I'm trying to bind Aerial Pitch so that I can consistently use it in matches, because it is an important mechanic.
But Air Dodge and Aerial Pitch are both using the same Pitch Vehicle Up/Down binding.
Specifically Up and Down are contradicting in this case.
Activate Aerial Pitch and Pitch Vehicle Downare important for flying, but if i put Pitch Vehicle Down(car nose up) on W, Air Dodge - down is also set to W.
More simple: S = Pitch Down (actually nose up) = Dodge down = Brake | W = Pitch Up (actually nose down) = Dodge up = Throttle
I would like to have Air Dodge in the standard orientational directions (W - up, S - down, A - left, D - right) for flipping to cellings and the ground.
This would require Air Dodge to have its own direction bindings.
I'm playing on PC with mouse and keyboard.