Mop-Man is a tall, grey figure wearing a janitors suit and he rhythmically mops the inside map, as he mops he leaves behind a glistening trail, walking on this trail applies a slipped state (player ragdolls) to the player making it hard to get away, as soon as you step on Mop-Mans trail he knows your exact location and runs towards the player and hits them with his mop, after the player dies the Mop-Man will mop the victim up which removes their dead body (leaving nothing but a sign saying, "This site has been mopped" or something like that). the Mop-Man makes a wet thud noise with each step and a slushing noise as he mop, he moves slowly when passive, he is docile unless you step on his trail or throw an item on it. Player will have to do floor is lava pretty much to avoid stepping on trail. Kills you in 3 hits of the mop.
(Core concept and mechanics are my idea, I used AI to refine and polish the description).
#Request: Mop-Man Entity
6 messages · Page 1 of 1 (latest)
this is what i thought scrap-e was before i actually saw him
because when i saw a bunch of garbage cans and saw "the janitor" in the configs i literally imagined a nasty old dude with a mop
Cool idea, another idea is that instead of bringing the players body back to the ship, you have to bring the floor wet sign, which also makes mopman mad, but only if he notices it “missing”. (So he wont auto-aggro unless in vicinity of sign, and won’t necessarily aggro onto player with sign).
Also maybe make the mop trail disappear after a certain amount of time?