I think that pretty much all raw materials like wood and granite should get a buff when you destroy objects like trees and rocks. Basically, right now in the mode, small trees and large trees give the same amount of wood. The bigger the object is, the more materials you should get out of it.
I also think that certain entities should get a loot buff. For example, brutes only drop a single scale which is pretty unfair imo because it's difficult to not only find a brute but kill them. I know you can usually find brute scales in cave chests, which I should think get a small nerf so players will have to get them from actually killing brutes. Other entities like passive animals should drop a bit more of their unique drops as well as meat.