to the attack (+0.1) and when I calculate, the Vampire's damage isn't 4. The same goes for the bat, which doesn't increase its attack from 1.5 to 2.5.

tacit pasture
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it doesn't show neither on the screen nor when you hover over enemy units. But during attack it does the real amount of damage. I will fix it not showing

desert mist
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Really? It seemed to me that the Vampire's damage hadn't increased, but I'll try again.

tacit pasture
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let me know if it's not working

desert mist
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Leech' works on a bat, but not on a Vampire, which does exactly the same damage as a fanatic or swordsman. However, the unit I hit had fewer HP than the Vampire.

tacit pasture
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there's nothing separating a bat from a vampire in the code. Did the vampire heal? (If it had not max hp)

desert mist
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No, the Vampire hasn't cured himself.

tacit pasture
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but was it wounded?

desert mist
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Yes, it was 25 HP. By the way, does the sacrifice heal more depending on the unit sacrificed? Will a Vampire heal more than a Bat?

tacit pasture
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not as of right now

desert mist
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Ok. Will the 'leech' bug for the Vampire be fixed?

tacit pasture
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yes

brazen zephyr
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Could it be because the unit the Vampire was attacking had a higher percentage of health than the Vampire? Or is it purely based on which unit has a higher number of hit points?

low tinsel
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Todo:

  • change name “dagger” (to what? Daggerbat?