#Harmony Patching - Custom Variables
13 messages · Page 1 of 1 (latest)
2 Questions.
- How would it be synced?
- Should this data be held outside the patches.
That's down to how you want to design things / what your problem context is tbh
Would I need to use a Network Behavior? Sorry for asking so many questions. Not to sure as I've searched this info up and got nothing.
Could you elaborate on what exactly you're trying to do?
Yes.
I am creating tiers for the Teleporter.
If (Teleporter == Tier1) {
cooldownAmount = 20;
}
If (Teleporter == Tier2) {
cooldownAmount = 10;
}
Then it will do functions based on what there tier is in the patches.
huh
To persist it between reloads
ah