#Charlotte's Labyrinth [Moon/Interior]

1 messages · Page 1 of 1 (latest)

distant shoal
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A reworked port of Charlotte's Labyrinth from Puella Magi Madoka Magica Portable will feature visuals from the game, as well as new models, areas, and mechanics. All reworked to function with Lethal Company!

distant shoal
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will post some early progress screenshots soon

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currently putting the project together

distant shoal
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heres some reference images while i patch the project

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gonna try and get the areas as 1:1 to the source as possible, but expect changes to be made incase things need to be adjusted to fit LC

slender horizon
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Can't wait to make a shift there as a magical employee 🪄
I wish you the best while working on this 👍

dim schooner
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I remember watching madoka ages ago and while I have my issues with the show I will say some of the visuals/environments (esp around the witches) were cool as fuck so having all that in lethal will probably be one hell of an experience

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Can't wait to see how it ends up playing ingame

distant shoal
dim schooner
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ye

hollow magnet
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oh im in loveee

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this is gonna be so sick...

distant shoal
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dang im surprised so many people latched onto this so quick lmao

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i just love the show a lot and was like hm maybe i can slap something from it into LC

slender horizon
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I'm in a love/hate relationship with this show, same as Muv-Luv and Akame ga Kill. If you know, you know 😭

distant shoal
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im probably more obsessed than i should be, ive seen it 10 times over the past 8 years

crisp gulch
distant shoal
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very early visuals

distant shoal
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i plan on playing it now that ive got a PSP

crisp gulch
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PSP games are the goat dude...

distant shoal
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REALLLL

crisp gulch
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Patapon, Parappa

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1 minute hero

distant shoal
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peggle 🔥 🔥 working through disgaea soon

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persona 3 portable ofc

crisp gulch
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Duh

distant shoal
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there was a solid hot wheels game with a cool slowdown mechanic

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sims 2

crisp gulch
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Loco Roco...

distant shoal
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ive got both patapon and 1 minute hero on it just gotta find the time

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(me making more mods is not making it easier)

crisp gulch
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Its so good dude

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2 is my personal favorite

distant shoal
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def gonna play them at some point, maybe during vacation this year

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ugh im so excited to share this interior with yall 😭 i hope those who know nothing about madoka can enjoy it

bright idol
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Oh nevermind, it has walls

distant shoal
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oh nah lmao thats just a very large room

bright idol
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I think it'd be neat to stick this one onto Gorgonzola, the planet full of Cheese

distant shoal
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oh yeah that could work!

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banger generation

bright idol
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We really out here making Sugarcane Farms in Minecraft

dim schooner
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sugarcane farm interior when /j

slender horizon
distant shoal
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i see! that definitely does put me at ease. very glad to hear it! ❤️

bright idol
# distant shoal neat

We went from waffle-cone ice cream cake land to... what in the world is happening now?

dim schooner
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witch labyrinths are known for rocking the "you just took an obscene amount of some hallucinogenic substance" look

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Idr exactly how this one looked in the show but none of this is surprising me in the slightest

distant shoal
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it looks like ill need to get a little creative as it turns out while the assets this game has for this labyrinth are nice, theyre quite limited

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the walkthrough i watched of this game they spent about 3 minutes in that waffle-cone-y area

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💀

dim schooner
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lmao

distant shoal
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which i was surprised by because theres still a fair few models, props, etc made for just that tiny section

dim schooner
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Yeah could be worth taking some inspiration from how the area looks in the show though i bet that'd be a Time to replicate

distant shoal
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yeah ill need to study up on what the show covers again

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and see what i can replicate

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having atleast some models and textures is a huge help

dim schooner
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Iirc it was in episode 3/sometime in the first recap movie that particular labyrinth is explored

distant shoal
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yup

dim schooner
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Recap movies updated the visuals a bunch across the board, idk how big the differences are between the show and recap movies here

distant shoal
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from what i can tell that first area in the game is made up, the show itself has 4 areas, the first 3 are in these images

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the first room will be a bit tough to replicate

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but 2nd should be pretty easy

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just a bunch of bottles

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gonna check the movie

dim schooner
dim schooner
distant shoal
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honestly though theyre so chaotic i can probably get away with just putting a bunch of shit everywhere

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and itll just work

dim schooner
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lmao yeah

distant shoal
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i can invent a bunch of rooms too that just feel vaguely similar and itll work

dim schooner
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Probably

distant shoal
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yeah movie didnt change anything

dim schooner
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fair enough, the witch labyrinths probs had the most effort put into them in the show so not much need to change them

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The movies mainly changed other, non-witch related locales

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most likely

distant shoal
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yeah

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hmm this could work

bright idol
distant shoal
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im not really familiar with yume nikki but yeah whimsical but unsettling chaos

bright idol
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Sometimes they can look like nightmares, but oftentimes they look like LSD trips

distant shoal
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i see, interesting

dim schooner
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Even outside what you currently have for references if you need to make smth up it could be helpful to keep some of the context provided by the source material in mind

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(HEAVY madoka magica spoilers in this message be warned) ||Considering the labyrinth is a reflection of the mental state of a magical girl who fell to despair and probably had a massive sweet tooth prior to the fact (or maybe the sweets were part of why that happened) there's probs a bunch more stuff you could do with that info||

distant shoal
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||Her backstory revealed on Magia Record was really tragic. Her mother was ill and she was planning to wish to cure her illness, but she was abusive to her to the point that he tells her that having given birth to her is the reason for her problems, so instead she wished to give her a cheesecake. She doesn't even like cheese, but it symbolized the love she wished she had received from his mother, and wanted to use it give her mother that love. But then her mother was killed by The Sleepingwalking Ghost and never received her cheesecake, so she sold her soul for nothing. When she became Charlotte, she was surrounded by all kind of sweets but no cheese, symbolizing that she never got the love that she wanted. It is implied that she also mistook Mami's hair for cheese.||

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direct excerpt from a wiki ^^

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also big spoilers

dim schooner
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||Yeah that's what I remember hearing||

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||It sucks this info is kinda obscure, I've never seen magia record (the witch's backstory is never elaborated on in the show and the former magical girl that became that way though she shows up in rebellion briefly doesn't even have her name dropped outside supplementary material iirc)||

distant shoal
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||i think the reason for that is they never expected charlotte to be as popular as she was, she was just a witch like the rest which is a pretty fair assumption considering how brief her appearance is||

dim schooner
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||Yeah fair, charlotte was primarily a plot device only there to set the show's real tone (and kill a certain someone don't forget that)||

distant shoal
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thesell spawn in sets at random, no every room wont be littered

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this is just if all of them spawn which is impossible cuz this is 4 sets, max 3 can spawn so itll be a lot less cluttered than this at most

dim schooner
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fair enough

distant shoal
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actually 2 probably better

bright idol
bright idol
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I am tempted to throw my entire army at that donut and those two cupcakes

distant shoal
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having trouble thinking of what tag to set the floor to

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what would stepping on ice cream cone sound like

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wood might be the closest..?

hollow magnet
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though prolly wood

distant shoal
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it doesnt, so wood it is

scenic trench
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MADOKA MAGICA IN LETHAL COMPANY

distant shoal
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transition between cone and cream

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tomorrow gonna work on the big one... that big room

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as of right now generation is like this, big changes to come

scenic trench
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How are the loot circles

distant shoal
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loot circles? as in just how does loot generate?

scenic trench
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Yeah. The main issue I've seen /w all custom interiors is poor loot circles, but if it's good enough to where you'll consistently find a decent chunk of scrap throughout the day (Like the Factory, Manor, and Mineshaft), then its tiles sizes shouldn't be an issue

distant shoal
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technically interiors dont have any affect on loot spawns at all, what i assume is happening is 2 things:

  1. loot is either spawning in impossible to reach spaces, or hard to spot spaces making it feel like theres less loot
  2. tiles are larger making the overall pool spread out further
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the tiles here are... relatively normal sized i would say?

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theres no particular "loot rooms" so it wont feel like you stumble upon a room of 10 items after 30 rooms of nothing, which depending on the person is a good or bad thing

scenic trench
distant shoal
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omg i love this so much 😭 ❤️

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i might need to incorporate kyubey now that ive seen this

scenic trench
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Hold the (man)child 🧡

distant shoal
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no. i HAVE to

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idk what ill do with this yet

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but yea

hollow magnet
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disgusting fucking freak

hollow magnet
scenic trench
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||Why would kyubey make himself the apparatus anyway? Isn't he exploiting humans for energy, not incubators?||

hollow magnet
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it was a joke, thats why it sounded jokey

scenic trench
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You should um call yourself the jonkler or something

crisp gulch
crisp gulch
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Also huge idea? Madoka magica enemy skins.

dim schooner
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||man i can't wait to find kyubey, wish for a bunch of scrap when the team needs it most and nuke a bunch of enemies with my epic magical girl powers only to accidentally sell my soul gem on company day and fucking die||

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||man i can't wait to find kyubey and not sell my soul gem this time but this time I witness half my team die and then promptly become a witch, completely fucking up part of the interior and killing everyone else in my team||

bright idol
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Can't wait to use Kyubey as a gun

distant shoal
distant shoal
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paws should probably be down but ehhh i dont want to bend them too much or else it just looks worse

slender horizon
distant shoal
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very much so, thank you

distant shoal
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gah! animating cats is hard.. but i think im almost there

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just trying to make them move in order properly

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the legs i mean

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i could probably leave it as is and no one would notice but i want to keep it accurate!

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pretty decent so far for a first time animating a cat i think!

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or well, catlike thing.

bright idol
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Otherwise, the Kyubey would fall over on its side.

distant shoal
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shit

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that didnt embed

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this is the reference im using

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the left back paw moves before the front, same for the right

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im currently trying to do that aspect

crisp gulch
crisp gulch
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Lethal doesn't like it when you remove all enemies from the spawn pool

distant shoal
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hm?

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oh wait i see what you mean

crisp gulch
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Like only having custom enemies is cool

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But lethal kinda doesn't like when there's no vanilla monsters spawning

distant shoal
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if enemies spawn in this interior they get reskinned on top of having my own new enemies

crisp gulch
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It kinda loses its shit

distant shoal
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i never planned on not making other entities spawn if thats what you were worried about

crisp gulch
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Unless the interior is with a moon

distant shoal
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now im confused

crisp gulch
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Think like this

distant shoal
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what do you mean by remove enemies from the spawn pool?

crisp gulch
distant shoal
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correct

crisp gulch
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All I'm saying is that if you're gonna have custom enemies have them mixed in with vanilla monsters too since moons with only custom enemies tend to glitch or break

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If that makes sense

distant shoal
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im just gonna do the same as my other interior where each moon the interior spawns on it adds the custom enemy weights

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on top of the rest of the weights

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unless theres a better way to do it idk

crisp gulch
distant shoal
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i was considering that yeah just unsure yet if i have the assets to make a full moon out of this concept

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but we'll see!

crisp gulch
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I mean you have the

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What do you call it

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Those dungeon points in madoka

distant shoal
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barrier? labyrinth?

crisp gulch
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I thought they were called dungeon points..

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Basically the areas where the witch's reside

dim schooner
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Isn't the barrier the entrance

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basically

distant shoal
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barrier is what the localization called the labyrinths iirc

dim schooner
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Maybe

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forgor

crisp gulch
distant shoal
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or a ward

crisp gulch
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You could make it like a city with a glowing point

distant shoal
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theres many words

crisp gulch
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And that's the entrance to the dungeon

distant shoal
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oh yea i considered that

crisp gulch
distant shoal
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but then id have to build a city is the thing

crisp gulch
distant shoal
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and as far as i know theres no madoka game with a model for that area

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or any city in general

crisp gulch
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Pack your bags...

dim schooner
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I mean wouldn't just mimicking the first stuff you see for a main entrance room work?

distant shoal
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hell, the biggest scope madoka game weve gotten is this PSP one

dim schooner
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In the show

crisp gulch
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Can I be real? I totally forgot about what content is in the psp game

dim schooner
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It'd be weird to go into the building only to see more exterior

distant shoal
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but the dungeons are pretty simple, and small

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the walthrough i saw they were only in this ice cream cone-like area for 3 minutes

crisp gulch
distant shoal
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if i were going to do a moon how id probably do it is routing to it triggers the barrier entry

crisp gulch
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Lol!

distant shoal
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and the ship lands within the barrier/ward/labyrinth/however tf you call it

crisp gulch
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And then the doodle witch doodles everywhere

dim schooner
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That would necessitate warping the moon to match the labyrinth though wouldn't it?

distant shoal
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correct

distant shoal
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which would probably be easier than making a whole ass city

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BUT

crisp gulch
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He fucking made some crazy moons it's possible

dim schooner
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That'd likely be a lot of work, both on your/probably moon-maker's ends

distant shoal
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i dont have the models to make a big dessert-style area

distant shoal
crisp gulch
distant shoal
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i barely can use blender for basic functions

crisp gulch
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I can only code

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Lol!

distant shoal
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so creating my own assets from scratch for this is.... unlikely

crisp gulch
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You can always ask around

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And lemme be real

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I've been scouring the web and I find Roblox to have some good 3D models

distant shoal
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i could pin a message i guess saying if anyone wants to collaborate to make the moon portion id be down

distant shoal
distant shoal
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128x128, 64x64, etc

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low poly

crisp gulch
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Btw

distant shoal
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i can yeah but like

crisp gulch
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It won't be the same?

distant shoal
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mainly the style i guess

crisp gulch
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Well work with what you got

distant shoal
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good luck finding roblox assets like this 💀

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but yea i dunno maybe ill do a moon

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itll atleast wait until im farther along on the interior

crisp gulch
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There's also a mod collaboration section in the server

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Could throw something out there

dim schooner
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||would be a massively powerful witch to have encompassed an entire moon in its labyrinth ngl||

distant shoal
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my other interior for example i had the same idea pretty much, but itll be a very long time before the moon portion is finished

dim schooner
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||Lore could be absolutely crazy with that||

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||Some princess of a planet-wide monarchy (that she wished for to become a magical girl) could get her country invaded by old birds, other magical girls could've fallen to despair trying to fight them off and failing until she falls herself and ravages the kingdom she brought into being with her extreme importance||

distant shoal
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one small problem

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the mod is charlottes labyrinth

dim schooner
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True that

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That'd require making an entire new witch labyrinth interior

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💀

distant shoal
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💀

dim schooner
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||tmw charlotte was that princess, and fucked up her job so badly because she dropped a cheesecake onto the big red launch nuke button, blowing up everything she ever worked for instantly||

crisp gulch
dim schooner
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Ig so, though he's mainly working on this one specifically since idk she's the most well-known ig

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Unsure

distant shoal
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i just like her and her labyrinth, thats about the only reason

dim schooner
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Yeah fair

distant shoal
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tldr: i felt like it

crisp gulch
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RENAME THE FUCKING MOD TO WITCHSPACE

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Boom

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Mind blown

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Or contract company

dim schooner
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I was figuring making smth like (MADOKA MAGICA SPOILERS) ||oktavia's labyrinth would lead to spoilers considering who she was||

crisp gulch
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Lol!

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I thought of the Apparatus

dim schooner
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grief seed

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ez

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we done

crisp gulch
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Literally reading my mind

dim schooner
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mod over

crisp gulch
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GG

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Ez!

dim schooner
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Though ||taking the seed would reasonably speaking neutralise the labyrinth entirely and just turn the interior into a mundane not-trippy version of itself wouldn't it?||

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idr it's been a while since i've seen madoka

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||and ig kill the witch if it exists||

crisp gulch
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It reverts the space back to normal

dim schooner
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Yeah, basically what I said but less wordy

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He'd need to somehow make a seperate vanilla+ version of all the tiles to go with that

crisp gulch
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Bro be fighting boxes in the end

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😭

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We are listing too many ideas

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just do the interior

distant shoal
# dim schooner grief seed

i like the idea but ||charlotte herself will make an appearance in the interior which complicates things||

crisp gulch
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It's gonna be awesome

dim schooner
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||yeah, hence why I mentioned "ig kill the witch if it exists"||

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||Somehow killing the witch could act as an appy pull and drop the seed then mayhaps||

distant shoal
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yeah i dont have any plans to do anything super crazy, mostly because of the sheer SCOPE of some cool ideas, but ||a grief seed scrap as a drop from charlotte maybe? would be cool, i currently dont plan on making her killable, more like a hazard but we'll see||

crisp gulch
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What about the apparatus is just made of candy

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Like a uh candy core

dim schooner
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||yeah fair, iirc you can't exactly kill a witch without being a magical girl or smth idr what the limitations were||

crisp gulch
distant shoal
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currently i dont plan on having an apparatus at all 💀 but we'll see maybe ill change my mind

crisp gulch
distant shoal
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neither of mine do

crisp gulch
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Then you're fine

dim schooner
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And by that I mean 2 out of 3 of them don't

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Appy is optional, it can be there but it doesn't have to

crisp gulch
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Literally staring at the manor

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I totally forgot

dim schooner
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and the mineshaft greed

crisp gulch
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And the mineshaft

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Nevermind carry on

dim schooner
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lmfoa

distant shoal
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gonna speed up the anim, and make the tail move cuz it looks pretty static as is

dim schooner
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QB

distant shoal
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smh hes supposed to sit down here and there too but he wont sit

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😠

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also does that size seem correct

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i think it looks good

slender horizon
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Well the employee is much bigger than the characters in the show I think the size is fine for LC. 👆
Also for the potential moon, I feel like the ward/barrier idea before the labyrinth might be the better option.
Sure you could make a city and the interior is the other dimension, but wouldn't it be weird to have monsters in the real world (for lore reasons I mean)
I feel like if the interior is shock full of stuff you can make something simpler for the outside

distant shoal
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thats true! i forgot having monsters just in a regular city thats meant to be normal would be weird lmao

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so definitely have the ship go right into the labyrinth

slender horizon
distant shoal
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that could maybe work but i dont wanna build a whole city just for a boring gameplay area

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the more i think about it it would just be a city and thats about it

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could be more fun/interesting as "part of the labyrinth" instead

slender horizon
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yeah that may be nice for fans of the show if you had lots of references in it but... lacks impact really

distant shoal
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yeah, and id rather have something that appeals to everyone, like is also just interesting on its own

slender horizon
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My best advice would be to go for a light and colorful mood for the moon and very eerie for the interior
I believe most people looking at the show felt like this "Well this looks cute and then... OMFG WTH is going on !?"

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the false sense of security should slap hard lol

distant shoal
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what if the exterior is the charlotte room....

slender horizon
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that works imho !

distant shoal
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that might be the best idea for it so far tbh, it doesnt actually even have an opening anyways so id have to mess with the mesh to connect it to the interior

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which i was worried about

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this way it works as a great outside area, as well as not have to be modified to fit the game

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i just slap an entrance door to the interior and well... done

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and ofc ||charlotte in the middle to act as a well.. yknow, find out greed ||

distant shoal
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gonna start working on that now

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so initial release im thinking is ||simple moon + current interior with maybe a few more rooms, i wanna get it out functional then slowly add the more complex mechanics + final rooms down the line||

hollow magnet
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holy mother of cooking

distant shoal
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its a tad foggy

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but it works!

bright idol
distant shoal
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it looks very bad, im working on removing it

bright idol
distant shoal
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better!

distant shoal
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kinda dont like the way the light at the top looks

bright idol
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Yeaaah...

distant shoal
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i like this

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tomorrow gonna improve the map itself, probably just taking out the... flat pngs... and putting in more models instead

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as well as implement the main fun thing in the exterior

crisp gulch
distant shoal
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I'm gonna be so real I made no progress today largely because my copy of Miitopia came in 💀

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I man yesterday

slender horizon
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Miitopia interior when ? 👆
||that's a joke don't do it lol||

distant shoal
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Oh yeah since this is getting a moon I'm also taking scrap suggestions

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They can be related to the interior or just the show in general

slender horizon
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The main characters weapons are a must imo, even better if you can use them

distant shoal
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||what would homuras be? Just a Glock? 💀 actually probably the golf club would be most reasonable||

slender horizon
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||maybe her shield ?||

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||could be a belt bag skin with the whole storage thingie||

distant shoal
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Can't wait to have to code/animate a rifle 💀

distant shoal
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If anyone experienced in modeling is interested, this mod would appreciate any modeling assistance! For more info ping/DM me (this is NOT a paid commission, just if anyone is interested in helping out.)

slender horizon
bright idol
distant shoal
distant shoal
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this is very funny to read, probably even more funny to those without context from the show

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ah yes kyokos spear rig.. thisll be fun

dim schooner
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||Ik homura just has the entire arsenal of a heavily armed military base in her shield at all times but this is still hilarious to read||

distant shoal
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thisll be.... er... balanced..

dim schooner
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LMAO

distant shoal
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i dont know how im going to balance this

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😭

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itll uh

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be heavy!

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youll be an unstoppable murdering machine but its heavy!

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WE'RE FUCKED YALL

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BALANCING IS OUT THE WINDOW

bright idol
distant shoal
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well kyoko herself isnt gonna be in the mod to drop her spear so

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💀

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the plan is to make it a rare scrap

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actually

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what i could do

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is give it a chunky duration recoil thing.. whats it called? like a delay after you swing before you can do anything again, and while attacking you cant move around/move very slowly

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it would er... still be really strong but that would help

bright idol
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You gotta be THIS far away from the target to kill it

distant shoal
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the 2nd attack will def be like that

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you gotta space it right

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first attack just hits in a straight line so if they strafe youre fucked

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but both are still far better than the shovels hitbox

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💀

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we'll see

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ill fuck around with it at some point

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for now gonna start working on charlotte

distant shoal
distant shoal
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this has been hell to animate so far

distant shoal
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oh my god this is so good

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😭

distant shoal
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honestly kinda surprised i nailed it that quickly

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very happy with this

tulip fjord
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I just got my partner to watch PMMM over the weekend and now this shows up, amazing timing. Will be trying this for sure

distant shoal
slender horizon
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There are some hardcore fans of Madoka in my Lethal friend group, this will be fun x)

crisp gulch
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But...

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Tomodatchi life on top

crisp gulch
distant shoal
crisp gulch
distant shoal
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wait wtf nice video

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💀

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just frozen

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hold on re-recording

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||i added a light to make the face actually be visible but looks like you can kinda see that theres a light there lol so gonna just give it emission instead||

distant shoal
#

will put finishing touches tomorrow then resume work on QB

#

now that the script is working properly again

slender horizon
#

Seeing things taking shape like this is really great, I have a feeling I will get a lot of hate from teammates when suggesting to interact with the 'cute' thing in the above clip 🤣

crisp gulch
#

If you're an ass you die

#

Basically

distant shoal
#

True!

distant shoal
#

looks so empty without the pngs...

#

gonna try and copy paste some meshes around to fill the space with actual models

hollow magnet
#

I think you could bullshit your way around including pngs in a silly way

#

but models should be better like, entirely lol

#

this looks so good!!

distant shoal
#

especially since theyre large pngs

#

not just little bits on the ground

hollow magnet
#

either that or like minecraft grass

#

which wouldlook p jank LOL

hollow magnet
distant shoal
#

yeah theyre just too big

#

and since its a walkable area itd be super obvious

#

the inerior uses that method but its not as noticable

#

all the wall props are pngs

#

but theyre small and you dont really get a good angle on it to make it super obviosu they are

slender horizon
#

yeah it's fine on the walls but look a bit weird on the ground

distant shoal
#

yeah, when youre actively walking around it and looking at it it becomes jank

#

the more i work with stuff like this the more i appreciate the original work and how they set things up

#

theres sparkles around the ceiling that sparkle

#

and the way they did it was pretty clever

#

its controlled by an animation that just adjusts the texture offset

#

instead of having mutliple sprites and swapping them it just says hey, look at a different section of the same sprite

#

fun way to learn creative ways to do different things, just look through how other people do things and analyze their methods/tricks

#

the models are also mapped quite well for the interior, i can put all kinds of different textures on the walls and itll tile well

#

same model, different texture slapped onb

#

the diff textures arent even made to be on walls either, its just mapped in a way to where it works

#

(the image on the right is the original intended method, left is my alternate)

#

this cookie is what that texture is meant for

#

or cookie-like thing? idk what its supposed to be exactly

distant shoal
#

like this model floating above the ground

#

(one of several)

distant shoal
#

main entrance, subject to change

#

fire exit 1

#

Charlotte's Labyrinth [Moon/Interior]

#

might as well update the title

hollow magnet
#

this is gonna be so heat bro...

distant shoal
#

it looks meant for it

#

oh yea @brittle marlin quick question, for the item ship on my moon can i remove all the audioclips and whatnot on it or will that make it silent ingame

#

i wanna optimize this as much as possible

#

and wondering if itd add em back or something, idk how this blank reference stuff 100% works tbh

#

currently the moon is 3mb and interior is 1.2mb

#

which i think is pretty good!

hollow magnet
#

1.2mb interior is insane actually

#

how many tiles does it have?

distant shoal
#

interior is very small as its only 7 tiles so far

hollow magnet
#

hey 7 tiles is good enough honestly

#

there's interiors with 6 that play super well

distant shoal
#

i have plans for many more tiles but ill likely only add a few before the initial release

#

i wanna get the mod out fairly early on so i can collect lots of feedback

brittle marlin
#

scriptable objects like where you find ambience sounds that you can empty out

distant shoal
#

brilliant, thanks!

hollow magnet
#

the vibes are already immaculate

distant shoal
#

interior now 1.1mb and moon 2.5mb

#

but expect these numbers to rise a lot over time

#

as i havent implemented a bunch of sounds, enemies, scrap, etc that i wish to add

#

main entrance ingame

#

fire exit little hard to see tbh lol

#

gonna make some adjustments

hollow magnet
#

rewards exploration, kind of

distant shoal
#

i dont wanna make it TOO obvious but you could so easily miss that even being right next to it

hollow magnet
#

and the text is emmissive so, it's pretty easy to see

distant shoal
#

so im just making it a tad brighter

hollow magnet
distant shoal
#

yeye i agree, i just think it shouldnt be hidden within its own tile, if you enter the tile and look around you should notice the door without too much issue

#

if you manage to find the tile, look right at it, and not notice because it was too dark then ehhhhh

#

this seems good

hollow magnet
#

oooh this is on the interior?

distant shoal
#

yeye

hollow magnet
#

I thought it was a second fire exit for the moon!!! LOL

#

nevermind everything I said making it brighter is a good move

distant shoal
#

lmaoo nah its just a similar style

distant shoal
#

so far my only concern is the moon might be a bit small

#

so youd get to the entrances pretty quick, and the enemies would be all pretty close to each other/the ship

hollow magnet
#

I think that's fine

distant shoal
#

i am definitely NOT adding giants to this map

hollow magnet
#

I would much rather a small moon than a super big one with a boring layout

distant shoal
#

because everyone would have a miserable time

hollow magnet
#

oh yeah nah 💀

#

worms would go hard here

distant shoal
#

i was just gonna say that

hollow magnet
#

actually.....imagine a leviathan skin that looks like that Thing

#

i forgot its name, but yknow what I mean

distant shoal
#

that.. could work!

hollow magnet
#

||the big black thing w the colorful spots and the white face||

distant shoal
#

i wonder if i can do that

hollow magnet
#

you can do a full model and sound replacement and set it to only show up on this moon using Enemy skin registry

distant shoal
#

i probably shouldnt add bees either because the trip to the ship is too easy

hollow magnet
#

yeah probs

distant shoal
#

exterior puffer?

hollow magnet
#

a way I've found to balance bees on small moons is including an eyeless dog early in the morning

distant shoal
#

not exactly that dangerous but funny and kinda fits the look of the moon lmao

hollow magnet
#

but I'm not sure that's the vibe you want LOL

distant shoal
#

yeah nah i want it to seem pretty chill at first

hollow magnet
#

so you want chill then chaos? or chill and then moderate difficulty

distant shoal
#

hmm

#

probably chill then moderate

#

making it too chaotic or too rewarding i dont really want as the trip is too easy, would be broken with high scrap count

#

and just a mess with too many enemies

hollow magnet
#

hmm yeah yeah

distant shoal
#

def nutcrackers inside

hollow magnet
#

outside jester seems moderate 😏

hollow magnet
distant shoal
#

yup

#

clay surgeon idk, the halls are too tight i think

hollow magnet
#

for the interior? yeah it might be an issue

distant shoal
#

thumper would be pretty terrifying in the tight corners

#

💀

hollow magnet
#

if you're down for inside enemies outside and vise versa I think outside barbers could work and would mix up the earth leviathan gameplay a lil

distant shoal
hollow magnet
#

only enemies I see being a lil annoying with the tight corridoors in the interior are hygroderes and maybe maneaters once they get big

hollow magnet
distant shoal
#

can try it on low rate, see how it goes

hollow magnet
#

ye enemy stuff is mostly just a gamefeel thing

#

when I get back home I'll probably watch back some of this stuff, I'm getting the madoker bug again

distant shoal
#

gonna be doing some in depth testing to make sure the moon/interior works correctly

distant shoal
#

so far so good!

#

enemies seem to spawn fine, outside and inside as far as i can tell

#

QB is still a little buggy though

distant shoal
#

testing QB pick-up

distant shoal
#

OH MY GOD

#

IT WORKS

#

im very shocked i got that working nearly first try

#

i thought this was gonna take a while ngl lmao

versed dune
#

gg

distant shoal
#

i am actively getting sidetracked from working on this to announce my little kyoko has arrived!!!

#

okay now to actually make progress on the mod but for sure this time...

distant shoal
#

bottles.png

hollow magnet
distant shoal
#

very important little gremlin

slender horizon
# distant shoal

omg main cast scrap plushies confirmed for the interior, jk jk x)

distant shoal
distant shoal
#

but well frankly i dont got the modeling prowess to make it happen

distant shoal
slender horizon
#

would it be possible to use this kind of model ?

distant shoal
#

i dont really like how they look tbh, id rather have low poly PS2 style models

slender horizon
distant shoal
#

it couuuuld work but ehhh

slender horizon
#

any models from the PSP game ?

distant shoal
#

PSP has no models for the quintet sadly, i think the vita does though

#

yeah theres vita models

#

the best i could maybe do myself is adjust the proportians to be kinda like a plush but itd be really scuffed

#

or.. actually

#

maybe find a low poly fumo template

#

and stitch stuff together

slender horizon
#

could work

distant shoal
slender horizon
#

looking nice !

distant shoal
#

getting there

#

will work on it more later/tomorrow

distant shoal
distant shoal
#

final result ingame

#

well

#

in the project not ingame

crisp gulch
#

WHAT IS THAT!

distant shoal
distant shoal
#

incoming

#

had to get pretty creative with the structure here

distant shoal
#

gonna test new generation

#

in theory it should work perfectly with 0 issues whatsoever for sure 100%

#

hm somehow need to make it less obvious its boxed in

#

ah shit i also didnt think about this lmao

#

oh well! thats just how its gonna be unfortunately.

#

gonna start adding some deco

crisp gulch
distant shoal
#

finalized visuals for now

distant shoal
#

i eyeballed it, looks about even

#

doughnut room

distant shoal
#

interior now has 12 unique tiles

#

funnily enough is still under 2mb

distant shoal
# brittle marlin nope

did some testing and now the item ship seems to be completely silent so maybe i did it wrong?

#

nice generation 💀 💀

hollow magnet
distant shoal
#

and i set the entry tile to that area to only spawn once, so it just entered right away and never exited

distant shoal
#

its actually more

#

my dumbass forgot to add several tiles to the tileset

#

theres actually 15

distant shoal
# distant shoal

fixed this, turns out scene stuff like the item ship the best i can do is just compress the files myself

#

even with compression the item ship is like half the size of the moon

distant shoal
brittle marlin
distant shoal
#

Oh! Oopsies

#

Thanks again! 🙏

distant shoal
#

Gonna try and get some basic implementation done on the weapons when I get home from work

#

I don't know how I'm gonna figure out animations but uh... I'll figure something out!

distant shoal
#

nvm its an absolute pain to try and make these without in-editor testing so im going to wait until i figure that part out

#

i got kyokos spear in, with animations on the spear itself but getting the player to hold it correctly, and swing it right is gonna either be impossible or just really rough

distant shoal
#

okay i managed to get in-editor testing mostly set up

#

progress on weapons will resume somewhat soon

crisp gulch
#

I mean w

distant shoal
#

E

distant shoal
#

How feature complete do y'all want the mod before it's first release? Currently tiles are in and fully functional, only scrap is the one plushie, and no custom enemies

#

I plan on adding those weapons, more scrap, more tiles, and lots of little cool things but do y'all want an initial release out soon with what is currently done?

distant shoal
#

ill also likely be releasing a madoka models mod to play it with using the PSVita models

versed dune
#

a release with the interior and one scrap would be good enough, like that we could give you more feedback on how the mod's doing in games

slender horizon
#

Up to you, I personally prefer to try out more fleshed out mods, but it's also nice to beta test and go bug hunting as well XD

distant shoal
#

wtf happened????

#

😭

#

somehow the more i test the more gamebreaking issues i find

#

there are so many problems that suddenly appeared in the past few days

#

okay i think im slowly fixing them

#

nvm no im not

bright idol
#

Oh no, they are multiplying

distant shoal
#

being able to test in the editor is a godsend

crisp gulch
distant shoal
#

making some progress today

#

cleaning up QBs animations and logic

distant shoal
#

slowly getting closer to functional code

distant shoal
#

test incoming

#

the thing i actually wanted to test didnt work tho

#

😅

distant shoal
hollow magnet
#

I also think it'd work better if the big worm was a lil bigger

#

looks super good other than that..

distant shoal
hollow magnet
#

aaaah gotcha

distant shoal
#

its also about to scale if im not mistaken

hollow magnet
#

ye i gotchu

distant shoal
#

speaking of worms, the sand worms seem to be broken on the exterior and after some research it might be because of the floor layer

#

i set it to puddle to match the fact its basically like a cream youre walking on, but i think the sand worms get confused and dont attack because of it

#

so adding another collider right below with a different layer to see if that helps them figure it out

bright idol
distant shoal
#

cant blame him, looks yummy

distant shoal
#

tag* not layer

#

they dont like the puddle layer

#

okay so theres still a really strange issue with picking up QB but other than that i think everythings working

#

actually wait nvm i forgot QB movement in general is a bit off

#

gonna try and get that fixed then release the initial update

distant shoal
#

Depending on today's progress I may just release the update with QB disabled for now

#

It's a really obnoxious bug that just spams the logs really bad, and I've got no clue how to fix it

hollow magnet
#

have you discussed it in any of the dev channels?

distant shoal
#

Extensively

hollow magnet
#

eug

slender horizon
#

looking good !

distant shoal
#

rainy weather is being removed as a possible weather for now because the quicksand decals were not visible

#

the rest should work

slender horizon
#

might be for the best lol

distant shoal
#

moon info:

POPULATION: Cursed
CONDITIONS: Extremely sweet.
FAUNA: Grotesque and surreal supernatural beings.

#

flooded

distant shoal
#

gah DAMN who turned the fog up (i reduced it a bit)

#

in order to make flooded actually slow you down i had to change the tag of the ground to snow, so now it sounds a little off but flooded works and you make footprints in the cream floor

slender horizon
#

frosted cream floor, sounds okay to me XD

hollow magnet
#

thru LLL

#

(had to ask Jacob cuz I remember hearing about this a looong time ago)

distant shoal
#

Wait really???

#

Perfect!

hollow magnet
distant shoal
#

OH! extended footstep surface!

distant shoal
distant shoal
#

nvm it appears to shrimply not work

hollow magnet
#

yeah fucking

#

jacob decided to omit that information i guess LOL

#

or maybe he didn't know

distant shoal
#

or im doing it wrong but like

hollow magnet
#

in any case I found out just now as well

distant shoal
#

im pretty sure im not

#

looks good to me

#

oh well

#

ill just leave it for now

#

not a big deal

hollow magnet
distant shoal
#

oh lol setting it to default aint gonna cut it though

#

cuz thatll break other shit

#

meh oh well its fine

distant shoal
#

fuck

#

encoding

#

its the video clip thatll play in the terminal when you route there

#

maybe the aspect ratio is wrong or smth?

#

oh wait weather registry disables them

#

id say that looks good!

#

im going to remove QB from spawning for the time being but keep it in the files incase anyone wants to spawn him in with Imperium/other mods to mess around with him

hollow magnet
#

iirc

distant shoal
#

yeah m4v

hollow magnet
distant shoal
#

gonna make some final balancing adjustments then work on uploading the mod

#

it will take a bit as i need to create a mod page and all that but it should be done soon enough

#

expect issues, and balancing changes, etc

#

ill compile a list of known minor issues soon to pin here

#

yall will need to lmk how the enemy/scrap balancing is as my brain too smol and i dont got the time to test it in depth

#

ill likely make that madoka models mod tomorrow so yall can try it with the madoka cast

#

i cant get the enter stinger to play for some reason

#

so if yall can lmk if thats just me thatd be great

hollow magnet
distant shoal
#

just set it in first time dungeon audio

#

then tried using revisit stingers mod

#

also would yall prefer if the interior had the footprints as well?

#

at the cost of snowy step sounds

#

i set it outside so worms/flood works but i can set it inside too to keep consistency/have footprints there too

hollow magnet
#

how generic and wesley do it is they put a trigger on the front door that activates it

distant shoal
#

allegedly it is but idk i havent used it myself until today

#

oh

#

maybe thats it

hollow magnet
#

like a 10% chance of it to happen and it rolls the chance once per day

distant shoal
#

i might just do that at some point

#

ill leave it for now and make a mental note

distant shoal
#

mod nearly ready for upload!

#

just collecting some screenshots rn

distant shoal
#

uploading now!

#

i proably should have uploaded just the zip here first for beta tests before the proper release to make sure i didnt do something really dumb but fuck it!

#

it probably works!

solid sparrow
#

The “weird white line next to the ship” in the known issues section might be from imperium btw!

distant shoal
#

OH lol

#

i do test with imperium

#

ill remove that then

#

i was racking my brain over that for a while 😅 thanks!

#

well i think its about time i sleep (i was supposed to a while ago)

#

i hope yall enjoy the mod! ❤️

slender horizon
#

Well, I have a lethal session planned with friends tomorrow, I know what to do 💖

lunar sedge
#

Yeah i can confirm the white line is 100% from imperium lmao

#

I just arrived in this thread after seeing the upload on thunderstore and honestly the interior looks really clean , i'll play it one day but i like the visuals so far🙌
As for the moon, this looks also good, i wonder how the Majora skybox will look on it, might be insane

distant shoal
lunar sedge
#

AH

#

oh oh

distant shoal
#

Any mods that affect the sun/stuff in the sky will likely not work well

#

Now that I think about it... Meteor shower concern

#

Not much I can really do as the whole design is meant for it to be boxed in but yea that'll be funky

lunar sedge
#

well idk how close the ceiling is, if the black "sky" here is indeed a ceilling in the first place

distant shoal
#

It is indeed a ceiling! I put some fog there so it looks real distant

lunar sedge
#

Ok, lol, no worries

distant shoal
#

As well as to mask the point lights up there that light up the moon

lunar sedge
#

Ill inspect

distant shoal
#

There's a lot of visual trickery going on up there greed

lunar sedge
#

im launching rn

distant shoal
#

gonna start working on the madoka player models mod

#

honestly ive made so many of these now i shouldnt be long

lunar sedge
#

first of all, this place is an absolute nightmare for Lethal anomalies players 💀

distant shoal
#

oh god i really am behind on these new mods

#

what are those

lunar sedge
#

but yeah the skybox looks really clean on this moon as expected

distant shoal
#

oh cool so its like a global post processing

lunar sedge
#

But the ceiling is effectively preventing people to see Majora, but thats ok you dont need to change it if this was your original idea to have it in a box

lunar sedge
distant shoal
#

yea its intended to be like that as the area its based off is meant to be boxed in

lunar sedge
#

No problem

#

As for the interior maybe it could be nice to add some elevation ? Of course you can do whatever you want, im just recommending stuff, the visuals are alone very good

distant shoal
distant shoal
#

i want to make use of the high tables

#

likely for a fire exit, story log, or just more area to traverse

#

or all of the above

lunar sedge
#

anyways, Ggs for the work!

distant shoal
#

thank you! yoiled

distant shoal
#

whats she up to in there

#

good enough mod icon

distant shoal
#

ugh i hate rigging skirts

distant shoal
#

its crazy to me how poorly optimized 99% of player model mods are

#

5 models with jiggle physics: 700kb

distant shoal
#

peak incoming

distant shoal
#

almost ready just getting a pretty screenshot for the mod page

#

posing models is pretty fun ngl

#

who you think lost all the scrap 💀

slender horizon
#

fr, when you start going photo mode it becomes addicting real quick

distant shoal
#

turned out pretty well id say

#

lighting is... eghh

#

but thats kinda just LC lighting so whatever im just gonna say its good enough

slender horizon
#

Madoka LC (Lost Chapter)

distant shoal
distant shoal
#

How's it looking so far? Any glaring bugs?

final haven
#

I found some issue where I can't access the store with the mod enabled

#

I can screen the log in a little bit or send a log

#

I'm sure its a conflict with something else

distant shoal
#

wait what thats unusual

#

ill need the logs on that one

last geyser
#

any idea why the moon/interior mod would be messing with my quota amount and days remaining?

along with setting starting weather on a new save to dustclouds? It's definitely this mod doing it.

#

also just checked and i cant access the store with this mod either

#

also sets the starting moon to assurance, just noticed.

distant shoal
#

If I were to guess maybe something on save start is erroring out so it's defaulting to some strange defaults zeekerss set if it errors out

#

If someone can provide logs I'll take a look when I get home from work

slender horizon
#

didn't have those issues with the weather or the store for now, I should have a multiplayer run tonight or tomorrow so I'll be on the lookout for weirdstuff happening

#

for the quota and day left doing weird stuff it can happen when the moon timer don't have the default value
one of the moons I use had a 0.75 day speed multiplier and it usually caused 2 days to pass on one shift. changing the value or using the moon day speed patcher can solve the issue
However this moon has the default value so it might be something else

distant shoal
#

Yeah I haven't touched any of the time values

#

Though I have deleted the sun itself

#

I don't think that'd be the issue though

slender horizon
slender horizon
distant shoal
#

Yeah I don't even have it set as a possible weather on the moon is what's strange

#

So my guess is some bug or error is overriding everything

#

Or those are the defaults and the code that sets it to the right moon, weather, etc is being bonked

#

The latter is what I assume, as if you run LC without specifying a moon it autos to assurance

#

What I don't. Understand though is what could cause a bug to that degree

#

It's not like I'm modifying how the game functions itself

slender horizon
#

It's probably a conflict with another mod for Phoenix and Tru
Or I was just lucky to avoid those issues when trying out alone 🤣

#

I'll let you know if something weird happens when doing multiplayer !

distant shoal
#

Sounds good!

#

Or well maybe not good

#

Hopefully it goes good!

slender horizon
#

and of course I will warn them about the item on the moon... after they mess with it obviously

distant shoal
#

Nevermind! The power is out for the 4th time this month so there goes any chance of fixing anything

#

Now i wait 💀

slender horizon
#

Can confirm we had no issues with the store or day skipped during our sessions
The item on the moon was received warmly by my now former friends 🤣

The only issue that nothing can be done about is that you must be inside the ship when leaving, otherwise the ceiling/wall will push you 🥲

And a small review from the buddies, the interior feel a bit empty, especially the main entrance area, interior way too big and not many scraps to be found (could just be bad luck), and there are barely any items in the second area (where you can fall), the turrets are the biggest threat there, you can barely see them and they can take you down from very far.
Two times we had items spawning out of reach in one of the corner of the room with all the flying bottles.

Just to give the first impressions, and yes I told them it was work in progress afterwards, telling it was from the same person who did Tartarus was enough to reach a general "must try again"

distant shoal
#

ooh yeah the btotles issue would be navmesh i forgot to block out

#

the ship clipping through i can actually fix!

#

supposedly atleast

#

in LLL theres a section for custom ship arrive/leave anims

#

so i plan on figuring that out soon

final haven
distant shoal
final haven
distant shoal
final haven
distant shoal
#

damn the suit mod gonna surprass this one soon

slender horizon
#

just having madoka in the title makes it popular faster lmao

distant shoal
#

that checks out

distant shoal
#

i dont work tomorrow so i can get some progress done on the interior

#

and hopefully fix that clipping issue when landing

distant shoal
#

turns out i wasnt even using dungenplus in the mod this whole time, now the generation is different by having 2 main paths

#

the tilesets themselves are still pretty basic, this will be improved over time

#

turrets no longer spawn in spotted area, fixed the navmesh issues in spotted + bottles room

#

increased overall scrap slightly, turns out its was a little bit under dine/rend, now its just barely under

#

ill likely also add another fire exit before this update is out, somewhere up high

distant shoal
slender horizon
#

cute 💖

distant shoal
#

ingame

slender horizon
#

that looks real nice, you made the models yourself in the end ? XD

distant shoal
#

yeah felt thatd be easiest

#

the hair meshes for both are from PSVita models, same ones used in the madoka player model mod

#

textures are.. well, the scuffed part lol

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theyre just drawn by me in photoshop

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but due to the low resolution and ingame filters they dont look too noticable

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its also meant to be a plush anyways so they look fine

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i really didnt want to rely on my "modeling skills" tho 😭 im trying to make a new tile with a pit in the middle but i got these weird stretches on the walls cuz idk what im doing

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doesnt look that noticable actually

hollow magnet
hollow magnet
distant shoal
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messing around with tileset atm

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im trying out having only room tiles on cream area, no hallways

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cone will be more hallway forcused and cream is lots of whole rooms

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i wanna try and make it feel less impossible to navigate, and make each area feel a little more different

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one of the main problems with navigating is its hard to make mental notes of where you are without landmarks of sorts

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vanilla interiors you can make a mental note "ah yea that direction is the apparatus room, the other way is that huge room, and past that is the server room"

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here a lot of tiles are just "uhhh that way is a hallway, the other way is a hallway, past that is a splitting hallway that goes into two hallways"

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this is a landmark though, you can mentally point that out from other rooms

distant shoal
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this hallway now has a chance for each direction to become a pit (each direction individually is a 50/50)

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yes they can be traversed while holding some heavy stuff

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and yes you can just walk right through the walls because i forgot to add colliders like a silly

distant shoal
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2nd fire exit added

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the blue is navmesh

slender horizon
distant shoal
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yeah i agree, i could settle for understandable but i have the ability to do more than that

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im not fully sure what to do with some of the tiles yet though 🤔

slender horizon
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was there some interesting layouts you could replicate or expand on in the PSP game ?

distant shoal
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nope!

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the interior already has more than the PSP game did

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(this segment in the game was like 5 minutes long)

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ok well not 5 minutes... but like

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about 10

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there was 2 areas, the waffle cone like area, and the spotted area

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the spotted area originally had a different skybox but with this tile system it would look weird

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so i opted for what looks like endless void

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the only internal objects that differentiated the tiles were those little props here and there

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and there was overall less tiles

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(makes sense cuz youll only be in there for like 10 minutes anyways)

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i cant really use assets from the other stages either as theyre just far too different

slender horizon
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tbf dungeon crawler games don't have very varied layouts in general, sometimes there are interesting gimmicks or big rooms tho
and yeah the other ones don't work for charlotte's labyrinth for sure x_x

distant shoal
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gonna do some more testing with QB to see if i can get him working tomorrow

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and then upload the update

distant shoal
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QB is now fully functional!

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however i got excited and am now working on a functional QB ragdoll instead of just uploading the mod!

distant shoal
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testing now

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hope this code works

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i dont really know what im doin tbh lol

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OH MY GOD IT WORKS