#Game drops at 1 fps randomly, at the same time an error occurs.

9 messages · Page 1 of 1 (latest)

vernal oriole
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An AI error keeps spamming the console, and at the same moment, game drops at 1 fps.
Modpack code: 01934b71-97f8-80d1-16cf-a91a5e62257d
Here is an example of the error:
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
at UnityEngine.Component.CompareTag (System.String tag) [0x00001] in <e27997765c1848b09d8073e5d642717a>:IL_0001
at (wrapper dynamic-method) EnemyAI.DMDEnemyAI::EnableEnemyMesh(EnemyAI,bool,bool)
at StartOfRound.SetPlayerSafeInShip () [0x0008b] in <d491ed1d4cc34874a2498af41192fe04>:IL_008B
at (wrapper dynamic-method) AudioReverbTrigger.DMDAudioReverbTrigger::ChangeAudioReverbForPlayer(AudioReverbTrigger,GameNetcodeStuff.PlayerControllerB)
at AudioReverbTrigger.OnTriggerStay (UnityEngine.Collider other) [0x0018b] in <d491ed1d4cc34874a2498af41192fe04>:IL_018B

inland wyvern
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let me know if this helps:

01934b90-1966-acd2-35d4-c62f2efe1f8d

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I disabled all redundant mods and if possible I provided a replacement. I also included some mods that help with typical issues.

Feel free to uninstall the disabled mods if it fixes it for you.

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Side note, if you want more SCP mods you should check out ProjectSCP

vernal oriole
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im gonna test this, any idea from where the error comes from? cant figure out

inland wyvern
vernal oriole
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the problem still happens when entering the ship on certain maps (asteroid 13 right now)
[Error : Unity Log] NullReferenceException
Stack trace:
UnityEngine.Component.CompareTag (System.String tag) (at <e27997765c1848b09d8073e5d642717a>:IL_0001)
(wrapper dynamic-method) EnemyAI.DMDEnemyAI::EnableEnemyMesh(EnemyAI,bool,bool)
StartOfRound.SetPlayerSafeInShip () (at <d491ed1d4cc34874a2498af41192fe04>:IL_008B)
(wrapper dynamic-method) AudioReverbTrigger.DMDAudioReverbTrigger::ChangeAudioReverbForPlayer(AudioReverbTrigger,GameNetcodeStuff.PlayerControllerB)
AudioReverbTrigger.OnTriggerStay (UnityEngine.Collider other) (at <d491ed1d4cc34874a2498af41192fe04>:IL_018B)

[Error : Unity Log] NullReferenceException
Stack trace:
UnityEngine.Component.CompareTag (System.String tag) (at <e27997765c1848b09d8073e5d642717a>:IL_0001)
(wrapper dynamic-method) EnemyAI.DMDEnemyAI::EnableEnemyMesh(EnemyAI,bool,bool)
StartOfRound.SetPlayerSafeInShip () (at <d491ed1d4cc34874a2498af41192fe04>:IL_008B)
(wrapper dynamic-method) AudioReverbTrigger.DMDAudioReverbTrigger::ChangeAudioReverbForPlayer(AudioReverbTrigger,GameNetcodeStuff.PlayerControllerB)
AudioReverbTrigger.OnTriggerStay (UnityEngine.Collider other) (at <d4

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here is another log, i'm uploading a video right now