#[V81] Boom_Scraps N [V81] Boom_Vehicle

1976 messages · Page 2 of 2 (latest)

atomic summit
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it's just that some interior monsters don't really take too well (like the slime) to being ran over

icy lark
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It just pushes them 😭

atomic summit
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it kills brackens iirc for example

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maybe starlancers ai fix does something

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either that, or the return added in v56 if an enemy has a size less than or equal to 1 prevents the truck killing them

icy lark
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Who knows

atomic summit
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i restore the v55 behaviour so it can kill stuff like mimics and shit

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so maybe i'm just used to mine

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idk

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cruiserimproved also restores this functionality

icy lark
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May i ask how this works?

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Because i really don't get it

atomic summit
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cruiserimproved restores it via a transpiler and on my vehicles I just run my own separate functionality

icy lark
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Like that doesn't make sense if you're talking about the power level, but also if it's not then what size is it

atomic summit
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no it's not power level

icy lark
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So what is it

atomic summit
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I don't know specifics but I know enemies have a "size"

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I.e mimics are one

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as of v56 the cruiser just returns if it's one or less than one

atomic summit
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this is why the cruiser can't kill smaller entities

icy lark
atomic summit
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if you're having your own vehicle controller, you could

icy lark
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Why do i only hear about a "creature size" variable now, and its only use i've heard about is for being crushed by a/an (undisclosed weight) van

atomic summit
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it's just a number

icy lark
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But seeing some other stuff in the game's files

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I wouldn't even be suprised honestly

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Well i'll look over allat tomorrow morning because right now is bed time for me

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Good day/night sir

icy lark
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Methinks the CruiserImproved fixes have been ported to any possible Cruiser ID

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Although additions from it are not ported

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As i was able to kill enemies

atomic summit
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only some fixes apply to all vehicles that use vanilla code

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such as the enemy damage fixes

icy lark
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Good

wind rivet
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Got told by a friend there's a visual bug with the scope item (the item in the shop)

Where you emote with it with badassemotes the effect is still there/visible

icy lark
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also i can't really control if there's gonna conflicts

wind rivet
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Ah yea

icy lark
wind rivet
icy lark
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also disclaimer, for any item that uses a camera : do no purchase/use more than 1 at the same time in a save as they will all be linked to the first's camera
each "camera item" has its own feed although having multiple of the same item will show 1 camera feed on every single device of the same type, be aware of that

icy lark
wind rivet
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Yea I think that's it

icy lark
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and the emote mod might have its own camera which looks at the volumes on the MapRadar layer

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which is where i set my volume

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a bit problematic but idk if the emote mod looks at every single layer or this one in particular, in any case you could ask the owner of the mod and i could see whether a "fix" could be done about that

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but for the time being idk what i could do in that case

icy lark
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also i think i'm gonna finally release the update after i'm done with doing some slight changes to Dedication and adding a little item

grizzled otter
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Why is it called a Milk Brick

icy lark
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because it's not a box, carton or bottle

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it's a brick of milk

grizzled otter
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Is that like a real life term??

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Woah

icy lark
cold shell
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Hey @icy lark

icy lark
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yesh

cold shell
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Whats gonna happen to everything else in the mod?

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I.e. the lever action and the scraps

icy lark
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Sledgehammer damage fix

cold shell
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Bc the lever action being a scrap was very useful bc it helps balance it.

icy lark
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item additions

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Lever action will still be there as a vanilla variant of the Hyper Shotgun

cold shell
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Ok, and will they have the options of being scrap?

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Bc the infinite ammo loaded in the chamber is cool, but being able to buy the ammo is too op

icy lark
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i will probably lower its spawn rates significantly and make both shotguns found in specific spots in my interiors

cold shell
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Will they also be in normal interiors? Or is that a togglable option in the config?

icy lark
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nop

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cuz i can't do that

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i did say lower the spawn rates of level action though, not remove

cold shell
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So.... they will no longer be accessible without ur interiors?

icy lark
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lever action shotgun will remain a scrap to find randomly

cold shell
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Ohhhhhh

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Ok good

icy lark
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but can be found along with the hyper shotgun in specific spots in Boom Interiors (not yet released)

cold shell
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Also, can u make it like a 7 round chamber or smthn.

icy lark
cold shell
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And btw will the other scraps be accessible as well?

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I.e. the soap bar and the sponge? #myfavoritescrapsever

icy lark
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i feel like 6 rounds with 7 damages for each is enough in this game

cold shell
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Inded

icy lark
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soap and sponge are already on some moons, although idk if i made their global configs

cold shell
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Lower the gun spawnrate and up the ammo spawnrate.

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Also make ammo sellable scrap

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So people will still be enticed to grab them

icy lark
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i ain't making ammo sellable, i ain't making them spawnable randomly on moons either

cold shell
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Just make them have low value like keys so u arent enticed to sell instead of use

icy lark
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the ammo are suppose to entice players who know about their true power

cold shell
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Ok, so how will they be obtained?

icy lark
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buy it, find it in specific interiors, or kill a guardian/the upcoming variant

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i don't want the most op stuff to be super easy to obtain

cold shell
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Ok, can u add an option to be spawnable on moons?

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Plz

icy lark
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you can do that yourself with lunar

cold shell
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Thats the biggest request from me

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U can!?

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How!?

icy lark
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just add it to a moon's scrap weights

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it's really not rocket science honestly lol

cold shell
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9h shir i remember

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Thx

icy lark
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and i recommand anyone who has preferences on specific scraps to do that with any they don't like/the do like

cold shell
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I have

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Byw i love the soap and sponge

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Alr i gtg

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Love the mods

icy lark
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because alotta people don't like some like the magnet so you might as well wait a lil until i make the "vanilla-safe" variant of the magnet

cold shell
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Also add some color/orange stripes like the shotgun shells on the Bluiser

icy lark
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like a certain @manic plank wants

icy lark
icy lark
icy lark
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laziness consumes

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one day i will reach 200+ items, some good, some bad, some great, some terrible, but in the end (IT DOESN'T EVEN MATTEEEEERRR) i will be the greatest scrapper of the modding community

cold shell
cold shell
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Hey @icy lark if the shotgun is going to be for sale in the terminal, or the ammo, can u at least make it possible to disable them from being in the terminal? Thats the only thing that I wont be able to disable with lunar or amy other mods.

icy lark
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ammo being buyable in the terminal is a feature i added through Boom_Moons

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although i want it to be you can modify whether it's a shop item or not in the Dawn Lib configs i believe

icy lark
cold shell
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wait where is dawn lib configs?

cold shell
icy lark
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configs

cold shell
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which config? Bc dawn lib doesnt have a config like that

icy lark
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launch the game

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play

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quit the game

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check configs

cold shell
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i did

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is it a thunderstore issue? bc dawn lib only has one config and then a buncha .json files

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i dont understand

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@brazen axle

brazen axle
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its like the config for this mod and not dawn lib that you are looking for my friend

cold shell
brazen axle
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it does

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start the game and go into orbit, then quit the game it will generate the config after that

cold shell
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ik, but it didnt do that

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i did what they said

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so idk what im doin wrong

brazen axle
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ah

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in that case i dont know, we need @lethal sinew

cold shell
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nvm i got it workin

cold shell
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hey @icy lark can u add compatibility with shotgun roulette?

cold shell
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i wanna be able to blow my brains out with ur beautiful gun

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IN GAME

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IN GAME

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fair enough

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if its too out of the way, then dont. bc i dont want it to be a nightmare for u lol

icy lark
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the Hyper Shotgun will only work with anything that has compatibility with BeanieLib

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the Lever Action will only work with anything that has compatibility with the Vanilla Shotgun Script

cold shell
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alr well idk what that means. and tbh idk. if its possible, cool. If not, well it is what it is and i shall move on

cold shell
icy lark
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duh, anims for it were just made for the double barrel, not for the hyper niche boom scraps' lever action

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if you want compat for it with animations then ask the other mod's dev

cold shell
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thats a brilliant idea

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thx

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also i love Doline

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awesome moon and i immediately added it to the modpack

icy lark
cold shell
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fuck

cold shell
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Mb

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Ur moons were also awesome btw

icy lark
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here goes

atomic summit
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make sure you fix all the vanilla jank or I'll be onto you :)

icy lark
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Boom Vehicles just released

It currently adds :

  • The Road Rage
    750 Credits, that's kind of it
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come at me and judge me for my vehicle sins @atomic summit

atomic summit
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especially when it comes to the visual model

icy lark
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i didn't change the model personally

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for a few reasons

atomic summit
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these sounds are

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really weird

icy lark
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1 being i never modeled a car

atomic summit
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the ignition key insert noise and the ignition noises

wooden tartan
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does the road rage do something different?

icy lark
wooden tartan
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bluiser

atomic summit
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the seat node for the driver is raised up slightly which causes the animations to be offset slightly

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i think you could benefit from modelling the mirrors and stuff in blender

icy lark
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was too lazy to make em more detailed

atomic summit
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why are they just cubes

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lol

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you could atleast round them off or something

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they don't have to be fancy

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mine aren't fancy

icy lark
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i mean, it's mostly funny to me because it makes driving look like the average 0.1 second attention span gameplay

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there's cameras everywhere lol

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also wanted to add buttons to the front but you can't trigger them while seated so i just put them at the back

atomic summit
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i'm not sure what this camera is for but if it's meant to render the contour, it's not

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these cameras are going to need more optimisation since there's so many

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you'll need to look into making them only render if you're looking at it and make them render one after the other rather than in the same frame

icy lark
atomic summit
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they're also completely uncapped framerate wise

icy lark
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asking for a friend

atomic summit
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code

icy lark
atomic summit
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you could benefit from stiffening the suspension slightly

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it inherits the same vanilla suspension settings which are pretty broken

icy lark
atomic summit
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in vanilla it's not stiff enough and the truck slams down onto the wheels which causes a really bad jitter

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even when stationary in park

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it'll jitter ridiculously and move out of place slowly

icy lark
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how would i go about fixing that?

atomic summit
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just increase the spring rate and dampening of all four wheels

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dampening is what smooths out the ride of the vehicle

icy lark
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what values do you suggest?

atomic summit
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depends on your vehicle setup

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go play around with it

icy lark
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cuz i don't know what they do

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these are the defaults too

atomic summit
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in the case of the cruiser it doesn't weigh much so you don't need to increase it too much

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these are not unities defaults these are what zeekerss had them at

icy lark
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yeah but these are Cruiser's defaults

atomic summit
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you can just spawn the vehicle in editor and play around with the wheels

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midgame

atomic summit
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...why

icy lark
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idk

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ask unity or something

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everytime i started the game in editor

atomic summit
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unityexplorer ingame then

icy lark
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it just said no

icy lark
atomic summit
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first you'll want to increase spring on all four wheels until it stops jittering, beware this might also increase ride height slightly

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you can have both front wheels have an equal spring rate and the back wheels have an equal spring rate that is different to the fronts, thats not an issue

icy lark
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what does the spring value actually do

atomic summit
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it's how stiff the spring is

icy lark
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what spring

atomic summit
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the suspension spring

icy lark
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like the wheels spring or something?

icy lark
atomic summit
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it's what allows your wheels to move up and down

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vertically

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lower spring values in unity can result in softer/musher suspension and therefore more bodyroll when cornering, more of a boaty feel

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have it too low and the suspension can't uphold the weight of the vehicle and it'll cause all sorts of instability

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a high spring value will result in stiffer suspension, which results in less bodyroll when cornering and may have a "sportier" feel

icy lark
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also how do i increase the weight of the vehicle, is it the mass of the main rigidbody?

atomic summit
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it is yes but if you're doing that you'd need to increase how much torque is applied to the wheels

icy lark
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okay and what is torque?

atomic summit
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and zeeks didn't really make parameters for that so it needs to be done in code

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in the case of wheels its the turning force

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but in simpler terms for this case

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it's the power applied to the wheels

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if you increase the mass of the vehicle but keep the torque the same, it won't have enough turning force to properly drive the wheel in the direction you're trying to make the wheel turn

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and it'll feel really sluggish

icy lark
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what if i increase the torque too much

atomic summit
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it'll just accelerate really quickly

icy lark
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do i just turn too fast for the truck?

atomic summit
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don't get confused with zeekerss default parameters by the way

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in vanilla the wheel torque is increased to EngineTorque at a rate of carAcceleration * time.deltaTime

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but

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it's clamped between 325 and 1100

wooden tartan
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does the road rage have double the honk noise

atomic summit
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in reverse, hitting the gas pedal just applies -EngineTorque

icy lark
atomic summit
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unclamped

icy lark
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so that's why driving in reverse feels so much faster

atomic summit
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yes

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because it's not gradual

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it just applies max torque immediately

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my truck also does the same but the rotationspeed of the driven wheels is limited by the reverse gear ratio

icy lark
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what about this parameter @atomic summit

atomic summit
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that has nothing to do with the wheels and zeeks use it as a multiplier when stuff like enemies collide with the vehicle

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it's a multiplier on how much to bounce the truck up

icy lark
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just bouncing?

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nothing else?

atomic summit
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correct

icy lark
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doesn't affect damages?

atomic summit
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for when enemies collide with the truck

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nope

icy lark
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so then i should just lower it to make it somewhat more controllable

atomic summit
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changing it won't impact driveability

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if you made it 0 then the truck wouldn't bounce or be budged around when an enemy collides with the vehicle, for example

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otherwise, this parameter has nothing to do with driveability

icy lark
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doesn't it technically?

atomic summit
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i guess but not by much, imo

atomic summit
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it also impacts how much the truck is bounced when hitting players and objects such as trees

icy lark
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perfect

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well going back to it, what do you think of the Road Rage since i suppose you've tested it @atomic summit?

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apart from sound effects

atomic summit
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it needs more work done to the model

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imo

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i feel like it would be better if you could atleast make it look somewhat different from the CC

icy lark
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also there's the fact i can't model vehicles for sht

atomic summit
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i never said you had to make an entirely new model

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you could refurbish the vanilla model

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maybe give it a different front end for example

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that's kind of what my scanvans model is

icy lark
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so how would i get the model then?

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idk how to extract the model

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cuz i did add a spike bar at the front to portray the fact it deals more damages

cold shell
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This mod is awesome!

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btw when is scraps mod update?

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but srsly the Road Rage is an awesome name. u were right

cold shell
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ok, well it is a valid question. U said it would be ready very soon in theory

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there is no rush

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i was curious what happened

cold shell
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im sry if im buggin u too much

atomic summit
cold shell
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ok I absolutely love the vehicle

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nice job Sire Boom!

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u once again did not disappoint

cold shell
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hey @icy lark does the boom achievements config still work without the moon mods installed?

icy lark
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the achievements are stored inside the moons mod

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which yes is a big flaw

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but in a way it's achievements related to playing on the moons so idk if it's really that big of a flaw to have its achievements and suits be only usable when the moons mod is active

cold shell
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bc i see the gun is added in the enemies variants mod

icy lark
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i don't want the store hyper slugs to be implemented via LLL

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it sucks for store items

cold shell
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ik

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and the way u did it works really well

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except the fact it means I need to install a 500mb mod to use it. (its not a bad mod btw, i just am using a different themed modpack and dont want the extra storage taken up)

cold shell
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if u could also maybe implement a version of it for the enemies variants mod maybe that could work

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idk tho, im not a professional modder

icy lark
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i love how every few days i feel like i'm ready to publish the update

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then i just get a new idea for a bunch more scraps i wanna add

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scraps/items oh who cares some will be scraps, some store items

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some will be like artifacts

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rare items you wish you'd find and would most likely wanna keep

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for various reasons

livid yoke
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I have a suggestionnn, could you make it so the monocular scanner doesn’t beep when it’s not being used?

When we have it sitting out on shelves it can get really annoying

icy lark
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yeah something will be done about that next update

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and all "ambiant" items like it that produce and constant sound

livid yoke
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Sweet

marsh vortex
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Is there any way to get all the junk to appear in my games? I'm getting very little junk from this mod, and the junk from this mod is really, really beautiful.

thorn bramble
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only works on moons where boom added weight to them

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wesley has very little

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vanilla has a few

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and idk if other moons have

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i guess boom moons

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so either ask boom for more weights/help him ass more weights, or use lunar config and add them yourself

marsh vortex
thorn bramble
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lunar config

icy lark
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might as well add a few more wesley weights because i guess this guy i owe respect to for making such contents

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next update for it is upon us all, so i think you guys should tell me a list of moons to check out so i could actually give weights to em @marsh vortex@thorn bramble

thorn bramble
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Im the least qualified for that sorry

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I only play with wesleys xD

wooden tartan
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generic moons

marsh vortex
icy lark
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another thing on items, some are shop items, some are scraps found in interiors normally, and some are more special

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special items won't be given any weights on any moons so if y'all were hoping for that yeahh nah sry, but i will be giving a lot more weight to other moons

marsh vortex
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Yes, I see the frying pan and the jars of tomato and mustard a lot.

thorn bramble
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jar of tomato? i dont remember that one

icy lark
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i didn't do that

thorn bramble
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xD

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maybe they talking bout ketchup

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bottle

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and the caserole or whatever its called

icy lark
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i did make a casserole which is similar to a frying pan, and will be including a frying pan soon but like i didn't until well soon

thorn bramble
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spoilers hehee

icy lark
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ain't much spoiling when the item count from this mod gonna jump from 45-50 to 60-65

marsh vortex
icy lark
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cro

marsh vortex
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I was referring to the pot, and the mustard, (although I think my memory failed me and I don't remember if there was ketchup, I don't think so)

icy lark
thorn bramble
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there is!

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its a variant of mustard

thorn bramble
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every single one

icy lark
thorn bramble
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kiss

icy lark
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do i get birb seeds?

icy lark
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tbh i already know all i'm getting for adding weights to those moons would be negative reception from its maker so idk i'll see what i can come up with that doesn't touch the integrity of the maps

icy lark
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such as mustard bottle and casserole

icy lark
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@atomic summit it's the road rage! it's real!

atomic summit
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you're getting there!

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from there on, it's just learning and experimenting :p

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i have absolutely no idea what vision you have for this vehicle, design wise

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for example, my scanvans design is inspired by mid-late 2000s GM trucks and vans

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such as

icy lark
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i decided to add a sunroof and replace the windshield

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mostly just that

atomic summit
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i see

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what does that look like so far?

icy lark
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nothing different much

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did change how the light will be inside

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like this

atomic summit
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i'm unsure what i'm looking at

icy lark
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it'll make more sense later on

atomic summit
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is it the cabin light?

icy lark
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yea

atomic summit
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i see

icy lark
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wait how do you do this to an edge?

atomic summit
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do what

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sharp edge?

icy lark
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ye

atomic summit
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you can use the modifier, or if you want to do it manually, select the edges you want to make sharp and then at the top click edge and "mark sharp"

atomic summit
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np

icy lark
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cursed cruiser

icy lark
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@atomic summit here's what i came up with

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not much of a change but at least i wont get bothered by lightnings

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also added this little thing at the back to better get in

atomic summit
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lightning can still strike you through vehicles with an enclosed roof

atomic summit
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i've tried to add coded protection against lightning on mine, but i'm not even sure if it actually works

icy lark
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bs lightning system

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well at least i tried y'know

atomic summit
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it will "probably work for the most part"

icy lark
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and the protection works better than not having a roof

icy lark
atomic summit
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but there may be "rare instances" where it kills you

icy lark
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true, i did make it a tall roof so that the lightning is at least fairly distanced from players, and it also uses Room layered colliders to protect players

atomic summit
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i wouldn't use the room layer

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the Vehicle layer can block lightning

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using room layer on vehicles can cause issues such as the magnet raycast being blocked

atomic summit
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also, regarding the colliders

atomic summit
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they will block enemy LoS

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unless you use some funky collider setup like mine

icy lark
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genuinely, why would i care about enemy LoS

atomic summit
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because its glass

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and realistically enemies should see through glass

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was just letting you know :p

icy lark
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what are you, some kind of guy with a PhD in glass

atomic summit
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no its just basic logic 😭

icy lark
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(appart from that yeah i gittit but it's mostly to try and prevent lightning from going through)

icy lark
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new update will soon be ready

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(for both scraps and vehicle)

icy lark
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Boom Vehicles 1.1.0 - Scandal Patch

  • Changed the Road Rage's model (and adjusted collisions according to it
  • Tweaked wheels
  • Removed the AI assistant voice (yep, it leaks)
  • urrrggg eemmmmmmmmm idk what else i did
  • Removed side mirrors
  • Optimized remaining cameras by rendering them more slowly
icy lark
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refining the vehicle bounds rn to make sure people can drop items on the sunroof of the car

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also on side and back platforms

atomic summit
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the vehicle bounds collider is for the magnet

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the item drop collider is what you'd want to scale

icy lark
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but thanks for the info nontheless

icy lark
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Boom Scraps 2.5.0 - Sugar-free update MADE. BY. MAN.

  • Added a lot of scraps (i don't remember half of them bruh 🥀 )
  • Resized Wine Bottle
  • Removed a bunch of Radar Meshes
  • Fixed hitsounds on Cane and Sledgehammer
  • Fixed Sledgehammer
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new total item count : 75

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have fun

marsh vortex
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Is there more spawning on vanilla moons?

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I'm going to try it, the items are very pretty.

icy lark
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yeah you could say that

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oh wait i forgor Beanielib dependency f

icy lark
marsh vortex
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Finally I'll be able to see what the honey jar looks like

icy lark
thorn bramble
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did you bumped up wesleys weights?

icy lark
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i think so?

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i didn't do it on all scraps but i did bump up a bunch of scraps

icy lark
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gonna release a mini patch that adds more weights, optimizes the camera items' fps rate, and add Beanielib dependency

marsh vortex
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Having the monocle and recorder in your game can cause a strange bug when using the toomanyemote mod.

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Selling it fixes the bug

icy lark
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Already adressed this

icy lark
signal coyote
#

Does the zappinator only do damage to crewmates or am I just crazy?

icy lark
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Such as other enemies

#

I will change this however because i do feel like the fact that enemies' colliders still being active while they're dead blocks it even though they're dead is pretty bad

marsh vortex
icy lark
icy lark
#

If v80 brings new scraps, i hope they're good enough that i gotta up my game

atomic summit
#

theres no new scrap

#

but go check it out

#

theres other cool stuff

icy lark
#

I KNOW THERE'S COOL STUFF

#

I NEED TO SEE IT

#

But not now though

#

Already got spoiled something i wish i didn't

#

Tonight i'll be checking it out and see if anything cool came up that i can use to make more vanilla+ mods

atomic summit
#

i wouldn't say "theres no new scrap" is a spoiler

icy lark
#

Something else

atomic summit
#

there was nothing to spoil with saying that

#

oh

icy lark
#

I got spoiled reading one of batby's messages

atomic summit
#

log off the internet then because spoilers r gon be everywhere!!!

cold shell
#

Btw, any theories on why lunar config wont affect the shop items?

icy lark
#

no idea

icy lark
#

thinking about making commissions for scraps

#

not sure if people would actually commission that

icy lark
icy lark
#

Lunar isn't a mod i made, and i register my scraps through LLL

#

Either of those mods could be responsible

cold shell
#

Ik its askin a lot, so if u dont want to, feel free to say no.

icy lark
#

would it be bothering to your modpack if i told you to just kinda ignore the items if you feel they're not good for your modpack

#

as i said before that i would look into the stuff like fridge magnet which people despise (more than they should)

#

i will try to do somethin about it

#

probably make those items registered through Dawnlib, but that'll add another dependency to a mod i'm making so uhh

#

y'know

manic plank
#

for when walking with them

icy lark
#

"clink" sounds

icy lark
#

i just designed 2 of most broken items ever lmao

icy lark
#

vehicle patch released

craggy fulcrum
#

checking this out, the road rage is seriously kickass (vehicle variety is something i never thought i would see in this game!)
a little curious though, how does this interact with mods (if at all,) like CruiserAdditions, BetterVehicleControls, or CruiserImproved?

icy lark
#

mods that changes the main Vehicle script can actually change the RR

atomic summit
icy lark
#

although only some changes do happen to it as i believe only stuff like fixes

atomic summit
#

cruiseradditions has a bunch of vehicleid checks so patches dont apply to modded vehicles

icy lark
#

yeah also that

atomic summit
#

bvc has no id checks

icy lark
#

but i'm glad someone actually like it

atomic summit
icy lark
#

oh yeah true

#

you did release Scanvan

craggy fulcrum
atomic summit
topaz zenith
#

can the weapons not have infinite ammo? they're cool but the non stop firing is too op

icy lark
#

well i could but it's annoying to implement, and if we're talking ammo in the same way as vanilla shotgun it's high unlikely

#

in terms of the weapons themselves, the "heavy weapons" i've made are literally just like toys for a psychopath, i added them without any weights anywhere because i wanted to create a way later to implement them that would be really challenging but also rewarding

#

except for the zappinator, this one's 25k

topaz zenith
#

understandable, i think the simplest way would be to make them have fixed ammo and when it runs out the weapon is useless, as for the zappinator it can be battery charged

#

but even then, i dont know coding so i wouldnt really know

manic plank
#

tho the impact sounds could use some work imo

#

did find one strange bug tho

icy lark
manic plank
#

when its idle

icy lark
#

see that ramp in front?

#

well ramp, bar

#

it's a damage trigger

manic plank
icy lark
#

barbed i'd say

manic plank
#

got it

icy lark
#

but i made small spikes to represent it basically

manic plank
#

but yeah some the sounds could use some work

#

besides that nice to have a new car

#

oh yeah compat with bettervehicle control's steering would be nice

icy lark
#

2 things

#

i don't like bettervehicle

#

and you gotta talk to the other mod's dev for that

#

i only use the base vehicle controller which is modified by mods who modify the vehicle controller script

#

on the account that it has the vehicle ID 2

manic plank
#

I could ignore it tbh

#

ill say its a caviot

icy lark
#

eh

manic plank
#

since I prefer the better controls

#

but this has other benifits

manic plank
#

since we are used to the easier controls

#

but this has a bunch of other nice features

icy lark
#

it's also more resistant

#

even if the base cruiser is now pretty much a tank

atomic summit
#

:p

atomic summit
#

i hate having to rely on vanilla methods because they're prone to being changed, don't allow as much flexibility and other mods might cause undesired results

icy lark
atomic summit
languid ginkgo
#

How is that going?

manic plank
#

I got as far as setting up basic scrap in dawnlib

#

may pick it up again soon

languid ginkgo
#

alright

icy lark
#

currently looking more into Boom Scraps for the V81 update that'll add a lil more scraps and fix the V81 jump's related problems

spice vine
#

god I love this mod

#

why was I scrolled all the way up there lol

dull fjord
#

Scrap mod doesn't work rigth on v81?

icy lark
#

it should but i'm still making sure most things are updated for it anyways

#

you never know

steady meteor
#

afaik it works, theres just a few items in it that I still have yet to see, and stuff like the Grenade are nonfunctional

#

which, I was coming in to ask about if maybe a config could be made just to turn off certain items (like the grenade) so that it doesn't interfere with other mods items that are named similarly

icy lark
#

also what items does the hand grenade interfere with?

dull fjord
#

When lifting jet wings, I can no longer jump, use objects and throw them away. Zappinator also does not cause damage to enemies. Other weapons i didn't use

icy lark
#

that's because the scraps mod isn't update to V81

#

people when a mod who's clearly not updated to V81 has problems in V81

steady meteor
icy lark
#

how so

#

it's called Hand Grenades, so you the keyword to type is Hand

steady meteor
#

I'll have to try again, but when i ordered Grenade it gave me one of yours instead of the grenade from Wise o:

icy lark
#

I could do an exception for shop items, and register those in particular through dawnlib, but i've already had issues dawnlib before

icy lark
#

unlike most scraps mods, i have decided to come up with some of my own custom clink/jiggle/slosh sounds for items

#

which is another reason it's taking time for me to release the update for v81

#

among other things...

icy lark
#

here's some insight to what i did for the Road Rage

atomic summit
#

sound design?

icy lark
#

kinda ig

#

done a bit more than just that, but that is more so part of the bigger changes i've made since last update

atomic summit
#

@icy lark heyo! i haven't actually tested it, but does the walkie, thing, in the RR actually work?

icy lark
#

It lets you talk but not hear

#

As for if it works currently i don't know

atomic summit
#

i see

icy lark
#

I'm sick today so i'll be slow on answers and won't work on my mods

#

How unfortunate (i can finally rest)

icy lark
#

For the Road Rage, i think i wanna make it less likely for it to start rolling over if players take too sharp of a turn

#

i believe there was something about "suspensions" being mentionned by Scandal so i'll look into that whole thing when i can

atomic summit
icy lark
#

[V73]Boom_Scraps N [V81]Boom_Vehicle

livid yoke
#

What do the Recorder and ScanPad do?

icy lark
#

Creature Recorder and ScanPad are essentially the same as the Monocle but instead of showing the radar on them

#

they each show something of intrest, the CR is for entities, ScanPad is for items, you can use them to see those through walls

icy lark
#

Scraps 2.6.0 - Creature Feature, Featuring the Creature

  • Added some scraps, notably : Vindium Tube, Energy Pack, Gibson, Teacup, Toaster, Weird Tool, and some other stuff i forgor.
  • Added "clink" sounds to old items.
  • Did some changes.
  • Fixed Hand Grenades not damaging.
  • Fixed Nailgun, Chaingun, Flamethrower, Grenade Launcher, Rocket Launcher, and Zappinator10K not damaging enemies.
  • And that's kind of it.
    as always wait for launchers to receive the update
#

[V81] Boom_Scraps N [V81] Boom_Vehicle

icy lark
#

Vehicles 1.3.0 - Raging Update

  • Fixed the footstools' position not changing unless you press the button twice when first loaded.
  • Tweaked vehicle controls to be smoother and have better turning.
  • Tweaked sounds.
livid yoke
icy lark
#

"there's a weird thing that happens with" yeah yeah i heard that

#

twice

#

tell the other mod's creator

#

i don't know

livid yoke
#

Of course

#

I was going to say idk if it's an issue with your stuff or theirs lol

#

Or just how the visual effect from those item's screens are implemented

icy lark
#

i already said that i don't know what i can do, and atp the real thing i wonder is why people even try to dance they have these in their hands

livid yoke
#

You don't have to be holding it

icy lark
#

well ask them about how their camera stuff is implemented

livid yoke
#

It just has to be existent in the session

icy lark
#

cuz i just used different volumes for it

livid yoke
#

I'm gonna try a different emote mod first, if it doesn't have the same issue I'll probably just switch to that one lol

icy lark
#

i use enemies for volume layer

#

map radar

#

and props

#

tell them to not use these

livid yoke
#

We'll see what they can do

icy lark
#

idk man

#

pretty straight forward

livid yoke
#

If not it is what it is

icy lark
#

Monocle uses MapRadar
Creature Recorder uses Enemies
ScanPad uses Props

livid yoke
#

I noticed the GUI text for the ScanPad mentions something about a translator I think?

#

and that it can be toggled?

#

Does that actually do anything? lol

icy lark
#

oooh that's actually dialoque from the old version of it

#

it use to be a super complex for no reason system

#

that was basically 1 item (now turned into the Weird Tool) and Minimap (now the ScanPad)

#

where the Transmittor would work as a camera above itself

#

and the Minimap could read the transmission, unfortunatly that proved too hard to do and i decided to cut it

livid yoke
#

Ohhh

#

I think it would be nice if you could turn it off and on still, idk if the sounds all those tools make can attract Eyeless Dogs and such

#

Haven't experimented with them

icy lark
#

honestly atp with all the stuff people told me about

#

i'm gonna make it so you can toggle them manually

#

cuz i'm tired of having people tell me shit regarding it

livid yoke
#

Do people complain about them a lot?

thorn bramble
#

Boom is gonna boom

icy lark
#

these are the items i've received the most amount of complaints about unironically

livid yoke
#

Crazy

#

Other than my little nitpicks them seem fine

thorn bramble
#

I dont remember the items

#

I remember some kind of map thingy that would do a really annoying sound

icy lark
#

monocle

thorn bramble
#

Yeah that

#

How many new items, non scrap, are there now?

icy lark
#

idk

#

i'd say 10-15

thorn bramble
#

Oof oki

#

I wish items and scraps were 2 separate mods but hey the mod is still peak hehe

icy lark
#

entire reason : more convenient

#

see, for moons and interiors i see the reasoning

#

but for items, nahhhh

#

or at least for now

thorn bramble
#

I guess.....

icy lark
#

some of em definitly could get a unique mod, but i feel like that would basically make it a small mod nobody would download instead of an addition to an overall bigger mod

thorn bramble
#

Ye its fine i guess, i wouldnt have items and scraps in the same place as they are 2 completely different things, but i can see it being more convenient

manic plank
icy lark
#

finally some ideas

manic plank
#

deactivated landmines and turrets

#

I had an old mod in like 2023 that had those

#

there were really funny

#

long dead ofc

manic plank
#

heavy as hell

#

2 handed ofc

icy lark
#

i was expecting original ideas

manic plank
#

hyper specific ones XD

icy lark
#

ok

#

gimmie your ideas then

manic plank
# icy lark ok

on of these mug holders, depending on the value, it has more mugs hanging off it

icy lark
#

take it or leave it

icy lark
#

what else

manic plank
#

a piston

#

casette tape with multiple variations

#

retro laptop

#

(essentially meant to look like a portable version of the terminal, tho non functional)

#

roadsign but with diff texture varients

#

tackle box

#

ship in a bottle

#

toy blocks with mesh varients

#

and a banker's lamp

#

those are some my favs but I got a list of about 350 item ideas XP

#

I cooked up ages ago

marsh vortex
#

two hands

icy lark
#

then forgot about it

lilac ravine
#

Can you please make the fuckass doll a standalone mod lmao

#

I love it to death, but I don't want to install so many megabytes + unconfigurable store items just to use one scrap item

icy lark
#

y'know what

#

i'll do that, for every single item i deem can stand on their own

icy lark
#

also main reason i don't wanna do this with most items is because of this

#

i don't want my stuff to end up like this bruh 😭

cold shell
#

hey @icy lark is there any chance u can upload a version of the mod with only the shotguns?

#

and ammo respectively

icy lark
#

why exactly

cold shell
#

so uhhh i cant remove a bunch of the shop items...... and they kinda clutter up the shop a lot. And for artistic reasons i want to have specific items in the shop

#

if u added a way to disable certain shop items, i wouldnt have any issues

icy lark
#

still those shop item problems huh

cold shell
#

yeah.... 🙁

#

the other issues i could solve with lunar.... but those shop items...

#

i try to rename them, but they still take up 1/3 of a page

#

i have tried every solution I could think of, but nothing removes them

icy lark
#

i'm registering them on Dawnlib rn

cold shell
#

i really appreciate it

weary gust
#

is it intended for the road rage to get stuck when its parked with the front side facing away from the entrnace of the ship

icy lark
#

it's basically an extra collision

#

and can get it stuck in ship slightly when parked by default in that direction

weary gust
#

thanks

atomic summit
#

reminds me that when i was designing the ScanVan, i thought the mirrors were going to be too wide and would clip into the ship, so i made them fold in/out on the ignition, but in the end they barely just didn't touch the ship, so, yeah

#

i kept the folding because it's a fun little detail regardless

atomic summit
#

...you can always learn

icy lark
#

Coding ? Me? Nah

atomic summit
#

didn't Kronix offer?

atomic summit
#

...you can always ask him again

#

wouldn't hurt

icy lark
#

Look i tried coding for this game multi times

#

And it never amounted to anything

#

So i'm not doing it

#

Like bro come on, why do you always want me to make a custom vehicle controller when the base one has all the basic stuff i need

atomic summit
#

i'm not persistently telling you to make your own vehicle controller, and that's fine if the base controller has everything you need right now

i was just pitching a suggestion your way for the steps to automatically retract on the magnet as a quality of life thing =)

atomic summit
atomic summit
#

and if you don't want to, that's okay =) it was just an idea

icy lark
icy lark
atomic summit
#

it just like

#

takes practice

#

the first pieces of code i wrote for this game were like

#

pretty bad

icy lark
#

Same lol

weary gust
#

Surely someone must have code for this situation to base it off from

icy lark
#

which is why i rely on publicly released stuff to make mine

#

also in the case of scandal or anyone else who'd make a vehicle controller script, i don't think they'd have a script that replicates perfectly what i wanna do with mine

marsh vortex
icy lark
icy lark
#

yet another vehicle update coming

icy lark
#

Boom Vehicles - 1.4.0

  • Improved RR collisions so that it doesn't collide with itself and dies while just going fast.
  • Moved the Front Flash button to the front cabin.
  • Added a "Toggle Camera" button.
  • Improved RR stability with its center of mass.
  • Tweaked sound effects.
  • Tweaked backdoor animations to fit the new sounds.
  • Improved RR's damage trigger visuals to better show where not to go if you wanna avoid being hurt by it.
craggy umbra
#

may I ask what the hyper shotgun does?

icy lark
#

.3 sec between shots

craggy umbra
#

Damn.. .. . I sure wish there was a config because in 6 hours of playing nobody found it or any shells 😭

icy lark
#

also the shells aren't able to be found by default

#

can be bought, but not found

#

(except they can also drop from the Guardian nutcracker variant in my variants mod)

viscid bane
#

Guys, for some reason when I try to buy anything from Boom Scraps mod, all I get is monoculars...
For example, If I try to buy hand grenades, the terminal says it will cost 200 credits (but states that I am buying hand grenades), but instead of hand grenades only monoculars come

Anyone knows what might be the problem?
I tried reversing the mod version, but seems like some library update (Like LLL or something) broke the mod

broken island
#

gib son

icy lark
#

because i guess i can't deal with the bs that is buyable items in LLL

#

even if with the modpacks i use it works normally

solemn forum
solemn forum
solemn forum
icy lark
#

you could use gale mod manager

#

and LunarConfig

#

this would make your modding experience 1000x better

solemn forum
#

dw dude

#

alr have it

#

but still couldn't find it

solemn forum
icy lark
#

and also loads faster than thunderstore/r2modman

#

and as good as anybody out here will tell ya to use it

solemn forum
icy lark
solemn forum
icy lark
#

you want the .msi file, that's the installer

solemn forum
#

that's already awesome

craggy umbra
#

Noticed in a session tonight that everyone seemed to lag for a solid second every time the road rage changed gears

atomic summit
#

i know boom added a backup beeper to reverse gear but i'm not exactly sure what it uses

#

not sure if that would be causing lag spikes for some reason

icy lark
#

it is strange that it does and i did notice this issue myself

#

it could be related to a Cruiser related

atomic summit
#

i don't think i ever noticed this 🤔

atomic summit
icy lark
#

well it's awfully weird

atomic summit
#

have you tried removing the reverse beeper off the RR to see if it fixes it?

#

i'm assuming it's setting it each time you change gear

#

this is all the cruiser does

#

sets a time at last shifted, sets current gear, plays an audio, sets switch gear boosting and calls an rpc

#

all extremely cheap and would not cause a lag spike

icy lark
#

can't tell

#

because when testing on my testing profile it doesn't really do anything with it on

#

so i just removed it anyway and next patch

atomic summit
icy lark
#

some mod might have some issue with it

atomic summit
#

no idea

#

i doubt it, weirdly

icy lark
#

in any case, i'm reverting the backup beep and door triggers

#

also adding some collision fixes for if a player stands right behind the conductor in the back

craggy umbra
#

Well I noticed one of the mods I had for the cruiser updated, maybe its that? This didnt happen before

#

Even with the beep

atomic summit
craggy umbra
#

Gulp.. ... .

icy lark
atomic summit
#

not even on the vanilla car

icy lark
#

that's why i'm saying it depends if it is or not

#

the mod he's referring to

atomic summit
#

if it is i can look into it but i don't see why it would be 🤔

#

i don't see why CI would be causing lag when changing gears

atomic summit
icy lark
#

the way i add the backup beep btw, is by adding an event to the interact trigger that's networked audio source script from itolib

#

drive and park disable to source, reverse enables it

#

it synced supposedly

atomic summit
#

that's kind of what i figured when looking at your car in unity explorer

craggy umbra
icy lark
#

but for some reason that causes the stick drift by desynced?

atomic summit
craggy umbra
#

I was indeed referring to the cruiserimproved one I didnt make it clear. . .

atomic summit
#

my ScanVan has a backup beeper in reverse gear and that doesn't cause lag spikes 😁

icy lark
icy lark
craggy umbra
#

You will overcorrect and die from a tree and you will like it ‼️

atomic summit
#

it plays an audio in reverse gear

#

anyways when i tested the RR earlier today i wasn't getting lag from changing gears

icy lark
#

i don't know what causes it

atomic summit
#

the only thing i noticed was spamming reverse could repeatedly replay the audio (trying to shift from reverse into reverse) but that's not something you could fix without code and it's such a minor thing that it doesn't really matter

#

even then it caused no lag

#

i shifted from park, reverse, drive, backwards and forwards repeatedly

#

and nothing

icy lark
#

not resume

atomic summit
#

that's about what i figured lol

icy lark
#

the other ones just stop it

atomic summit
#

but that's not really a major problem anyways

icy lark
#

yea

#

could always have a "warning lever" behind the wheel to set the beep on and off

#

that would be pretty neat

atomic summit
#

lol up to you

#

it's your car

#

i don't really see much of an issue having it always on personally

#

since it's not something you could really disable irl without unplugging the thing

icy lark
#

well in all honesty, the Road Rage was never supposed to be a "realistic vehicle" like yours aims to be

atomic summit
#

i figured that much lmfao

icy lark
#

mine is just a whacky "Go go gadget -" typa vehicle

atomic summit
#

i think reverse beepers are funny however

#

i purely added one to the scanvan because it was funny

icy lark
atomic summit
#

i already had reverse lights but i decided it wasn't enough

icy lark
#

and then some would die

atomic summit
#

my scanvan has white reverse lights at the back like a real car, and the red back lights are brake lights

#

but the beeper is still funny and absolutely fits

#

because y'know, big truck

icy lark
#

the more i drove cruiser/road rage in lethal, the more i understood why the backup beep on actual trucks is a thing

#

because people really think they're always visible and they don't know there's an angle where you're not seen and could get crushed

atomic summit
icy lark
#

the red lights

atomic summit
#

the back lights don't work like you think

#

they only turn on if the EngineRPM <- 5f

#

not when the gear is specifically in reverse

#

it is "technically" a reverse light but it does not come on when the gear is engaged into reverse

icy lark
#

i do know that

#

but it is still an indicator that the vehicle is going backwards in one way

atomic summit
#

kind of

#

but you have to actively move backwards for it to light up

#

lol

icy lark
#

@craggy umbra@atomic summit figured out the lag spike

craggy umbra
#

Nandate?

icy lark
#

i just forgot to remove a certain thing about the way that the trigger for the audio is handled

#

the gear shift triggers use a weight event component

#

which i forgot to fix

#

and each time you use the gear shift

#

it randomly triggers to weight event anywhere from 1-9999 times

craggy umbra
#

W bug

icy lark
#

at least now backup beep and even NEW backlights will be able to be enabled via a shifting lever behind the wheel

craggy umbra
#

Also fun story my friends wanted to die a little last night

#

We find like 1 hyper shell and then accidentally sell it with SellAll

#

"Ehh oh well"

#

Then we find a hyper shotgun but no shells for like 3 hours and then accidentally sell the shotgun the same way 😭

icy lark
#

on the modpack with the boys, we got it config'd so weapons don't get sold automatically and certain items neither

#

it avoids us having to hold certain items before selling

atomic summit
icy lark
#

imaginary technique

#

"9999 sound trigger in a single frame"

craggy umbra
#

patch? 🙂

icy lark
#

Wait dude, i was doing some other stuff the rest of the day and i didn't test it before going to sleep while testing other stuff

icy lark
#

@craggy umbra patch be out

craggy umbra
#

W speed

delicate sail
#

@icy lark

#

Do your scrap mods messes with scrap loot pool?

#

Like if i don’t want a certain scrap spawning in s certain moon , can i remove this scrap on the loot pool in LLL?

Something like this : diamond : 0

icy lark
delicate sail
#

So if i don’t put the scrap on the moon loot pool is not going to apper then

icy lark
#

no

#

you could also use LunarConfig

delicate sail
#

Or they have specific tags for it

icy lark
#

which is more versatile for config

#

also for all those who think the items bought can only result in the monocle such as @viscid bane@solemn forum which asked a few days ago

#

that ain't me

solemn forum
icy lark
#

dw many people didn't know and assumed it was directly caused by my mod

#

most errors that happen aren't exactly caused by my mods since it almost always works when i play by myself in testing

icy lark
#

fridge magnet getting tweaked

#

no longer immersion breaking

icy lark
#

with the latest patches of LLL

#

I would like to state that buyable items are fixed and can now be bought, and it won't result in trying to buy the monocle.
This means you can now buy the Plant Reaper, and Z-Flashlight at the store which are super upgrades of similar items

craggy umbra
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Not a huge issue but if you emote in the ship while the road rage is attached in orbit you get flashbanged with a neon white screen

atomic summit
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i would struggle to see why booms vehicular would cause this

craggy umbra
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Ill see later today if the normal cruiser does it too

atomic summit
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it indeed does not

icy lark
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still an issue that's caused by the emotes' mod

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which uses some layer which i don't know of

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and i can't do anything about it

icy lark
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it be the same issue than if you used any of the cam items from the scraps mod btw

atomic summit
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interesting