#tenis score

23 messages · Page 1 of 1 (latest)

lyric kelp
#

// === algoritme tenis score ===

/* player 1 et le player 2

love = 0
1 point = 15
2 point = 30
3 point = 40

4 point = 1 SET SCORE

6 SET SCORE = 1 MATCH SCORE


| players | MATCH SCORE | SET SCORE | GAME SCORE |

| player 1 | 0 | 0 | 00 |

| player 2 | 0 | 0 | 00 |

*/

package main

import (
"fmt"
)

var grid[3][4]string

func main() {
var player1, player2 int
var point1, setscore1, matchscore1, point, setscore, matchscore int

fmt.Println("ecrire les points de player 1 : ")
fmt.Scanln(&point)
fmt.Println("ecrire les point de player 2 : ")
fmt.Println(&point1)

point = 15, 30, 40

for point = 0; point < setscore; point++{
    if point == 60 {
        point = setscore
        setscore = 1
        for setscore = 0; setscore > 6; setscore++{
            if setscore > 6 {
                setscore = matchscore
                matchscore = 1
                if player1 > player2 {
                    fmt.Println("plyaer 1 et win")
                }
            } 
        }
    }
}

for point1 = 0; point1 < setscore1; point1++{
    if point1 == 60 {
        point1 = setscore1
        setscore1 = 1
        for setscore1 = 0; setscore1 > 6; setscore1++{
            if setscore1 > 6 {
                setscore1 = matchscore1
                matchscore1 = 1
                if player1 < player2 {
                    fmt.Println("plyaer 2 et win")
                }
                
            } 
        }
    }
}

if player1 > player2 {
    fmt.Println("W1")
} else if player1 < player2 {
    fmt.Println("W2")
}

}

fresh cloak
#

@lyric kelp il n'y pas de question ici, qql chose est casser ?
Aussi tout l'algorithme peut être remplacer par une LUT

lyric kelp
lyric kelp
fresh cloak
fresh cloak
lyric kelp
#

frero jai besoin seulement afiche cest resulta

#

| players | MATCH SCORE | SET SCORE | GAME SCORE |

| player 1 | 0 | 0 | 00 |

| player 2 | 0 | 0 | 00 |

#

SCORE TENIS SYTEME

#

EXEMPLE :

fresh cloak
# lyric kelp cest quoi qql

c'est un tableau, 0 -> 0, 1 -> 15, 2 -> 30, 3 -> 40.
Un algorithme calcule qql chose, la ya rien a calculer c'est juste des résulta a la con qui faut savoir.

lyric kelp
#

comment je faire un tableau avec 0 = 0...

#

EXEMPLE :

_ go run main.go

#

ecrire le nom de player 1 :

#

ecrire le nom de player 2 :

#

erire le point de player 1 : 1

fresh cloak
lyric kelp
#

automatiqument dans le tableu

#

| players | MATCH SCORE | SET SCORE | GAME SCORE |

| player 1 | 0 | 0 | 15 |

| player 2 | 0 | 0 | 00 |

#

je pence que je faire ca dans un window

#

GUI