#Weapon Crates = No Bueno.

14 messages · Page 1 of 1 (latest)

wheat dagger
#

Yeah, I have a lot of beef with the weapon crates.

-My suggestion would be to leave weapon crates in as a custom option, at the very most. And to leave the original gameplay as the default-

The scramble to get weapons at the start is what -quickly- sets the playing field for each player and how they have to approach their role as employee or dissident. I think it's one of the main ingredients of the game that makes it such a good social deduction game. The way it was, each round is different and often the dissident has to find a different way to win that isnt always just getting to a gun quick and blasting away.

Having a hard time finding any upside to the weapon crates. There's still a scramble for weapons, just now it takes triple the amount of time. There's much less social deducting happening each game, and it's just a race to open weapon crates more than anything else. And by the time they're open, there's not enough time to complete the remaining tasks and/or weed out the dissident.

It feels like Weapon Crates were added to fix a problem that wasnt a problem, and pretty much just made each game more linear and repetitive, which I dont think is something I'm looking for in a social deduction game. Overall it feels like the addition is a step in the opposite direction of the game's actual genre.

Personally: The funnest game I've played in months just became not fun anymore overnight. And I'm not a happy employee about it :C

normal ledge
#

I have to agree. The new meta now instead of run to weapons is fight over boxes and tasks wont get done as everyone is dead by boxes. Even experiencing disidents fighting over boxes. A better option would be to have a codes hidden in the map to find to open crates. As mentioned have it be an optional feature to be changed in the rooms.

tardy flame
#

I agree with this entirely. Especially the fact that they all spawn in the exact same spot??? Who's idea was this? It completely removes the divergent gameplay style that was the entire reason the game was fun to begin with! If anything, there should be a toggle to let the host decide whether to use them or not.

hearty lion
#

I personally love them!
It like another challenge for everyone. Make the game go up a level on top of people now have to solve the puzzles (which it’s super easy to do) on top of watching their back.

tardy flame
#

I do think they could keep the crates, just have it be a mix of crates and loose guns, because as of right now there's like an extra minute wasted before the actual gameplay starts of people just playing number wordle.

main ether
#

I like the fact that you suggested it being a custom option for the host

wet orbit
#

While i dont feel that strong about my opinion i also agree with the post

hearty lion
#

I personally love them!
It like another challenge for everyone. Make the game go up a level on top of people now have to solve the puzzles (which it’s super easy to do) on top of watching their back.

tardy flame
#

...

#

shy did you just copy and paste your response?- 😭

wheat dagger