#More Suits

378 messages · Page 1 of 1 (latest)

little wind
brazen vigil
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Hell yeah

little relic
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so cool so much potential making cool suits

fluid smelt
little relic
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or just be me and open up the suit sheets in MS paint and make it look crappy lol

little wind
little relic
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also just thought how ppl could share their suits they made by just uploading the png

little wind
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Yup, I plan on sharing a few once I have them done.

obsidian lichen
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Where do you put the suits folder?

agile canyon
little wind
obsidian lichen
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Ah I did not know that

little wind
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Generally speaking you should always extract mods into their own folder in the Plugins folder

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this guy makes crazy suits

agile canyon
little wind
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I'll look into making a modpack with his suits

vivid swan
little wind
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This is a BepInEx mod

fresh compass
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Hey me and my friend have been having fun making custom suits for our friends is there an easy template/markings to have a better understanding of the uv mapping?

I'll attach some pics, dunno if ill release the files, someone way better at art should make their own lol.

little wind
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There's no easy way of doing it besides using a program like substance painter and painting over the 3D model itself unfortunately.

fresh compass
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Aye Aye captain, i shall cotinue to map the uncharted UVs

torpid lava
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my friend joined, with the exact same files, and saw this

little wind
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This one replaces all the colors with some custom skins, should I make another mod with just new colors?

fresh compass
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In terms of the colours(im canadian deal wil my u), i went and organised them (ocd) by the rainbow, and you were missing yellow. but with a mod soley focused on just the colours you may want to add more, like my friend wanted a navy green, so 2 varients of the colours would probably not go amiss, at the cost of immediately running out of room on the coat hanger XD

peak tendon
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any1 else their joined friends cant see the suits?

little wind
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Do you have MoreCompany?

slim storm
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My friends and I have all of the same suit files with the same names, but the suits are in different orders for all of us on the rack. And the suit that a person is currently wearing seems to correspond to that order on the rack, so the selected suit on one client does not match on the other

little wind
slim storm
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My friend had Late Company enabled (disabling it did not seem to fix), and we both have FCKSpiders but I don’t think that would affect it

little wind
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If you've both confirmed you have the same exact mods and files, go ahead and send me a log for both the host and client and I'll take a look.

river vine
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my friend requested a supreme suit and i thought it was silly, but if anyone wanted it here u go lol

acoustic palm
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Yo is there palce where people upload suits

jolly pike
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Does anyone have a .blend file that they use with these textures?

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Or am I simply goin in blind

little wind
river root
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okay but what goes where? I wanna do stuff with the helmet

little wind
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The only way to figure that out is trial and error or painting on a 3D model

river root
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mmmmmmmm, pain

jolly pike
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Jesus, this is entertaining

jolly pike
little wind
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Here comes the update...

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Now supports adding suits to the rotating store.

hoary stone
jolly pike
little wind
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More Suits has been updated to 1.2.1, which added a fix to the suits being in different positions on the rack for different players.

little wind
shut hornet
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would anyone be interested in a photoshop file where (almost) every part of the body is (mostly) separated into layers so you dont have to figure out what goes where?

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i was doing a lot of trial and error so i could start making a suit

jolly pike
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Thats would be

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fucking incredible

nova onyx
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Anyone have a template for this

shut hornet
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so each part has a strong solid color assigned to it for ease of telling parts from each. if you want to put a texture on a layer instead, just cntrl + click the mask for the body part and assign that mask to the texture layer

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there is also a uv map at the top layer so you can see exactly which part of the color is actually showing

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ignore the random bits of color around, those dont affect the model itself because they're not inside the uv map

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i also tried my best to fix some of the random pixels from the original model that were wrong, random black dots, colors that spilled into other parts of the uv map, etc

calm heath
shut hornet
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np, if you find anything thats wrong (other than the shoes, those are a nightmare) lmk and ill see if i can fix it

humble owl
little wind
humble owl
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Okay thanks for the info

valid fog
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What timing, lmao.

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So, I am looking to make a model swap mod that can be used by others, and was wondering if you wouldn't let me build off of yours to make that work.

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Seeing as you have already done all the work on adding new suits, it would be pointless to reinvent the wheel, or potentially cause conflicts.

little wind
valid fog
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The model swapping part is done. I'm currently looking at assigning the model swap to a suit.

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As well as adding that suit to the list, and making it possible to buy it, all things you have already done.

little wind
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Oh, well that's considerably easier. I just implemented suit textures for Lethal Creatures the other day.

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Hardcoding it is as simple as ```csharp
[HarmonyPatch(typeof(UnlockableSuit))]
internal class UnlockableSuitPatch
{
[HarmonyPatch("SwitchSuitForPlayer")]
[HarmonyPrefix]
static void SwitchSuitForPlayerPatch(PlayerControllerB player, int suitID, bool playAudio = true)
{
Texture tex;
switch (suitID)
{
case 0:
tex = LethalCreature.CreatureController.TexBase01;
break;
case 1:
tex = LethalCreature.CreatureController.TexBase02;
break;
case 2:
tex = LethalCreature.CreatureController.TexBase03;
break;
case 3:
tex = LethalCreature.CreatureController.TexBase04;
break;
default:
tex = LethalCreature.CreatureController.TexBase01;
break;
}

        SkinnedMeshRenderer[] meshes = player.gameObject.GetComponentsInChildren<SkinnedMeshRenderer>();

        Debug.Log("Looking for meshes...");
        foreach (SkinnedMeshRenderer mesh in meshes)
        {
            Debug.Log("Found a mesh: " + mesh.name);
            mesh.materials[0].SetTexture("_BaseColorMap", tex);
        }
    }
}```
valid fog
#

Yeah, I gave that a look, and it looks surprisingly indepth. personally I won't be implementing IK, and seeing as I plan to make the mod available to others to use, I don't expect others to implement IK either, so it's not as high of quality.

little wind
#

As for adding brand new suits and putting them in the shop, you'll need to take a look at my messy code.

valid fog
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My original idea was to assign a model swap a name, and if any of the changable suits available have that name it would do the swap. If I used your mod as a dependency then if someone wanted to add the model swap as an additional suit they could put a default or blank texture in your suits folder, with the associated .json, which is unbelievably janky.

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And awful, but I'm having a difficult time thinking of an alternative.

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Also thanks for that suggestion. I was looking at patching SwitchSuitForPlayer, but for some strange reason it was not calling for other people in the lobby. I will give it another look.

little wind
valid fog
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Ah. I don't plan on having retextures. I want different suits to be different models.

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But sure. I'll figure something out.

humble owl
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Do you mind if I can help you out. I'm a newbie to modding but I would like to get involved. Iwas thinking about using the in game terminal as a another method to model swap. @valid fog

valid fog
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Well, I wouldn't even know the first thing on how to change the terminal.

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Perhaps find some mods that do affect the terminal and look at their source. As for the model swap itself, if you want to use the source code in my mod, obviously it won't be available until it's released

humble owl
valid fog
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Unknown as it still needs more work, like ragdoll, blood prefabs, etc...

tepid frost
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Any tips for making suits? The "sprite sheets" ig seem really complicated and confusing

shut hornet
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i sent a photoshop file in here earlier with the parts of the suit isolated, but im not good enough with blender to do coordinate mapping or whatever

shut hornet
#

what do you use?

tepid frost
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works for me

shut hornet
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i think theres a plugin to open psd files in paint.net

tepid frost
#

there is nice

tepid frost
shut hornet
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so for that you have to check how they do it in the suits that come with extra suits

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and make sure you cut it off exactly where the uv map does

north wharf
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Hey everyone! I want to make suits and I'm new to blender. Is there a way to paint only inside of the red circle without going outside of it?

shut hornet
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you can paint directly on the uv map right?

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on the left side

north wharf
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i tried that and its the same thing for me

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it doesnt work like i wanted it to

shut hornet
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im looking at the uv map on the left on the image you sent me and i can see it going into areas that are not just the visor

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anything thats purple in the image i sent is not part of the visor, yet your face goes way into those

north wharf
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how can you paint inside the uv maps?

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like you only paint on the selected areas

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i would make custom skins but this is the only part that blocks me from doing so

shut hornet
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in your 3d view, click on that little cube next to view

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then switch to edit mode

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then click on the vertices you want

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when you go back to texture paint you should only be able to paint on that selection

north wharf
#

Thank you!!!! ❤️

shut hornet
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yeah np!

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im learning this as i go too

obtuse sky
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what are you using for making the suits in 3d and how do you get the models?

shut hornet
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blender for viewing the model

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there is an fbx file sent earlier in the chat with the model

obtuse sky
#

oh thanks

shut hornet
#

np

tepid frost
# little wind

Are you spposed to open this with blender? That doesnt seem to work

little wind
tepid frost
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I figured it out sorry 🙏

eager magnet
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so i have the model in blender, how would i go about retexturing

little wind
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@gaunt cloud you uploaded your suit mod wrong.
Remove the .dll file from the package, and change the manifest file to have x753-More_Suits-1.3.0 as a dependency

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and probably change the readme to explain what you're adding

gaunt cloud
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I didn't know this chat existed, this would've helped so much the last 2 days. I had 0 experience editing models and had to figure out asset ripping, converting to fbx in unity, and texturing in armorpaint

gaunt cloud
tepid frost
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So how do i make the UV mesh show up on the model

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in blender

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because its just completely white

gaunt cloud
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I looked at blender first as well but it's so unintuitive for people who've never used a similar program

eager magnet
eager magnet
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too bad that theres no good head models for him

tepid frost
#

alr

gaunt cloud
gaunt cloud
shut hornet
#

oh that looks very nice

gaunt cloud
shut hornet
#

looks very good

#

very dead space

gaunt cloud
gaunt cloud
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mod manager download should work now, I had my files setup incorrectly

slow fractal
#

im pretty inexperienced in blender

sly flicker
#

Probably using UV Maps and the Straps are a different subtool

shut hornet
gaunt cloud
shut hornet
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either blender or photoshop

slow fractal
gaunt cloud
#

Dew Man, will upload in a bit

ionic wave
#

Hey!
I wanted to give this a shot but this part confuses me.
Can anyone explain it in more detail or tell me where i can find a more detailed explanation of this?

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Im extremely new to modding and making a more suits mod so forgive my ignorance

little wind
#

Here's an example package on how to upload your own custom suits using my mod as a dependency. Simply add your .png files to the moresuits folder, change the manifest.json file to name the mod, and update the icon.png to a 256x256 picture of your suit(s). If you want to upload your mod again, just upload it with the same name but change the version number in the manifest.json

ionic wave
#

Thank you very much!

old zealot
#

anyone got that among us suit mod

analog finch
#

is this client sided

analog finch
old zealot
little wind
#

Stolen from @lusty ginkgo
https://youtu.be/pmsdI-xs8Pc

Extra information.

This tutorial was made pretty quickly, and I dont actually use UV maps to make my textures lol, so this isn't very useful to me.
Make your texture using the UVs of the EnhancedUVModel Then use OriginalModel as your bake target.

Making your texture

Instead of texture painting (like i did in tutorial) use your texture made with EnhancedUVModel as the texture for EnhancedUVModel I'll provide any help needed + Heavily recommend you use EnhancedUVModel.fbx over the old ModifiedModel.obj it has some fixes to normals and the UV map.

this tutorial might be quite bad lol

▶ Play video
neat furnace
#

it took awhile for me to figure it out but i managed to make my own suit mod with no difficulties other than the tediousness of it all. thanks 753 🙏

scarlet idol
#

Anyone know how to turn an Adobe UV color map into the suit format the game uses? What the game requires vs what I have

scarlet idol
gaunt cloud
#

New minion, with some CHEEKS on the back.

Search BrotherPig on Thunderstore to find it

neat furnace
gaunt cloud
#

Anyone know how to easily make glow effects and how glow works. Does the glow layer need to be a specific color or does it not matter.

wanton grail
#

Is there a mod that makes the clothing rack bigger? since i wanna add alot of suits, but i dont want them to hang off the rack

silk wagon
little wind
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I believe in you. With some effort you can push through and figure it out without a video!

silk wagon
#

at most i found the fbx files and having my vrchat friend edit it

silk wagon
little wind
#

the default suits at least last I checked

silk wagon
silk wagon
#

nvm figured it out i think

silk wagon
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gave up. to hard to figure out. go tit working just for every bit of the texturing to vanish off the model, undo wouldnt even return it to the original state. shits stressful

little wind
silk wagon
neat furnace
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can be quite tedious sometimes but worth it

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also dont worry too much about perfect details because the shader used in game will make a lot of precise detailing useless

scarlet idol
#

Here's how it looks with both overlayed

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I think it's literally perfectly aligned lmao

neat furnace
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im not a blender wizard so im not sure what could be the problem then.

id say they looked pretty lined up... id rewatch that video and check your bake settings maybe

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i went with the settings the person in the video goes with

scarlet idol
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But the back...

neat furnace
#

id recommend orthographic mode

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if you havent used that already

scarlet idol
neat furnace
#

you can use the keypad, 7,9,1,3

silk wagon
#

i trying but idk where to go after shirt....

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poorly drawn shirt

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cFD

neat furnace
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ahhh you are using the confusing uv map

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some parts of it are really weirdly chopped up

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id recommend following the video guide that helps you use a better organized uv map then bake it into that uv map using blender

silk wagon
#

blender made me rip hair out

neat furnace
#

it will save you so much time and worry

silk wagon
#

i tried it

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and somehow

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it broke

neat furnace
#

how so?

silk wagon
#

almost broke keyboard

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uh

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the textures vanished and i could only see the grid. i tried undo but it didnt fix it

neat furnace
#

did you accidentally go into wireframe mode?

silk wagon
neat furnace
#

you can hold z and go back into material preview

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i can grab it for you, one second

scarlet idol
neat furnace
silk wagon
#

thanks

neat furnace
silk wagon
scarlet idol
#

Its okay! I appreciate the help

silk wagon
#

yes?

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cause i always bleed the grid when trying to uh

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yea

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stuff

neat furnace
neat furnace
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not at all!

silk wagon
#

you underestimate how bad this southern boomer is at computers

neat furnace
#

i think you should be able to skip right to around 1:25

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you should already have the material for the model set up and have a uv map for it to fill

silk wagon
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let me try once again to set up model followign the video to get it on blender

neat furnace
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👍

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btw pockets, i knew your name was familiar. i used to be friended to your account ages ago since we played on the same A Township Tale server

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small world lol

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your old account*

soft lynx
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lol

neat furnace
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🫡

eager magnet
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can we add bobs

soft lynx
scarlet idol
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God, the original uv map fucking sucks lmao

neat furnace
#

yeah, no its terrible

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the only thing that is pretty convenient to retexture is the suit top and pants

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other than that... it can get pretty confusing

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so if you want to retexture oxygen tanks and visor... those things get chopped up so weirdly

soft lynx
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I just saved pockets from using the original UV map cause i realized he was on the wrong one

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My god

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i was so confused why he was having problems but i see why now

neat furnace
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😂

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glad hes got it right now

scarlet idol
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Transferring the enhanced UV to the new one is a pain

shut hornet
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i sent it before but if you're just doing a quick color swap, i've isolated each part of the suit in a photoshop file, so you can just change the colors of a few things real fast

gaunt cloud
soft lynx
steep prairie
neat furnace
#

make sure everything in the json has the correct structure

steep prairie
#

im completely out of my element but it looks lit it does right, i didnt mess w what was there originally besides renaming it

gaunt cloud
#

Idk if I'm allowed to just give you the software, I tried looking it up but I can't find anything. Thing is, you can just download ArmorPaint for free from their open source github but you have to use some github compilers to ptu the software together which is time consuming, but if you pay $20 it's just there and ready to use. So IDK if I can just give it out to people.

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It says in the license that you can freely redistribute it soooooo.

little wind
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Yeah it would seem you are free to distribute it if you build a version yourself

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That's a very fair system they're using though, basically makes it freeware with a convenience fee.

gaunt cloud
#

Don't know if anyone will understand who this is

wanton grail
#

anyone know if there are any mods that work around the suits hanging off the rack, like having a rack cycle or rack extension mod? even just the ability to move the rack would be great

wanton grail
silk wagon
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now what

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I cant seem to figure the next part out cause its not doing the thing corectly

silk wagon
#

its not baking right or something

gaunt cloud
silk wagon
#

I have the colored UV but blender crashed so that’s all I have now.

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Been at this all day so I give up for now and am taking a break

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Got this done at least

silk wagon
gaunt cloud
silk wagon
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unsure where the baking went wrong

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lots of small imperfections... is that normal?

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specifically the back

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can someone help me bake this or fix the bake? unsure what im messing up on

shut hornet
#

your issue on the back appears to be that you're having the stripes go over the metal parts of the tank

eager magnet
#

can someone make a bracken player model, we do be trolling

silk wagon
#

There a mod that lets you use the enhanced uv model instead of the original? Can’t get the enhanced to bake right and I’ve tried five times. I don’t want to be on blender all day again

shut hornet
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Ohhh I see what you're saying, the issues came about when trying to transfer uv maps?

silk wagon
#

thats why I keep saying it dont wana bake right

neat furnace
#

anyone know if there is a good way to see if the suits are working properly in game without having someone join your session and put it on?

silk wagon
#

ok so... its finally done thanks to Sev. how do I put my suit in?

silk wagon
#

We need a bigger coat rack for all these suits.

slow fractal
#

not exactly a larger suit rack but it works

analog furnace
#

I'm curious how people are getting png images on their suits, like for the visors for example? using the 2d image it seems incredibly impractical to manually line them up, and using blender i don't know if it's even possible to add images. How do you guys who have made custom suits do that?

silk wagon
silk wagon
#

also how it looks like i have a leather mask

verbal sequoia
#

Trying to upload my suits but thunderstore keeps saying my manifest.json is invalid? Anyone know what the issue may be? I ran it through the checker and it says it's valid.

little wind
#

@gaunt cloud dead space suit needs emission it'd be top tier

gaunt cloud
analog furnace
#

i just followed the bake tutorial and my resulting image came out incredibly scuffed so im not actually sure how to use it lmao

silk wagon
#

if anyone needs help I will gladly pass on what I learned ^-^" cause blender is stressful

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my dm's are open.

analog furnace
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what is the fix?

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im tearing my nonexistent hair out

silk wagon
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I sent my fix

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to your dm

fallen hull
#

I have encountered some sort of bug that prevents any suits from spawning on the rack at all, default or otherwise. I tried installing and uninstalling and changing the config, deleting and reinstalling the config, nothing works. I've been trying to get suits to spawn on my rack for an hour and I might actually be about to do something drastic

fallen hull
#

wow I got super close to killing myself, figured out what it was. Some interaction with the lesssuits config interacting with any additional suits and probably just disable/enable shenanigans as the other mods update one at a time. Fixed it by deleting all of my profiles and recreating the modpack one mod at a time. With all the mods exactly the same, it made two different codes and the second one has only the suits it's supposed to. I never touched any of the config stuff and only had the extra suit colors mod, which has been working fine for days, before they all disappeared.

slow fractal
autumn marten
#

My friend has this downloaded, but all the suits just turn up orange, does anyone know how to fix this? It works for me

slow fractal
#

not 100% sure if it's the cause

little wind
silk wagon
#

I finished four suits I think... how do I... add them to the game? or make my own mod with it?

shut hornet
#

if its making a mod, people have mentioned earlier, but if you just wanna have you and a couple friends play with them, you can just have everyone add them to their moresuits folder with the other suits

little wind
#

if it's just for friends just share your files with them

silk wagon
#

suits workin with new update?

little wind
#

yep

silk wagon
little wind
#

no limit but they start going off the rack

silk wagon
#

the suit isnt loading

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empty suit rack after mod.

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i mean game update

little wind
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Delete your old save

stoic tusk
silk wagon
little wind
#

You guys probably have another mod that's causing issues, it worked fine for me once I used a new save.

silk wagon
little wind
#

Bigger lobbies is probably broken right now

silk wagon
#

some suits are... doubled?

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duplicates of suits for some reason

valid fog
#

Do you have an option to disable base game suits and only load modded ones?

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There's definitely a valid reason for why I would want to do this.

little wind
#

you could edit default.png but aside from that no

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I'll think about adding it

valid fog
#

That's alright. I can probably figure it out myself, since it's kind of specific to my purpose.

little wind
#

@stuck chasm I've reviewed your pull request but I'm going to have to reject it for the reasons I responded with. If you want to and need any help with converting it into its own mod I'd be glad to help.

stuck chasm
stuck chasm
#

i also expanded on my previous comment and implemented a quick mockup of what a more modular system would look like! i think it definitely hits home on both modularity (possibility of other mods expanding while staying optimized) and optimization!

little wind
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I'll get around to your PR eventually, after the holidays.

sinful hollow
#

where do i put my skin pngs?

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i just cant seem to find the "plugin" file locations

silk wagon
#

I’ve made over 12 skins since I got here and figured it out. Thanks again 753

little wind
silk wagon
#

i even got a pizza from your mod. thanks owo"

stuck chasm
#

happy holidays to you bud heart

silk wagon
#

anyone have the normal suit colors but for the enhanced model?

languid hearth
#

The thicc model replacement makes this mod bug out sometimes, changes every suit to the orange thicc woman suit. Im sure its a config issue though

fallen belfry
#

what would I need to do, to enable and use the mask map?
I created one (channel packed and all) but not sure how to go about the json

{
    "_MaskMap": "Engineer_mask.png"
}```
sinful hollow
#

how would i go about uploading a skin pack??

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(i have no idea what im doing with uploading)

arctic lava
#

how do you switch pages on the closest?

little wind
#

This mod doesn't have pages by default, that's another mod adding them