#Militas

1 messages · Page 2 of 1

frosty nebula
#

I think its a problem with the body, not the wing

#

I don't know. The wing stil looks wonky

#

I am using the same proportions as the model and the model looks okay

#

Whatever
It is fine

frosty nebula
#

It looks very small on the map tile

#

I can get more if I angle it on the diagonal

#

Also, it needs to be different colors to stand out on the gray backgroun

tender pecan
dreamy willow
tender pecan
#

Or is the middle one supposed to be lower on the head

frosty nebula
frosty nebula
#

Camoflague sniper is proving very difficult to draw and make look significantly different than the already camoflagued soldier

What other ideas do you have for the unit that sets off the nuke?

Can we do a spy?

frosty nebula
frosty nebula
#

Updated fighter jet based on feedback from @tidal parcel

#

I am going to work on the rammer

frosty nebula
silver spire
#

Dude I was staring at the wall for like 10 minutes last night trying to think what the catapults would be. You nailed it

frosty nebula
#

Sounds like a great idea, but hard for me to draw ;)

tender pecan
frosty nebula
#

New draft of the helicopter

frosty nebula
#

Updated helicopter with better windows

frosty nebula
#

Oooh
I know what I'm doing to replace windmills!

frosty nebula
#

Fast Food!

tender pecan
#

😂

frosty nebula
#

I am having so much fun with this tribe, lol

buoyant anchor
#

i will send the mod this saturday

#

it is almost ready

frosty nebula
buoyant anchor
dreamy willow
dreamy willow
#

April the first my beloved

#

can't wait

buoyant anchor
dreamy willow
fallen kelp
frosty nebula
buoyant anchor
#

it will be just a reskin

frosty nebula
#

I think temples can be radio/cell towers

#

or telephone poles

#

I'll see which looks better

#

For the nuke unit, can we just use a target symbol?

#

Like this

#

I can just move closer and closer to the intended nuclear target

#

What are the stats for that unit? Is it invisible?

tender pecan
tender pecan
#

Idk about water temples

#

I was thinking oil rig but that wouldn't fit because you won't get oil from it

frosty nebula
#

somthing like this

frosty nebula
#

I'm not sure about the color. Maybe for ocean towers, I make it dark grey

#

Eh. It works

#

I need levels for the temples next

buoyant anchor
frosty nebula
#

okay, good

#

Less work for me to make levels for the temples. I think they look fine

#

What do we do about the meditation tech?

#

Can we put the tech that two kills creates a veteran?
Maybe call it combat training?

buoyant anchor
frosty nebula
#

So what can we do with meditation tech?

buoyant anchor
#

just leave it as it is

tender pecan
#

.

#

This was my idea

buoyant anchor
#

you just renamed the tech, cool

#

but like bru

#

explain idea ig?

frosty nebula
#

Information age. Okay. That is fine

buoyant anchor
#

yeah but like

#

just changing name?

#

if yes, then okay ig

frosty nebula
#

What is the guerilla warfare tech about @tender pecan ?

buoyant anchor
#

i think pacifism

#

sounds better

#

or geneva convention

#

lol

#

cuz u get pacifist task

#
  • there is medic after
tender pecan
buoyant anchor
#

information age seems not to fit

tender pecan
buoyant anchor
tender pecan
tender pecan
#

Essentially forest tactics

#

Honestly I like the name 😂 it's one of my favorites

frosty nebula
#

Yes. I like Geneva convention. That is fun

frosty nebula
tender pecan
#

lol mb

#

hmm

#

honestly might

dreamy willow
frosty nebula
#

Updated draft of the tech tree

#

@buoyant anchor please pin that

#

What do you think of putting peace treaties in "Geneva Convention" ?

buoyant anchor
buoyant anchor
#

okay im starting putting sprites in

frosty nebula
#

okay
Thanks

#

How is this for Altar of Peace?

tender pecan
tender pecan
#

I think this needs like supports

frosty nebula
#

strange...

#

hmm

tender pecan
frosty nebula
#

better

tender pecan
#

Ah okay

buoyant anchor
#

@frosty nebula i will make oil a different resource from animal

#

if that’s ok

#

other possibility: when capturing land, animals of other tribes are replaced by the fuel

#

for now i wont touch it though

#

i will be doing that the last

frosty nebula
buoyant anchor
#

@frosty nebula how are their rammer and scout called?

#

i called scout cutter internally

frosty nebula
#

Let me find it

buoyant anchor
#

but i did not yet internally name rammer

#

okay so

#

i will inverse scout and rammer naming

#

i will call rammer assault boat in code

frosty nebula
#

Rammer is a Zumwalt

buoyant anchor
frosty nebula
#

There are two images I still need to make, the target for the nuke (will replace the cloak) and the nuke animation

buoyant anchor
#

what i have already put in

buoyant anchor
#

okay so

#

if everything goes good

#

and if i wont go out tomorrow after work

#

i will put a testing build here

#

so y'all can play

frosty nebula
#

Like this

gentle snow
#

Oh, cloak

tender pecan
#

Ah okay

#

I'll save the ghost idea for myself

frosty nebula
#

Nuke animation
I don't know how it works in the game or if you can even add animation like that

#

@buoyant anchor how does animation work in the game?

silver spire
#

I was really hoping you would turn the temples into mega churches

buoyant anchor
#

so not like gifs or smth

dreamy willow
#

It should also spread radiation (-5 hp per turn 3 turns) on two tiles distance!

#

As for animation, agreed with Klipi. I think moving nuclear mushroom-like fire upwards is enough

buoyant anchor
#

So, y'all want to make a unit which looks like a target cross?

#

Does it still only target cities?

tender pecan
buoyant anchor
#

Recover (is able to throw a med kit, even after moving, to any unit within 2 tiles of it, healing it for 6hp)

#

so, basically it can attack allied units, and by doing that it heals them?

#

also... shouldnt helicopter be able to fly? @frosty nebula

#

instead we can debuff it somehow

#

for example, 0 defence

#

also, was tank scrapped?

#

my bad

#

did not see it

tender pecan
#

It can't use roads

#

So it's effective range is already nerfed

#

But I guess it can chain water units hmm

#

On land it's fine but op on water

frosty nebula
# buoyant anchor Im gonna be honest, i dont really understand idea at all now

So instead of a little person, the cloak substitute is a target graphic. A player moves it across the map, like a cloak. It is invisible to other players, but can be detected with the little eyeball if an opponent is adjacent and revealed if attacked. Just like a cloak

When the target attacks, it releases the nuke instead of daggers

frosty nebula
#

Mystic has a good point about water. We do not want helicopter to chain naval units

tender pecan
#

What if they had dry fly?

#

Can't fly over water

#

Or maybe even just ocean tiles

frosty nebula
buoyant anchor
#

right?

frosty nebula
#

YEs

#

Target moves and attacks like a cloak

buoyant anchor
buoyant anchor
#

@frosty nebula i will put a build in 3 hours

frosty nebula
#

nice

buoyant anchor
#

i will finish tomorrow, sorry

#

its 1 am for me

#

gn

frosty nebula
#

Its okay. Sleep is important

reef ingot
#

Catapult should be artillery

#

In modern warfare even as artillery is as mobile as it may be, it's no where near as mobile as tanks

#

And rocket artillery absolutely has waaaaaaaaaaaaaaaay more range than anything a tank can offer

frosty nebula
#

Thanks, but you are a bit late to the discussion, Mcompany

#

Hopefully, Johnklipi will have this ready to test tomorrow

#

I welcome input on the stats of the units and balancing

minor summit
#

Are you going to replace all the sprites with more modern ones? (for example, the mine and the bridge)

#

By the way, I remind you that you need 2 audio files : music.wav and nature.wav

buoyant anchor
minor summit
buoyant anchor
#

@frosty nebula what i understood is: all animals in territory of warfare tribe turn into oil, and if for example normal tribe captures the city it turns back to animal. that’s right?

frosty nebula
#

Tribe name is Militas

buoyant anchor
frosty nebula
#

I have about an hour now to test before I need to go offline for a bit

buoyant anchor
#

i need yet to do nukes though

buoyant anchor
#

i just entered home

frosty nebula
#

To add:

Tribe name: Militas
Description: Militas brings Polytopia warfare into the modern age.

Language for city names: ??

To fix

Localization
Warrior should be holding gun, not club
Super unit should be the fighter jet
Archer should be the artillery
Mind bender should be medic
Swordsman should be tank
Catapult should be missile launcher
Temple should be radio tower
Windmill should be McDonalds
Catapult should be missile launcher
Cloak should be target
Monuments are missing
Rename tech, for example trade is capitalism

Helicopter unit should have fly ability and 0 defense

#

@exotic stratus you are the resident linguist. Please come up with a list of sylables for city names that suit this tribe. I trust you

tender pecan
frosty nebula
tender pecan
#

Ah

buoyant anchor
exotic stratus
#

I was thinking of syllables that would be Part Germanic - Part Romance - Part Slavic

buoyant anchor
#

i dont think it is a good idea to puy any real city names ingame

#

we can surely put syllables

exotic stratus
#

I was thinking some German, Polish, Russian, Greek and Latin

frosty nebula
#

Sure. What ever you think is best. You know more about this stuff than I do

buoyant anchor
#

i will put em in

buoyant anchor
#

it put mos,kva,ber,lin,lon,don,pa,ris,to,kyo,rom,e,war,saw,man,il,la,pea,rl,har,bor,sin,ga,pore,dre,sden

#

for now

#

what a coincidence lol

fallen kelp
#

Dresden 🗿

#

Hope no one uses planes against it

buoyant anchor
frosty nebula
#

@flint blaze and @tender pecan what do you think about the submarine having the hide ability?
I think it makes sense to make it invisible to opponents like a cloak

tender pecan
#

?

buoyant anchor
#

loc for techs done ✅

buoyant anchor
#

can u send me pls sprite without the guy?

flint blaze
#

You can add hide but remove dash

tender pecan
#

What's dash again?

buoyant anchor
#

without dash after moving u cant attack

tender pecan
#

What does the sub do again?

buoyant anchor
tender pecan
#

Huh- why is the health 10?

buoyant anchor
#

it seems to me very unfinished

tender pecan
buoyant anchor
#

it takes unit health

tender pecan
#

Okay 👍

buoyant anchor
#

@frosty nebula also, i realized we need unit icons

dreamy willow
frosty nebula
#

IT is in the drive as missile launcher 02

buoyant anchor
#

gonna put the launcher in rn

#

@frosty nebula so what about units stats? excel seems unfinished

#

for now i just put stats from it though

dreamy willow
buoyant anchor
#

2 move + splash

dreamy willow
#

aha, got it

buoyant anchor
#

i will try to cook new build in around 40 mins

frosty nebula
buoyant anchor
#

i mean like

#

they should be white

frosty nebula
#

okay, I can make them white

buoyant anchor
#

like here

frosty nebula
#

sure

buoyant anchor
#

and then its all good

frosty nebula
#

Also, I think the stats in the sheet are correct
@flint blaze or @tender pecan would know better

buoyant anchor
#

wait, which sprite does artillery use?

#

in all sprites unit just holds the gun

frosty nebula
frosty nebula
#

Solider holding an assault riffle

#

It is a bigger gun that the gun the soldier has

#

I added the icons as white version

buoyant anchor
flint blaze
#

However if we do use invisible it must reveal itself after it attacks

buoyant anchor
frosty nebula
frosty nebula
flint blaze
#

Or wait we can actually do both if it reveals itself after it attacks

#

Because the invisible will just do nothing

#

I lowered the attack to 3.5 and upped the defense to 1.5

frosty nebula
flint blaze
#

Wait why does helicopter have 0 defense

buoyant anchor
flint blaze
buoyant anchor
#

idk

#

just a nerf

#

sum

flint blaze
buoyant anchor
#

yeah so

#

but it makes it possible to chain naval units

#

which is very strong already

flint blaze
#

It practically makes it a glass cannon

frosty nebula
#

Does the rammer and scout unit use the icon of the unit inside?

minor summit
frosty nebula
flint blaze
#

Also what’s happening with the Ghost and nuke?

frosty nebula
minor summit
frosty nebula
#

I have other things I need to work on to get this ready

#

I need to start recording for the video

minor summit
buoyant anchor
frosty nebula
#

I want to figure out how to make a skin #1352677795452682260 so I can show how to it in the video

buoyant anchor
#

cuz i am busy

#

i will explain tomorrow

#

if exploit wont be able

minor summit
#

i'll try

tender pecan
buoyant anchor
#

okay so

#

im finish up the sprites

#

i will send the latest build i have and then i will go to sleep

#

y'all can test stuff and say what is missing

#

loc is still heavily missing

#

nukes are also not yet present

minor summit
#

😭

buoyant anchor
#

latest build

#

now i am going to sleep

minor summit
buoyant anchor
buoyant anchor
#

well only the sprite

#

unit is still present

#

gn

buoyant anchor
frosty nebula
#

Thanks for your help. I will test more and give feedback
It is coming along well

flint blaze
#

But if you want to go fully with mystics idea, go ahead, he knows the concept way more than I do

#

But @tender pecan you’d have to edit it on the doc

frosty nebula
#

Militas

tender pecan
frosty nebula
#

Yes. The trees should fill the tile

frosty nebula
#

Do I need to change the sprite or can JohnKlipi fix it?

minor summit
buoyant anchor
#

good morning

dreamy willow
#

G'morning 🫖 ☕

buoyant anchor
buoyant anchor
merry pecan
#

Light & shadows of the trees, houses, ground and mountains seem set randomly. They should be lighted on the right side and shadowed on the left side

frosty nebula
#

List of things to fix

Name in the menu still says "tribes.warfare." Should be Militas
Oil harvest localization. Oil resource says "Building.names.oil.collecting." It should say "Drill"
Fast food tech in the tech tree stills says, "technology.names.fastfood"
Submarine name in tech tree "unit.names.submarine"
Shop name in tech tree "building.names. shop"
Refining name in tech tree and missile launcher name in tech tree
Outline of solider, artillery, raft, sub, and all the unique units. Also the fruit needs an outline (I have org but fruit doesn't have glow outline)
Swordsman unit - > Tank unit
Super unit -> Jet fighter
Monument sprites
When I get a rammer from an ocean ruin, should I get my tribe version?

Questions

Currently, the artillery uses the canon animation and sound effect. It works but could be better. Can we put in a machine gun or pistol gun sound effect?

buoyant anchor
#

thanks for feedback though

#

it wasnt 10 minutes

#

i guess i gonna put monuments in and then i will post new build

#

@frosty nebula i need eye of god and emperors tomb

frosty nebula
#

Okay. I will work on those

minor summit
#

do quarry, road and bridge plz 🙏

buoyant anchor
minor summit
#

but bridge and mine (quarry) then

silver spire
#

Eye of God should be an orbital sat laser

tender pecan
frosty nebula
#

Eye of God satellite dish

tender pecan
#

Hahaha nice

#

@frosty nebula any momuments you still need? I can help brainstorm

buoyant anchor
#

emperors tomb i guess is still needed

#

imagine mausoleumroadmogging

#

my bad

#

completely wrong ping

#

lmao

#

@minor summit

tender pecan
#

Could do the no named solider thingy

#

Tomb of the unknown soldier

minor summit
#

i mean roads are impossible to change

#

cuz they hardcoded nature

#

in the code

tender pecan
#

Ah

frosty nebula
#

Emperors Tomb

gentle snow
#

Actually what am I saying

gentle snow
#

They're all so good

minor summit
frosty nebula
# minor summit <@429740472416731147>

I already said I don't want to make those. I don't think they are needed and I am on a time crunch
I have other things I need to get done for this video

#

If you could help me figure out the sizes for the sprites in #1352677795452682260 that would be more helpful

buoyant anchor
#

okay, good, the only big thing i have to do is nukes

#

all other stuff is basically finished

#

i think aside some units perks though

frosty nebula
#

Nice

fallen kelp
#

Awesome

buoyant anchor
#

TODO

#

medic

#

nukes

buoyant anchor
#

not sure that i will be free tomorrow

buoyant anchor
#

good night

#

Also, question about nukes: As far as understand for now, it looks like a target thinghy, and attacks cities like a cloack. After it does that, it takes city income, and randomly explodes some tiles?

frosty nebula
#

yup, sounds about right

tender pecan
frosty nebula
#

I am going to test it out and see what it's like now

tender pecan
#

I think we can set it to a normal cloak if you want. Can use the ghost mech for the StarCraft mod

flint blaze
#

@buoyant anchor what if per say Espark and I are on the same Polytopia account, both with the Mod, and we do a 1v1 in pass and play by going in and out of it while on separate devices?

tender pecan
flint blaze
frosty nebula
#

Things to fix

Description in the menu should include, Bring Polytopia warfare into the modern age with guns, tanks, and nukes.
Medic should replace the Mind bender
Helicopter should have the fly ability
Cloak unit should be replaced by the target unit
Outlines are not correct for - truck/rider,
Icons are not added for jeep, artillery, solider,
Temples (all kinds including forest, mountain, and water) should use the temple sprite that looks like a cell tower

#

Wait. The helicopters can fly, but they don't have "fly" in the stat block

dapper oasis
buoyant anchor
#

idk why but ability is not shown i guess

frosty nebula
buoyant anchor
#

they show Air

#

above

dapper oasis
#

also i just realized a general unit might be cool

#

like it could have the boost ability but it wouldn’t convert any units

#

it would essentially just be a cheaper shaman

frosty nebula
#

Not for this tribe. We need to publish this in a few days. There is no time to make significant chantes
Feel free to post your ideas in #1282935314276548689

dapper oasis
#

alright

buoyant anchor
#

cuz after thinking a bit current nukes make no sense

#

if you got to the city it means that there is no much units of opponents around it

#

meaning it just will explode on some tiles maybe causing damage

frosty nebula
minor summit
#

💀

buoyant anchor
# frosty nebula What is your idea for the nuke?

Basically its that: Nuclear Launcher (or another name idk). It is a unit, BUT it can NOT be built on cities. It can only be built on tiles. This unit can NOT move after it was placed, so it kinda functions like building. You can make only one of such unit per city.

#

Basically something like a guard tower, but not tanky at all

#

I assume it would have attack range of three tiles, and would upgrade every like turn

#

And every upgrade gives it more range

#

maximum of like 5 or 6 tiles

#

It seems more logical to me to do that, than the target which targets only cities and deals random damage on the tiles where units can be even not present

#

And, i assume if cloak hit, there probably is not a lot units on city territory anyway

buoyant anchor
#

@tender pecan @flint blaze what do y’all think?

frosty nebula
#

Yes. I like that idea for the nuke @buoyant anchor

Instead of a unit like a cloak, the nuclear war tech allow you to build a missile silo building. It can grow every couple turns, like a temple, to increase its range over time. One per city. Attack would still leave poison on the tiles and can harm your own troops

We should check with Mystic and Wers for balancing

buoyant anchor
#

I dont want use cymanti one because it will make units create spores

#

I dont think it will be a very big problem but still

frosty nebula
#

YEs, I don't want it to be the cymanti poison. Some other kind of toxic fallout that has a similiar mechinsism of cymant poison tile

buoyant anchor
frosty nebula
#

Can you use the nuclear waste sprite that I already made?

buoyant anchor
#

I think it would look weird

frosty nebula
#

I can work on making a sprite for the building, the missile silo tower

buoyant anchor
#

but pls, say the colour i make

#

maybe orange

#

for nuclear waste

#

or something

frosty nebula
buoyant anchor
#

(like unit color)

frosty nebula
#

orange would work too

tender pecan
buoyant anchor
#

i will do the orange one

tender pecan
buoyant anchor
frosty nebula
#

There should be a way to counter, yeah

buoyant anchor
#

It is a unit so it can be destroyed

#

I can make so cloaks kills them

#

If y’all want

frosty nebula
#

However, in real life, there is no good counter for a nuclear attack, only your own nuclear weapons. Mutually assured destruction

buoyant anchor
#

Like sabotage mechanic or something

frosty nebula
#

Ah, its a unit, not a building?

#

But it looks like a building?

buoyant anchor
#

Like think guard tower

frosty nebula
#

So it can be destroyed with a catapult or whatever

buoyant anchor
#

From adobe air

#

Yes

#

So it is a unit which is built like a building

#

One per city

#

And cant move

#

But can attack

frosty nebula
#

I don't want cloaks in this if we are going to have the nuke. The nuke should replace the cloak

buoyant anchor
#

Like, if player picked like imperius

#

It can use the cloak and destroy the nuclear launcher as a way of countering by sabotaging

#

But that is just an idea

frosty nebula
#

If the nuke tower has a limit on range, you would only build them on the front line cities that are in striking distance of the enemy city. So an opponent should be able to send in a rider or archer to kill it

frosty nebula
#

Make sense

tender pecan
#

Honestly we could do cloaks can attack it

#

@buoyant anchor i think we make it so the nuke gains defense and health over time too, cloaks reset it to it's beginning (I assume it'll have a dragon egg like stage) and normal units is what does the actual damage

#

So you don't need Diplo but Diplo helps s lot

#

And nukes cost 10?

buoyant anchor
buoyant anchor
#

@frosty nebula i will called the effect “Ionized”

#

I think

tender pecan
buoyant anchor
#

like it is glowing from radiation

tender pecan
#

Ah

#

That works

#

Should make it slowly take away health and defense over time and it takes 2 turns to heal

#

Or just nerfs all stats over time

buoyant anchor
#

like with poison

#

but exhaust the action

frosty nebula
#

I need to go to work. I will have time to make the sprite for the tower in a few hours

buoyant anchor
#

okay

tender pecan
buoyant anchor
#

i will put guard tower sprite as placeholder

buoyant anchor
tender pecan
#

Cause if anything it should be a worse knight on land

#

On the water I could see it being an issue

buoyant anchor
tender pecan
#

Oh I thought of something maybe- give units 2 different damages when attacking different this

#

*units

#

So when the helicopter is attacking water it has half attack

#

On land it's full

buoyant anchor
tender pecan
buoyant anchor
#

wow

#

found actually very weird bug

#

which is connected to game crashing with greenhouses

#

i need to test one thing

flint blaze
tender pecan
#

It really shouldn't be able to chain scouts

tender pecan
#

Least*

#

There's a reason navalons were removed

flint blaze
#

Maybe then drop its damage value by 1 in the water?

tender pecan
#

I'd make their damage 2 ngl

#

What does 2.5 in game

#

Already

#

I need a unit to base off of

buoyant anchor
tender pecan
#

Bleh I'm not familiar with new trid

#

I haven't really played new aqua

#

Lemme go test it

dreamy willow
buoyant anchor
dreamy willow
buoyant anchor
dreamy willow
#

why

buoyant anchor
#

2.5 atk trids are indeed balanced

#

based of my expirience

buoyant anchor
#

im doing nukes now

#

next is medic

frosty nebula
#

I am having a hard time with the building for the nuke. Most nuclear silos are holes in the ground

tender pecan
frosty nebula
#

something like this ?

#

or the hole in the ground?

buoyant anchor
frosty nebula
#

Which style is better, the missile with the nuclear symbol or the manhole cover with the symbol?

buoyant anchor
fallen kelp
#

I agree

frosty nebula
#

thanks. The hole is easier to create

#

I put it in the google drive

minor summit
#

did you choose the music?

buoyant anchor
minor summit
buoyant anchor
#

And to finish nuke with medic

#

and only then we discuss music

#

honestly idc even if it wont have it for now

#

@frosty nebula do u have ideas for music? Is it ok if we wont have it on release

#

And then adjust it in new updates?

frosty nebula
#

I will search for music. I will also search for sound effects for the guns
I want to get copyright free sounds

buoyant anchor
#

makes sense

exotic stratus
#

(has minimal knowledge on CS)

frosty nebula
#

I have two candidates for music. It is hard to find things that are copyright free. Would need to include attribution and give appropriate credit
https://www.youtube.com/watch?v=3kWZhZiJTXw
https://www.youtube.com/watch?v=So1M986A8TM

Provided to YouTube by http://twinmusicom.org/

8-Bit March · Twin Musicom

8-Bit March

℗ Creative Commons Attribution 4.0 https://creativecommons.org/licenses/by/4.0/

Released on: 2015-08-17

Auto-generated by YouTube.

▶ Play video

Provided to YouTube by http://incompetech.com

Bumbly March - Music to Delight · Kevin MacLeod

Bumbly March - Music to Delight

℗ Creative Commons Attribution 4.0 https://creativecommons.org/licenses/by/4.0/

Released on: 2015-08-15

Auto-generated by YouTube.

▶ Play video
#

I dont really like either of them

buoyant anchor
frosty nebula
#

Of course. We can not add music

#

I will keep looking, but it's not a priority

buoyant anchor
#

@frosty nebula is this desc good?

frosty nebula
#

But why is the rider on a horse?

#

Why is the giant the old type of giant and not the jet?

buoyant anchor
#

i did not yet touch tribe preview

#

but i will

frosty nebula
#

cool

frosty nebula
buoyant anchor
# frosty nebula cool

i just realized, do they need their own animals? because like, before turning in oil, their animal looks like xinxi one

#

i think its boring

exotic stratus
#

Oh goodness...

#

1.6k messages already...

buoyant anchor
#

for now let it be xinxi one

frosty nebula
safe wasp
#

Yo this is sick

#

You have cooked with this one

fallen kelp
minor summit
#

with filter applied if you want

dreamy willow
#

That one is too commie-militaristic

buoyant anchor
dreamy willow
buoyant anchor
#

Nuke is almost done

buoyant anchor
#

to all units with ionized effect

buoyant anchor
#

if y’all are not against it

buoyant anchor
#

basically all i did for ionized is just that

merry pecan
buoyant anchor
#

if y'all have any other ideas, please tell

buoyant anchor
#

I will teach you

#

(so u cant setup skin specific tribe preview)

frosty nebula
flint blaze
#

Isn’t there just an oil drop on the forests

buoyant anchor
#

it converts into oil when u capture a city

flint blaze
buoyant anchor
#

like midnight’s terrain kinda

flint blaze
flint blaze
#

So Oum’s skin, Hoodrick’s or Yad’s skin

buoyant anchor
#

i mean

#

idk

#

sounds weird

#

why would it be drenched in oil

flint blaze
buoyant anchor
#

it is not on the ground

flint blaze
#

Hm

#

It’s a small touch

#

@frosty nebula what do you think?

frosty nebula
buoyant anchor
#

last build

#

will be in 2-3 hours

frosty nebula
#

Johnklipi, I need something showing the nuke

buoyant anchor
#

with tribe preview

buoyant anchor
frosty nebula
#

Then i will share the draft of the video

buoyant anchor
#

but will be home in half an hour

#

i need to only do

#

icons

#

music

#

and tribe preview

frosty nebula
#

thanks

buoyant anchor
#

(and medic but well)

flint blaze
#

Just adds a pinch of detail imo

buoyant anchor
# frosty nebula thanks

i will push polymod update with certain fix which will make unit icons work. it will require you updating polymod

frosty nebula
#

okay, ping me when you have it ready

buoyant anchor
#

Im finishing up stuff for militas rn

#

Will try to make nuke animation working but idk if it will

#

@frosty nebula is it ok?

#

how do i call nuclear laucnher thing?

#

maybe nuclear shaft?

#

called it just Nuke Launcher

#

i lied x2

#

i will push an update rn

buoyant anchor
#

it took a lot more time than i thought

#

but im on a finish line

#

nuke does not yet have levels though

#

i need yet to do it

#

@frosty nebula how much turn nuke need to upgrade a level?

#

for each level i add one atk

#

and one def

#

fixing up bugged effects localization rn

frosty nebula
frosty nebula
#

Increase every two turns

buoyant anchor
frosty nebula
#

I want to finish the draft of the video in a few hours so I can send it to you to review. I need time to make changes if there are mistakes

buoyant anchor
#

i fixed localization

#

im doing rn asap levels on nuke

#

and then im finished

buoyant anchor
#

trying to make nuke upgrading work

#

rn exploit gonna test and if it does not work i will send in this tsate

#

@frosty nebula install last version of polymod

#

go to our github

#

download last release

#

go to polytopia folder

#

Bepinex

#

plugins

#

remove old polymod.dll

#

put new one

frosty nebula
#

okay

minor summit
#

@buoyant anchor u died or wha

#

check tg

dreamy willow
#

He must be touching the grass

dreamy willow
# buoyant anchor

I was by the way going to ask him if that is a mine.
||sorry, I didn't read all the thread||

buoyant anchor
#

@frosty nebula

dreamy willow
minor summit
#

he meant launcher ig

buoyant anchor
#

there was small visual bug

#

very minor

dreamy willow
buoyant anchor
#

it is a launcher

dreamy willow
#

...

buoyant anchor
#

i think i misunderstood

#

yeah sorry im very sleepy

buoyant anchor
#

i will add it later

frosty nebula
#

Looks okay so far

dreamy willow
#

There're probably no drones though...

buoyant anchor
frosty nebula
#

To fix/update

Artillery sound (should be machine gun sound effect)
Soldier sound (should be pistol gun sound effect)
Text says "swordsman from ruin" when I get a tank. The tank is correct, but the text says "swordsman." I don't know if that is something you can fix
Icons

#

Correct - The nuke launchers grow the right way. They gain range with each level. They do damage your own troops

#

When solider has nuclear damage, it has this "actionboxunit.1005" text. Also the radiation damange doesn't show in the stat block

buoyant anchor
#

if fixed

#

it is a polymod thing

frosty nebula
#

okay

buoyant anchor
#

i will push a fix for polymod

#

and you can download good version

frosty nebula
#

Can you call it radiation?

buoyant anchor
#

is it important for the video?

#

i can do it after

#

its just already late for me

#

i want to fix critical stuff and go to sleep

#

but yes i will

frosty nebula
#

nah, its not important for the video

#

I can use this

#

Sleep

fast mountain
frosty nebula
fallen kelp
#

It's perfect

buoyant anchor
frosty nebula
#

I don't know. That's the Aplatze skin

buoyant anchor
#

i see

#

very weird

#

on video though everything is correct

#

idk why could’ve broken on screenshot

minor summit
#

💀

buoyant anchor
#

and why imperius forest lol

#

there is no imperius around even

rough trout
buoyant anchor
#

Todo: Add sound artillerist, missile launcher and soldier. Fix swordsman ruin text. Fix radiation attack modifier not showing.

#

(all of others issues are fixed by updating polymod to 1.1.3)

#

Also, just realized, nuclear fallout doesnt “attack units”, it only ionizes them

#

so they get the debuff

#

but they dont lose hp

#

also, i need @flint blaze @tender pecan to test the mod before eventual release in order to check balance

#

i need yet to do medic

#

also do we add helicopter lowered damage on water thing?

flint blaze
flint blaze
#

Drop damage to 2.5

buoyant anchor
#

Then at least mystic

flint blaze
buoyant anchor
flint blaze
buoyant anchor
#

we can do vc then around that time

flint blaze
buoyant anchor
flint blaze
buoyant anchor
#

my airpods have broken mic so i use laptop one

#

it is not very good either

flint blaze
buoyant anchor
#

Okay

buoyant anchor
#

wdym

flint blaze
buoyant anchor
#

like every ionized unit has tentacles?

flint blaze
buoyant anchor
#

nuke launcher cant move

#

and i dont think we need it

#

it needs testing

flint blaze
buoyant anchor
#

I dont really understand what you are saying

#

we can do vc in one hour

flint blaze
buoyant anchor
#

(i can add tentacle tile effect on tiles but i dont think it is a good idea)

buoyant anchor
flint blaze
buoyant anchor
#

i need to quickly finish homework stuff. sorry for that

flint blaze
#

I can do tomorrow night at 8pm

buoyant anchor
flint blaze
buoyant anchor
#

ok

buoyant anchor
#

but it is fast to make it

#

i would like to try to maybe add nuke animation

buoyant anchor
#

@minor summit i forgot again how to name music and i cant find ur message

buoyant anchor
#

ok

minor summit
#

nature_style.wav

buoyant anchor
minor summit
#

and music is tribw preview and tech tree

buoyant anchor
#

AudioManager_SetAmbienceClimatePrefix

minor summit
buoyant anchor
#

it automatically sets to imperius

#

literally

minor summit
#

just ignore this

buoyant anchor
#

find out?

minor summit
buoyant anchor
#

fix mapping

#

first

#

for 1.2.0

minor summit
buoyant anchor
#

everything works correctly

minor summit
#

fr

buoyant anchor
#

it works

#

we can add fix directly into 1.2.0

#

and that is not a priority

#

prefabs when

minor summit
buoyant anchor
minor summit
#

btw namespaces first

buoyant anchor
minor summit
minor summit
#

cuz ig custom nature music is not working

#

its just playing imperius one

buoyant anchor
#

thats what im saying

flint blaze
#

@buoyant anchor does 8:30 work?

buoyant anchor
#

i forgot completely

#

im so sorry

#

im at my aunts rn

flint blaze
#

How long will you be there for?

buoyant anchor
#

it will be already late for u

#

and im not sure i’ll be able to vc cuz my mom at home😭

frosty nebula
#

Can you post the latest version of the mod here for people to download and pin it @buoyant anchor ?

buoyant anchor
#

okay 10 mins

flint blaze
#

@buoyant anchor I’m available tonight again at the same times

#

So 8:30-11:00 my time

#

Pm

topaz minnow
buoyant anchor
silk walrus
#

found a bug, idk whether it already has been mentioned or not. I have just taken the city of polaris but the background textures of the fruit didn't change

buoyant anchor
#

polymod bug

#

i’ll need to discuss it with @minor summit

minor summit
hollow forge
#

Loving this mod so much. I like that there's 2 pop for a port and 2 stars for chopping. I also love all the sprites! This might be my new favorite tribe.

buoyant anchor
#

2 pop for port and 2 stars for chopping are from #1342059937437712405 mod haha

#

yeah, sprites are cool, they were made by espark

hollow forge
#

Still a great tribe. The nuke launcher was slightly confusing. I didn't know I had to plant it in a city before using it.

silk bloom
#

Hey there, this tribe is broken. But the nuke launcher after level 2 and beyond is appearing with a raft sprite to me, i think thats a bug?just warning

buoyant anchor
silk bloom
#

Just out of curiosity, could you show me what the nuke launcher was supposed to look like on level 2-4?

dreamy willow
buoyant anchor
dreamy willow
#

hm...

#

I did notice something

#

lemme recall that...

buoyant anchor
#

i want to fix bugs

#

and then i will do some balance adjustements

#

i will surely nerf nukes a bit

#

also helicopter will be nerfed on water (it will get special ability which makes your attack 1 attack point less when on water, so instead of 3.5 it will have 2.5 atk on water)

dreamy willow
# buoyant anchor and then i will do some balance adjustements

Can't recall. Meh, nukes are supposed to be OP.
You could just increase the price. 10 stars are cheap. Bots spam them 'cause they can afford them.
20 stars will be fine. Just like temples, but useful.

And btw, you can make mausoleums instead of temples

buoyant anchor
#

not because they are cheap

#

they should NOT be able to place more than one nuke per city

#

(player also shouldn’t be able to)

dreamy willow
#

Anyway, nukes do appear to be weak now

buoyant anchor
#

maybe

#

idk

#

i fixed the bug on local

dreamy willow
#

20 stars

buoyant anchor
#

now i think they should be ok

#

if not i’ll nerf their power

buoyant anchor
#

than make them expensive and very strong

dreamy willow
#

We also should do something with shoot sounds. Катер (didn't check English name) is an "archer" for some reason, but I think the troops inside shoot with guns, too

dreamy willow
#

thx

buoyant anchor
#

yeah i think i just forgot weapon type

#

ok will change

dreamy willow
hollow forge
#

When rockets attack after nukes, there is a visual bug where the radiation damage goes away.

silver talon
#

is ironize permenant?

buoyant anchor
silver talon
buoyant anchor
#

you can though

silver talon
buoyant anchor
#

it just visually u cant

#

u can click on build embassy

#

and if u have diplomacy

#

it will work

#

just it will show popup after that you cant do it

#

(it still will do it)

silver talon
#

Anyways 11/10 mod, it's great!

plain vector
#

this is so cool 😮

silver talon
buoyant anchor
#

but did not yet push a fix

#

i want to fix more bug until new update

silver talon
#

Here is something funni that happened, while versuing luxidoor, i said i should fire a warning shot, I was about to use a nuke launcher : D

silver talon
silver talon
buoyant anchor
silver talon
#

Are the nuke launcher meant to have independent?

buoyant anchor
#

if yes i know

silver talon
#

yea

buoyant anchor
#

but ig im gonna make it independent eventually

silver talon
#

second, i need your advice.

buoyant anchor
silver talon
#

everything except the boats are nukes.

#

for the units though.

buoyant anchor
silver talon
#

plus the nukes, they are only for "sElFdEfEnCe".

silver talon
buoyant anchor
honest dawn
#

is this mod complete yet?

buoyant anchor
honest dawn
#

can you forward me to that?

buoyant anchor
honest dawn
#

i dont think i see that

buoyant anchor
honest dawn
#

PC

buoyant anchor
#

uh

#

i don remember

#

anyway one sec

buoyant anchor
honest dawn
#

thanks

#

when is it going to release a official one

buoyant anchor
honest dawn
#

full release