#ControlCompany: Play as the monsters and scare your friends!
2735 messages Β· Page 3 of 3 (latest)
next we need to take action agaist cheaters
now
I was geniunely surprised at how far i could scroll down when i first opened this chat, did you guys really fight for this long
i still don't know the context and if its that long i don't wan to read alot
they said "why can't you host to not join cc lobbies?" i said why i couldnt and then we were both unnesscarily rude and i went to bed
and then they fought on until the mod got an update that fixed both of our issues
π
the average internet conversation of calling other people stupid, namecalling and putting others down
yeah i'm being a hypocrite since i did that too but atleast i realise it. infact im still doing it by objectifying this conversation and making it seem better than me. arguing about stuff peacfully is geniunely hard, man

Yeah thatβs correct, thatβs the reason it was added
π«‘
hey klampz i got a idea
what if on private servers you AND your friends can do it? it could maybe have whitelist incase people abuse it
This has been suggested on the Github here
You should make a "non-host" version of it where instead of spawning monsters, it looks for already existing ones to control
More information is available there
oh god
do not add that fr it will only make public lobbys more sufferable for others
If they gonna cheat and you don't like it just leave the lobby

Otherwise that problem is a problem with the actual mod their using
This is host only
This was already a thing yet it was quickly yoinked due to major outlash from the community iirc
I mean people just don't know how to not fuck everything up for everyone else
π
i wish it wasnt this way
because then
i could have fun with my mates
but instead people grief
not this again..
That's not even a good argument
You are essentially punishing normal players if that's what your solution is
And it completely ignores the problem at its root cause (cheaters/trollers)
(And how do MOST cheaters and trollers get their cheats? Mod menus and client-side mods designed for that)
Actually just π
Yet it's the only valid way to deal with people doing stuff like this. This isn't the only mod that people are using for trolling.
And not every one of them has the config of this one.
Zeekerss can't do much about it, because what about the people just using something like HD company?
As far as I understand, it would need to be a change from thunderstore. Something in the rules about it.
People will still find ways though, no matter what you do.
So just let them be and go do something without them it's not hard
Yo so did you like completely ignore what I said?
The problem is the mods themselves
and external inject cheats
Most trollers and cheaters, probably the vast majority, are looking for quick and easy ways to troll people or lobbies
They are not that intelligent
Not everyone is a programmer
SO
When you make mods with overpowered or game breaking features
And you make it client-side purposefully
YOU are contributing to the problem
There are plenty of ways to at least help prevent people from having access to those types of mods
But there's no way to completely stop it
The best you do is make it more and more difficult to troll/cheat at all
Good example of what I mean
People that make those types of scripts or injections are the problem
Ykw, i'd love a thing that makes it so when a external mm or a client sided cheat mod tries to change something (credits, quota, or just kill someone) it denies it and just says "Nuh uh" in chat for only the cheater
If only it were that easy
then they would find a way to bypass then its rinse and repeat
Yeah
There's a gray area when it comes to cheat vs non cheat mods but yes you can detect some things
This is why anticheats get updated just like any other mod
Because there's always new bypasses
leaderboards are good exampleof who is a possible cheater
Exactly
its unmoderated so take a pic insta kick if you see them
if you have lethal admin a ban
tbh i think lethal admin is a must have mod
keeps unkickable hackers from joining
sorry "cheaters" not hackers
Is there anything zeek could do as a dev to prevent cheats tho?
Like aren't some server side things able to be controlled by clients
yes but i doubt he has time to constantly update it every week or day
yeah
couple weeks or a month ago some guy killed me with a cheat safe to say he was kickd within 2 seconds
but oh lord if there the host you should leave
since host has full control of the save file
although clients have alot of control too
Which just seems so strange to me
they do almost anything host does expect from spawning enemys and items
and giving credits
why did you thumbs up your own message lol
i didnt even notice that
To make the one that seems most like a successful way to do it work. Thinking about it more still not a great way.
I agree with all of you
But like
Just leave
It's the easiest way to do it
Or if your host kick/ban them
There is no current good way
Bad argument
Is there another argument to have.
Its the only solution we have.
I'm not saying we need to argue
blud wants to argue
Bad argument is more calling for one than what I said
shush
hahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahaha

That is possible.
Do you KNOW it's possible, or are you just saying that.
Until it gets bypassed
It's probably possible though π€· idk tho
Talking about sending chat to one client.
There's a mod that makes non-hosts unable to move furniture, spend credits, go to moons, pull the lever, etc
So I think that in theory it'd indeed be possible to apply this to other things
host fixes.
and it already prevents stuff like that.
I was using this mod the other day π€£ and go my teammate good. Then the next day, they tried to get me, but I was laughing the entire time. I'll make a tiktok about it
There is a different mod from host fixes to make the host be the only one to that can do those actions.
Yes, but most host mods Like that are redundant, The ones you really only need is moving funiture or Starting ship early
Which both have mods that are customizable
I actually kinda wonder if they'll ever add mod support to the game, imagine that!
what game
I hate the discord intergration for tiktok
i geniunely tried to click on the image
Steam workshop support when
Me too
Fr! They gotta realize that their modding community is what's keeping all their old players from just poofing.
The almighty powerful modding community.
Honestly, they should take all mods seens into consideration and add it in some way into the game.

Tru
HD company
Shiploot
Letmelookdown
Those three would be nice
C o n t r o l c o m p a m y
Idk how that would work
Istg most mods i've seen on TS now are either new moons, suits, scrap or cosmetics
Like please.. i don't need another suit mod
All mods? thicc company intensifies
Wouldn't go that far.
The thing is zeekers has likely seen thicc company
Like some moons that people make are actually just amazing and in my opinion could be easily implemented into the game.

Most importantly of all, maybe adding cosmetics, taunts, or even giving us the option to raise or lower the player count from 4.

update 69 You can now flip your friends off with the new emote!
Pfft, imagine before Zeekers even adds support for mods/loads mods automatically when joining server, aka no limits to whether you can join or not. Someone makes a while system that does it automatically.
I wouldn't be surprised because of how much people probably already want something like this to exist.
I am actually surprised that haven't been done
I know right.
Minecraft did it
So logically any indie dev with much less money can do the same
Safely

safely
I mean yeah, maybe a option pops up saying "This server has mods which are required by client" which would then have 2 options " Install - OR - Cancel"
Of course, mods would then have to be moderated to make sure there ain't any creepy crawlies.
Is it theoretically possible to make this a mod
But thunderstore mods already do that right?
Of course, it's an option and a risk people take.
But who knows.
Oh yeah
First of all, Anti-Cheat when Zeekers?

Tru
Also wouldn't the host of the modded lobby need the malicious mod installed too
Probably some exploit around that
True, they are dooming themselves, then again IF it's their malicious mod they could just blacklist themselves from its effects.


Yes indeed.
Like the emotes
Especially this one
Anyway, there's no way Zeekers hasn't seen and taken mods other people have made into consideration to implement into the game.
Because they're the easiest to make
lategame upgrades implemention when
id say disable the ons that effect stamina and speed tho
BUT I DON'T NEED ANOTHER!!!!!
and weight
AdditionalContentFramework doesn't even need you to code to make a suit mod
all you need is to put your suits in
They just decided it was time to end this conversation
Very suddenly
Lol, they barged in the front door and said "screw you!".
v50 will probbably have some QOL mods implemented base-game

there's no way there won't be
There is a way
for what's gonna be such a huge update (apparently)
Seekers better add mod support by next update! RAAHH!
Also Zeekers is showing some robtop effect in the patreon posts right now
...
no....
saying that some of the enemies are done but they'll have to wait for the update
rip mod compatability when update comes
Lol
Tru
yo you got promoted
?
you are part timer now
Your blu
Oh cool I guess.
Dabodedabodai
I like how you had to edit your comment like 5 times to fix grammar mistakes.
Who what where
lo -
i don't feel like alot of mods will break when the update comes
client sided def not but maybe custom moons
Hmm, considering they will most likely be revamping some code + a lot if qol
It'll break a lot of things surely.
so my fps won't be a constant 50 when landed!
220 mods and my game is probaly 1 step from crashing everytime
ignores the emojis
Yknow what else we don't need more of?
pain
Those STUPID PACKS PEOPLE MAKE FOR FRIENDS THAT ARE PUBLIC π β οΈ π
Suffering
I don't needa see those π
public lobbys that have mods that vanillas can't play with:
Wh
They are just bloat at this point
No
Or modpax
I'm talking specifically about modpacks
Zeekers finds out mods exist, adds mod support and peace is restored
That say "for my friend" Like PLEASE MAKE A PROFILE CODE INSTEAD π
The most annoying shit is when they make MULTIPLE PACKS
woah
LIKE BRO
Imagine if you could use items while controlling a hoarder bug
LIKE IF ITS FOR FREINDS WHYS IT PUBLIC π
WE DONT NEED A PACK FOR YOUR MOONS, YOUR SCRAP, YOUR SOUNDS, YOUR "MISC" AND YOUR "CORE"
I hate it so much
I ALWAYS have to filter out modpaxks cause there NINE TRILLIONOF THEM
I love the ones that use slurs and innapropriate imagery too
those are awesome π

Other than explorations
I hope I'm not the only one annoyed by useless modpacks
Dude i wish the modpack tag just didn't exist
Wh
use fucking profile codes are your friends dumb are something
Like i can get explorations or stuff like that
Most likely lol
The mod store is just unintuitive as fuck
It's not steam workshop so no one understands it
the world if modpacks didn't exist on r2modman
performance needs fixing
Yes
Yes
Yes
Ues
Ke
Ke
Kfkdi
Nfkrkrkkejenr
the future if thunderstore/r2modman didn't lag like hell with over 100 mods
Runs just fine for me
yeah it is so laggy
100 mods
Want to uninstall a mod?
Give me a second.
Give me a minute.
Give me an hour.
Next sunday.
But like
my shit still lags at 2 mods π
The world if the "modpacks" tag didn't exist:
the way to fix a broken mod: disable half
me with 220 mods: thats over 100 mods with lag
Half of it is api's and crap
i do not like lc api
i mean it doesn't lag it just has huge delay by default

So fucking true oh my god
uninstalling, disabling, enabling or just switching tab takes like 2s to register at all times
with 220 mods over 10 seconds
you stole my joke >:O
"Modpack for my friends"
Use a GODDAMN PROFILE CODEEEEDEEEEEE
π
Why'd the CC thread suddenly turn into a shittier general?
I'm sry
π
Because modpacks suck
Real
damn I forgor we were in the control company thread
Same tbh
Still tru

Please for the love of god.. not another modpack..
I just wanted to hate on "modpacks" that are copies of every other modpack
yep
DanielRunez about to post his 30th modpack that week (it's literally just 1 mod):
||https://thunderstore.io/c/lethal-company/p/BigGlizzy/BigGlizzy/|| (tw: slurs and swearing) how the FUCK does THIS GET ACCEPTED INTO THE FUCKING MOD STORE
This will forever be a part of control Company history
won't be there for like
but like can't you just
if mod has slur
don't accept mod
π¨
Can we vote for modpacks to be deleted please?
We're about to make up 20% of 2400 something messages sent in this channel LMFAO
I'm tried the majority of my page is modpacks
Klamps sees this
"Oh just use the mods tag! π€" MODPACKS USE THE MODS TAG TOO GRAHHHHHHHHHHHHHHHHHH
Or will
DUDE??? IS THERE A NEED FOR 3??????????????
If it's only for your friend, WHY PUT TAGS THAT OTHER MODS USE! NO TAGS NECCESARY MY GOD
This is why normal people shouldn't be able to make "modpacks" and upload however many they please π π

Or at least modpacks that are ALMOST EXACT COPIES OF OTHERS
MOST ARE THE SHITTIEST SUITS YOU'VE SEEN
we just need one centralized suit mod
that allows you to upload and use
Stop
We need TooManySuits to also allow more than 10 pages GRRRRRR
guys to many messages, it's 2 am lemme sleep aaa
I'm so glad TS doesn't have a comment section
Cause i'd flame each and every suit modpack i see
Complain elsewhere
Control Company is my favorite suit and sound mod
Tru
..
Boombox controller would like to call that first mod
like seriously
you get a mod
that can play ANY mp3\
on the entire fucking internet
AND THERE ARE STILL BOOMBOX MODS??
These mods make me wanna do a flip but accidentally land on my neck instead ngl
Real
Okay I'm muting this conversation/temporarily so I can sleep, can we reach 3k messages by 8pm EST!?!?!?
Not everyone was meant to make mods or mod packs clearly
Yk you can just... sleep. Like I'm about to do
YEA
Yeah, that's why I muting the conversation lol
Nobody is laughing my guy, you are not hilarious.. you clown.

A
Have a good night
The fuck?

aight bro what the flip π

This mf better put on his makeup and red nose
The sex mod isn't even finished why would you need this
This woke me right up, wtf
THAT'S WHAT I'M SAYING
What

THERES A SEX MOD BEING MADE?
I think
The thread might've gotten archived or deleted
WHAT GAMES
77 roblox scrap tho π
Night
WHAT ARE THE 77 ITEMS?
Sleep now
The 4 chairmen of most hated mod type
seventy fucking seven
Ah yes, the amazing combo of
- Photo of a guy you don't fucking know
- Random image that has shittly photoshopped text
- Litteraly just a game screenshot with no context or relation
- anime
Not only that, but they're a
Audio mod
Scrap mod
Suit mod
Modpack
POV: every mod pack that has "made for friends" in the description
True
Like sir.. codes exist
Only audio replacement mod i like
Cause both songs are bangers
And they weirdly fit the jester
I thought it was the world revolving
BU DA BU DA BUM BUM BA DA DA DA
The jester seeing me just stand there, jamming out to TWLR:
You know what i hate?
WHY DO YOU NEED SO MANY MODPACKS
AND
AND
GUESS WHAT
THEY'RE ALL TAGGED WITH "MODS"
MEANING THIS MODPACK SHOWS UP IN THE MODS TAG
HAHAH
HAHASHAHDASHASDH
OH MY GOD??????
AAAAAAAAAAAAAAAAAA
This is a normal thing people do
Mods can take themselves seriously but if you're making a modpack for the love of god atleast admit you're barely doing any work
maybe you might have 1 custom mod to change the title but you're litteraly just inputting other people's mods into the thing
People fr make modpacks n' think they made the mod of the year or sum'
Like no little timmy, all you did was slap other people's mods into your mod
Istg I can't even take my own mods seriously how do people take this so seriously
Idk
oh my god
i hate how custom moons use lethal level loader
It's even worse when the major of the mods are just DEPENDANCIES for other mods
TheMostLethalCompany try to be a sane modpack challenge
It has a wiki that tells you litteraly fucking nothing
I tried to use it to figure out what the handheld device did
and how to gain xp for it
it just wasn't on there
What handheld?
like the perks mod but you have a handheld device to do it
its x key right?
i think
https://thunderstore.io/c/lethal-company/p/TeamClark/TheMostLethalCompany/ mentions their discord server 6 times π
Sorry 7
like bro you have a huge banner you don't need to keep telling us
I'M NOT DONATING TO YOUR FUCKING PAYPAL!!!!!
I HATE LETHAL LEVEL LOADER GRRRR
The best part is that the only mods this guy has made that isn't TMLC are suit mods
it breaks stuff ALOT of stuff
lethal level loader has to many issues
its breaking moons list now as github issues says
Some slip through the cracks (best not to download anything newer than 24h)
I've seen curl being used in a mod, which definitely downloaded something sketchy
what is curl
fwiw this will be heavily improved in the next release
!
baissicaly download and run any script on the internet
The gamer method, 100% effective
sorry i think i just confused wget, i did a search and it's different. It's to communicate with a server (both up and down)
so like an ip logger OR downloading a script
Likely both
some guy is really that desperate to troll others that he made a mod which disables the hide controlcompany lobbies setting
We know.
very very sad
Extremely.
There is no success in the addition to a filter for servers that have ControlCompany, people will just download the version that doesn't have it, v1.1.4. Simple as that.
what do you mean
People can just use v1.1.4 to not have the thing where your server wonβt appear on the public
wait..
you're telling me they made the servers using it automatically not popup for anyone? orrr..
unless you mean others with the mod
which i guess so
yes
scroll down to v1.1.5
its only if YOU also have the mod
so like
if i had the mod, i wouldn't be able to see other servers with the mod
if i enabled that in config
Both versions need to be on v1.1.5, due to the way this works in the mod
No.
It's about time that I get my way πΆ
Steam rollin' whatever i see, huh despicable me
π΅ Iβm having a bad, bad day. If you take it personal that's okay πΆ
Watch, this is so fun to see
Oh, despicable me
I dont even
Not the right chat
Watch just how and millions of other Lethal Company videos on Medal, the largest Game Clip Platform.
Did NOT notice lmao
hoarding bug killed me so i rose from hell and shot them
LMAO
lol
Watch Untitled and millions of other Lethal Company videos on Medal, the largest Game Clip Platform.
yo whats that flash radar mod you got
touchscreen mod
seems like a nice addon to my mod pack
insert evil laughter here
The ultimate counter for Control Company is here...
This ^^^
Hi all, just released v1.1.6 which fixes the de-sync issues with jumping over railings/objects. Full patch notes below. Also adds the Company Monster in the controllable list.
v1.1.6
- Added the Company Monster to the stable list. Yes you can control the Company Monster now
- Fixed issues where jumping over objects/railings can sometimes cause de-syncing issues
- Dont Touch Me mod compatibility: You can now spawn as the box
https://thunderstore.io/c/lethal-company/p/ControlCompany/ControlCompany/
Hey klampz i had an idea
What if you could be any creature indoor/outdoor on the company building
just as like
a testing map
lol
POV: people asking for the most ungodly and overpowered cheats/mod requests and adding "for development and debugging purposes" to the end
I believe if you have the other mods which allow monsters to go outside this would be possible
on the company building?
ill test that
There ain't a nav mesh so it wouldn't work for ai
for player controlling it.
no it doesnt work
:(
I was able to play as a mimic at The Company Building. So it does work.
im gonna be honest
i've been a monster outside (the glitch has happended to me before the hotfix) and it worked perfectly fine besides the F1 AI
on company building?
pathfinding fix mod so you don't lag when a bracken spore lizard centipede or any other lags game hard
lethal escape
just use the config to turn off the escape feature
i cant exit the facility with creatures
(with lethalescape installed)
and i cant
spawn
as the inside creatures
outside
has the ability to control whether or not the monster you control is lethal yet?
oh god control company V 1.1.9
Adding ability to control lighting
would be chaotic
bruh
you can only be 2 creatures at the company building even with lethalescape, and with lethalescape i cannot get outside as inside creatures
we should be able to become manticoils and bees
manticoils are a MUST
can you make the mod compatible with lethal escape?
This has already been requested and probably won't be added
#95
not sure if this already exists and i haven't figured it out but compatibility with lethalescape
sad
Does this mod work with custom enemies like the rolling giant, or just the base game ones?
yea
amazing digital circus detected
initiating missile launcher
When can ghost girl be stable
never
hallo lol

plz make so you can be a turret or a mine? that would be so cool.
oh no
or mulitplayer that more people can use in the lobby
This has been requested, over here
oh
thx
Isn`t it fun?
Is there anything I have to change in the config for it to work?
For me, it usually only lets me pick the vanilla entities.
Oh shoot, nevermind I just checked the GitHub.
I probably shouldβve gone there first, sorry.
That info is also on the thunderstore page
unlikely to happen :(
why, not?
βΉοΈ
ay klampz can you add support for the upturned shrimp creature?
its buggy atm
Hell no, thatβs gonna be unfair. Mods were made to prevent ControlCompany and filter it out for a good reason.
No i mean if the host it accept
That still would be chaos and probably causes lag spikes and desync
Yes but it is more fun than chaos and the lag is not the biggest problem, and if the host not accept it isn't lag. Thats why the host can turn it on or off
Mabye than can it work
what bout for private servers
as an experimental feature
Yeah but if itβs in a public lobby that would be a problem
Maybe
Yeah
your having fun together
But there should be some type of permission system
no harm done
So anyone just canβt do it
yes this has been discussed
Like a white list
But only if the host use it
Agreed
you can give perms or take away perms at any given time
Yeah
now one thing that should be limited
is the
teleport to entrance
feature
this can cause very unfair matches
as if you get lost
and you have scrap
you could just
teleport
So it might be an idea
to add the teleport to the whitelist
That is good idea
Mabye a system that you can change who can use the mod and who not
Mabye that will work
Mabye but why can you tp to main but not to the ship?
Oh
I know ghost girl is expermental but can she do anything when controlled or not yet?
Yes yesterday I killt sonewhan with her π€£
how?
he walked in me
turn on the ai mode she will automatically choose target and attack
@dry grail been having a bug where outdoor monsters are the only ones I can choose for Inside, which makes for a funny yet awkward question for my friends about why a dogs running about inside or a baboon hawk.
@oak harness @civic sparrow
It would be very helpful if you guys could report these bugs in detail on the Github page
ok
i dont have github
the most i can say
ew
you are spectating outdoor people then maybe
try pressing lmb a few times
yea that a looting in the building
gawk
is this working from V50?
probably not since it adds new monsters
but you should just check honestly xd
It does, just to control the new monsters press 0
The mod βworksβ with all new monsters without needing to update
For custom controls yeah Iβll need to update it but donβt have plans to do so until the official release
mod update out now for v50 (well give it like 30 mins for thunderstore to update)
Patch v1.3.0 has been released which adds control functionality to the Old Bird
epic
Did they added already the ability to talk as the monsters?




