#Toes and Fingers

8 messages · Page 1 of 1 (latest)

oblique cedar
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Just like the title suggests I propose fingers and toes make their way into the game, as moves can become more stylish and realistic, I want fingers to be introduced aswell because of two reasons:

  1. more realistic
  2. better grips
    I say that you can have better grips because with fingers you can have more flexibility with your grips compared to no fingers
rugged lake
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Because weapon grip would be reliant on those fingers, my main concern would be how difficult it would be to model those fingers. I think the effects of fingers could be simulated to get the same outcome

last minnow
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i agree with pro, just pretend there are fingies

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in terms of toes. I believe feet would fundamentally change how the game plays, but I’m okay with that change in the name of realism

oblique cedar
# last minnow i agree with pro, just pretend there are fingies

I get not adding fingers, I just threw that in because I thought of some of the cool ways you could slowly lose grip by having your fingers cut off or damaged, but I was really just trying to push feet because of the realism thst follows in it and how new movesets could be made

last minnow
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i also want feet in the game, in the name of realism