I am currently refining the 3D model of the Barber. I have a model and ill rig and texture it soon. I wanted to ask if anyone could help me to add the Barber remodel into the game as a mod? I dont think it should be that hard, because I think just reimporting the model should work, but I dont have experience with modding Unity so all help is appreciated!
#Barber Remodel
1 messages · Page 1 of 1 (latest)
Am I seeing Lasso hidden behind those clothes? 👀
you know now that you mention it, I do kinda see it
Alright so I tweaked him a bit and textured him
peak...
Oh I LOVE this!! The marching band astethic is so perfect ive always wanted someone to make a design just like this! this is so well made!
the peakber
The Barber appreciates it a lot
THANK YOU BARBER!!!!!
I've always thought about making a redesign for the barber with the marching band aestethix myself before but you really got a great design here! I hope to see his as an actual mod someday!
yeah, I joined this disc to find help to implement him as a Mod
also heres a proper render
He's so jolly to be here
@plush wren More barber art s[ptted
spotted
whatevr
oh hello there
I assume barbers are your favorite entity
Lasso man in a trench coat
since you have modding experience, would you be up to helping me make a mod with that model?
well
i suppose i am the neighborhood barber expert
I could look into implementing this using enemyskinkit
I would appreciate that a lot
did you improve the topology of the hands at all? just wondering
I did a bit yeah
neato
My only critique /w this guy is that the shoulder joints should be ball joints/flesh/rope or else they wouldn't be able to realistically hold their scissors the way they do
Since their anchored to one axis due to being connected to a wheel
But anyways very good fanart, I like
but I dont have the actual rig of the barber as of yet, if you could, could you send the ingame file with the rig?
yeah sure
keep in mind the animations are broken
because fbx exporter cant export ik stuff
did he not bake the IK animation?
If he didn't fix the coil-head's feet sliding, I wouldn't imagine he baked any IKs either
God, I hate the coil-head's walking animation
he just chose to have the ik stuff calculated in unity itself
its not really a bad thing
thats just how he did it
The animations won't rlly be used outside of the game itself, so I suppose
Hey, this is really cool! Love your take on the Barber here 🙏
yea i'd use this always thought the blob was a bit dull]
thank you green Danny DeVito

toy themed entities