#Visual(?) bug with trash changing when taken out of container...
1 messages · Page 1 of 1 (latest)
Seems like a few pieces were bugged and switching between straps and cardboard
Tried using it to maybe cheese some shells in but not looking like its cycling trash, just the two different types
Was able to find another piece switching between shell and brass casing
Not sure if this has to do with experimental, but I am using the experimental branch
Its intensional, both are consider metal trash. You can even sort them out on 2 pallets and later see that both are mixed
NGL was kinda sad when I was trying to use the keys to spell a message and they changed on reload
And i believe they are all "WASD" right??
Really? How come only some will change and some won't then?
I feel if its intentional, it should be consistent
Unless its intentionally only some trash that will change
its just purely random
Gotcha, well thats good to know then, did help acquire some extra shells
Alternative bug reproduce:
- Fill box with 1 type of trash
--- START REPEAT ACTIONS --- - Close box
- Open box
--- END ---
I confirm this bug with military trash and paper trash
I not check it with plastic trash
i dont think its a bug
even just reloading the save file you get different stuff displayed
trash pieces do switch between two "skins" in-game when you put them in and out of a container
some don't (or they alternate between self and self)
reloading the save seems to completely reshuffle them, even outside of the two alts they had
basically there's just metal trash, plastic trash, paper trash
I see, I guess thats just counterintuitive to the missions that require a specific trash type, but its dealable for now 🤷♂️
it's a strange system, you won't see me defending it
optimization for RAM and save file may have been the reason but it's ironic cause it's utterly ruined anyway
3-4 skins for plastic & paper
2 skins for ammo shells