When activating a flashlight you have a 10% chance to explode.
You know... It's just a minor drawback, just a lil malfunction, like a loose contact, you know... nothing much
https://thunderstore.io/c/lethal-company/p/Schnabelborg/LethalFlashlights/
#LethalFlashlights
39 messages ¡ Page 1 of 1 (latest)
this = bad
^ agree
listen.... you just don't see the perks..
Easy way to kill monsters in a panic situation, the company approves 
đ¨ !!Update!! đ¨
1.1.0
- Mod now dependent on LethalConfig
- Made probability of exploding now configurable from 0% - 100%
bump :)
this the kinda thing that would be put into a horrible mod that blows up for some reason and everyone starts praising it to high hell
peak
lol
nvm its not serverside
As in all players need to install it? that would make sense cuz I literally just patched into the flashlight method and added the explosion, but I can look into making a host-only version / making it host-only... That should be fun with friends đ¤
or as in, it only explodes client side? I haven't tested it with anyone else lmao... but as far as I'm concerned that shouldn't be the case?
Wouldnt the whole point of this mod to be host/serverside (host only) since you could troll your friends into thinking that was rare?
even the explosion effect is client side.
and even the explosion killing others.
Alrighty, then Imma look into some Networking stuff and all that jazz to make it host only / server side, when I get the chance
I think I already saw some stuff about that in #mod-development :)
peak
đ¨ !!Update!! đ¨
2.0.0
- Mod is now host-only, requiring it only to be downloaded by the server's host for full functionality
- LethalConfig menu now doesn't show a "Restart Required" warning upon change
Host-only? What does that mean?
Host-only, as stated in the change-log, means that only the person hosting the game / server is required to have the mod installed for it to work.
But why? Can't just everyone install the mod and play with it?
Yes, this is of course an option for my mod to work, but it's just more convenient that only one person has to install it, especially considering how light-weight it is.
Another factor is fun. If you want your game to have this little bit more chaos, without your friends (or whoever you're playing with) knowing, then now you can by simply installing without them knowing!
Also: If you install the older version (1.1.0) you should be able to use it on your own without everyone else, if you wanna troll others by randomly exploding :) Maybe it's also possible with the current version, but I have not done enough testing to confirm this!
It's server-side now :)
đ¤
Oh god
Reading the method you patched for flashlights helped me do networking for my mod too, thanks
I'm glad to hear that ^^
I'm also thinking about maybe doing a lil tutorial for adding Networking / making a mod host-only :)
Good luck with that
Thanks :)
What kind of mod are working on btw?
#1196159046512820344, had to add networking to keep player stealth meters in sync
oh nice
yeah no, still only the host explodes... Just tested it with friends 
Gonna have to get back to work as soon as I can ig
unfortunate, I assume to have it be host only, you'll need to make a built in rpc call to trigger the explosion instead so it can be sent to all clients without the mod
can't find one myself rn though
the creator for this similar mod also ran into similar problems:
https://thunderstore.io/c/lethal-company/p/Nebulaetrix/ExplosiveUnboxing