#Let’s talk about the latest Dev Q&A!
126 messages · Page 1 of 1 (latest)
please Devs give us duo dungeons i beg of you my soul will be yours 🙏🏻🙏🏻🙏🏻🙏🏻
Didn’t u sell ur soul for a mousepad
I've got a stockpile of souls so we're good 
Ranger may be saved! If it becomes meta like barb was this season however, I will not play until it is fixed. No way I slaved on an under powered class for the love of the game just for everyone to abuse it next season 😭😭😭. It’s all hypothetical but please devs keep the ranger for the rangers ❤️
What about game stability crashes seem to be an issue across multiple devices
I would like to see like a martial arts class that you can learn differently type of abilities like having one with a guy which allows him to control lightning and fire off the same time won't have somebody that does nothing but mental attacks
I think it's good y'all are giving Ranger some attention. I dont think the concerns many had about Ranger being underwhelming were addressed directly though. I hope to see that addressed in more detail in the future. Other than that, the responses for the other concerns look reasonable and is appreciated.
Finally seems might be a helping hand for rangers coming. Man I hope so lol
It’s gonna get buffed too hard. I can feel it in my bones
Seems all they mentioned was move speed ? Wile drawing a bow. And something else
Bleed…if that gets implemented it’s over
The question asked about bleed. Not the answer…but I think they should have it. If rouge’s have ranged poison. Ranger should have ranged bleed. Just have both healed same way
But we will see
Season one was Wiz. Season 2 barb. Maybe S3 ranger lol.
I quit if that’s the case
Everyone will always say something is overpowered. Just a fact
Ranger will never be overpowered as long as pretty much every class can run them down
They need a bleed in my opinion. Because they have to kite. Everyone just stops chasing and hide behind spiller for 6sec and there back to full
I would sprinkle a little love to ranger, maybe giving a little more options of attack style to make it a viable class
But will see.
Right now there are a few other classes that are better rangers…than rangers lol
I notice that almost no fighter uses Fists. It's a good thing to want to use fists to have varying attack but at least give it something more than just increase damage. Maybe make a Monk class instead. Or add a hand parry option. But it's an opinion
Amazing Answers so far ngl
You quite literally answered every question when i posted it in arenas. Thank you devs for really listening to the community.
Now to just see what's in the patch notes for balancing...
I was looking forward to patch notes anyway let me go about my day
medic tf2????
A

This season sounds like Fun not gonna lie I'm really excited for all that's coming and I'm happy that the Devs listen to the community and are keeping us up to date with the development process I see a great future ahead for this game and I know it will be a success
Ps please make the in app purchase websites
I think you should have an option to offer feedback privately. As much as I love trolls crapping on every single suggestion I make, it would be nice to be able to offer feedback to the dev team privately.
Just speak your mind, this a forum we should get to interact and build upon each other's ideas. Just do your best to ignore trolls, a good idea will outshine them anyways.
Ranger is Already a class, Dummy!🙄
I killed a goblin with my Fists as a Ranger.
Imo we really need Solo Castle, it can be a separate lobby so it won't mess with trio lobby stats. I personally don't care how much you buff mercs I don't want to use them. But I feel like I'm not allowed to play Inferno or ghost king because I'm a solo and it's pretty lame
Probably a good idea….
I second this.
Fist deals minimal damage without sacrificing an active for it. Its a meme choice and is fine.
Honestly, it feels like a lot of this was designed to ameliorate the easily addressed concerns, like ranger being unusuably bad in most situations, and suggestions.
Anything balance related getting the same "we will eventually tweak balance we promise" doesn't fill me with hope
Trolls gonna Troll all apart of the community bro
Yeah it’s a pathetic part of the community. It doesn’t need to happen.
Instead of calling someone a “dummy” as someone did above, why not just give the info you’re trying to disseminate without the insults?
DUDE WHERE ARE WIZARD NERFS.
Lol probably the person is Dum dum and doesn't know to respond respectfully
Probably so. But they shouldn’t be allowing jerks to be a member of the community.
Wizard WAS nerfed…. Now casting times are much slower and I don’t even play my wizard.
thats not the issue with wizard. Its explosion being a point and click braindead hitscan and wizards getting to reset whenever with blink
You have to aim it, exactly as every other class has to do. It’s a class that can be ranged or melee with the various spells and if someone drops an explosion on you, if you are paying attention, you have a second to jump away from it at least.
the thing is i only play hell so i have to fight good wizards. The only time they miss explosion is if it clips through. Ive legit fought wizards for almost 10 minutes because whenever i get them low they just blink and surge kit out in the open. I know if i follow them out into the open ill die
Yeah I don’t play hell mode. I could imagine that being very tough. I’ve only played nightmare mode…
im a royal crown fighter and even then i just avoid wizard. Even if they suck wizard is the fast class in the game with blink. Also magic resistance is so hard to get as a fighter so i get 3 tapped by fireball even tho im in a 500k gold kit
Don't know if this has been asked before or if this is even the right place to ask but:
I'm an android user and whenever I try to log into my account it sends me to a browser to verify which doesn't work so I'm literally unable to play the game on my account.
I've reported this but haven't been given any information. Is this being worked on or am I just going to need to restart on a guest account?
Because for intense and purposes I don't have access to my account anymore.
Give the bare hand abilities a boost in attack and maybe a power attack like a haymaker or something
so they mention barb being op but have no mention of wizard blink being ridiciulous
Wiz should be nerf
i can be in a 1 million gold rogue kit, 600 hp max move speed even with double jump on, armor carver, ect the perfect rogue kit and a wizard in support gear can out run me. make that make sense
Tbf the HP nerf is gonna hurt wizard alot, now when you do actually catch them they should die/almost die if they rebalance it well
On matchmaking:
So I play virtually only on NM and tend to try to undergear a bit to get easier games. If you're maxed out at 650, pretty much every game has 3-4 really good players that are also equally geared and will almost certainly find each other. Which sounds great, but death is so punishing. Maybe more.
So essentially, assuming each of these players is about equal in skill, you are dying ~75% of the time (and losing 6500 points each time)
Compared to if you're intentionally running something like 500 gearscore, you can probably survive and escape 80% of the time
Recommendation -- change the behavior by changing the negative outcome from death. Make it so loss for death is based on the ranking/difficulty/gearscore of opponents in the match, not a static figure. If that's too complicated, it could just be based on the person that killed you (with max points being lost if you die to a monster). And maybe some kind of offset if you kill other players beforehand. I shouldn't lose the same amount of points dying to a royal crown after killing another fully geared player as I do from dying to a full support char in my first 1v1
but also this maybe is moot once the goblin event ends, since we can no longer clear the goblin room and escape in 3 mins for a 2500 score in the easy games
Boss kills(maybe mobs in higher)/player(not bot) kills/loot should all be apart of rank point gain/loss calculation. I get barely any points after an action packed run and the boring rat sessions are where I actually see the best progress
To everyone saying wiz should be nerfed have you even played wiz yet?
Your not supposed to be fast tho you’re supposed to be stealth dmg
the point is you can be on any class in the best possible gear and it is impossible to catch a wizard in blues even if u are at max move speed.
if that wizard fully commits to running from you, the class is far too safe
i played wiz to crown last season and bd this season
the class is balanced besides blink
Devs , could you consider making space slots more accurate like in other extraction games ? Like for example , a long sword is 4 squares vertically , potions just one square , armors 2x2 squares and so on ! I feel is anticlimactic that a potion occupies same space as a zweihander!
rogue is balanced and if you were going to make an argument about something not being fair u could say summersault or dagger throw not stealth
have u even played rogue
No pickpocket stealth allowing movement through out the map is kinda broken
Also , could you make that weapons appear in the character while they are not equipped ? That would make characters look more cool ! And don’t seem weird when they pop out if nowhere a long sword
no one does this enless theyre grinding points in nm hell or trios and then they also use kot which makes them do 50% less damage
Still broken
No new players complaining about blink just people who are high rank playing nm hell and trios are
Besides blink glitch’s half the time and gets stuck on just about everything
😂😂😂😂
Yea I don feel it needs a nerf , there are other things real broken atm
What about a system that allows you to use a limited number of collections per character ? Like 7 or 10 collections from perm and other 5 from season , that way you can choose on what your character focus ( if hp , damage or cooldown etc) and don’t just simply stack all , that way we could have very different kind of builds
Like if someone wants 600 hp, then they have to sacrifice other stats , or maybe 400 hp and the rest on damage or magic etc
Cause now collection to choose are limited
Collections aren't broken yet but if you keep adding to commons eventually any new player will be massively outstated and out skilled which will probably make them feel like the game is p2w since they need collections to survive but need to survive to get collections(unless they pay gold through plat) not everyone but enough people could feel this way if the collections trend continues
Yea I agree , but I feel at the moment , farming collections is not that difficult since you can enter nm with rented blues , but if we prevent all collections from stacking on a single chatacter , that difference will be less(between news and old players) and also will make the game builds more variable and customizable
stealth has counterplay, blink not so much
nobody does it but you can literally buy an item in the shop that negates stealth
Rather than nerf the collection system to create more balance, which we've spent a lot of time working on collecting, why not restrict dungeons to level of gear. Normal - common and uncommon, hard - epic, nightmare - legendary, hell - mythic
Will there ever be a multi-class or something like that like this game is somewhat like D&D so there's probably going to be a multi class right?
It’s called bind a cleric skill
Global release after this preseason?
I’ve wanted this for a while. Have an energy monk path or a physical monk. Would be so cool
With reference to the latest devs' Q&A, I felt like giving feedback regarding the Ranger.
I hope it will be appreciated.
We already don't have space people use class bags to store items lol 😂 image 8 sword and we full to capacity
they could just make more space scrolling a littel down, items will display much better , check out arena breakout or the cheap copy for android gold and glory and you will see in that aspect is much better
I made a point in feed back about separate space for material to encourage crafting and a separate bag for storing materials
yea that could work out too
but still, be able to see the full sprite of the item in the bag ,make the game more beautifull
and will give it more sense to me at least , to have different sizes in items
Are there any plans to add controller support as in beta?
that would be soo cool
Open worldwide playing 🙏🏻
I read good news for the Ranger.🤩
Generally had good buffs and good rework in my opinion.
I'm looking forward to trying this out, I think I'll use Roll and Concussive Kick.❤️
My only concern is the 20% speed malus when classes move backwards (I'm used to Ranger attacking backwards now), otherwise the weapons now seem to be slightly stronger.
But we will see everything very soon.
Excited.🏹🥰
Thank you devs for constantly working on the game. It is really engaging. However, certain changes that were introduced jn preseason 3 are “questionable” . And its not clear why there is one class , that every season gets stronger and stronger (press skull emoji if u know what k mean)
- fighters - terrible changes to evade and shield rush. Making them very clunky to use. And sometimes unusable
- movement speed change - its logical , make sense, mimics PC version. But, its a mobile game, ppl dont have so much control over a character with touch screen (i know there are”crab” gods, im talking a about average joe). Many classes had only one way to keep up with (skull emoji) by attacking and keeping the distance. But now, it is nerfed but Barbarians speed isnt. So its a buff to barbs again.
- barbarian is most powerful and unbalances class. Highest hp, highest speed. Access to most dmg weapon - zwie. His skills and passives are also strong. Undying - is the most OP unbalanced skill that should be deleted.
I might be tripping, but i alway see that a lot of ppl complain about Barbs, Zwei jump atk, barbs speed and Undying . But what gots changed is opposite - barbs getting stronger. Good example Maul buff - works great for barb, backwards speed nerf - barbs are happy, rogues have no iframes on somersault - barbs smile, fighters have no iframe an shield rush - barbs celebrating .
Wizard has now no stagger on TS - barbs happy too. Wiz does not have 3d flash - you know it. Wiz dmg from concentration is now only 10% - undying 800+ barb coming for u. And list goes on n on. Something is not right . Sorry for crying out loud but its unfair.
Might I suggest that those that Do go in to Solo, NOT Try to kill other players! We All want to get out Alive not Knocking On Death's Door.
I've NEVER made it into a Hell Dungeon. I Actively Avoid Doing So because I know no matter how strong I make my Wizard, she'll die in a matter of minutes.
I heard that people sort of do the crouch stand up crouch stand up move to indicate that “I mean you no harm?”
I’ve only been in nightmares and I found it nightmarish….
That's why I avoid it because I bring Epic or Legendary Equipment.
Ohhh. I always wondered why some players did that to me.😅
I’ve never seen anyone do it so I am excited to have learned that! I figure I’ll go into a nightmare dungeon and do it just as they kill me! 🤣🤣🤣
Me too!
I think as they kill you, they still wouldn't stop.😅
Well, this is common move in Coop pvp games to indicate peaceful intentions like that. But, dont count on that too much. You can try and crouch stand a few times but be ready to fight back instantly. Long story short, dont try at point blank distance. Also, after u both agree on being chill to each other, youd better move different directions. To avoid teaming up. And avoid meeting a 3d party which you can miss due to lower caution . Buut usually when ppl are geared they dont do this and either fight instantly or retreat instantly. If not being chased then another party agreed to be chill.
Actually nightmare coop has more pvp than Hell. In hell yes, you might be very unlucky and keep getting in lobbies with try hards that hunt ppl left and right, not caring about mobs, but also its is common that every one are very chill and just grind the dungeon on its own n extract once full. Especially right now with arena. Sweaty players are killing each other there. So more free time for dungeon crowlers
It's so backwards that you need to get farmed by hell gear players to get the gear to enter hell just for them to never be around and now it's free loot. These smurfs in NM, the leaderboard, and KD are all a joke rn with this setup. None of them truly earned it they just gatekeep anyone else from competing by abusing the far too high gear score. (We had this issue not even 4 days in🤦🏽♂️) I know it's easier more fun and profitable but you guys are killing the game by ruining it for the majority of the playerbase with these actions. Yes they need to balance properly but at the end of the day you top players don't NEED to farm players in NM non stop you could mostly all be in hell permanently with the massive bank such players inevitably have.
Definitely. There needs to be Sone chance of purple drops in hard, some Lege drops in NM. Making it possible to farm the current difficulty for the next. Or rarity locks: no purple brought into hard, no lege in NM. This would make finding that 1 that drops, and it’s for your class! With good rolls! Incredibly rewarding.
dev q&a? more like 'ask devGPT'
Please add the chat feature and can open the map after death ... because it is useful to mark the location and tell the team without speaking via mic
And the red point for some features, why is it still there? Even though it doesn't need to be opened again ... like friends and action features in lobby
