#Nerf Rogue

11 messages · Page 1 of 1 (latest)

mellow quiver
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Poison should not proc through barriers.

Remove stun from backstab and replace with more damage

native orchid
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I thought poison just whittled down barriers.

I have mixed feelings about removing stun from backstab tho. #nerffrosttouch

golden garden
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Rogue isn't particularly strong this ps (not considering soul stones ofc, but that's another discussion) since last nerf, poison is one of the only reasons they still do decent dps at high GS, and that eats a skill slot for a buff that runs on a 20 hit counter that only starts its long CD after all 20 hits are used on a creature or object. I think rogue is in a good spot, more nerfs would make them fairly weak.

opal drift
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Yea like I have a protection shield up that wasn't broken how am I getting stunned and poisoned?

dusty stump
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The shields act as temporary hit points that's why effects carry through.

opal drift
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Doesn't explain the stuns though

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Stunning me while not hitting me is crazy work

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Like a stun gun will only work if it hits you

thorny sundial
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I agree that poison shouldn't carry through barriers, the protection spell protects from other effects like a war mauls stagger when the damage is absorbed by the shield.

golden garden
# opal drift Stunning me while not hitting me is crazy work

I actually think this needs to be changed as a whole. Having a barrier never should have made you immune to cc of any kind.

I get that its probably for clerics since they have no movement abilities and theyre the main class that running a barrier 24/7
But barriers should just prevent damage.

Why should chugging a 50 gold pot give me a free spell shield? Barrier pots should either work like shrines, where they just reduce damage, or they absorb a certain number and thats it.

IMO Casted shields should be the only ones that absorb cc for you, it would also give them a unique aspect instead of "everyone gets an extra shield pot" or "extra shield pot, but stronger"

opal drift