#Kenji's Moons & Weathers

1 messages · Page 4 of 1

turbid oar
#

Sorry for taking up the thread kenji lol, feel free to continue anything about cr in #1241786100201160784

steady anchor
#

i honestly wished me and my crew could've found the lore for CR, we only managed to reach Oxyde (we loved it, my friend even tried to steal from the merchant lol) and found just a single clipboard

#

wait actually i should move this to the other thread

#

oops

weary sparrow
#

people dont talk about my mods and i dont stop... sure recognition is nice but if you dont like making content and only do it for recognition that seems like you could be doing something better with your time

#

something that makes you happier

weary sparrow
rustic timber
#

but (and just to point out since the conversation went there) i do agree that recognition/people talking about one's stuff shouldn't be the drive of a project, because then it's doomed to fail

turbid oar
#

i mean i've done it for a good nearly 2 years, its not recognition thats the drive but the existence of the mod's content for people

shut knot
rustic timber
#

should be a bit smoother now lmao

#

i hope at least, my sleep deprived ass may have fucked up something while fixing that

rustic timber
weary sparrow
rustic timber
#

Made progress on my new moon people it's real

weary sparrow
rustic timber
snow mural
tropic osprey
#

Kenji Standard Time?

rustic timber
#

Ough...... is it me or is it getting unbelievably hot in here.....

ripe sandal
#

im sorry

#

i sent before thinking

sterile raptor
#
  • Removed cheese from the game
ripe sandal
#

now lunxara thinks im always horny 😔

#

when i just wanted to ask how trial experience went

#

grr

rustic timber
#

it's a bit... uuh... asphyxiating

#

eugh

ripe sandal
#

kenji please!!! its not hot here, get out from wherever you are!!

#

its not safe

rustic timber
#

man these pipes sound really weird

ripe sandal
#

get out of there!!! its dangerous!

weary sparrow
#

kenjis moo

ripe sandal
#

Moo moo moooooooooooooooo

shut knot
#

oooo another showcase speedrun time

rustic timber
hollow fable
#

v o l c a n ooooooooooooooooo

rustic timber
#

Kenji's Moons: Molten core 🌋

shut knot
#

speedrun time

#

wonder how I can cheat

#

hehelkasjkldajskldas

hollow fable
#

im at work.

shut knot
ripe sandal
#

winner winner chicken dinner

rustic timber
#

As always my beautiful peeps, if you find any bugs please let me know ❤️

ripe sandal
#

i found a bug under my bed last night

hollow fable
#

does that include BabyManater ?

ripe sandal
#

but it was wesley chilling

rustic timber
#

wesley is trapped in this moon, i trapped him here

shut knot
#

while I was uploading the new wes video I accidently clicked the inspiration tab ABSstiltsbie

ripe sandal
#

this the worst shi ive ever seen

shut knot
#

if I ever accidently click it

#

since its where the videos tab used to be

north nest
#

calm down kenji

#

I'm still eating

rustic timber
#

OH NO I FORGOT TO CHANGE THE NUMBER OF MOONS I HAVE

#

anyway

weary sparrow
rustic timber
#

i made it in uuh

#

3 days

rustic timber
#

and i used jll scripts i've never used

weary sparrow
#

kenji ur the moon guy now

#

im never making a moon again

hollow fable
#

Kenji youre fired. GOOD NEWS, Beanie! we have a position that just opened up

weary sparrow
gaunt vortex
#

and maybe add kilm in that saga?

ripe sandal
#

taldor is done

#

it wont get any more updates with moons

north nest
rustic timber
weary sparrow
rustic timber
#

I'll update taldor saga if I make significant game breaking changes

weary sparrow
#

maybe twice

rustic timber
#

for now it's there as a legacy version

shut knot
#

its reverse titan

rustic timber
shut knot
rustic timber
#

i already did ascension where you go up

#

and now.... you go down

shut knot
#

I just mean reverse titan as in its a decent to 2 very close entrances

#

difficult part being to get the loot back

#

and also invertion of snow to lava

rustic timber
#

yeah i see your point lmao

gaunt vortex
rustic timber
# gaunt vortex I see :,] Will see what interior works for nostalgia and kiri

for Nostalgia any of the liminals (liminal house, liminal facility...) (generic's has some weight already)

for Kiri at least for now mansion, SDM, atlantean citadel (it now has a special tag for it and some weights already)

for Kiln any facility-esque, fractured facility, vehicle hangar (has a special tag for it), deepcore mines (the same)...

ripe sandal
#

liminal pools :00000

#

ngl i think poolrooms would fit well on nostalgia

#

even if main is not really a poolplace

rustic timber
#

yeah, it could too

shut knot
#

lol

#

which feel like an improvement ngl whipper

ripe sandal
#

there was that?

#

i cant even remember

#

i now liminal version has water sections that slow down

#

but i dont remember poolrooms having that

shut knot
#

they slowed you down

#

unless you walked on the edges

ripe sandal
#

oh i dont remember that happening

#

might be broken from before v73

#

you mean like the hallways with water in the center

shut knot
ripe sandal
#

bro replied to random message hehe

#

the hallways have never slowed you down

#

or at least since v69 when i came back

#

there might be some other place where you get slowed down there, but hallways dont slow you down

shut knot
#

@rustic timber

#

how is this

#

any tweaks?

rustic timber
#

the facility is actually inside a volcano

#

like you're on the rim of an active volcano

shut knot
#

around the edges

#

of the lava

#

like we are looking down into it

#

lemme make a mockup

shut knot
#

id add more detail this is just a mockup

rustic timber
#

yeah, i was doing an ugly ass mockup

#

but yeah something like that looks really good

shut knot
ripe sandal
#

XD

rustic timber
#

oooooOOO that looks FANTASTIC

#

thanks turtle yoiled

shut knot
rustic timber
#

more brownish i like

shut knot
#

this one is done

shut knot
#

when the ambience loops

#

there is a small glitchy sound

#

its not super bad

#

but its noticable

rustic timber
#

ough

#

ok

#

i thought i made the loop ok-ish, i'll have to revisit it

rustic timber
#

The fuck was that

#

Lmao

shut knot
#

I got pinged

steady anchor
#

the rock goblin

shut knot
#

idk what it is

steady anchor
#

he got away..

#

that bastard

rustic timber
#

I opened the chat and my phone sent an audio message for a swcond

hollow fable
#

damn. just finished mine
image deleted
use turtles'. way better than what i did

shut knot
#

besides the one widerstein one I threw that one for consistancy XD

#

I could NOT make all the ones you do lol

snow mural
#

Fantastic looking moon

#

One could say it looks fire

rustic timber
#

ohhhh shoot I forgot to enable going up the ladder with 2 handed items, I think it's not possible to bring them back whoops

#

I'll update that later today

snow mural
#

So people can ascend

rustic timber
#

no, no elevator, too hot for that

ashen magnet
rustic timber
#

Updated kiln, now the audios loop correctly without the popping sound, changed the ambience one, tweaked the volumes and made the ladders compatible with 2 handed items

gaunt vortex
rustic timber
#

I'll change the way i do it so it doesn't bug out

autumn forge
#

you could make the texture appear on solar flare with one of the JLL weather scripts iirc

rustic timber
autumn forge
#

ohh yeah

#

pretty sure by disabling suntexture you're also breaking a part of the daytime animation

#

but disabling the mesh renderer should work

thorny crest
#

these moons look pretty cool

#

gonna try them out later

rustic timber
gloomy blaze
#

idk if its just me but the dropship spawns outside of the map in Nostalgia monkeythink

gloomy blaze
#

surprised nobody pointed this out its been 2 weeks 😭

rustic timber
#

i'll check and push a hotfix, thanks for noticing

rustic timber
#

lmaoo

gloomy blaze
#

oh i meant as the last update but if this has been since release im even more surprised nobody noticed this 😭

gaunt vortex
#

and let me tell you, my pc is not bad

rustic timber
rustic timber
gaunt vortex
rustic timber
#

weird, i'll take a look

gaunt vortex
#

it happened with that

rustic timber
rustic timber
rustic timber
# gaunt vortex no

mainly because i had lag spikes when testing with imperium, but not without it, i'm doing some runs just in case

#

ok nostalgia's ship's fixed (i made an oopsie with the animation)

#

testing this now

royal bay
royal bay
rustic timber
#

SORRY GUYS LMAOO

rustic timber
#

(staying in the middle of 3 valves to see if my fps would drop when activated)

#

Nostalgia's dropship hotfix uploaded peeps you can continue your shopping spree in summerland

near summitBOT
north nest
#

imagine buying outside company moon

snow mural
#

Can you fix ascension?

rustic timber
#

Ascension is FINE

snow mural
#

its broken

rustic timber
#

Now that I fixed Nostalgia do think I made an oopsie with Row, I'll have to check

rustic timber
snow mural
rustic timber
#

IM GOING TO PURGE YOU

hollow fable
#

Kenji when are we getting a moon made of baked beans?

steady anchor
#

beaned to meet you

rustic timber
gloomy blaze
#

around at 6pm everything turns white

rustic timber
rustic timber
gloomy blaze
rustic timber
#

for some reason whenever I change skyboxes on 1 moon it decides to change all of them, despite being clearly separated. Unity being unity i suppose

ashen magnet
#

Or else they share it

ashen magnet
#

Or like uhh

#

Gotta make sure the overrides are in the actual file

#

It's weird

rustic timber
#

but for some reason, at random times, 1 rogue volume decides to change from exposure to multiply, but i just checked every moon and it SEEMS it didn't change so

ashen magnet
#

Hmm

rustic timber
#

how are we doing peeps i'm dying

gaunt vortex
rustic timber
#

i'm sick in bed but i have «adult responsibilities»

weary sparrow
#

currently sending one fraction of my immune system

#

you will feel better within 2 hours

#

my immune system has killed gods and viruses actively avoid me

rustic timber
#

better than paracetamol

alpine forge
#

fuuuuuuuck

rustic timber
#

but i can still perform

#

lmao

alpine forge
rustic timber
alpine forge
#

that's what I mean yeah!!!

#

you can work. but that's also bad cuz you have to work while sick

rustic timber
#

that's just life i suppose

#

at least i got sick today and i have 2 free days so yeah

weary sparrow
#

kenji, if you want positive thoughts just think about how you dont have to pay for healthcare

rustic timber
#

true that

quick carbon
quick carbon
#

there is nothing in the world that can match the adrenaline of working a lunch rush

#

don't work yourself to death kenjiiiiiii 😭

rustic timber
quick carbon
#

🥲

weary sparrow
#

yes they pay more but like

#

i dont think it outweighs the american cost

#

ive seen horrible costs for small checkups here

quick carbon
#

like

weary sparrow
#

I WANT TO MOVE TO KENJI LAND

#

AAUGH

#

if only i suddenly became fluent in spanish

#

because the american school system ALSO SUCX

quick carbon
#

i couldn't imagine being permamently stuck in a job that you're in only for the insurance that might not even work when you go to wrong hospital/doctor

#

crazy shit

#

the end-game of capitalism

quick carbon
quick carbon
#

the fucking emojis on a governmental website are killing me

weary sparrow
quick carbon
#

he's a lv10000 boss of narcissism and arrogance

rustic timber
quick carbon
weary sparrow
#

not even a 5 year old would stoop this low though

quick carbon
#

😳

weary sparrow
#

bros bloom was too high 💔

#

and it cost us

hollow fable
#

ew, politicks

weary sparrow
#

yeah i hate it too

#

but my hatred for where im living overweighs it sometimes

#

i love to be ignorant

#

so ill continue to do that now

hollow fable
#

there there, stinkie

weary sparrow
#

im gonna make an underground tunnel to spain

quick carbon
#

spain

weary sparrow
#

yes splainish

#

across the ocshun

#

the food was so good

#

ill just pop in for a bite

rustic timber
#

yummers

hollow fable
#

wish i could do that with Japan

quick carbon
#

someday

hollow fable
#

morv please bring Japan to Minnesota k thanks

quick carbon
#

i do not have a crane that big

#

at least yet

hollow fable
#

CodeRebirth irl project Fish

rustic timber
#

row update yay fixes

  • Made the sky a bit brighter early on during the day
  • Tweaked the fog and added a bit more fog to the bottom of the pit
  • Fixed the sound of the missiles that kept going for a bit after impact
  • Fixed the looping sound of the fan
rustic timber
#

so since beanie did it too, i might as well leave it here,

#

regardless i will try to keep making nice content your youse peeps

rustic timber
#

i did have it for a while hehe

weary sparrow
#

noo it didnt embed

rustic timber
#

but i didn't post it here

weary sparrow
#

we should twin pin them

weary sparrow
#

wow we are twins

#

guys throw sheckles into kenjis eyes

#

maybe some rhinestones

weary sparrow
rustic timber
weary sparrow
#

No its good

steady anchor
#

the fungus

rustic timber
#

I'm doing a round of optimizations on kiln at the moment (just to update you guys)

rustic timber
rustic timber
#

i ended up changing it to another ambience that did fit better (but thanks to your suggestion i also fixed row's problem with a certain audio)

rustic timber
#

ok so jacob helped me identify the point of origin for kiln's problem so we're trying to fix it asap

sterile raptor
#

I was so sad though cus I was so excited to show it off on stream, multiple solo tests with no issues then Multi and it explodes

rustic timber
sterile raptor
#

Lol dw about it ahaha

#

Mistakes happen to everyone

weary sparrow
#

because i WILL somehow do it

ashen magnet
#

Host should send something to clients, but if clients can each trigger the sending of said thing, it'll happen multiple times

rustic timber
ashen magnet
rustic timber
#

basically zeekers decided to put a reverbtrigger under the ship, making half of my moon laggy for free!

ashen magnet
#

I can double check the networking though plink

weary sparrow
#

pretty sure its fine

rustic timber
#

SIGH

turbid oar
#

most landmine-like scripts from lethal mods actually trigger the damage code like 4 times on clients, but no one notices because who the fuck survives a landmine

weary sparrow
#

i thinknits

ashen magnet
#

I do have local toggle field for my scripts so they'll only affect a single client

weary sparrow
#

two of them dont do damage

#

the one that does do damage is quite slow

turbid oar
#

yeah, all you gotta do is mostly just trigger on client and see if anything happens more than normal, simple enough to test

ashen magnet
#

I mean yeah if it doesn't kill you comically fast in multiplayer it's probably fine

weary sparrow
#

just to test for syncing

#

seemed fine

turbid oar
#

probably fine then

weary sparrow
#

its fun to step on them its like pressing bubble wrap

ashen magnet
#

Actually you're using JLL for the mine triggering itself right?

#

Like to detect da player entering

weary sparrow
#

i mean normal landmines are bubble wrap with heavy reprecussions

#

these just have less reprecussions

weary sparrow
#

wait

#

no

#

my bad

ashen magnet
weary sparrow
#

im using zeekers interact trigger

#

which then activates a JLL sync

ashen magnet
#

o

weary sparrow
#

and then that handles everything else

#

theres only ONE jll sync

#

i made sure of that

ashen magnet
#

Actually yeah it's probably fine

weary sparrow
#

otherwise the evil loop of recursion happens

ashen magnet
weary sparrow
#

and doom and despair follows

ashen magnet
#

PlayerSensor.CheckObjectsInRegion() is networked

weary sparrow
#

it worked for clients in testing so

weary sparrow
#

sometimes it just refuses

turbid oar
#

discord things

ashen magnet
turbid oar
#

recently discord just hasnt been marking read threads as read

turbid oar
#

and it annoys me looking back at the same thread like 10 times over everytime thinking someone sent something new

ashen magnet
weary sparrow
#

yeah i think that happened once to me today too

#

"oh a beanie thread mes- wait what did someone delete it"

turbid oar
#

yeah that's also been happening for so long

ashen magnet
#

Funny discord prank

rustic timber
#

ok so kiln update!

  • Lowered the volume from the pipes
  • Lowered the max particles that come out from the pipes
  • Removed the particle collission from the one pipe that had them
  • Instanced some textures/materials that were used repeatedly
  • Fixed the pipes and thunder event to be on host call only instead of on all clients (Thank you @stiff imp)
  • Fixed the textures on the walls, now it looks a bit nicer (Thanks Jacob (again))
  • Reduced the time between pipe events to take into account that change
  • Reduced the time between thunder events to take into account that change too.
  • Optimized size a bit
  • Optimized lights render distance
#

now lingering problem: there's a reverbtrigger that spawns under the ship that is exactly where some terrain is, becoming laggy when walking there. Since it's not in the scene itself i can't deactivate it temporarily while the ship's on the moon without code (i can't do that)

#

i'll... uh... ask around if someone nice and beautiful help me make some custom code for kiln so it does the deactivation thingy hehe

#

anyways have a nice day peeps

steady anchor
#

had hurricane AND end of the world happen in nostalgia

#

we called it florida

shut knot
steady anchor
rustic timber
weary sparrow
rustic timber
#

that's a FANTASTIC NAME

thick badger
#

I decided to check out Kiln, as I would like a volcano moon for my modpack but previously have not found one that scratches my itch. I think this moon is very well-done!

I like its vertical design with split paths, I like its general aesthetic, and I like the steam pipe gimmick. I usually am not a big fan of gimmicks, and dislike a lot of the ones on Wesley’s moons, but I think Kiln is an example of a good gimmick alongside Deadlock and Harbringer.

If I were to suggest improvements I have two in mind. The first is more of a fix, which is that the ladder on the pipes (below the front of the ship) has odd player positioning when climbing it, I would love to see that fixed. The second is that the pipe obstacle in front of the Fire Exit staircase should be raised slightly so you can crouch under it, it is just barely too short right now.

This moon is up there with DemonMae’s Praetor as the best volcano moon imo, and I was hoping to have a non-DemonMae moon for this too. If I can make room in my modpack for Kiln I will make sure to add it! One more thing, I do not know what the golden fish thing is all about, what is that?

rustic timber
#

i'll look into the issues you said, the weird positioning on the ladder is mainly because it is a bit tilted (and the game hate tilted ladders)

#

the other might be tricky since all the pipes are connected to each other, rising it a bit is going to be a bit complicated but i'll see what i can do

#

about the gimmick, i kinda treat it as its own "outside enemy" (since kiln does not spawn any)

thick badger
#

I would honestly prefer if the ladders were vertically mounted to the rock face like in vanilla, it gives aesthetic consistency

shut knot
#

Vulcan is still my fav lava moon

rustic timber
#

and the golden fish..... who knows

shut knot
#

Kiln is prob like no 3

rustic timber
#

we just don't know

thick badger
#

I have not played Vulcan, should I? It just does not have the vanilla aesthetic based on its page

shut knot
#

comparison

#

best use of rising lava

#

changes the whole route of the map

thick badger
#

This is good but I do prefer the more vanilla-faithful approach of Kiln personally

shut knot
thick badger
#

Ye that too

rustic timber
#

fun fact, kiln's original gimick was going to be rising lava from 10PM-Midnight and you would hear "lava is rising, please leave the facility immediatly" and you would have to go up fast

shut knot
rustic timber
#

but i changed it to the pipes hehe

thick badger
#

I thought that the pipe that runs beside the ship would lead somewhere. If you wanted to expand the moon at all, making that pipe lead to a small path with a second Fire Exit would be interesting

rustic timber
#

I haven't done any gameplay balance pass yet

shut knot
# rustic timber mayhaps, depends, i have yet to test it properly in multiplayer and hear more fe...

reminded me of a moon concept I had ages ago
Large mountain where to get to the entrance its almost like climbing Everest
favoring the cruiser but would be viable on foot, imagining its more about the journey than the destination, having a small interior with smaller bits of precious loot but with the path there and back being treacherous. the idea would end with the facility being above the clouds with under the clouds being a dark and rough snowstorm but once you hit the peak its sunny as you are above the storm, being able to look out upon the vast amount of clouds (this paragraph is old so this is kinda like ascention but a MUCH larger scale)

#

visuals of being on top(above the storm)

#

the nightmare storm beneth the clouds

thick badger
# rustic timber I haven't done any gameplay balance pass yet

Only thing that bothers me is not being able to crouch under that pipe I mentioned. Also, being able to climb the ladders with 2-handed items is jarring, I personally would just have a path to the ship other than the ladders. You actually could use that pipe next to the ship I mentioned, changing it to snake along the rock face such that you can parkour on it to the ship (like Beanie’s Storage Complex interior if you played that)

#

I actually like this idea for the pipe more than the second Fire Exit

rustic timber
#

I'll ponder on it

thick badger
#

Ye, that’s all I can ask for

shut knot
#

lore idea of the moon was some experimental weather device entrapped the planet in eternal blizzards

rustic timber
#

this is your chance

weary sparrow
thick badger
#

I just am fixated on the ladders because if they were changed with my ideas to be vanilla-adjacent, Kiln would be a perfect moon for me. It is that close…

thick badger
weary sparrow
shut knot
rustic timber
shut knot
rustic timber
#

trust

#

follow the tutorial...... #dev-moons .....

tired mica
rustic timber
#

see, the goat himself came here to tell you turtle

ripe sandal
#

is your moment turtling

rustic timber
#

I can surely make the ladders straighter (just lightly tilted, so the game won't look weird going up/down)

#

I'm waiting for someone's help to fix a vanilla problem on the moon, so next update won't be at least until I get a response from them

thick badger
#

Sounds good

rustic timber
#

jacob told me it <should> be an easy fix with some code

#

so I asked mrov about it, but he was a lil busy, so I'll talk to him later to see if we figure something out

alpine forge
#

oooh okay :D

rustic timber
ashen magnet
#

It do be rather trivial, but uhhhhhhh

rustic timber
#

There's this reverb trigger under the ship in the sample scene that is making kiln miserable

ashen magnet
rustic timber
#

You know that reverb trigger under the ship, the one that determines when you jump out of the ship while taking off

#

That one is always active

#

And lucky me, it coincides with parts of the terrain in kiln, so walking there makes the FPS go brr

#

If only that reverb could be deactivated while landed and reactivated on take off it would be godsent

turbid oar
#

you might not want that depending on what that reverb's purpose is

ashen magnet
#

(Usually)

rustic timber
ashen magnet
#

I can look into it, but I do be tweaking some stuff with my library at the moment plink

#

Also with LLL plink

turbid oar
#

lol

turbid oar
rustic timber
turbid oar
#

you know, whenever it wants to load

rustic timber
#

Because it's not constantly triggering

ashen magnet
#

Although it might not even be a reverb trigger now that I think about it

rustic timber
turbid oar
#

JLL doesnt have a trigger for when the ship is landed and when the ship is taking off?

#

oh right actually you wouldnt be able to detect the GO

#

cuz samplescene hmm

rustic timber
#

Iirc what Jacob said is that it is the one responsible to detect when you jump off the ship while taking off, so the player don't get teleported back or something

ashen magnet
rustic timber
rustic timber
ashen magnet
#

I've done it for similar stuff

turbid oar
#

unless you mean putting it into samplescene

rustic timber
#

You'd have to reference it in code I suppose

#

I don't know these things

ashen magnet
turbid oar
#

thats alright, thats what paco me jacob etc are for

ashen magnet
#

Could just grab the instance and go to the root, then search for the thing

turbid oar
#

but it might not be

turbid oar
#

@rustic timber do you know what the reverb trigger object is called?

rustic timber
#

I'll have to check, give me a moment to open the project

turbid oar
#

sure

ashen magnet
#

I'll give you 30 seconds, final offer, take it or leave it greed
-# (/j)

turbid oar
#

cuz im looking and these seem fine mostly

rustic timber
#

There's an invisible one under the ship

turbid oar
#

the FallOffShip?

rustic timber
#

I think so

turbid oar
#

that one's pretty far from your ship, that one's causing you issues?

rustic timber
#

yes exactly

#

mainly because Kiln is vertical and small

turbid oar
#

ic

rustic timber
#

and usually moons are not like that i suppose

ashen magnet
#

Is that one even active when landed though

rustic timber
#

yes

#

it indeed is

turbid oar
#

does LLL support custom landing animations paco?

#

i know it didnt but idk if you fixed it

ashen magnet
#

I uhhhhhhhhh have no idea plink

#

I have not tested them

turbid oar
#

did you try to fix it

ashen magnet
#

It does have the features in ExtendedLevel

turbid oar
#

cuz its commented out

ashen magnet
turbid oar
#

okay then yeah its still commented out

ashen magnet
turbid oar
#

i feel annoying recommending this as a method since its just gonna sound like im shilling dawnlib but you could edit the landing animation to turn off that trigger and edit the leaving animation to turn it back on

#

either that or some scripting shenanigans if someone's up to do it for ya

#

paco might also look into the landing and leaving stuff but idk if he wants to, but its a possibility

#

iirc batby's issue with it was that he believed the patcher incorrectly exports the animation for the ships stuff so anyone replacing the animation would have a faulty animation

#

(first frame was missing)

#

which i think is actually true but the only thing i've noticed go missing is that the ship lights when you're being fired are pink

ashen magnet
#

Wacky

turbid oar
ashen magnet
turbid oar
ashen magnet
#

Lights that plink

turbid oar
#

yeah a script to access objects in samplescene would be pretty trivial

#

i just like thinking of creative solutions lol

ashen magnet
#

I mean ye

#

Understandable

rustic timber
#

for the moment imma try to lure some unsuspecting coder to make me a tiny script because i do be lazy to port anything at least for the moment

#

i know that referencing stuffs from the ship scene is """""easy""""" (i've seen mrov doing it)

#

so in the worst case scenario i get people saying my moon is unoptimized thanks to zeekyboy

turbid oar
#

oh i mean there's a straight reference in startofround to the ship, it's super easy

#

like all the code thats needed for your script is just:

StartOfRound.Instance.ShipAnimatorObject.Find("ReverbTriggers/LeavingShipTriggers/FallOffShip").gameObject.SetActive(false);
#

dont ask why the ship object is called the ship animator object when its not the animator

#

there is a worry though, im not sure how this changes with mods that add different ships

rustic timber
#

i could have that tiny script and have it turn on or off on landing and on takeoff with a jll script i think

rustic timber
#

just in case

turbid oar
#

oh also this is how i grabbed the actual string path, when you click on an object it tells you at the bottom of the hierarchy

#

there's also this option i have to copy hierarchy when i right click a gameobject, but i've never seen anyone else have it so i dont know where i got it from

rustic timber
#

aah nice to know

quick carbon
#

THAT WAS ALWAYS THERE?

#

NOOOOOOOOOOOOOOOOOO

turbid oar
quick carbon
#

crazy

#

that would've made creating the ship so much easier 🥲

ashen magnet
#

usePreset being set to a value that isn't -1 will do that greed

rustic timber
#

Updates!

Kiln 1.0.5

  • Added collisions to the steam valves
  • You can now properly crouch under the pipe next to the fire exit
  • Added a new way to go up to the ship when carrying 2 handed scraps
  • Disabled the ability to go up ladders with 2 handed scraps
  • Tweaked scrap spawns to accomodate the changes
  • Tweaked inside enemies spawns
  • Fixed lag produced by one of the ship's Reverb Triggers (Thanks mrov)
  • Changed the History portion in when checking the moons info
    -# Since there's new ways to go up without the need of the ladders (mainly for the 2 handed scraps), they are reverted as how they usually are in vanilla, I'll keep a close eye on how it plays.

Nostalgia 1.1.4
Reverted the skies to a gradient-base one
Tweaked the stormy sky colors

#

-# Kiln 1.0.6 (shame update)

⦁ Fixed one of the valves effects being always on by mistake
⦁ FIxed README

weary sparrow
#

Id never do that

#

does it twice

rustic timber
#

-cries and leaves-

weary sparrow
#

🎣 plink

#

dont be sad little kenji

#

weve got enough fire tree textures to feed you for your whole life

thick badger
rustic timber
#

also i think one of the ladders have the animation a bit broken, but i think i'll fix it a lil later (since it does not impact the gameplay)

snow mural
#

If you ever make a scrap mod you should add ascension in a snow globe

weary sparrow
rustic timber
rustic timber
weary sparrow
#

i can send you the ones that welsey didnt use

#

muffled inside snowglobe DONE LEAVE ME HEEERE

thick badger
#

Alright I checked out the new Kiln

#

Well done Kenji

rustic timber
#

glad you liked it hehe

#

I will keep an eye on how it plays once I do actually play it (the curse of the modder, make it and don't play it) but overall I'm happy with the change

#

Not too much but adds a bit of new pathing

thick badger
#

Can’t really have too much of that

#

A lot of the best moons imo have that “playground” feel with a ton of viable paths

alpine forge
#

#facts

rustic timber
#

Depends on the map layout but I agree

#

I try to do that as much as humanly possible heh

tropic osprey
north nest
rustic timber
rustic timber
north nest
#

Be the shaper I want you to be
Shape a new moon, release it, and I will let you out.

north nest
tropic osprey
rustic timber
#

-# (I do have an idea but I'm lazy)

rustic timber
# thick badger Well done Kenji

Question, since you tried it, did you try it with other people? Did the valves explode with too much frequency? (because i want to tune everything a bit)

thick badger
#

No, I was just running around in Imperium and checking out all the differences from the previous map

#

This weekend I can try to play it for real and get back to you on a live setting

#

From what I saw the pipes were fine. Given how there are no outdoor enemies, them slowing down transfers a decent amount to make up for it is expected

#

Plus the whole thing can be cheesed with Jetpack since this is a higher tier moon

rustic timber
rustic timber
#

i'm cooking

weary sparrow
rustic timber
#

secret

#

secret foods need to be cooked

weary sparrow
rustic timber
#

who knows

#

we'll have to wait and see

snow mural
#

That’s an unambiguous yes

north nest
#

NO

rustic timber
rustic timber
#

oughhh guys i'm cooking really nice i think

#

but i'm so tired, maybe tomorrow we have a new moon in our hands... who knows

snow mural
#

If you’re tired you should rest

#

Unless the new moon is ascension 2, in which case keep working

weary sparrow
#

It’s ascension 0.3193

#

that doesnt mean its worse than ascension

#

It means it shares tiny bits of ascensionits DNA

#

(its not ascension two im sorry toastnits)

#

or is it…

snow mural
#

Well I mean kiln may as well be ascension 2 since it’s in a volcano

#

Ascension cinematic universe

rustic timber
#

Ok so since I'm reaching my ninth moon and my pack is reaching near 300mb i'm going to take another approach when updating the pack/moons. I'm going (to try) to stop making pack updates for just 1 moon unless I deem the update absolutely necessary and instead update 2 or more at the same time when I encounter small bugs or tweaks for moons.

#

so there's that

#

i'll be releasing my new moon soon™

sterile raptor
#

You haven't fixed LethalHud yet

tropic osprey
rustic timber
rustic timber
weary sparrow
tropic osprey
weary sparrow
weary sparrow
rustic timber
tropic osprey
#

Nomnom

snow mural
#

Beanielib updated??

alpine forge
#

update added lethal company to the game

#

thank you so much beanie

shut knot
rustic timber
north nest
#

this resemblance is uncanny

rustic timber
#

and with this a bunch of updates that i forgor to write down, but you can check on each of the individual uploads!

north nest
#

-# (also first)

rustic timber
#

as always if you find any bugs or feedback please let me know!!

autumn forge
#

Absolute meal

rustic timber
autumn forge
#

The KiszonyTurret

north nest
autumn forge
north nest
#

wh-

autumn forge
rustic timber
#

Kenji's Moons: Urban Silence 🌆

north nest
#

WHAT

#

I mean wdym KiszonyTurret concern

rustic timber
#

oh fuck i forgot to change the pack number of moons

#

well

#

since i'll have to probably update soon enough it'll be fiiiine

tropic osprey
#

Trite love persists

rustic timber
#

thank you s1ck

rustic timber
north nest
rustic timber
tropic osprey
rustic timber
#

now i rest until another moon layout pops in my head

tropic osprey
#

One day

sterile raptor
# tropic osprey One day

Can’t wait for the day you announce that you cancelled Dojo /j but also weren’t you gonna update your other moons a while ago? I feel like they just got abandoned lol

#

Or you forgor or smth

#

I was thinking about it recently lmao

rustic timber
#

they need sum love sickkkkk

tropic osprey
#

I knoooow

#

I’ll get back to them soon dont worry

sterile raptor
#

Fix the moons and we will let you out

#

Same goes for LethalHud

#

I need to see my chat again

#

XD

tropic osprey
#

Im massively downscaling my plans for moons and interiors or well have been, reworked a bunch of sketches and plans on what I want to do. Hold on, lemme put this message into my thread instead

tropic osprey
sterile raptor
#

Maybe one of the mod compats?

#

Dunno what the person that reported the issue had in their profile

sterile raptor
lone agate
#

from what am seeing in those screens i think it'd be hilarious to hook it up to triteplus

#

in all seriousness tho looks dope

hollow fable
#

i'll give er a looksie later

rustic timber
#

very city and very moon

smoky vessel
# rustic timber

I know i haven't said anything in a while because i have been a bit out of Lethal but since i always keep your moons in my pack i am wondering: How do you always release such bangers?

smoky vessel
#

It legit feels like every moon is just a small story in itself and i love that so much, i feel like it shows the passion Pogfish

north nest
rustic timber
rustic timber
#

i just throw stuff around and stuff happens

smoky vessel
#

Thinking about it, i honestly wish that there was a way to have a visual solar system on the terminal where you can chose which moon to go to. Imagine what people with story building to their moons would be able to do.

rustic timber
#

once i finish making the moons i have planned, i'll try to make it an image that somewhat depicts where everything is relative to each other

smoky vessel
#

I will have to give Hollowed a try later tonight and see what the moon is like.

snow mural
#

Ascension updated, we're eating good tonight

north nest
rustic timber
#

the answer: energy drinks, lack of sleep, unity, despair and mspaint

north nest
#

tbh, only taldor could be remade (first moon, I get it, but it's just the lowest tier of them all imo) but post-lua saga is just yummers

north nest
#

and idk, you seem to enjoy it once you come up with an idea

rustic timber
#

i use it to concept the layouts quickly

#

i do enjoy it, if i didn't i wouldn't make them!

smoky vessel
north nest
#

ah yeah, I would also make poorly drawn layouts for that
actually I would just follow what my mind will lead me
a center (or corner of the map) and wavy lines for each fire exit and main (or set up an fire exit right behind the main for funnies)

tropic osprey
north nest
tropic osprey
#

I’ll need to see how you make a moon concept and then i’ll be good lol

smoky vessel
#

And then we finally get the dojo.

#

Trust

weary sparrow
#

concepting is for NERDS

#

real ones wing it and cry when it sucks

#

(me)

smoky vessel
rustic timber
#

what i tend to do first is think of the vibe or the "concept" as in what do i want this moon to be? or the main visual call

#

and then i start making layouts

#

for hollowed, for example, i had the concept written on kiln's info

smoky vessel
#

Foreshadowing

weary sparrow
#

i love subtle foreskin

#

i mean

#

foreshadowing

rustic timber
#

BEANIE

weary sparrow
#

gup

smoky vessel
weary sparrow
#

I cant remember if ive foreshadowed any of my moons

#

ive got all the lore but its not written anywhere

rustic timber
#

yeah, and i said k i want to depict an exoplanet that had an extinction event, with a massive chasm in the middle, since it was a planet that used Kiln as source for energy, it's only natural that it would have massive cities or people living there

#

and

#

tadah

#

it writes itself

north nest
#

kenji when I get you

smoky vessel
#

No way lmao

#

Trite flashback

rustic timber
#

i have to thank mr websley for assisting

north nest
#

of course 😌
-# 😠

lone agate
tropic osprey
weary sparrow
weary sparrow
turbid oar
#

yo d0j0boy @tropic osprey whats up

alpine forge
wild seal
#

first we get forsakened forsaken and now we get hallowed hollowed

weary sparrow
#

when will we get marched march where the weather is a line of nutcrackers marching in unison

rustic timber
#

i have to say that i had the name thought out way before the hallowed weather

#

but it is a very funny combo

hollow fable
#

not my proudest. butt

clever jungle
#

Kenji, Hollowed has just the right amount of silliness for such a serious moon. I especially like the tree. Another awesome moon to twist into my pack.

rustic timber
#

OH

#

i think i know which one

clever jungle
#

Outside fire.

rustic timber
#

yeah yeah lmao

rustic timber
hollow fable
#

np, man

kind viper
#

Is there a chance we could get a seperate kenji suit mod that has a price? Like, we have to buy it from the store to unlock it?

woven smelt
#

is it can with wesely?

royal bay
ripe sandal
#

thanks

#

you too

rustic timber
rustic timber
woven smelt
rustic timber
#

oh, yes, Kenji's moons can be played with Wesley's moons

woven smelt
#

sry i am josen jin

ripe sandal
#

what

#

im still confused

rustic timber
turbid oar
#

who is wesley

woven smelt
turbid oar
#

big fan of wesely moons though

ripe sandal
#

yes kenji loves wesley

rustic timber
#

i do as a matter of fact

ripe sandal
#

🫃 this is kenji after wesley

rustic timber
#

NO

turbid oar
#

cheese putting his fan fic on blast

ripe sandal
#

its not fanfic

#

its factfic

kind viper
woven smelt
ripe sandal
#

its just how life is

#

beautiful

rustic timber
#

i am in no way romantically involved with wesley, he has a girlfriend!!!

ripe sandal
#

this was before gf

woven smelt
#

i dont care, do your job

#

👍

rustic timber
#

WHAT

steady kelp
#

the fuck

ripe sandal
#

XD

#

this either some language shenanigans or idk

last cloud
#

hey wait actually i wonder

#

ok nvm i got cockblocked please ignore

quick carbon
last cloud
#

no

ripe sandal
#

i wish i had gen's powers

rustic timber
last cloud
#

i tried to use pinbot in a channel i do not own

#

to test if it works

#

it does not

rustic timber
#

wow, this is my house mister

last cloud
#

yeah and i want everyone to know you're a frequent mpreger

rustic timber
#

WHAT DOES THAT EVEN MEAN

woven smelt
#

in the end, every moons will b shown on video in galetry

steady kelp
#

🎥 webdoll

rustic timber
#

my moons are going to be CONSUMED by wesley

ripe sandal
rustic timber
#

WHAT DO YOU MEAN

chrome juniper
thick badger
#

Glad to see big fun lobbies like that are still being made

chrome juniper
#

Yeah it's our weekly activity

ashen magnet
#

(Also TW French 💀)

chrome juniper
#

I manually added snowfall to a lot of moons that didn't have it because we're theming the mod pack around winter

#

It doesn't make that much sense to get snow on the moon but it looks cool

ashen magnet
#

I mean ye

rustic timber
rustic timber
#

i have ideas marinating people............................

rustic timber
#

♫ Is that a
Lighthouse with a dying light?
Or a reflection of my glowing eyes?
Am I more than just a dream? ♫

chrome juniper
#

I'm very normal about Alan Wake

rustic timber
weary sparrow
#

i was shook when alan waked

rustic timber
#

alan woke

ripe sandal
#

arent we all

snow mural
rustic timber
#

did a bit of a rebalance to Nostalgia (i still think that it's a bit overtuned but i'll keep an eye on it) + other changes:

⦁ Optimized the volumetric clouds
⦁ Fixed sudden low FPS after 3PM
⦁ Changed the skies to a gradient-base one (yes, again)
⦁ Changed fog values
⦁ Reduced a bit the size
⦁ Tweaked the sun's color to not resemble an error texture
⦁ Fixed the interiors being lit up when a gradient sky was in place
⦁ Rebalanced the interior loot weight/dungeon size/power numbers (it was a bit too profitable)
⦁ For that: Increased the difficulty rating from C- to C

near summitBOT
weary sparrow
rustic timber
#

ok so i have the concept of 2 moons in the work and the early ideas for a Taldor rework to get it in line with the newer maps

north nest
rustic timber
#

but as I have probably said before it's not really a priority until I get my hands on progression or I finish the moons I have in mind

#

So it's going to be a while before that

#

Thought I may leave old taldor in the old saga for people that like the current one (And rename it something similar) but probably won't have an standalone