#Thistle Nebula Archive - Mods π¦ββ¬
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lmao
@steady pewter
Yo
He's gone now
We uhm
We orbited a new moon and the plird vanished :(
Oh
rip plird
Scene is unloaded the instant you reach orbit
Would be a huge problem otherwise
WHAT
hold on I can help
WHAT THE FUCK
uHSAKASJKLGLSDHFASDLKJF
WHY DOES IT COME BACK
waiut
im testing rn
it didnt do that for me
OH
exiting the ship bounds makes it
WHAT THE FUCK MAN
LMFAO
plird
I mean it is entirely possible Jacob's script is bork
is it something that needs netcode?
its entirely clientside from what i recall
If this thing needs netcode, it was implemented wrong to begin with anyway
but it's fine Beanie I fixed it
it was built in my beanielib thing which supports netcode too
why tf does it not disconnect when going to a different scene
π
You wanna show code?
Beanielib
yeah its just in beanielib
Need the log?
I'd rather not look at decompiled code
its literally the JLL parent to client thing but parents to the helmet instead
If anyone needs the log especially beanie, to figure out the bug? Idk if it would help or not.
what are y'all worried about I fixed it
Oh
Yeah I agree with Nikki
well clearly not
<3
I do prefer nikkis version
Jacu wdym
Beanies needs to update
i should add this as a seperate easter egg that covers the left side
do you can have double plird
hi i love your new scrap mod, uhh slight issue with the glasses tho
?? π
how did we even get here π
A spirit is haunting the glasses and turned the lights on and off repeatedly
i can take a guess
I kinda forgot to tell him about the different types of scrap items so he probably used the remote as the basis
@heady finch WHAT DID YOU DOOOOO
β οΈ
LOL
AAAHHHH
I THOUGHT I DIDNT SYNC FUNCTION
I used remote as basis because at the time I was struggling with rotations and was lazy
I might have to redo the glasses (wont be a problem) just will take a moment
I should probably do that rn
Yeah I'm uhm going to go and fix the glasses rn just this will take a bit cause I think I might deadass have to reconfigure the whole item properties to a new item
you might just be able to copy the data and then put it on the new one, if not you could always just ss the original item stuff and then use it as a reference
Alright
I had everything hidden in Unity and wondered where everything went π
Didn't realize this was a feature
I have a question
How do you get the Piano tune that zeekers uses?
and how do you make your ambients
what app is that?
is it this?
Im sure you could recreate it in other programs too, but LMMS is what zeekers used I guess
Either that or generic recreated it in LMMS
zeeker uses lmms
he's awesome like that
I didn't know he was chill like that
Zeekers
Then dopa get the piano from Zeekers
Then I got the piano from dopa
oh sick
This pmo
Alright this is fixed
I also adjusted the rotation slightly which I forgot to mention in the changelog (I'll adjust the changelog next update)
It just looks a little better now when held
Colour variants when
Marigold can we get 20 big nails with slightly different levels of rust
Holy shit what an amazing idea <3
Thank you Monty
And Neil Breen
@brazen mulch What colour do you want
Mold
Uhh sure why not molded nail.
Hell no
Adding moldy bread next update
2.0.0 update: moldy bread item, 20 rust variants for big nail, 50 new glasses colours
Adding you next update
Bluetail plush scrap item

lowaxaloepogoenuinly was going to say something about a non-cracked glasses and maybe and gold monocle.
Glasses should totally be inspectable too
Kinda with there was a networked animation for inspecting, sad that it is client sided.
wait actually there is already the anims for masks
don't get why zeekers doesn't just use that for magnifying glass (but yeah that might work well for the glasses too)
Oohhh a monocole would be cool
fun fact you can do that in just 1 single scrap with the magic "material variants"
that's how i did the 9 different manul posters
Teach me your ways
yuh the mug
Flask variants
that's a bit different
Why
but in the same vein
How is it different?
because its a mesh variant
not a material one
Yeah
The painting definitely has variants wdym
???
it does have a couple iirc
The scrap item doesn't
Yeah it does lol
Then it must be bugged because without JackDeDestroyer's painting mod it doesn't spawn variants for me
Wait
LOL
Yeah
I was about to ask if that was the same
No wonder I didn't think it had variants
Mhm
Wait when did Vanilla get a 2nd painting?
for the longest time lol
I think I've only ever seen the sky one lol
at least v70 had them
It's had it since the beginning afaik
Then the other one just must be really rare holy fuck
I'm tweaking
Yeah idk
I'm just as surprised as you are π
I thought there was only one
This is amazing
nuh uh
We got Painting1 and Painting2 but never Painting3
His mug and soda one is good too
SODAAAA

Do you like those mods Nikki?
This should be painting 3
And I don't really personally use the custom paintings mod, etc because I just add more scraps
So adding more variants of a single scrap feels like something I will never see
Oh
In that case that is reasonable
Because yeah the painting is kind of rare anyways on its own
However I might make an exception for my personal work of art
I feel like I knew this at the back of my mind
but it's just so insignificant that it became a foggy memory, since it's literally just the same fucking painting
Not sure how involved this would be but we need a mod that ensured material variants perist between file loads and are consistent between clients and host.
That would be nice
ye I'm aware! I don't think I've used any custom scraps that do it but vanilla does it w flasks and other thingies
Do I make scrap variants in the future?
even if it is a single texture in the files it's using separate sections of the same texture so it's still a variant in that sense I guess
Yeah
If you've played Gorgonzola you have
nah you just haven't payed much attention prolly + the shader makes it kinda subtle
oh right! ye
The cheese wheels and cheese wedges have color variants
@steady pewter I hate this gif
i should try his, I've only ever used mine
That fucking hog that i hate
His two mods are awesome
The mug variant has an ogopogo one
more mods to preserve continuity would be amazing in general
I love his item variants
yeah he asked me for permission on that one :)
Oh
mesh and material item variant continuity, spray paint continuity, etc
I LOVE THAT
Gonna take me a bit to implement this. Gotta redo it cause I messed up the spawn weight somehow π
I'm also going to include Artifice in the Glasses spawn pool
I'll try working on some new scrap too
Zeekerss server
idk where that is 
Some editors chat on Discord in the Miraheze LC Wiki Server.
You may also be looking for The Dark Place Travelers, the official Discord server for Zeekerss' games (requires phone verification to post).




Alright
I released an update for the scrap mod - mainly for the glasses.
You can now inspect them, and find them on more moons. The overall price was slightly adjusted and the item rotation when held was also slightly adjusted again to fit the new inspecting animation.
plird
Hi Cheese
Nebula
WTF
Sorry deleted because i was in the middle of your message!!
Oh haha that's alright
I have a presentarion in 5 minutes lol
Noo
π
Tyyyyyy
You're welcome
tung
Triple t
Thank you Nikki <3
WOAH NO WAY
what does that mean
will there be more scrap?
imgur is pretty good for it
Speaking of scrap I should work on scrap for my new moon [REDACTED]
yeah imgur is what I would recommend
hi
...if only
Use a vpn
I still dunno why it got banned in the UK
I have not found a good alternative unfortunately, cus I feel bad some people wonβt be able to see my mod images since I use Imgur lol
i used imgbb for my scanvan
that. is fair
Hi
hi!
How are you doing
2

Can I kill kidnapper fox with broom
Fools errand
maybe maybe not
Theoretically, yes
In practice...
Chicken Sandwich
oh that's peak
love how the last ones look like older scraps and this one looks like a more modern LC scrap
it's so good....
Oh, you actually like the monocole?
I wasn't sure about it. I sent it here to get some feedback
This is a huge ask, alas I mill make it
Would be so awesome if the dangly bit whatever it is called (i forgor) had physics like the tongue scrap
Awesome work nonetheless, you executed way better than I'd envisioned
yeah I fuck w it lol
that or an animation would be cool
Oh if yall like it I'll actually add it then for the future
I was worried you guys would think it's too similar to the glasses
hey how do you make your items spawn on vanilla moons ???
I use Lethal Level Loader in Unity
I create a level matching property under LLL's Utility tab
It works for modded moons as well. All you do is input the name of the moon
I just only have mine on vanilla moons currently since I believe some modders use custom spawn weights, so it would take me a looottttt of testing to get my scraps set up on their moons.
When I release more items I plan to add modded moon support.
You have to make an "Extended Item" for your scrap using LLL as well
This is where you put your item information and also the Level Matching Properties thing you created
Okay THANK YOUUUUUUUUUU :DDDDDD
You're welcome, but there's still more
You'll have to make an "ExtendedMod" using LLL the same way you made the other two LLL files. This is where you name your mod and stuff, but it's important to put your Extended Item fields in the boxes in this screenshot.
At the bottom where it says AssetBundle you'll need to name it your mod too, and also this other field is very important to be spelled exactly like this "lethalbundle"
This is pretty much all you should need I think
For like a custom scrap item
I'm sure you have the item itself you just have to set all this stuff up for the items
If you have any questions feel free to ask, it's not a very difficult process so I can help out if you're stuck anywhere
You're welcome
I hope this information helps, I'm very new to this stuff so I'm not entirely sure if the LLL stuff is what you require for your project. But it just is personally what I use and am now familiar with.
I'm just worried none of this stuff is actually what you needed π
Oh my fucking GOD
I just reached 1000 hours on Lethal Company
oh my
Yeah is 1000 a lot?? I saw Kenji and Beanie only have a few hundred hours
I was surprised because they seem to love the game as much as I do
Jesus
welcome to the club kiddo...
goop on foob
where do i hop on
π§
I only have 900 on steam, but realistically like 3000, beanie and kenji might do what I do, launching without steam so we don't bother people 24/7 about launching Lethal
Lethal Company </3
Ohhh. That's nice of them

@steady pewter Was this a good approach?
I didn't like the idea of using a texture so I just tried something very rudimentary and I think it looks good <3
it looks good, i just think it could be scaled up
and make sure its not too
polygonits
very splendid
Don't worry it's not. I try to minimize the amount of polygons I use for each model as much as I can.

I'm just working on other scrap items until I build up the courage to ask Generic to help me with moon making π
I'm scared to ask I'm scared he is going to bite
He made me a ten minute video just for me that I watched over and over again religiously to get my scrap working
I watched it so many times that I can do what he showed me all on my own and I was teaching some elements to Almond earlier in my thread.
He put a lot of effort into helping teach me make this stupid scrap mod so I just want to give him a break before I ask for help with moons since that will probably be a lot to explain as well.
He's one of my favourite modders and someone who's content I've played on the longest for Lethal Company, so having him specifically as a mentor is kind of special to me and I'd love for him to keep teaching me modding if he has the time and energy to.
all he knows is lethal expansion
/j
id be willing to help too
You suck
Yeah I hate you

YOURE GOING TO THE BEANLING BURROW
I think for the majority of stuff, like starting the processes his way would be nice. He uses ProBuilder and stuff that I am personally more interested in learning - I want him to show me his way.
But I really appreciate and will still come to you for help with smaller things here and there. Without your help I don't think I would have been able to make the Broom item, so that was decently important.
I am very grateful for you and the others offering help, though. Thank you <3
There is also this shit

Keji
I can help aswell
Anybody got cool suggestions for scrap item ideas? I'll take suggestions
im nowhere near as experienced but I critique moons enough to know what makes a good one I think!
tiny of scissors
ππ
What
I mean you can just be in vc for it
it's a bit of a process to get the initial bits done
He hates me
gulps...
So was the scrap items
Wtf is this
Join him noob
2 hours alone
If I was in that server I woul djoin him
He's so lonely look at that sad squeenits
he's all alone and sad and lonely
i'm just watching him rot for my Own sick twisted pleasure
I had to have people in vc with me for like an entirey week to get Dreg out but you've got skills so I think you won't have to be in there for so long
I gave myself that amount of time to finish it so it was p intense, you can take it bit by bit
You think I'm skilled enough?
Thank you
I mean I never did scraps nor music so you have more skill than me already
atleast you can probuild
I built all my props out of vanilla meshes like a fucking SWINE
I feel like I'm in way over my head haha but I'm trying my best
I'd be inclined to not believe monty, they are on heir evil monty arc right now. Gatekeeping the wesley thread, forcing people to delete everything, and being gay and full of spores.
and I delighted myself in it too. I watched them all wince and cringe and it made me Happy. I'm fucked up like that
Wow Monty
see
You are going to hell 
no it was kinda funny
this is kind of true I need to tone it down
LOL
not rllyy, you're starting pretty small
and the stuff's quality already so I'd say go for it
I am very much about producing content that is of high quality.
I am extremely meticulous about how content for Lethal Company should look, so trust me, anything I produce I personally hope meets the utmost quality standards of the playerbase.
I hope my current mods reflect this philosophy. But it will definitely start to really show as I move into moon creation.
the herald of monty
Holy shit surprise Vodka appearance
hi vodcog
guh

spilled modelo on my homestuck hoodie. my moms gonna be PISSED
its thinner than water i dont thinmk its gonna help gamer
Oh
i got a new devious idea for a scrap idem im about to model
a cigarette case
i used to have one a while ago that had a dragon on it and i put my joints in it haha it was sick. i dont smoke tobacco but i think a cigarette case would be fitting in the manor
im gonna model it and see how it feels. just a random idea idk if ill end up adding it
but i just have a good idea in my head for the model so i might as well try it out
cute idea
^^ yeah
Okay I have a few Scrap items that I would do summersaults to see or would probably end up doing them myself eventually if nobody else does (In like 5 years when I actually have time), sharing these in case you'd appreciate them.
Toothbrush, to go with Vanilla's Toothpaste
Plastic Spork to go with the Plastic Cup
Golden Spoon, Knife and Fork to go with the Golden Cup
(Toilet) Plunger to go with the Toilet Roll and Toiled Furniture
Brick (Throwable)
Cinderblock (2 Handed)
Plastic Bird (like a lawn flamingo, 2 Handed)
Frisbee (Also throwable)
mfs would definitely smoke in that shit wtf else are you doing in the middle of an arctic moon π
smoking that eclipsed rend pack
green witches would be a killer strain name..
THROWABLE BRICK. YES!!!!
I'll make the toothbrush.
I promise <3
I wanted to make a paintbrush so that's like the same thing
I'll make that I fw that scrap idea
Thank you
Would yall smoke this?
You will never find me again if I smoke this βοΈ
Disappearing into the fog
kush so good the colonies disappeared without a trace
LOL
wheed
what it you make a mod that adds buyables
LOL
It has hinges on the back too
Despite how complex it looks the topology is very basic 
Wow
???
It's scary
the employee is holding it so autisticly
well then, you dont get to play my interiors then
crushes cig tip with finger
INSTALL IT
Does DunGenReferenceFix work for all of your interiors?
Even Midnight Sanctuary?
Oh
LOL
I'll get it then sorry I
Didn't realize
I didn't realize how goated it was </3
the only one that didnt work was the one i fixed
and it did work
it was just buggy
You'd be one to pinch your fingers in the back part where the hinges are
I would close the box, have it rest in my palm and then grasp it with my fingers on one side and thumb on the other

i wouyld eat cigleret
I wanted to have it slightly open so I could add more detail to the model
Beanie that is so gross
cigelret
stinky
PIRD
Azmongold thatβs scary
I agree
I dont agree
I'm neutral
@calm crag do you know how I can check my poly count for my items in Unity?
I'm curious to see the topology
I think focusing on the mesh opens a window that lets you see the topology and other mesh info
Oh, alright I'll try that. Thank you
I've been very considerate when designing these items to not use too many polygons.
Just wanna see how well I followed my philosophy so far
open the preferences tap
tab
scroll down to interface I think
andthere's a tickbox for show information
which when turned on displays the poly n face count and whatnot
I'm opening my project I'm gonna try these methods and if I figure it out I'll share the topology of my scrap items
just look up how to display poly count in google for blender
it will give abetter tutorial
uhh... mans in unity
Beanie is the #1 blender glazer theyβll do anything to get someone to open it
True!
the B in Beanie stands for Blender
buddy i use probuilder too
Beanie
Hi

Mr looknits
I have some more scrap ideas while I wait for Generic to help me with moons

- Large Vase
- Toothbrush
- Tea Cup
- Parasol
- Box of Stamps
- Bundle of Cords
I don't know if I'll get to all of them but this should keep me busy
FUCK
What?
Oh
i was gonna do a vase with custom stuff where when enemies or players collide with it, it fractures slightly
and lastly it gets destroyed and sends bits flying
I'll let you do that then
Yeah
I just want more two handed scrap items especially for the Manor
There's only the Painting and Fancy Lamp
I think
Well other than the body parts from Dine but I mean more traditional stuff
???????
oh
What the fuck are you
i forgot you said two handed
β οΈ
this is the third time today ive misheard someone
AUGHHGH I NEEEF FUCKIGN CAFFIENE
Why not?
I NEEDC CRACK COCAINE
whys he stroking it
What
no
π π π π
lol
It should be
I haven't tested it but it honestly doesn't change anything crazy, so it should be Client-Sided.
yay! whoopeeee!
This is the only dependancy and it says that it is client-sided.
https://thunderstore.io/c/lethal-company/p/loaforc/loaforcsSoundAPI/
Aaahhh, I apologize that I cannot give a more concrete answer. I don't want to outright tell you it is, because I am uncertain.
@calm crag - You have more experience with this sort of stuff (and helped put this mod together). Do you happen to know if my "TNA - Ambience" mod would be considered client-sided?
Although it doesnt sync with other players unfortunately
No I figured it wouldn't
I just want to make sure it didn't like
Break anything
If one person had it installed but others didn't
@frosty tulip it's for sure client-sided
thank you for confirming
You're welcome.
I would hate to have told you it worked - with no prior knowledge; You go to play with someone, and then end up stuck troubleshooting because of my dumbass. Haha
You can change the tags on it's TS page without updating
There should be a manage button somewhere there
I'll update that. I'd like for the page to inform people my mod is client-sided.
Thank you <3
What one is your favourite?
the one that sounds like sounds
It will be shite π
Trying to set up with a tutorial from v60 </3
I might be fried
i mean it still works im p sure
It should
I'm gonna restart unity and see if its just being stupid
I'm just having issues opening vanilla scenes in my project
Like it only has the lighting data
For some reason
Wow hold on I might be so stupid
Oh my god
I was looking in the wrong spot I think
Yeah π
I got it to load but it deleted my other scene with all my scrap items :<
you doing it in the same project as your scraps?
I think you might? wanna make a separate project for moons
idk if that's a common practice or not but it seems to make sense
I think it makes sense to but you can do whatevs!
Beanie should be evaporated thereβs not really much reason to make it in a seperate file besides build times which I think if youβre patient is fine
Cus a seperate file needs the entire game dumped again
Which is uh
Fat
Either way Iβm home all day tomorrow (by tomorrow I mean today itβs just 4 am and I havenβt slept yet) I could show you in real time
I could also show you the wonder that is jll
buddy
its best to keep it in one for timesaving and crossreferencing assets
and being able to patch one all at once
HOOLY SHIIT
OH WAIT I MISREAD
Trust me once you get multiple projects this becomes hell
we on the same team

9mm balistic gel vs generix
that reminds me of AK-47 vs Pumpkin
β οΈ
After you rest and when you've woken up and stuff later on I'd be down to VC or whatever you had in mind to show me 
R u modeling in Unity
you shoukld really try to learn blender instead as unity will very much handicap what you can make past a certain point
theres technically nothing wrong with using pro builder its fine for making basic stuff but if you want to make more advanced stuff you gotta blend
twinnington blend up your blender

and
that poking them with the same piece of advice is a little annoying that's all
their stuff is fairly simple and they're comfortable using probuilder for the time being, if push comes to shove they should def learn blender but at this point in time it's perfectly fine to use this
there IS superior software out there for all sorts of things but if they're not running into issues using what they're using I think it's perfectly fine
im aware i just have seen too many times in modding community where someone just does pro builder and gets to used to it so they refuse to try blender and then never improve because the software limits them
im probably being annoying but i mean no malice i just wanna be helpful
pro builder is probably fairly good for learning basic modeling because its less overwhelming
beaming blender knowledge into everyone's minds through this image
what the FUCK is that
only view it once, you don't wanna overload your brains though 
memetic image that will give you instant knowledge about blender
okay but jokes aside, i REALLY need to build a habit to switch to blender instead of using probuilder
naur I would never read it as malice lol
malice in the sense that im being annoying and harassy over it
ye ye i get it
I do not think you were being annoying I was just letting you know that the convo's been had and a consensus was reached somewhat
what the fuck
what the fucj
I GREW A BRAINCELL
I HAVE TWO NOW
wait no i had two before
I HAVE THREE NOW
i still have 0
this is actually good
Tazmongold I agree
If zeekers introduced a scrap update it would be like this
forgot to respond to this they all sound great
i haven't taken the time to listen to them on youtube so i don't recognise them
and plus theres just so many of them to remember so like
idk what to say
all really nice though π
π
Nevbermind
Generic helped me fix it
^^ Forgot to mention, this poll is for my scrap mod.
1 Big Update: Will have to wait longer to publish, as there are a few moving parts. But would hopefully feel worthwhile, bringing the scrap count from "3" to "25".
2 Small Updates: One will release within a week or less (hopefully, if modelling continues going well). The other will release in the future (ETA: Undetermined).
This first update will contain: "7" new items, bringing the count up from "3" to "10".
The second update will contain: "15" new items, bringing the count up from "10" to "25".
I have a pretty big development (I can't share much information on) but I think it will have people excited if it pulls through.
This mod went from 10 planned items to 25 
Give or take a few items (some might not make it in). The majority of these are still only concepts, after all.
I have 3 new items modeled and scripted so far.
wait
do the 25 include...
Yess mr looknits
well ill have to get to work in the mines next week
the modeling mines...
Squeepcore!! Squeepnit
Looks like the consensus is that people (and I) want the big update rather than the piddly little ones. I'll keep working hard <3
Thatβs what Iβm saying
haaard
big ass stamps...
they arent shaped like an ass
what are you on about
You never know maybe the bottom stamp part is
β οΈ β οΈ
β οΈ
β οΈ β οΈ π 
2 Smaller Updates (1 sooner and 1 a little later), or 1 Big Update?
6
9
2
1 Big Update
β οΈ
6767676767676767!!!!
@brazen mulch
good this gives me more time to fail to deliver
π
I'm going to take a break from the stamps and try working on something else. It's pretty much done, but there are some visual artifacts going on with the stamp logo I have to fix. I'm just going to model something else while I brainstorm ideas on how to fix that.
hor lee sheet
give it a good texture!!
and grime!!!
grime up all your scraps mor!!
Oh
Oh my god, I've just joined this server, and I really love this project, especially the ambient music very curious about one thing however, how have y'all nailed that piano so well?
I've been looking for the original sample, soundfont or most likely vst for a really long time now, as I would REALLY love to try my own take at making ambient music!
Might be a bit late with this, but I seriously wish y'all good luck with this, as all of these are really good takes, from what I am seeing 
make it so you can chuck it
It's made using "LMMS"
Thank you!
Thank you Jacu. And thank you @astral ridge for the comment <3
Here is some stuff I'm working on

Should I only add it to the stamps?
Oh wait yeah
Because the box and the cinder block are the only two things I used custom textures for
Other than the broom bristles
Everything else is vanilla textures
holy shit a take on the box of stamps
I just realized
ngl I always thought the box of stamps would be a box of... the paper stamps, not hand stamps
that's sick as hell
I think the label and the box could use some wear and tear, scratches etc
is it cardboard or plastic?
Looks like plastic to me
It's cardboard
Which is also why the holding position wont be on the handles because from experience fuck those handles β οΈ they always fucking break and then send the contents all over the floor
I'll keep trying to improve the texturing and stuff. I do agree that the textures look a little, idk, plain?
Like I feel like there is something I could do to improve the overall aesthetic of it.
The label is peeling off a little in the corner but it's not super noticeable at the angle of the photo
I'll make some adjustments to the stamps to make it more visually interesting
yeah LOL
β οΈ







