#Incorrect behavior of custom moves in "Hold down" mode

2 messages · Page 1 of 1 (latest)

oblique elbow
#

A minor problem which is easy to get around, yet i decided to report it. When i create a move and switch it's mode to "Hold down", it doesn't work correctly. The position of the character resets to default instead of matching the last keyframe. The solution is to copy one of default moves, then edit it as needed.

eager dune