The game is currently still not even in the official version (<1.0.0) but I thought that some of these suggestions could be utilized once the game has been "completed" as in its beginning stage has been completed. There are numerous things I would like to see added to the game including the following:
A. More Roles
- Oh boy, would THIS add SO MUCH MORE REPLAYABLITY to the game. Look at a game like Town of Salem 2 (another deception game based on Mafia but with a TON more roles), for those who don't know, Town of Salem is a game in which each player gets a role and each and every role has an ability that can be used throughout the game, and although it follows the same old cycle of discussion-trials-hanging-night time-(repeat), it feels different every time because you get a different role and so do the other players in the match. Some roles appear in certain matches, others don't, and you never know what will appear for sure. Now, of course, this game is not Town of Salem, but adding a couple roles would be a huge benefit to the game as it would make matches more unique and re-playable
B. More Players
- Remember, this is a suggestion assuming the 1.0.0 version is out and that the map has been expanded. Adding more players would go hand in hand with the previous and following suggestion as more players equals more flexibility with roles.
C. Neutrals
- This is kind of part of suggestion A but its sort of a seperate bucket since some people may agree with suggestion A but not C. This suggestion suggests adding a third party (Neutrals) to the game. Neutrals would have to be implemented in a unique way in this game as making a "serial killer" type character would NOT be a good addition, instead, I think that if a Neutral role(s) would be added, they should have an alternate objective somewhere on the map that they have to complete whilst being undercover. There would of course also have to be a 1 neutral role cap per match to prevent chaos.
Feedback Appreciated

I can see lots of potential with that simple setting!