#Custom Plush request
106 messages · Page 1 of 1 (latest)
files if you're curious- this is a simplified version for votv https://yske.b-cdn.net/yske_votv.zip
you may try to use the SDK @upbeat ermine
which not require to write any line of code
I'll give it a look, thank you!
Is there a more elaborate tutorial around? Just trying to figure out what to do to make sure a scrap can spawn in game
unless it being in the scrap folder is good enough?
not yet sorry
do all like the template
it can be anywhere in the folder of your mod
Okay so how do I make sure it spawns and is recognized as scrap?
create a new folder in the mods folder
in this folder create a modmanifest
right click, create, lethal sdk, modmanifest
then do same to create a scrap
basically look here
you have a whole scrap
do copy paste and change things
replace the model by your plush
and when you done
drop your scrap in the modmanifest you made
okay, thank you!
take your time enough to understand the basics of the unity interface
Oh I know unity, don't worry
with last version of SDK there are warnings and errors messages in the inspector when something is wrong
thanks again!
Sorry about one more ping but how do I test the SDK? Can I just throw it down in the scene builder and hit play or
And then what? Is there a way to spawn them?
it require LethalExpansion to work
I got that
not manually
put spawn change to 100
and spawnrate to 10 in the lethal expansion settings
you can use the UnityExplorer mod to directly see if it spawn
oh i assume I delete all the other files in my mod except the assets im using?
the other lems ?
Yeah
I keep getting this error
double files name
read the console logs
it will tell you the files you must rename
you may have one of the files from the template in the folder of your mod, remove it or rename it
(rename the one from your folder, don't alterate the template)
Sorry one last thing, how do I change the spawn change and that on lethal expansion?
main menu
you have a new button
to change the amount of scraps that spawn in dungeons
on the scrap file for the spawnrate in specific moons
For some reason I'm getting this even though the prefab has a network object?
add a NetworkObject on the scrap
if you look at the templates, they have one
aah
i'm silly sorry, i didn't read your message ^^"
can you show me a screenshot of your scrap ?
oh
that
would explain some
oops
wait what
no it wouldnt
its on my end??
oh i see what i did wrong
I figured saving would save the prefab, not a scene
haha, happens :P
I've ran through a few times and couldn't see it. No clue what I did wrong- gonna take a break anyway
send me your lem file
i have more few time but i'll soon go
your mod have no modmanifest
in the root of the folder of your module you must have a modmanifest
as all the other folders in "Mods"
I do I think?
i may think about it for next updates
if you put a _ instead of the space it should work
that would explain it