so a weird idea, i know.. but i just suddenly thought of it so figured i would share incase anyone wants to make it.
I am always thinking "what unique enemies are there?" as i like every enemy I add to my profile to not be the same as another I already have.
so.. I thought this would be fun.
the enemy (whatever its called) would spawn... once a player comes within a certain range of the enemy... (lets say 500 distance, which is a fair distance away!) it will be linked to that player permanently until they go through an entranceteleport (at which point it will unlink and relink to the next nearest player), if the player is looking in the direction of the enemy.. it will be facing directly at them.
if the player moves towards the enemy, the enemy will move towards the player., if the player moves right, the enemy will move left, back -> back, left -> right.. basically.. the enemy will mirror the movements of the player.
the enemy itself. will frankly.. be an enemy that is basically a huge cube block of mirrors... so essentially.. one player in one part of the interior, could unintentionally be moving this enemy in another part of the interior.. and crush their friend, and all the friend would see, is the mirror moving, not knowing who controls it, just that it exists.
the only "flaw" with this enemy is, what happens when its walked into a wall.. would it re-position around the wall due to movement..? or would it just walk into the wall.. but that would be down to the person making it to solve 😄


