#Better Rotations for RuntimeIcons / Honee's Item Icons

1475 messages Β· Page 2 of 2 (latest)

pallid oak
gray axle
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HoneeItemIcons 1.0.2

  • Added icon for Elite Flashlight

the whole family is here :D

dense patrol
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add granny

next dagger
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Is the next one the mapper?

gray axle
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most likely yes

cerulean leaf
gray axle
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oh I forgot to give it increased priority

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my fault, i fix later

cerulean leaf
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^^

tiny marten
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mapper icon not coming out until next year!

gray axle
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ooh what are those from

dense patrol
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from legmr moon

coral tinsel
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well 2 missing but those dont even work XD

gray axle
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i recognize tony opic one, zeldahu one, abandonedcompanyassets, usualscrap

coral tinsel
gray axle
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(also missing heavy flashlight from motra)

dense patrol
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also missing spotlight from gratar

coral tinsel
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I had a feeling he had a few

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I forgot

dense patrol
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i dont know if theres more than those two

gray axle
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do the cosmic ones count bc you cant turn them off

dense patrol
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ehhh

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by that logic

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oil lantern should also

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and then in general that opens a new can of worms

coral tinsel
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and lighter

dense patrol
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doors

coral tinsel
dense patrol
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all 3 of these are items in doors

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thats it

gray axle
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what are these flashlights from

dense patrol
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im not totally sure because i havent checked it out

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but i believe the largest is the spotlight from sniper???

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if not

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also missing that

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lol

coral tinsel
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idk what the smaller one with the white bulb

dense patrol
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oh wait is it called floodlight

coral tinsel
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pro max flashlight

dense patrol
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yeah ok

coral tinsel
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and gummy flashlight from piggy's mod

gray axle
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ty ty i will add these to the list

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i think i already did gummy flashlight but i wasnt sure if that was in the picture already

dense patrol
gray axle
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it looks cool

dense patrol
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yes

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it does

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but i want it to not be bothersome lol

coral tinsel
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I dont

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and havent seen it

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in other's

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since the animator completely broke

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it had come conflicts before but it was really only select mods

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since replacing animator really isnt something devs do haha

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it was one my fav mods while it worked

strong pond
coral tinsel
gray axle
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honee 1.0.3

fixed uhhhh the blue thing\

dense patrol
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blue thang

gray axle
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i also just realized i improperly numbered the changelog but i dont car

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will be fixed in 2029

acoustic cloak
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Is there a way to use Honee icons with no other runtime icons, or do i have to add every vanilla item to the whitelist individually?

gray axle
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As of right now yes you'd have to add them all manually, I didn't think about that specific case sorry

acoustic cloak
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all good! I was just wondering, that’s all.

gray axle
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I'll add a list that can be copied & pasted with every honee icon to the readme at some point, currently theres just a list with the tools as you might know

acoustic cloak
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The tools list is actually why i asked the question lol, but thank you!

gray axle
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@acoustic cloak here's all the items listed:

Vanilla/Walkie-talkie, Vanilla/Flashlight, Vanilla/Shovel, Vanilla/Lockpicker, Vanilla/Pro-flashlight, Vanilla/Stun grenade, Vanilla/Boombox, Vanilla/TZP-Inhalant, Vanilla/Zap gun, Vanilla/Jetpack, Vanilla/Extension ladder, Vanilla/Radar-booster, Vanilla/Spray paint, Vanilla/Weed killer, Vanilla/Belt bag, Unknown/clipboard, Vanilla/Key, Vanilla/Shotgun, Unknown/Sticky note, Vanilla/Gift, Vanilla/Ammo, Vanilla/Kitchen knife, Unknown/Body, Unknown/Maneater, Vanilla/Airhorn, Vanilla/Apparatus, Vanilla/Hive, Vanilla/Big bolt, Vanilla/Big screw, Vanilla/Bone, Vanilla/Bottles, Vanilla/Bell, Vanilla/Candy, Vanilla/Cash register, Vanilla/Chemical jug, Vanilla/Clock, Vanilla/Clown horn, Vanilla/Mug, Vanilla/Comedy, Vanilla/Control pad, Vanilla/Cookie mold pan, Vanilla/Homemade flashbang, Vanilla/Dust pan, Vanilla/Ear, Vanilla/Easter egg, Vanilla/Egg, Vanilla/Egg beater, Vanilla/Fancy lamp, Vanilla/Flask, Vanilla/Foot, Vanilla/Garbage lid, Vanilla/Gold bar, Vanilla/Golden cup, Vanilla/Golden goblet, Vanilla/Brush, Vanilla/Hairdryer, Vanilla/Hand, Vanilla/Heart, Vanilla/Jar of pickles, Vanilla/Knee, Vanilla/Large axle, Vanilla/Laser pointer, Vanilla/Magic 7 ball, Vanilla/Magnifying glass, Vanilla/Old phone, Vanilla/Painting, Vanilla/Perfume bottle, Vanilla/Pill bottle, Vanilla/Plastic cup, Vanilla/Plastic fish, Vanilla/Remote, Vanilla/Ribcage, Vanilla/Toy robot, Vanilla/Rubber ducky, Vanilla/Red soda, Vanilla/Steering wheel, Vanilla/Stop sign, Vanilla/Metal sheet, Vanilla/Tea kettle, Vanilla/Teeth, Vanilla/Toilet paper, Vanilla/Toothpaste, Vanilla/Toy cube, Vanilla/Toy train, Vanilla/Tragedy, Vanilla/V-type engine, Vanilla/Ring, Vanilla/Whoopie cushion, Vanilla/Yield sign, Vanilla/Zed dog, Vanilla/Soccer ball, LethalLib/LCEliteFlashlight/Elite-flashlight
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big ole text wall, hopefully there isn't a character limit on that config file lmao

acoustic cloak
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oh, i didn’t think you would do it now, thank you! :D

dense patrol
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fail......

gray axle
acoustic cloak
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would it be too clunky to include a txt file in the download?

gray axle
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i suppose i could do that, but that'd still require copying and pasting to the runtimeicons config if desired, in which case you might as well just copy it from the readme file

gray axle
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HoneeItemIcons 1.0.4

  • updated readme to show the soccer ball and elite flashlight, as well as a new section on how to whitelist all honee icons
  • the apparatus clone from wesley's decrepit store now uses apparatus icon (i forgot to do other duped items like shotgun, maybe next time)
  • red soda icon now shows if you have Custom_Cans_and_Mugs, since that changes its name to "Soda can"
rugged rivet
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we forgot the tongue lmfao

gray axle
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LOL

rugged rivet
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DIE

next dagger
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Dine?

pallid oak
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Dinner?

dense patrol
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😭

gray axle
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thinking about flipping the metal sheet icon over to show the Seven Evil SteelBolts SteelBolt SteelBolt SteelBolt SteelBolt SteelBolt SteelBolt SteelBolt

exotic stream
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i think they're cool and i'd like that

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it's for sure a lot more interesting to look at that way

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at least

gray axle
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clipboard flipped on different pages

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i like the way the flipped pages look but i don't think it's worth changing it because the front page is the best one to actually show

gray axle
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1.1.11

  • Vanilla:
  • Added tattered metal sheet
  • Adjusted ribcage, clown horn, dust pan, gift box
  • Adjusted EliteFlashlight icon for more consistent lighting
  • Fixed MisideItems icons sometimes not working
  • Lots of new additions, a few of which being:
  • VanillaContentExpansion (+45)
  • 130 Gorgonzola (+11)
  • 83 Sorrow (+10)
  • CompanyScraps (+8)
  • Glitchy Scrap (+7)
dense patrol
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peak

gray axle
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im glad i looked at the glitchy scrap changelog before i uploaded this

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because as im sure you know, the newest one changed the item names of like 6 different items

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stinky cheese man

gray axle
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HoneeItemIcons 1.0.5

  • Added the tongue icon because we remembered the Tongue exists in the video game known as Lethal Company
  • crab dog
gray axle
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fun extra image: radar booster wit the bulb turned off

gray axle
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i finally got UnityExplorer to work for me, and i was messing around looking for the stage lighting matty mentioned to me a while ago.
i started to figure out how to change the positioning of each stage light, and while i havent fully wrapped my head around it yet it is promising
(example image)

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if i can get more familiar with changing the lighting (and figure out how to increase the resolution or camera position, because it wouldn't let me do those), i will be able to improve various icons that currently have poor lighting or are very zoomed out

verbal ginkgo
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camera position cannot be changed as it get's computed live

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if an item is too zoomed out there is probably some mesh that extends that far

gray axle
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yeah a lot of items have some invisible thing that makes it technically very large (*cough* wesley child's drawings)

gray axle
verbal ginkgo
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unless you manually trigger the Stage functions the framing cannot be changed, only the rotation

gray axle
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ah damn

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well at least being able to increase the resolution could be a workaround for that so it should be fine

verbal ginkgo
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"Default", "Player", "Water", "Props", "Room", "InteractableObject", "Foliage", "PhysicsObject", "Enemies", "PlayerRagdoll", "MapHazards", "MiscLevelGeometry", "Terrain"
those are all the Layers that will count for the framing. if you have invisible meshes please put them on a different layer 😭

willow ivy
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i apologize for what i must do

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(my scrap mod is getting like 400 more scrap)

gray axle
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oh? sounds interesting

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what mod is it

willow ivy
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pikmoons scrap

gray axle
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oooohh shit

willow ivy
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i wasn't even aware of this mod and its compatibility with mine until paco mentioned it to me

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but yeah you got a lot of work ahead of you soon LOL

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πŸ’€

gray axle
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hehe thanks for the heads up

willow ivy
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you can also probably remove compat for PikminScrap, as i'm basically putting all those into my mod, and the person who made it is no longer maintaining it so it's out of date

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(once i update that is)

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should be very soon

gray axle
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i see

willow ivy
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That update I was talking about is out 🫑

exotic stream
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the tongue scrap is dropped upside down

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as you can see there's like a ridge when the tongue is drooping down in your hand

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the same ridge is visible when the tongue is dropped

gray axle
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i noticed that ridge recently but didnt know it dropped upside down, thank you zeekerss

exotic stream
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you could just flip it over but maybe zeekerss did this because the gravity would look weird if the tongue was right side up

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genuinely no clue

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but anyways you might like this for your matty fixes config

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if it doesn't look bad

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I Guess

gray axle
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i will definitely do something for it

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ty for letting me know

exotic stream
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it looks like there's a weird kink in it if you just flip it over so it probably needs to be tilted at a different angle to look right

exotic stream
gray axle
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here is new config file (i cant remember last time i sent this here so i think there's also some other new things here like big bolt and a bunch of y-offsets looking better now)

exotic stream
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since last time you have changed:

  • Jetpack
  • Key (fixed a missing comma?)
  • Pro-flashlight
  • TZP-Inhalant
  • Big bolt/screw
  • Metal sheet
  • Jar of pickles
  • Red soda
  • Radar-booster
  • Kitchen knife
  • Ear
  • Tongue
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there's also an entry for "soda can" and im not sure if that was supposed to be red soda

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you may have also changed the plastic fish but i wouldnt know since i use the vanilla rotation (because of upturnedvariety)

gray axle
exotic stream
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ok ya

gray axle
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i also dont know if i should keep the soda can vertical, i think it's funny but maybe a bit of a subjective thing

exotic stream
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idk

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the characters hold it vertically

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pickle jars are veritcal

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perfume bottles are vertical

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pill bottles are vertical

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mugs are vertical

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come to think of i think the only other container that's tipped over is the homemade flashbang

next dagger
gray axle
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i ran into an issue with me not being able to see any scrap icons on the radar at all

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it must be an incompatibility with some other mod i have but idk i didn't thoroughly check, disabling that did work for me though

verbal ginkgo
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fyk, from v1.1.36 of MattyFixes ( currently in experimental ) the item names in config will likely change to accomodate for DawnLib support

next dagger
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and rotate_on_spawn?

gray axle
# next dagger and rotate_on_spawn?

i thought that would make it so the item rotations i gave didn't apply to naturally spawned items until i picked them up and dropped them again, but it didn't do anything

exotic stream
gray axle
exotic stream
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lol

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i see

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what did you intend for it to be then

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i think i no longer have the old config

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i guess i could go look for it

gray axle
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i also don't have the old config but i'll just redo it and send the coordinates

exotic stream
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looks like it used to be 0,-70,-80

gray axle
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oh sweet

gray axle
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i somehow lost the ground rotation for the flask and was redoing it (along with trying to figure out the soccer ball) and i learned the reason why i was getting so confused by the flask rotation

next dagger
gray axle
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yeah, i didn't really change the plastic fish one so that'll look normal for whichever variant it is

exotic stream
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yeh i use all of debit's rotations and upturnedvariety at the same time

gray axle
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forgot to re-send this here, uhhh tzp, flask and plastic cup are fixed, and i got the soccer ball pretty close

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i also touched binoculars but that's like, not very important

exotic stream
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the worst part of a new config update is having to manually move individual items* over to my 6 profiles with matty fixes

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but it's worth it because they are so nice

gray axle
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my apolocheese

coral tinsel
# gray axle my apolocheese

small issue, the fiufkis Scrap deprecated version doesnt seem to have the proper rotations, tho you said you added them

gray axle
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okie thanks for letting me know I shall check it out

gray axle
coral tinsel
gray axle
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i think it would, i'd just check what path the icons get dumped to and see if it's different for whatever reason

coral tinsel
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imma reinstall the mod

coral tinsel
gray axle
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downloading rn

gray axle
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dawg wtf is this pack it nearly froze my pc

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it also just won't load, keeps crashing while loading the lethalbundles

coral tinsel
gray axle
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i thought i'd at least be able to open it

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but anyways

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the one thing i can tell without having to open the game though, is that you have older config files from 1.0.20 or earlier

coral tinsel
gray axle
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so just delete the folder BepInEx/config/RuntimeIcons/

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i dont know if i had any fiufki stuff in that version so i doubt it's like, conflicting? but it may be overwriting other rotations that got updated since then so its good to remove

coral tinsel
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we can run this at 120 fps

gray axle
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crazy

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if deleting that folder doesnt work then i'll try running it again with bepinfastloader disabled later today

coral tinsel
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just mentioned bc its the reason you might have had launch issues XD

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since I have all the stuff compressed already

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and not all at once

gray axle
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yeah thats what i mean, i'd see if that helps me launch it so i could figure out the issue

coral tinsel
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its prob the config file

coral tinsel
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since I doubt thats the issue

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(they are sorted by mod type)

coral tinsel
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ah shit wait

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its an issue with all items

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rotations just dont apply

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lemme do a fresh clear cache pack install

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this will take a moment

coral tinsel
coral tinsel
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one my moon mods for whatever reason

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has copies of the vanilla scrap registered

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which seems to break the chain of set icons somehow

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I think I found the specific one

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just one last test

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I noticed the issue popped up when multiple of the same items were being found by imperium

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no issue with icons when its just the vanilla one

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but when others popped up is when the rotations wouldnt apply

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yup

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its

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before turning it on

gray axle
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what da hell lmao

coral tinsel
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ill report it to sma11

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since its prob on his end

gray axle
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I'll also see if it's worth making the rotations just work for that mod too

coral tinsel
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I dont even think it has its own items

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may have accidently made these

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hope it gets fixed

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they are good moons

gray axle
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seems familiar, I can't recall if I've seen these before but they do look rather cool

coral tinsel
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maybe leaving in some the vanilla stuff for the scraps

gray axle
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ok i downlaoded that mod and the duplicated items get added to the Unknown/ path instead of Vanilla/

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fun!

fringe surge
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Would u be interested in doing Gorgonzola's scrap ?

gray axle
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I already did :3

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it was in most recent update

fringe surge
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Scratches head?

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Its scrap is still the default white cheese wedge icon

gray axle
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whaaaa

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how tf did i mess that up

exotic stream
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if you're open to suggestions... i'd be interested in seeing you an icon/dropped rotations pass on terra's scrap

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not sure if you'd be able to just duplicate entries to support both or if that would cause problems

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anyways these mods are deprecated since terraformer9x disappeared from the community (both servers) some months ago

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but they do still function in v73

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i just imagine they won't be receiving support in the future if they were to ever break

gray axle
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i have been interested in going back to the original mods i did rotations for to spruce them up... I will add to the list

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i also wanna go back and redo code rebirth

fringe surge
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If u'd be interested in doing the corpses for Enhanced Monsters, that'd be nice,,,

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Completely up to u tho ofc

gray axle
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.....maybe

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also apparently the reason gorgonzola and sorrow icons dont work is because i forgot the individual moon paths

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because for some reason if you have 2 mods by the same person they get a different path than if you have only 1

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so gorgonzola by itself has items with the path LethalLevelLoader/130 Gorgonzola/[item]
whereas if i have gorgonzola and sorrow then they both use the path LethalLevelLoader/NikkisMod/[item]

fringe surge
gray axle
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it does sort of suck that it's in the unknown path because with fairly generic item names it's a bit more likely they would conflict with other items from like a dawnlib mod

exotic stream
exotic stream
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it's literally just a big bolt that uses the gold bar material

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spawns on embrion and titan

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pretty meh

gray axle
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it's neat

exotic stream
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everything else is a homerun for me though

gray axle
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i'm also impressed seeing these items again because they all have really good dropped rotations that dont rotate a bunch

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with the exception of the tuba & somewhat the golden bolt

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the fan sucks to drop for a different reason though because it goes like 3 miles behind you if ur looking down

gray axle
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i've encountered my first "Unknown" conflict

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i'm very surprised it has taken this long to happen (this is something i had worried about back when i first was doing coderebirth items), but it is the walking canes from UsualScrap and CodeRebirth

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hopefully there aren't many more conflicts but i guess i'll see. nothing i can do about it until runtimeicons gets dawnlib support

verbal ginkgo
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soontm i'll add DawnLib compat to RuntimeIcons too

gray axle
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:D yay

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take ur time, i dont mean to rush or anything

next dagger
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Do you still intend to add the Mapper icon to the mod?

gray axle
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at some point yes but rn it's low on priority, main reason being I'm still bad at dealing with changing the angle of the stage lights in unityexplprer

fringe surge
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An icon for the oobl key and a fix for the chemical item of Ooblterra would be nice

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(For some reason, the upper half of the chemical's model is cut off for some reason)

gray axle
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ooblterra is on my list πŸ‘ sorry ive taken a while on this update

fringe surge
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It's good, dw. Was just suggesting a thing

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Take your time

gray axle
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today i started on enhanced monsters for biodiversity

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and i finished redoing coderebirth

fringe surge
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Mmm

gray axle
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and i'm sure i'll have some more vanilla items with v80 going live in 10 MINUTES WOOHOOOO

fringe surge
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Delicious ground-up boom bird

gray axle
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(v80 spoilers) i love this feature it looks so coool

gray axle
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seems like the inventory slot for it is smaller than the others, so icons kinda fill out the box way more

verbal ginkgo
gray axle
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yep :D

verbal ginkgo
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color me surprised

indigo hamlet
verbal ginkgo
fringe surge
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@gray axle

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The cookie mold pan's filename got changed to cookie pan

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So honee's custom runtime icon doesn't work

gray axle
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yea i keep forgetting to upload the update for that

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ty for reminding me

fringe surge
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Are ya doing it today?

gray axle
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yea i'll do it in like 10 min probably

fringe surge
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Yipee

gray axle
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"i'll do it in 10 min"
-me, seconds before recieving a complete brain memory wipe and forgetting to do that until 1 hour and 10 minutes later

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HoneeItemIcons 1.0.6

  • cookie fixed
cerulean leaf
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Prolly also means the Better Rotations mod needs updated too

gray axle
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yea its coming at some point

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honee one was just a lot simpler to send out

gray axle
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encountered a new odd issue. i was doing LethalMin items and just could not for the life of me get this image to apply to the Glow Seed. quadruple-checked that i didnt make any typos in the json/file path and it's all fine. i've come to the conclusion that this specific image file is just haunted because i tried renaming it and applying it to other items but it still wont work there

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nevermind. it's because i didnt fucking downscale it to 256x256 i'm just a moron

verbal ginkgo
dense patrol
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glow seed is sphere

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not square

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so it no work

gray axle
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so i guess that'd be why

stoic merlin
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993x994 😭

gray axle
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πŸ’”

crude lynx
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will there ever be support for mones scraps and slaughterhouse scraps by nikki?

gray axle
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i did slaughterhouse scraps already, is that not working?

crude lynx
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oh you did?

gray axle
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can't remember if i did mones but will add it to the list either way

crude lynx
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yeah theres like an old computer monitor and the icon is just the monitor backwards lol

gray axle
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nice

next dagger
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better rotations lockpicker isn't working

gray axle
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yeah itll be fixed next update, not sure when ill be done with it

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i also broke the clipboard icon

next dagger
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ah, i forgot there's a lot of other mods sorry.

crude lynx
gray axle
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i probably shouldve just pushed a small hotfix when i noticed it but its too late now

crude lynx
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W

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Thank you

crude lynx
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In the new update will there be an option in config to disable the white icons in the top right corner for the item slots for mods like wesley's moons?

gray axle
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hmmm

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that would be rather tricky for me to do because i can't make an easy config option (i can't code) and i'd have to nearly double the amount of images included for wesley's stuff (+149)

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the easiest way i could do that is upload a separate package with just those wesley images, then have it override the ones from betterrotations

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which is definitely possible

crude lynx
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ok, cool, thank you

gray axle
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i'm assuming you would also want the white icons removed from lore, videotapes, action figures, and destiny items too?

crude lynx
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yes please

gray axle
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1.2.0

(The full changelog is rather long and has a lot more specifics than here)

Vanilla

  • +1 rotation for Plastic fish DumbFish
  • Fixed lockpicker, clipboard, and cookie pan being broken
  • Adjusted rotations of tongue, remote, magnifying glass, flask, laser pointer, and a few more

CodeRebirth

  • Revisited this mod for the first time in about 5 months and completely redid 131 of its icons. This took a long time.

Others

  • Lots of older images look better & less blurry now due to UnityExplorer being a very cool mod letting me to capture them better
  • Added icons for MisideItems (+6), TomatoScrap (+6), MetalItemVariants (+30), Farming_and_Cooking_Mod_MelanieMelicious (+43), LuigisMansionMoon_LLL (+25), TerrasScrap (+4), Boom_Scraps (+26), Mones_Scraps (+13), Enhanced_Monsters (+14 total, incl. Biodiversity entities), and many more smaller additions but i dont want this to get too long
  • Fixed icons for 130 Gorgonzola, 83 Sorrow, SlaughterhouseScraps, and Boom_Scraps not showing under certain conditions
  • Monster_Plushies icons now also apply to UpdatedPlushies
  • To see UsualScrap icons, you now have to toggle "Disable Item Icons" in the mod's config file.
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(there's a non-zero chance i broke something again but hopefully its all perfect and no issues ever happen)

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also i didn't update the readme this time around because that shit would've taken way too damn long and i want to completely redo that soon-ish anyways

gray axle
exotic stream
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wwo

solid zinc
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MetalItemVariants got 30 items?? the way i fail to realise...

gray axle
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so many metals..

solid zinc
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what is the next metal item variant debbi, you get to choo

gray axle
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binoculars!

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-# mabye not, how bout like uhhh rubber ducky

solid zinc
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LOl sure why not

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Soccer ball but metal dink on kick with less distance and does 2 damage ❀️

gray axle
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that'd be hilarious lmfao

cerulean leaf
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@gray axle You need to fix the fake airhorn not using Honee's Icon when you have Honee's Icon pack

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lolol

gray axle
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oh true lmao

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i'm also realizing the fake airhorn has been blatantly obvious with normal betterrotations

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despite both having the same rotation

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so i will fix that now ig

gray axle
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honee item icons has been updated for the Fake Air Horn

gray axle
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1.2.1

Vanilla

  • fixed the laser pointer not looking like how i said it did last time

Wesley's Moons

  • Fixed Cunningham's travel logs using the incorrect image
  • Adjusted rotations for Destiny items, Floppy disk items, & clipboard-shaped items for consistency

Other

  • Fixed the fake airhorn from PremiumScraps looking broken
gray axle
# crude lynx In the new update will there be an option in config to disable the white icons i...

BetterRotations_NoMiniIcons

New thing!

  • As per @crude lynx's request, there is now a way to disable the miniature icon in the corner of 151 different items (mostly being from wesley's moons)
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quick example, i dont have proper comparison images yet but this should be good enough

crude lynx
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YES

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Thank you

gray axle
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yeah, like all the lore items and stuff, in betterrotations i gave them the original icon in the corner so you could still tell their significance

fringe surge
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Ohhh

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I see

gray axle
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I think i will keep a "to-do" list pinned in this thread that i'll update over time with things that are on my radar or that i'm planning on doing:

  • Redo README & comparison images (in progress sort of)
  • make a wiki on the mod page that lists everything with an icon
  • Pikmoons_Scrap update

-# (this will be quite the undertaking and i think i'm just gonna wait until dawnlib is supported by RTI because doing 500 items in the janky double-path would not be ideal)

  • Find a better angle for wesley's action figures than just looking straight forward
  • Double check each individual wesley moon to see if everything is consistent with the full bundle

-# (because they have separate paths with only 1 mod installed and i dont remember if i fucked something up)

  • remove distinctmoonvariety
gray axle
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-# had to undo one of the pins bc it was in the wrong order whoops

gray axle
exotic stream
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i encountered an issue yesterday playing with cookie and alex

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apparently there is a (random?) possibility that the dine gore scrap can have flies on the icon

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im not sure if it's related to item spawn order, or the order in which you pick up the scrap items

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but i wound up encountering a day where every hand item had flies in its inventory icon

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and i had to manually refresh with runtime icons to fix it

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since the current design principle seems to be "display the default appearance for an item" i feel like this is an issue

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im not sure if there's a way for you to get around that without just pre-rendering the icons, or maybe pre-rendering the icons is a satisfactory solution for you, idk

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but i do think it makes sense to change

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at least

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this affects:

  • Foot (SeveredFoot)
  • Hand (SeveredHand)
  • Knee (SeveredThigh)
  • Ear (SeveredEar)
gray axle
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i always forget those can even have flies, yeah that makes sense if RTI initially generates an icon based on an item that happened to have flies on it

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the knee already uses an image replacement so that wouldn't be currently affected, i'll note to do the same for the others

gray axle
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I just realized, i'm not sure why i never gave the laser pointer a consistent angle with other flashlight items

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This is what that would look like, thoughts? (i might want to angle the laser pointer closer to the front so more of its light is visible, but this was just an initial test)

exotic stream
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i would prefer the consistency myself

gray axle
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i would as well, i will try to make it look a bit more appealing first

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ok I Like this now

cerulean leaf
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Does it also need to be updated in Honee's icons to be consistent?

gray axle
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I mean there are a fair number of honee icons that are already "outdated" in the rotations they were based off of - airhorn, hairdryer, hair brush, ribcage, big bolt have all notably been changed in base BR since then

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not all of them followed the original rotation anyways though, such as the yield sign, masks, and hand

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I think it would be nice for some of these to be brought more up to date though, as the "outdated" ones are less of honee's artistic choices and more of mistakes made on my part.

cerulean leaf
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Ahhh, and ye I agree

cerulean leaf
gray axle
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some more upcoming tweaks (the tea kettle is only very slightly different)

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the easter egg had been irking me for a little while because it previously felt weird how it was so perfectly vertical

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so now it's actually been made to be more similar to how honee drew it, i like it quite a lot

gray axle
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I am thinking about reuploading all my mods to a different thunderstore profile & deprecating the existing listings

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So I can have it say "debbicar" instead of "debit_card_debit"

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Because thunderstore somehow still doesn't let you change the name of anything

crude lynx
gray axle
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yesss already on my list, I probably should have just updated with them but idk if I should finish redoing the readme first

crude lynx
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Ok

exotic stream
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not explicitly related to the thread

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but

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concerning matty fixes' config

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the last you've shared has jetpack at 70,-90,0 which makes it drop weird after v81 changed it

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just changing it to 0,-90,0 and giving it a manual vertical offset of 0.02 seems to be good

gray axle
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oh was it still at the angle tilted upwards last time I sent

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I think I fixed it on my end and forgot to share

next dagger
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I liked this tongue rotation if you want 195,0,0 vertical offset 0

tiny marten
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Hii

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is this compatible with vr

gray axle
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Β―_(ツ)_/Β―

frank iron
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no and it never will be

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it's impossible

gray axle
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hi cookie

frank iron
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hi debbie

paper kernel
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Wait

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I just realized, this mod supports the Golden bolt from my Black Label Core thing?

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You might wanna remove that since that mod is more than just something that adds scrap, plus it's pretty outdated at this point >>

gray axle
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i only added that because buttery used it lol, plus there's no harm in keeping it unless literally nobody uses it

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or unless it conflicted with some other golden bolt with the same path, but that seems to not be the case quite yet

paper kernel
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Ohh yeah it's not meant to be used in general.

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I discourage it being used.

gray axle
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fair

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also thank you for reminding me this mod exists and that i still havent updated it for your new terra scraps and stuff

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i will (maybe) do that tonight

paper kernel
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Yeah, the mod was made at a time where I was dissatisfied with LethalQuantities and wanted a mod that just changed stuff to the spawn rates I want.

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It did also give me the bit of freedom to do stuff like interior dependent spawn lists.

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But of course, people will install it and not really think better of it.

next dagger
gray axle
#

1.2.2

Vanilla

  • Hand, Foot, Ear, and Fancy lamp all use images now for various reasons
  • Adjusted rotations of the Gold bar, Belt bag, Laser pointer, Easter egg, Toy train, and Tea kettle
  • +2 rotations for Mapper and Toilet paper

Other

  • +29 for BoomScraps, +3 for Thistle Nebula Archive Scrap, and some others
gray axle
#

something that i could have put out literally 1 month ago but i have brain damge

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also i forgot to list the gold bar in the full changelog so that's cool

gray axle
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1.2.3

  • adjusted jetpack a lil bit
  • added image for Jet Wings from boom scraps
  • +2 rotations for the new terra scraps
gray axle
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1.2.5

  • +20 icons for Lategame_Upgrades
  • +3 for new boom scraps ones
gray axle
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1.2.6

+8 for SimpleScrap because i saw that mod existed immediately after posting the last one

gray axle
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1.2.7

TerrasScrap

  • Fixed icons not working in some scenarios because i made typo.
  • +2 rotations for traffic cone & the new item. Also fixed the spatula being backwards lol

Other

  • Some adjustments and +6 rotations for Generic_Scraps
  • Various additions for Jinn, Biodiversity, and farming cooking melanie mod
gray axle
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btw if anybody knows of mods containing scrap or equipment that I haven't covered, pls lemme know

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I know there's probably some non-obvious moon packs with scrap, and other mods I generally don't even know about, so I would like to cover as many icons as possible

rugged rivet
paper kernel
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Holy shit

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Is this an immersive scraps reference

gray axle
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yes

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the only good scrap mod

paper kernel
# rugged rivet

Ok but fr lowkey wondering are you making icons of my scraps? πŸ‘€