#V.E. Scanvan Thread! (and any other of my vehicles)

1 messages · Page 13 of 1

humble geyser
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because you also need to:

disengage the handbrake

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barely scraped enough for the vehicular to test your steps :p

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ooh.. what the hell

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the host is sat in a different seat for me as a client

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trying to enter the seat doesn't cause an error, though

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and sitting in the middle seat kicks the driver out and causes issues

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and now the middle passenger is in the driver seat

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then getting in the driver seat causes problems

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@cobalt crane alright, i think i reproduced your issue, i'm going to look into it now

cobalt crane
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they were asking me why I was sitting in the middle seat

humble geyser
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i can't see anything wrong in code and i'm not sure why this issue never came up in testing

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i'll dig deeper

cobalt crane
humble geyser
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a fresh van is in neutral

cobalt crane
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the engine kept stopping a sec after contact

humble geyser
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then it was in gear

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and you need to keep holding the clutch

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if you're starting while not in neutral you need to keep holding the clutch until you've set off properly

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or yeah, it'll stall

cobalt crane
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gotcha

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are you able to move the gear at all

humble geyser
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it do take some practice! i'd suggest trying it on the company building

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yeah!

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clutch down, mouse wheel up or down to shift up or down, then disengage the clutch (if you're moving)

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when setting off give it some gas

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while releasing the clutch

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don't try to start in like fourth gear or something because it wont have enough torque

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and it may struggle or die

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the car has 4 forward gears, for reference

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all the way to the right and down is reverse (the car also has reverse lights)

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in the middle is neutral

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etc

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you can configure the keybinds, fyi

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they're just under CruiserXL

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so if the defaults don't suit you

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you can change em

cobalt crane
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alright

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will see what I can do the next time I play

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thank you

humble geyser
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alr!

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i'll make some changes to the seat code and i'll see if it stops the weird animation issue

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i wonder if the line

    __instance.onInteract.Invoke(playerController);

is causing issues

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kay, on my test profile with the ver of the van you were using, i don't have any issues with the host getting in or anything @cobalt crane

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so now i'll try your profile with imperium and see if the same issue persists

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okay, same issue persists

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i'm leaning towards some weird issue on your pack

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i think something is messing with interact triggers

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the driver door state isn't even being synced properly

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and thats a vanilla script

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i disabled YPlay and both spray paint mods and now interact triggers work, seats work fine too, its either one of those mods @cobalt crane

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thank ya for bringing this to my attention though

humble geyser
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alongside some minor cleanup and the bolt texture fix, i'll also be finally doing LethalMin support for any ya'll that use pikmin

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alongside the cabin light button being moved to the roof

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and i'll update the list of incompats

glacial geode
humble geyser
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the only two buttons to the left of the wheel will be overdrive and headlights now

glacial geode
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Not using "clutter" in a negative connotation here btw. It's not like this thing is supposed to be super intuitive.

humble geyser
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although headlights does have a keybind ig so

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the cabin light being on the roof is a goog change and it do make sense

glacial geode
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It's "F" right?

humble geyser
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i just dunno why it never occurred to me

glacial geode
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For the keybind

humble geyser
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by default yes

glacial geode
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Yeah

humble geyser
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you can change it

glacial geode
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Oh, that's nice. I might change it cause it conflicts with my flashlight toggle but yeah I appreciate you made it a toggleable button

humble geyser
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anything that has a keybind is changeable

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the only problem is the on screen tooltips not changing correspondingly

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i'm not sure if i can fix this easily

glacial geode
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Makes sense!

humble geyser
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why are you doing this now when i never touched you!!!!!!

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my own creation hates me

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oh ok fixed it

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that was easy

glacial geode
humble geyser
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the elements!!!

glacial geode
humble geyser
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i think the pikmin shit is almost done

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i kept just not doing it out of pure laziness

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even though its just reassigning like 2 things

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i think i'm going to boost the hop force slightly

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its a bit weak

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low-rida

glacial geode
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Scandal, to prevent the Scanvan engine from stalling when the vehicle comes to a stop, do you suggest I hold shift to engage the clutch to prevent stalling? Is that how it works?

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I'm still kind of figuring out the more nuanced things like that but for the most part I have everything figured out. Just want to prevent the engine from shutting off when the vehicle comes to a stop. It's one of the only things I haven't gotten the hang of yet.

fallow perch
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Yeah

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Just hold the clutch right before or during

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You can then change gears and keep moving

glacial geode
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Thank you. Yeah makes sense, just wasn't entirely sure if this was the correct method or not.

fallow perch
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Anytime!

humble geyser
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just fyi, i didn't intentionally code "you need to clutch when braking"

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it's just how the stalling works

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the brakes are pretty powerful and because you can't modulate the brakes, they kinda just apply full braking force and lock up the wheels

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the locking up of the wheels is what means you need to clutch in while in gear, since the engine is still connected to the wheels when not using the clutch and not in neutral, the engine can't turn since the brakes overpower it

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you could also try feathering the brakes a bit, if you notice the speedometer suddenly dropping that's the wheels locking up

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since speedometers read off wheel speed (like mine)

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in the real world you do usually clutch in anyways when coming to a dead stop

humble geyser
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so you can feather them and not lock the wheels up too bad

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especially since there's no ABS

glacial geode
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Alright, yeah.

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Thank you so much for the explaination, I really appreciate it <3
I will keep these practices in mind the next time I'm driving the Scanvan.

humble geyser
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np!

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for some people its just instinct to clutch in since like i said

glacial geode
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Yeah

humble geyser
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its what you do in the real world when coming to a stop

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if you're slowing down a bit you shouldn't need to unless you need to change down a gear to keep the revs up

glacial geode
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Alright TulipSmile

fallow perch
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Steering wheel support /j

humble geyser
# fallow perch Steering wheel support /j

considering how much of a pain joysticks appear to be i'm not sure how much of a pain this is going to be, i have the general idea of how to make it works its just detecting inputs

fallow perch
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Yeah I figured hahah

humble geyser
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the idea is that you map the wheels full range from -1 to 1

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with 0 being neutral

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and then just apply that directly to the steering wheel animation float

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which is also -1 to 1 usually

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and then make the steering inputs zero so you don't increment it

fallow perch
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It's weird how it's so horrible to get controller inputs

humble geyser
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well another problem is people can rebind them 🤷

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i could probably make set controls really easily

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but for rebindable stuff its a pain up the fucking ass

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and i know people will complain at me if they can't rebind stuff

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oh.... i just made a harrowing realisation

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i was getting confused why there's two seperate "stick" axis (left and right)

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but then i realised

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there's two sticks on a controller.

humble geyser
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i can't believe how much of an idiot i am

fallow perch
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Was that the whole problem?

humble geyser
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idk

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part of it

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oooh okay i completely bricked a bunch of patches on my van

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er

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either that or lethalmin is doing something with the camera

fallow perch
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What's Pikmin support about??

humble geyser
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one of my friends uses pikmin alot and keeps telling me to fix it and i kept being lazy about it

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okay no i did just break something because cruiserimproveds camera is working

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but i find it weird because the clamp camera patch works

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huh? apparently i pushed a broken version of the van with broken lethalmin support??

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wh??????

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but i pushed the last update 5 hours ago

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and the dll was modified less than 5 hrs ago

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time travelling??????

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ok it breaks even without lethalmin

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how is this

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possible

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okay, this is just annoying, even an older versions of the van now doesn't have a working raised seat nor learning

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what the fuck??

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kay, 1.1.6 works

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so i guess 1.1.7 just breaks the seat camera because... idk, it just does! it felt like it

humble geyser
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i don't understand any of why this is happening

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my patch hasn't failed

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it's just

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not working

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but i havent touched the seat camera

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at all

humble geyser
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okay there's no way atp, 1.1.5 doesn't even work for me with the seat cam

humble geyser
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okay, it might be the.. bundle..?

halcyon owl
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Went through this on the exact same moon. Straight hell.

humble geyser
humble geyser
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going to try push 1.1.8 as soon as i can to fix the seat cam tho

humble geyser
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it just keeps breaking and "what it might be" keeps changing

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ig i'll rebuild my bundles

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see if that helps

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i'm wondering if i posted an old bundle in 1.1.5-1.1.7

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this is taking so painstakingly long

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what should've taken like 5 minutes has turned into hours

humble geyser
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urhhhhg

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now 1.1.4 wont work at all

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this van is just cursed

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its cursed

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i don't know what's wrong

flint prawn
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If you're pretty sure it worked back then and it isn't now, I wonder if another mod is causing a conflict?

humble geyser
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its not

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i just have the van and imperium

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for some reason now the seat boost just isnt working

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i tried mixing and matching bundles or old dlls

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and sometimes it worked

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sometimes it didnt

flint prawn
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weird

humble geyser
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but i don't get why its not working because the limiting player camera rotation based on window open state works

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which is in the same patch

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it was working when i posted 1.1.7 and now its just not working

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then 1.1.6 and 1.1.5 decided to break too

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none of this is making any sense

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okay, i tried 1.1.6 and now that works

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now i'll try 1.1.7

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now 1.1.7 works

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????????????????????????????

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and then using 1.1.8s dll doesn't work

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but using 1.1.8s bundle does work

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so that narrows it down to something in my code

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but the question is what did i change so significantly to break it

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and my answer is "idk"

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and now... it's working.. normally..

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okay, i might've narrowed this down then but

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i do not understand why

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okay, well, i'm going to consider this solved

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that was the most annoying few hours of my life

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the finest piece of machinery can finally be updated

flint prawn
humble geyser
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beautiful

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1.1.8 is out!!

  • lethalmin support has been added
  • moved cab light trigger to the roof
  • fixed some visual issues with the body
  • increased hop force slightly
  • "keys in the ignition" and or "your headlamps are on" is now tied to door-state instead of driver not being present

for anyone wondering what previous versions (1.1.7 - 1.1.6 added):

  • old birds seeing players in the front cab is now a host only config, default is ON
  • voice alert volume can be lowered drastically (but never muted, only applies per voice line about to be played but can be changed midgame) (client-side config)
  • car now doesn't get launched as much from explosions
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oh yeah the uh, local music should sync the timestamp properly now too

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i think i need to start making notes whenever working on stuff, i keep remembering shit i changed after i've posted the update

willow charm
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add it to changelog retroactively so next update people will knows

flint prawn
# flint prawn

this was a good way to spend my time instead of studying for my finals

humble geyser
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it's just that i was juggling through 3 different thing trying to fix something that should've taken 5 minutes, but it ended up taking like 2 hours

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i'll try keep that in mind though ^^

humble geyser
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and i forgot to update the date on the changelog for that vehicular

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sigh

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whatever, minor

fallow perch
humble geyser
fallow perch
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hahahaha

humble geyser
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i think i may look into adding basic audio muffling (just the trucks audios) based on whether you're inside or outside the truck

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idk how hard it'd be to do player voices, though

rain dragon
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Would that be something you can learn from other mods/mod makers?

humble geyser
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potentially

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i just haven't even looked into the player voice stuff yet

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basic sfx should be easy though

rain dragon
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Yeah make sense

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One of my favorite mods that involves player voice is LethalPhones and it has a cool way of like handling voices if you're in proxy of listening to someone phone call.

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I can for sure imagine it when driver is talking to someone in the back and he just shuts the panel between the driver seats and back

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and their voice just gets all muffled

humble geyser
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i don't know if i'll go as far to doing the rear cabin window, but we'll see

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i just basically want "if outside and the doors and windows are shut the radio and other stuff is muffled"

rain dragon
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I don't think you should it seems like a coding nightmare

humble geyser
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and "if inside and closed doors, the engine audio etc is muffled"

rain dragon
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yeah

humble geyser
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well it shouldn't be im just lazy

rain dragon
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Mee too

humble geyser
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actually you know what fuck it i will make the cab window affect it

rain dragon
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I can't rememeber if regular cruiser has it. (Been to long since i used it) but doesn't it have play a little sfx for when it closes and open? that sounds like a little/low hydraulics noise?

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Something you could add for little flavor

humble geyser
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i thought i had that sound?

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on mine its just a manual pull though

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the handle is inside the back compartment

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yeah it does have an audio

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if it's not playing i can fix it

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but i swear it worked

rain dragon
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Lemme double check in a bit

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I dunno why but R2modman isn't throwing up the update for your mod atm

humble geyser
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thunderstore takes ages for shit to come through

humble geyser
rain dragon
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LMAO

fallow perch
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Wait you can close that?

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Yes you can!

fallow perch
humble geyser
humble geyser
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this basic muffling do be working

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it do be kinda nice

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maybe i can look at how water muffles yer voice

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i'm also going to add roof rain audio like the hauler had

humble geyser
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i am inclined to believe muffled voices is working

rain dragon
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Wait does the panel door only work from the back?

humble geyser
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yes

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because there's no button in the cabin

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only rear compartment occupants can use it

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so the handle is on the inside

dapper meteor
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Might've been resolved by now but adding collision that blocks helmet's raycasting which checks if there's a roof would work l

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I forgot the exact layer but it's the same as default roofs are using

flint prawn
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I think you can’t fork it. Compat if it’s on your end would be fine I think

finite steppe
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I don't mind people adding compat to immersive visor. I would actually be thankful if people does

humble geyser
humble geyser
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I.e. in the back or cab

finite steppe
humble geyser
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Ah shit, neat! Alright, I'll put adding compat for IV on my things to do then

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Thank ya :)

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I've taken a look at it and it should be like dead simple

humble geyser
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seems like it do be working now

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i just patched LineCastForCeiling

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roof rainn

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very cozy

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at some point i need to add wesleys weather (hurricane) compat

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for stopping rain leaking into the vehicular

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and also rain sfxs

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oh, and forsaken rain

fallow perch
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Chilling in the van while my friends suffer inside the facility

humble geyser
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i like the vehicular feeling cozy inside

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just don't want people feeling overly comfortable

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i am not trying to make a safe haven on wheels

humble geyser
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Although idk if I should keep that

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Idk if rain would realistically reach you there

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Form that angle

fallow perch
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Maybe just sometimes

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Reduce the rate! Maybe

glacial geode
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That's how I feel inside the Hauler LOL it's so nice looking, inside its interior

shrewd surge
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on the topic of the hauler does it do the smoke thing on lobby start that freezes your game basically with anyone else

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when you have it installed

humble geyser
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you're literally an underpaid meatsack driving a 440 credit red box on wheels that has an antiquated voice alert system from the 1980s

rain dragon
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And I wouldn't have it any other way

humble geyser
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if sigurd lived another 20 years he would of been able to hear that his keys were in the ignition

humble geyser
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update for smcalbmevan... soon... maybe today...

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just worried about the player voice muffling, really hope it won't cause any problems

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i may make it an experimental client side config

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on by default

humble geyser
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just need to do some general tweaks/fixes and then update probably ready

rain dragon
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I played a bit of lethal last night and completely forgot that you moved the cabin light. I was scrambling like an idiot looking for it in the dark.

humble geyser
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lmfao

glacial geode
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Yeah I thought you were talking about literal luxury comfort not like pshycological comfort

humble geyser
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i guess i'm going to take a quick peak at how difficult it would be to stop wesleys hurricane and forsaken rain leaking into the vehicular

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like i do with vanilla rain

fallow perch
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Oh those mods work?

humble geyser
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i think so

fallow perch
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Nice!

static horizon
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thought they didn't function for v80 yet

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they worked fine last session but just know there might be some goofs

humble geyser
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apparently the v55 car is just

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broken entirely

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anyways with the help of buttery i can get the wesley weather stuff working

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deprecated the v55 cruiser until i can fix it, i'm sure the 0 people that use it are rolling in their sleep rn

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although now it has become higher on my prio list because of this

static horizon
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or what happened?

humble geyser
static horizon
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but did it break from you updating it or?

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was it because of the v81 patch?

humble geyser
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potentially

static horizon
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FOR WHICH ONE 😭

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I assume you mean the v81 patch

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that sucks ass i'm so sorry

humble geyser
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i don't think it'll be hard to fix

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it's just some missing script or something

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for audios

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i'm just going to try the old "rebuild the bundles" first

cold dune
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v5 cruiser when?

humble geyser
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done

cold dune
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i want to play with the cruiser on the experimentation elevator

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TRU

humble geyser
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how did it break this badly

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what did i do

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😭

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the car makes no noise now either

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uh

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figured it out

rain dragon
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Go on

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What was it

humble geyser
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[BepInDependency("ScandalsTweaks", BepInDependency.DependencyFlags.HardDependency)]

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apparently not having this line nukes it

humble geyser
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is having this same line in the scnavna

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scanvan*

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breaks the seat camera

rain dragon
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Huuuh

humble geyser
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okay, i was hoping to get an update out today but this is going to take a bit more work than expected

arctic iris
humble geyser
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did the car have no audio?

static horizon
humble geyser
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but idfk what

golden meteor
static horizon
# golden meteor I slept like a bawby

I had a nightmare last night that I shot my sorcerer cousin to death by accident and I lived through two days in that world trying to find a way to dispose of the body in very gruesome and realistic ways

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I tried to get like a barrel of acid to dissolve the body in but the person i was gonna buy it from dipped from the deal so I had to find another way to do it and I thought about cutting it up into little itty bitty pieces and stuffing it into my matress

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but then I lost the body for like a good few hours but it turned out it was just in my pocket folded like a billion times like a little piece of paper

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anyway I found it and put it in my closet and then I woke up

golden meteor
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I ate some cookies today and had some lemonade

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And then I pwayed video games

north pine
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Awwwwww

glacial geode
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It's really bad

static horizon
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are you 5?

glacial geode
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☠️

north pine
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Who knows...

static horizon
north pine
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Ok chill out monty before i call police

static horizon
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the finger is my knife im killing you!!!!

glacial geode
north pine
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Last warning

static horizon
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wesley told me he had a dream about ghost girl

north pine
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Im calling walter white

static horizon
north pine
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Ooohhhh haaaaaaankkkkk

static horizon
glacial geode
humble geyser
static horizon
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are you TELVE

jaunty wraith
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I was on the roof and suddenly fell without hitting anything. When I got into the truck, I couldn't get out anymore

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idk if its related to my mods, but I'd like to report it.

slender oxide
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Hey Scandal! Just wanted to say that I really like the Scanvan so far from the testing I've done in my modpack. Good to have a cruiser alternative while the Hauler is "in the shop" so to speak.

I do have one slight request though, and if you don't want to do it, that's fine as I know you have a certain vision for how things should work with the scanvan.

Can there be a config/keybind for a gas pedal button specifically while the scanvan is in reverse gear? My group uses bettervehiclecontrols that does W for gas in drive, and S for gas in reverse, and I can tell that this mix-up in controls compared to the Cruiser is going to be much more of a hurdle for them than the manual transmission.

Bettervehiclecontrols allows you to return to the vanilla cruiser controls with just a few keybind tweaks, so maybe Scanvan could have a something similar, just a keybind that is unbound by default?

regal bone
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I'm actually getting hang of the scanvan on good terrain but I just feel like Sigurd would only complain about it

(It's also worth nothing that the "small rock" is the size of an employee)

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It's actually really good to be able to stay in lower gears I think, you don't always want to go fast

subtle flame
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I basically never leave first gear when driving it

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unless you're on a moon with a nice, long, flat road there's very little reason to ever go fast

fallow perch
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The modded cruiser moons are great for the Scanvan

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But yeah it's very rare I leave first gear when driving on normal moons aswell

humble geyser
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it's not even just "i don't like this idea" it's "i don't think this would even work properly given what is currently there"

humble geyser
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you got a modpack code? reproduction steps? were you host? client? logs?

humble geyser
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idk how well it'll work but i guess i'm not too against doing it

humble geyser
humble geyser
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i love using it on rend/snowy moons, the tyres are slippier on snow and its a fun challenge

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but even moons like vow i can drive on without needing to hop or jump

subtle flame
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shame March was reworked to be a terrible moon for vehicles

humble geyser
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yeah.... tell me about it....

subtle flame
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I absolutely love the march rework, just a shame that the number of cruiser accessible vanilla moons is shrinking

humble geyser
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although at the same time atleast march got something and its just generally a much better moon to play on now

humble geyser
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right, so my way of going about the hard dep issue is

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remove that line and don't worry about it

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the scanvan doesn't break catastrophically without it unlike the v55 car, soooo (but it is STILL required to be installed or else shit DOES break)

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after college, i think i'll trundle on with getting the update for the van done then i can turn my attention to the v55 cruiser

humble geyser
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so shit is going good

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i am going to make the rain colliders a bit bigger as the hurricane seems a bit brutal and can very rarely leak in, i'd like to prevent that as much as possible

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i might just make it 1 collider that covers the entire cab and storage compartment and extends out a bit

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if there do be any other weathers with some form of rain or stuff that falls from the sky (i.e. snow) please do indeed lmk ^^

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lethalelements i sadly can't do afaik due to how the snow works

regal bone
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Idk if this is the mod to do it but I think having the ability to remove the basic cruiser from the shop would be nice. Especially if multiple custom vehicle mods come out.

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Probably doesn't really serve a purpose tbh, I just figure removing the cruiser would make more room for its contemporaries in planning. Or something.

humble geyser
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i don't really entertain the idea of completely removing the cruiser from existence as it doesn't hurt being there and it gives choice for the people that want it ^^

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I also feel like it would be a hassle to do so, I don't handle adding the vehicular to the shop or anything, that's all LLL

regal bone
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Ah alright. I don't really think it would be useful enough to justify anyway.

humble geyser
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alrightey, i'm home

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time to get to work

rain dragon
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Good morning

glacial geode
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Goodmorning

rain dragon
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Hey @humble geyser, I'm running this mod pack for a group of friends atm. And I wanna make the Scanvan the main vehicle that everyone drives. First lemme give context on the style of this mod pack.

It's essentially a roguelike mod pack that I'm running. Where the the moon's randomly selected everyday was random weather modifiers it being vanilla, and the other being modded. I have some modded moons on there that are cruiser only. What I was originally doing was having the courier cruiser mod so my ship starts with a free cruiser everyday.

My workaround atm if you just adjust the starting credits and buy the scan van on the first day but I running with issues with people not knowing how to drive manual or let alone the cruiser and I don't want to lose the cruiser and have to rebuy every day.

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This message was sent from text to speech so my bad if something is off

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so my question basically is are you considering adding a config check for allowing a free scanvan to be delivered everyday like courier cruiser

humble geyser
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ah, was it you that mentioned this before? i think i mentioned that i could make a submod

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it would be hilariously easy to make

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i think.. maybe..

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i just need to find out what ID LLL assigns to my vehicle

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or maybe i don't, i'll see how CruiserCourier does it

humble geyser
rain dragon
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It's attached to the magnet. I'm not sure if cruiseraddition has a affect on that

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That's the other mod I'm running along side

humble geyser
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ah, yeah, i was just looking at CruiserCouriers code and that matches up

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yeah this would be hilariously easy to do

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although first i'd like to fix up and finish the other stuff i was doing 😅

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i think i may make a "VehicleCourier" and you enter the display name of a vehicle in your config before loading into a game

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i.e. Scanvan

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display name is what is displayed on the terminal list

rain dragon
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I appreciate you taking time outta your day for it.

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So the "VehicleCourier" would basically work with all current and future Vehicles mods?

humble geyser
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hopefully

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CruiserCourier just looks for any vehicle with a display name of Cruiser

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so i assume it would work

rain dragon
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Gotcha

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I know very little about coding so I wasn't sure if it was as easy as I thought it would be.

humble geyser
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it doesn't seem like it'd be that complicated

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although now that i think about it, it may not be fully compatible with all future vehicle mods

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ones that use VehicleController and call Base.Awake yeah

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if you use VC you have to call base.awake for compat reasons

rain dragon
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I think I get it. Just different codes that are used from now till then?

humble geyser
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if a vehicle uses DawnLibs VehicleBase it's probably not going to work with it

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unless i soft dep dawnlib, maybe

rain dragon
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Ok I get it now

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But actually I get the jist of it

remote raft
humble geyser
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soft dep not hard dep

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😉

remote raft
glacial geode
humble geyser
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i might implement rain buildup for immersive visor/vanilla for wesleys hurricane and forsaken

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anyways progress good

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got all the particle triggers sorted

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i've always wondered how much of a performance impact this has

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i don't think it's really negligible

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but if it is then i'll reconsider my options

rain dragon
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Wait does that mean that wipers on the car has a purpose? Or just flavor atm.

humble geyser
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when i said rain buildup i just meant the players visor

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i wish tho

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fixed Forsakens rain

rain dragon
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Spooky

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I just added Wesley weather to my modpack. Excited to play it this weekend.

humble geyser
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i have NO idea if it works properly in v80 (i think it kinda does?) but i know lunx played with it on a few streams and seeing rain leaking in annoyed me

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since i already "fixed" it for vanilla rain

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i'm a bit of a sucker for immersion and having rain and fog leak into say the cab or back compartment would piss me off so bad

glacial geode
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Me, Wesley, Kenji, and a bunch of others were just playing a big mod pack a few days ago that had Wesley's weather's in it and they were working fine they said

humble geyser
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alright, awesome

glacial geode
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We had hurricane one day and it was working as intended

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Idk about the other weathers but yeah they told me the weathers were working fine when I asked because I was surprised

humble geyser
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neato

glacial geode
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I could have sworn custom weathers were broken for v81

humble geyser
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idk it seems to be working okayish here

glacial geode
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You playtesting them right now?

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I might add them to my modpack if they're working.

humble geyser
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only briefly yeah

glacial geode
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I just have been trying to avoid mods that haven't explicitly been updated for v81

humble geyser
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i'm just testing the ones with any form of rain

glacial geode
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Oh, yeah. Like Forsaken and Hurricane?

humble geyser
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yes

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no more forsaken or hurricane rain leaking into the cab

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also roof rain audio will work with them

glacial geode
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That's good!

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I like that parity

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Thank you for adding that

humble geyser
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np 👌

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it'll be in the next update

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i'll do the same for the v55 car too but i also need to do some additional fixing to that

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v55 car needs emergency fixing

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who would've guessed

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i've been on the fence about adding the roof rain audio to the v55 cars back compartment

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it's like

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not authentic

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but

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it would be nice

glacial geode
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Yeah

humble geyser
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okay, i think the scanvans update might be ready, i'd still like to know more about

jaunty wraith
humble geyser
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nah, wouldn't be that

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could you provide more info? i.e. a log, were you host/client, reproduction steps

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otherwise i'm not too sure where to start, because i've never had this happen

jaunty wraith
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I closed the hood and jumped onto the roof, then I just clipped through

humble geyser
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hm, i see

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alright, i'll take a look in a minute with your modpack

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i am suspecting it to be a modpack issue, though

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i've jumped on the hood to the roof plenty of times as host during testing and in game

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infact i did it just earlier when testing the rain stuff

jaunty wraith
humble geyser
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or was it just jump from hood to roof and fall through

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was this solo? or with other people

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just trying to gather as much reproduction info as i can

jaunty wraith
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I was putting weed killer closed the hood and was going to put it on top of the truck

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on artifice

humble geyser
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oki, thanke :) i will try this myself

jaunty wraith
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better disable random moons tho

humble geyser
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yeah i will

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i'm going to use imperium

jaunty wraith
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allright

humble geyser
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i am not playing for that long just to get to art to test something

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lol

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i would probably die too many times on my own

humble geyser
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that's an oddly specific number to choose

jaunty wraith
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idk why i put 1.1

humble geyser
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lol put it to whatever it's your config i just thought it was funny

jaunty wraith
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game changer

humble geyser
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ooh, okay, that could be part of it

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i already fixed this error in the next update

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so if it's this

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then this will be fixed next update

jaunty wraith
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cool

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a problem thats is already fixed

humble geyser
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i'm not saying it is that, but if it was causing your problem then it'll be fixed next update already

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infact i'm going to push the next update now and get it out the way considering there's that huge wall of red text

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i will just test the voice muffling on the slbmalbevan first tho

jaunty wraith
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Sometimes I try to roll down the window and end up getting out of the vehicle

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do you plan to add a delay before exiting the truck?

humble geyser
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i could make the door a hold trigger

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so you have to hold it down for a few seconds

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but that might be subjective

jaunty wraith
humble geyser
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i will play around with it

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probably not this update, though

rain dragon
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I know on the regular cruiser the entire door is the exit prompt

humble geyser
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that's true however i only made this change because of the window trigger

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i didn't do this as an intentional "haha fuck you realism"

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i hope people can undestand this

rain dragon
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Maybe making the prompt to exit a bit bigger and move it aside

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No I understand

humble geyser
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the prompt to exit is over the handle

rain dragon
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Honestly this could honestly be fixed by having the lights on the stuff like we talked about a bit ago.

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So there is a clear difference of what you're looking at.

humble geyser
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yah, i just haven't gotten round to that yetto

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and i need to push an update as soon as i can because some shit do be a bit busted

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and then i can update the v55 car, then its "smooth sailing" until further notice when someone reports "so looking at the truck at a 24.3 degree angle on titan while holding a rubber duck causes the truck to explode"

jaunty wraith
humble geyser
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just drive in park

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easy

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wait no you cant do that with

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scanvan

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i forgort

jaunty wraith
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yea

humble geyser
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seems like voice muffling is working

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also tested driving into pits of water

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no problems as far as i can tell

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splamvan update incoming, then i can rest a bit easier

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1.1.9!

  • Added basic audio muffling for the trucks audios.
  • Added an experimental system to muffle player voices based on whether they're inside the truck or not. Please report to me if this causes problems.
  • ImmersiveVisor compatibility (no on-screen rain when in truck)
  • Updated README.
  • Added missing changes to changelog.
  • Updated window opening+closing SFX.
  • Added a roof-rain SFX.
  • Eyeless Dogs will no longer hear the vehicles engine on the magnet if it is at an idle-rpm (i.e. in neutral) (unless it's 'knocking')
  • Fixed a Landmine patch error, apologies for this.
  • Fixed Wesleys Hurricane and Forsaken weather leaking into the truck.
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and i accidentally left the date as the 20th

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fuck sake

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i wrote the changelog originally on the 20th

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oh well

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any new issues caused by this update lmk!! ^^

fervent timber
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it do be silly that they get stuck focusing on it

humble geyser
fervent timber
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Ah

humble geyser
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the engine idle is part of the scanvan its self

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not scandals tweaks

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dogs will not hear it if it's just idling on the magnet (unless the engine is actively 'knocking')

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i just think the hum noise is about the eqv to the ships engine noise at idle (and its a consistent humming sound as well)

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when its off the magnet i think it makes sense for dogs to hear it even at idle

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but for the ship it can become a pain up the ass

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if you rev on the magnet dogs will hear it though (with the scanvan)

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they're just ignoring it

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unless i rev the engine

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trying the ignition will alert them too

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it do be a nice qol imo

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oh, apparently i still have it where if the radio is near silent it won't alert dogs

humble geyser
rain dragon
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Word. If it ready by the time I get off of work I'll let you know how it goes

humble geyser
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i have no idea when it'll be ready

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i'm thinking i might just completely rewrite scandals tweaks

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i think it's just

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something is so wrong with it

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and i don't know what

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scandalstweaks used to be named something else but then i tried changing its name

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and i think that might've

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fucked it up

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i think the replacement will just be like "scandals utilities and tweaks"

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but it will be done correctly this time

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anyways i need to run some errands

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and now my current plan is:

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rewrite scandals tweaks/make a replacement mod for it that is done correctly (the old one will just become a blank file probably with a dependancy to the new one)
v55 cruiser
update scanvan with new dependency
then look into making a 'VehicleCourier'

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if i can i'd like to change the scanvans internal name from CruiserXL to Scanvan but idk how much of a headache that'll be

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since no ones going to think to search CruiserXL unless they see the mod icon attached to it

rain dragon
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I won't lie it did take me a while to connect the dots and found it within the config list

humble geyser
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yeah, it's just the old internal name and I apologise but it's just a pain to rename it

subtle flame
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idk how hard this would be to do if you end up making the vehicle courier mod, but it'd be pretty neat if you could put multiple vehicles into the config and it'd pick one at random

humble geyser
humble geyser
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other than all my missing occlusions it seems like transferring the name from CruiserXL to Scanvan isn't going to be that painful

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some internals will still be called CruiserXL but this should make the configs and shit be called ScanVan

humble geyser
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what wha? on chrysler cars the all monitored systems message only played once you started moving??

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wtf??

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or atleast on this video i just watched

slender oxide
slim quail
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how do you start the scanvan

humble geyser
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it do be in like the last page of the manual, iirc

humble geyser
slim quail
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this thing stalls real fuckin easily

humble geyser
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just give it some gas

slim quail
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come to a stop and it dies

humble geyser
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lol

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clutch in

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the wheels lock up under heavy braking

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since there's no ABS

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so yeah it's gonna die unless you clutch in or feather the brakes

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believe me i have tried make the clutch and stalling as forgiving as i can

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since i have to make this work on keyboard

slim quail
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so clutch while braking or

humble geyser
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you can yeah

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if you're coming to a fullstop/slamming on the brakes to avoid something then clutch in is best

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for slowing down you probably won't need to unless you need to change gear

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it's a learning curve

humble geyser
slim quail
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i tapped a lightpost at like 5mph

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is that a bad lock up

humble geyser
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that would probably make sense because think of it this way

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when you're not on the clutch and not in neutral, the engine and wheels are connected

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if you hit something and come to a dead stop

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the wheels will stop turning pretty quickly

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which will kill the engine

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at low speeds you're more likely to stall (when tapping something for example) since you're closer to the "stall threshold"

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keeping the revs up generally helps :)

slim quail
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man i must suck at driving

humble geyser
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it just takes practice

slim quail
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i thought i finally got it down on 3rd try then it got stuck on the ship railing

humble geyser
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lmfao

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nobody ever gets it first try

slim quail
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after this many tries it makes sense to me but my friends are gonna have no fucking clue how to use this

humble geyser
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well that's why the art of practicing exists

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you don't get good at something by not practicing it

slim quail
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i guess thats true but they can barely drive even the normal cruiser lol

humble geyser
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pretty much no one was good at the cruiser when it first came out

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ah

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i see

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lol

humble geyser
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although i'll use that term loosely

slim quail
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one of them didnt know it explodes if you dont take it out of park before hitting the gas

humble geyser
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since most people when they say "i'm good at cruiser" it usually translates to "i know how to fly it" nowadays

slim quail
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im usually good at driving it but ive never tried flying it

humble geyser
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me too, i like to think

humble geyser
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aside from the time i was using the v55 cruiser with my crew in the back and accidentally accelerated into a rock, my last words being "oh shi-" and the car exploded and killed us all

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i don't think getting stuck on the ship railing is something i can 'fix'

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that's unities collision resolution at play

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lol

slim quail
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its probably something wrong with wider 2story

humble geyser
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ah

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i don't use wider 2 story

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so i wouldn't know

humble geyser
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the never ending cycle of opening and closing unity and going back through shit a thousand times over

fervent timber
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But uh to avoid it getting stuck on the railing Mel has a config you can play with for the magnet

slim quail
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it was getting stuck while trying to drive it away from the ship

fervent timber
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Weird

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well I used this before to stop the RV from getting stuck lol

humble geyser
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sounds like mlem-alanie needs to resize their vehicular bounds collider

slim quail
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im trying it one more time with smooth turning off

humble geyser
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i've not had my vehicular get stuck in the ship magnet so not sure

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if the vehicular is stuck i doubt smooth steering is the issue lol

slim quail
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i got stuck in the first place because the steering was slow and didnt turn away from the railing before getting stuck

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so im trying again in the hopes i just dont touch it

humble geyser
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ah

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the steering speed is a bit quicker than vanilla but the inputs are interpolated

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so the wheel takes a second to reach its maximum rotation velocity

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and then releasing the inputs tapers off

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so it keeps spinning for a moment

slim quail
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nope it got stuck again

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smooth steering didnt do what i thought it woulkd

humble geyser
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what exactly are you doing

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lol

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try looking at where your tyres are pointing

slim quail
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im on tauralis right

humble geyser
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yes

slim quail
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theres a little gap to get out from behind the ship and theres a light

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im making a hard left to avoid the light but the steering doesnt go right as fast as i expect

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so it rubs against the ship railing and gets stuck

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ill just record it

humble geyser
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i can't really do anything regarding unities collision resolution

slim quail
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i think im used to BVC turning

humble geyser
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you can enable auto centering

slim quail
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the scanvan steering is slower than that

humble geyser
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okay, let me explain the vanilla steering real quick

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in vanilla

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the steering wheel has like

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900+ degrees something of visual rotation

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but at 1/3 of that the front wheels reach "full lock"

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so what bv does

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bvc*

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is nukes 2/3s of the steering animation

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so the wheel only spins 1/3 of what it visually is capable of

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but it means it "wont desync"

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so i guess in essence it is "faster"

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but to compensate on mine

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the first few turns of the wheel

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have the most effect on steering

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i'm not nuking 2/3s of the steering animation because that's lame

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my overall steering wheel speed does turn a bit faster, but the amount it has to turn to actually reach full lock is greater

slim quail
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nvm

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i started recording and then got it out successfully

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💀

humble geyser
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😭

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anyways turning off smooth steering just uses vanilla inputs for incrementing steering

slim quail
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btw did u still do the thing of leaving the lights on drains battery

humble geyser
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no

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cut feature

slim quail
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ah

humble geyser
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i just don't think it would've worked out too well in gameplay

slim quail
humble geyser
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that is not an issue with my vehicular

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lol

slim quail
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my magnet offset was previously tuned for the hauler

humble geyser
#

ah

slim quail
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i guess it got messed up or something

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all in all

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actually getting to use the scanvan was pretty cool

humble geyser
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i do be glad to hear this ^^

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it can be tricky at first for some

regal bone
humble geyser
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making a Chrysler-styled on-board vehicle display

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basically if something was wrong (i.e. engine oil level low) it'd show a red light in the engine compartment

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second digital display do be incoming

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chrysle r

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the original dash did have a "vehicle overview" of the truck but i never got round to making it work

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i would like to make this one actually functional butttt i'm lazy so it might take me a hot minute

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i would love to give the scanvan an old 80s digidash like the chryslers had

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dunno how much of a pain up the rear it'd be though

fallow perch
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oh hell yeah dude

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Nice

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I love that

humble geyser
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updated some of the symb ols

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mainly the "ALERT!" one

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since it was meant to signify oil pressure low

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so i think having a message informing you to pull over immediately is better

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since oil pressure loss irl is like catastrophic to an engine

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irl it would be the engine oil light illuminating but i'm also using that for "oil level low"

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ough that would look so good but i don't want to ruin performance, if this would even be negligible

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although with the main light on it do not really be that visible

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soo

fallow perch
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HELL Yeha

humble geyser
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i will continue the vehiculars off tomorrow as i'm tired

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sorry no 1.2.0 today

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and no v55 cruiser for the 0 people that use it

north pine
#

take care Scandal! goodnight

humble geyser
#

goodnight cheemse

north pine
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cook at your own pace

fallow perch
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have a good sleep Scandal

humble geyser
jaunty wraith
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no problem

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take your time

regal bone
#

I should try the v55 cruiser sometime.. Idk how different it is though. All I know is v70 specifically made the cruiser too forgiving

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I liked it before it became near impossible to destroy and I didn't like those changes

fallow perch
#

there's no jump and no boost
cruiser is way more fragile

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i think you get more damage from it aswell

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that's main key diffs i recall

humble geyser
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Items don't save in the car either

regal bone
#

I wish the keyboard let you control how far down you push the pedals

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(That's not a feature request, I'm lamenting that it's not possible)

humble geyser
#

i still need fix the vee 55 car but ive just been having to rip apart shit over and over

humble geyser
#

will only apply in reverse gear and just engages the gas pedal if pressed

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more biblically accurate written messages to display on the dashboard

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new font allows me to fit more onto the display

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if this has really no perf impact i'll keep it

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they have no shadows

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no volumetrics

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small fade distance

humble geyser
#

hmrph, i guess i might rework how some of the voice alerts work

humble geyser
#

it was just meant to turn on when the alarm is blaring

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the config works

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with 1.2.0 you will need to redo your config, apologies

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it'll be under ScanVan now

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probably same for keybinds, too

humble geyser
cobalt crane
#

blinker fluid low 🤖

humble geyser
#

this do be not a thing

flint prawn
#

Then make it a thing beevil

humble geyser
#

just cut a hole in your indicator lense and wait for it to rain

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free aquarium hack

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uhm

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okay nice i accidentally

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made the mirrors disappear

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if not sat in the truck

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tHAnkfully i know what's wrong

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anyways i need to run some errands

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i'll get back to this

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but progress goog :3

rain dragon
#

What's on the agenda for today?

#

Honestly been fun reading/ observing this mod

#

Had a suggestion but not sure how it would work with your dash.

I was thinking the other day when I told you that the cabin of the scan van was really dark so it was hard to find stuff.

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I suggested lights for buttons and stuff on the window and cabin switch, etc. but it still left the gear shift in the dark and it kind of hard to know what gear you are in the dark especially with noise drowning the gear changing. So I was thinking if it was possible to add a number on the dash, representative of the gear you're in.

glacial geode
#

Work on them lap belts!!

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The employees yearn for vehicular manslaughter

humble geyser
#

as for the gearstick, uh, i've thought about this, but i'm not entirely sure

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imo, you don't really need to know what gear you're in most of the time

#

you can usually tell when it's struggling or not

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i'll have a think about it, though

glacial geode
#

Yeah that's true

humble geyser
#

the engine noise is a good indicator

glacial geode
#

I don't think the gear matters a ton, so long as you're going forwards or bacmwards

humble geyser
#

i just have a speedometer and a fuel gauge

#

i have to shift by listening to the engine note

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and the 'feel' of the car

humble geyser
#

so it especially doesn't matter for that

#

this is the tachometer for the ones who don't already know

#

or in simpler terms "engine rpm/engine speed"

#

this is like the second indicator of when you should change up/down a gear/when the engine may be struggling

#

but listening to the engine note is probably easier

glacial geode
#

Does the Scanvan like it when I make the engine struggle all the time 😭

humble geyser
#

its trying its best

glacial geode
#

LOL

humble geyser
#

this van has probably seen alot of terrible driving already

#

well, i'm still curious how many people actually got it started

#

when i first released it, it was kinda impossible to know unless you asked me, which isn't idela

#

idela

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ideal

#

it's in the manual now though ofc

glacial geode
#

Yeah I felt bad that I had to ask some of the controls at first but I'm happy that I'm much more familiar with how it functions now.

humble geyser
#

nono its okay its my fault for not including it at first

glacial geode
#

Oh, does the service manual actually include like the tool tips and stuff now?

humble geyser
#

i added it in the manual in like

#

1.0.4 i think

glacial geode
#

I haven't checked out the manual since I began driving the Scanvan

#

Oh

humble geyser
#

on the last page

glacial geode
#

Yeah

humble geyser
#

@rain dragon

rain dragon
#

Hell yeah. Looks good

rain dragon
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So are these lights going to be on while the cabin lights are off, or are they going to be toggleable when the headlights are switched on?

humble geyser
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just like the radio, heater, and gauge cluster

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it makes more sense for them to be with the headlights since that's how cars usually do it

rain dragon
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Yah just making sure.

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Yayay I agree

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Wait

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Does that mean you could theoretically have the cabin lights turn on if the any of the door is opened?

humble geyser
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uhh yeah?

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wait

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oh

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i see what you mean

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yeah i've thought about this before

rain dragon
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Because honestly that will probably help trying to find the ignition when first getting in the car

humble geyser
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well the ignition is probably the easier one to find

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and plus its kinda labelled in the manual

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so you know the general area of where it is

rain dragon
humble geyser
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plus the door shuts when you get in anyways

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unless i made the cabin light have a delay

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like some cars do

rain dragon
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Yeah thinking about my current car rn

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I open the door cabin lights turn on,
I close the door cabin lights still are on,
I insert the keys and turn and then they turn off.

humble geyser
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i remember one of my Motor Vehicle tutors in college telling us about how, when he worked for Nissan, he was the one who originally pitched adding a capacitor that would make the interior light have a delay before turning off

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just some fun trivia

rain dragon
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Wait that's cool

humble geyser
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although i think it would be better if the light faded

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if i did that

rain dragon
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A dimming light after like 5 seconds?

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But I feel like that's probably a pain to code

humble geyser
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it probably wouldn't be that hard, but it would add an extra layer of technicality

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this vehicular is already overly complex under the hood

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whether adding this level of detail was worth it idk, maybe

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maybe this vehicular gives people who are craving "more" out of the cruiser

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who knows

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i know for sure that, as much as i liked the vanilla cc, i was craving more out of it

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so i took it upon myself to do something about it

rain dragon
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I would say that's the main reason why I heavily invested in the development of this mod.

humble geyser
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personally i'm really happy with the direction i took the vehicular

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and i'm glad i broke out of the bubble of not wanting to make it feel different from the cruiser

rain dragon
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When I first got into manual driving as a teen it was so engaging and stimulating as hell for my little brain

humble geyser
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i'm going to see how much i like having to hold E on the doors

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it wont be a long hold time

rain dragon
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For getting in and out?

humble geyser
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yes

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yeah i quite like this

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should prevent accidentally leaving

rain dragon
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Ahh right

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I forgot someone was saying they were getting out from the vehicle when trying to press the window

humble geyser
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immobiliser light works

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pretty lights

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i will probably make the vehicle diagram a bit smaller

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since irl there was space for a 'door open' light

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oh

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right

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the mirrors

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i need to fix that

rain dragon
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Oh I meant to ask

rain dragon
humble geyser
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ingame

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well that ones ingame

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using imperium freecam zoomed in

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you can kinda tell because of the overall resolution

rain dragon
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I was curious because my dash board looks like a blurry miss so I'm not sure if it was an issue in my settings or it clearly in other software

humble geyser
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oh, well, yeah, it will, because i zoomed in with freecam in that pic

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but other than that i don't have anything changing how the game looks

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driver and window buttons ingame

humble geyser
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okay, need to fix the radio volume button not working (happened when changing a bunch of internal stuff for 1.2.0)

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then hopefully i'm done for realsies, then i can fix the v55 car

humble geyser
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i still need to look into the potential falling through the car bug

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but i still suspect thats a modpack issue

humble geyser
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and the camera broke again

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great

humble geyser
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fixed it

humble geyser
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i have one more thing to fix

humble geyser
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sblamvan update incoming

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1.2.0 - the painful update

  • Updated dashboard symbols.
  • Fixed internal name being 'CruiserXL'. You may need to reconfigure your user-config and keybinds, apologies, but going forth all new configs, or keybinds, will be under 'ScanVan'.
  • Added a 'reverse gas pedal' key. Unbound by default. (request)
  • Added a symbol and light to the window buttons when the headlamps are on.
  • Adjusted some of the voice alert thresholds.
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cheers wes

fervent timber
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Lmao

flint prawn
humble geyser
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the v55 car is fixed

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that was kinda easy