#Baldi Enemy

258 messages · Page 1 of 1 (latest)

light carbon
#

Baldi Enemy for Lethal Company

What does it do?

This mod adds Baldi from Baldi's Basics into Lethal Company as an enemy :3

Feedback & Contact

Credits & Acknowledgements

delicate copper
#

RiskiBox spooky

alpine imp
#

So is he kinda like the barber but you can see him from ages away?

#

And unfortunately he can also see you from ages away that means

light carbon
fathom sedge
#

No way

#

I’m seeing the vision and it’s nothing short of ethereal

vague latch
fathom sedge
#

If you do need a unique mechanic for what baldi can do, considering (to my knowledge) he’d only just chase you around, he can probably start off slow, and increase his speed every time someone takes scrap out of the facility, similar to how notebooks work in his game

atomic token
#

@unique glacier

unique glacier
atomic token
#

Put this in the pack lol

unique glacier
#

It kinda stands out a bit too much

atomic token
#

But spooktober

unique glacier
#

I mean it's a cool mod to see I've seen the image used so many times as a meme

unique glacier
unique glacier
# atomic token But spooktober

I just wanna add onto this but I have a few ideas of things I wanna add after we test the changes I did today for performance improvements

spark forge
#

the jumpscare sound he does when he kills you does give a good scare

brisk wraith
#

Hm, I have a silly idea but uh, how well does either of the 2 school interiors work

#

Never really followed them aside from initial sightseeing

delicate copper
#

Riski and I have considered things like having him ramp up in aggression as the day goes on or as scrap is collected to match his gameplay in his game but its just a basic enemy right now

spark forge
#

he should force you to do math

light carbon
brave echo
#

No way after so long Baldi is finally a thing peepoCoffeeShake

light carbon
#

someone had to do it GiggleHehe

brave echo
#

||Leakin’||

light carbon
#

dw I'll implement it natively

#

no need for a plugin for the mod

solar apex
#

Will there be other things that it does or other types of mechanics or will it just be basic AI chasing me until it touches me and then I die.

brisk wraith
#

If you're doing it via scrap collected, would be interesting if one of these two happens:

  • Upper limit is more tailored towards higher moons (like let's say every 4 collected = +1 to speed, caps at +8 speed kind of like in the original game)
  • Percentage-based on scrap on the moon (will mean he's a menace for early moons)
brisk wraith
solar apex
# solar apex Will there be other things that it does or other types of mechanics or will it j...

Here I got an idea. Because of right now he doesn't really know where I'm at (Even though I'm nearby him) make it so every door a player opens baldi can hear it. (He will go towards that sound if not chasing a player already. If they are not chasing a player they will head towards that area of where the door was opened. Cause for some reason he won't patrol around the building. Including vanilla interiors.)

brisk wraith
#

It's that + the obstacles you had to deal with (Principal, Jumprope Kid, GOTTA SWEEP SWEEP, etc.) that you also had to deal with alongside with evading corporal punishment

I don't mind the other mechanics from Baldi's not making in to this mod since it's focused on Baldi and mechanically, he is pretty... basic

Arguably Lethal's other entities and hazards make up for this so no biggie tbh

#

Actually now that I think about it doesn't he just wander and travel to a source of sound he registers in the original? (Until he finds you, then just chases you)

light carbon
#

currently he somewhat roams (atleast he's supposed to) until a player is within radius of him

#

if i could figure out how to make him to towards any door that opens, that would be perfect

light carbon
spark forge
#

Math has to be implemented somehow! What if you get a math prompt when bringing scrap back to the ship sometimes, and answering wrong makes baldi faster!

light carbon
#

imo that would make the mod very annoying to play with

orchid aurora
#

Very cool mod :3

light carbon
terse eagle
#

And thank you for this, I've always wanted Baldi in Lethal

rotund quiver
#

How am I just seeing this

light carbon
vale canopy
#

oh my god

#

this is aweome i was thinking abt something like this lol porting like enemies from other stuff into lethal like as closely as you can lol

#

are like other characters from baldis happen to be planned or is this just like a random one-off thing? cus gotta sweep would be kinda funny lol

delicate copper
#

we still need to perfect baldi and also smallfry before we dedicate to making any more enemies

vale canopy
#

oo oki

light carbon
#

glad to see everyone like the mod! :D

delicate copper
light carbon
#

yeeeahh.. lol

#

Motion Blur still has more likes than Smallfry and Baldi LOL

delicate copper
#

likes are a pretty.. meh.. indication of popularity, haha. Some of the popular mods that got millions of downloads still have less than 100 likes

light carbon
#

in fact, baldi with the most downloads has the least likes rn

#

though we reeeeally should fix smallfry so he's not being downloaded for being broken

delicate copper
#

Think Hm, I could remove my likes from Smallfry and MotionBlur to even it out a bit

light carbon
#

NOOOO

orchid aurora
#

Same

light carbon
#

CRIT NO ;w;

delicate copper
orchid aurora
#

w<

light carbon
#

x3

orchid aurora
light carbon
delicate copper
#

Hey, who said you could record me, goober >.<

vale canopy
#

does he work like in the original game where he comes to where he hears noise or does he just always know where yiu are?

delicate copper
#

He has excellent hearing and knows when you pick up scrap. Unplugging the apparatus makes him angy

#

Like in his original game, he can hear doors opening

light carbon
spark forge
spark forge
rotund quiver
light carbon
spark forge
#

Thats cool

vague latch
#

What if you can type a command on the terminal that gives you math questions, if you answer correctly, baldi slows down, if you answer incorrectly, baldy gets faster?

#

Just a random idea I thought of

light carbon
#

idk about that one lol

vague latch
#

Fair enough

#

Was just trying to think of a mechanic to slow him down so he doesn't get unfair

light carbon
#

he's got a minimum speed, it can't get any faster than that

#

his speed is based off how many items are grabbed

#

so it calculates how many items there are and how many have been collected

#

however It's based off value, so if you pick up a key, he'll barely speed up. if you pick up a gold bar, he'll speed up exponentially

vague latch
#

Guess I can't judge it till I see how fast he can get for myself

delicate copper
#

His max speed is goofy but still able to be dodged.. which is kinda unlike the real game where he gets so fast you just die at the later part

hallow igloo
#

Does the way his value check works just go off what's in your ship? Seems like an unironically really cool gimmick to make you NOT want to horde too many items at once

delicate copper
#

Its based on how many items you've gathered from the current level. He get angy when you touch stuff

hallow igloo
#

ah, understandable

#

I was curious since I play with that VersionNine mod that makes quotas longer and value of stuff higher, so I was wondering if he'd basically be light-speed 24/7 LOL

vague latch
#

I feel like he should be a ghost instead of a normal enemy

#

Cuz of his 2d look

delicate copper
#

we tried to be faithful to the source material

calm ice
#

Is it possible for you to add spawn chance config per moons ?

spark forge
calm ice
#

dont like lq

orchid aurora
#

I don't know if anyone has suggested this but what if when Baldi catches you instead of instantly killing you, you need to solve a math problem with a limited amount of time or you will just die. If you solve the math problem successfully Baldi will get teleported to a random part of the map and maybe have a temporary reduced speed? And the math problems could get harder the more times you get caught during the same round.

#

@light carbon

brave echo
#

Im not prepared to do partial integrals at the end of the day peepoCoffeeShake

light carbon
#

problem with that is this is the only way baldi moves in the original game, always in attack mode

orchid aurora
#

Yeah

light carbon
#

it wouldn't make sense

#

silly idea tho

rotund quiver
light carbon
#

no it wouldn't work realisticly

#

that's what I'm saying

rotund quiver
#

True

light carbon
#

it's a funny thought, but it would not work

rotund quiver
#

He just wants you to die

atomic token
delicate copper
# atomic token

It was a calculated risk but you're bad at math and Baldi can hear math that bad

light carbon
brave echo
delicate copper
pallid cave
#

what moon

fathom sedge
#

That is roblox

hybrid glacier
#

@atomic token what's the moon name?

pallid cave
#

WHAT DO YOU MEAN?

#

I know exactly what you mean

atomic token
hybrid glacier
#

thanks bro

delicate copper
light carbon
#

HOLY SHIT HE'S SO FAST LMAO

unique glacier
#

😂

light carbon
#

his palms were sweaty, mom's spaghetti

atomic token
unique glacier
#

He was zoomin'

#

Press Watch full video it is so worth it

#

LOL

#

Then Ruthie wrecked our Cruiser after 😭

#

I was so stressed watching her drive

#

XD

unique glacier
atomic token
#

its not that hard bro, like

#

I also find it funny that you decide to run for fire when main is right there

unique glacier
#

I was trying to just get away from Baldi tbh cus I had a full inv of heavy items

#

and I felt like the bolt to fire was safer

#

Esp since the Cruiser was there

#

But yeah in the end it fucked me over lol

delicate copper
#

3:<

unique glacier
spark forge
#

I've been experiencing issues with baldi not moving at all from his spawnpoint

#

he's just standing there, menacingly!

light carbon
orchid aurora
light carbon
#

LOL?

unique glacier
# light carbon LOL?

He actually can door camp, I was spectating him once when dead and he walked up and camped the main entrance door

#

Not sure why cus Robyn said he isn't supposed to

#

XD

light carbon
#

that sounds like a problem

#

cuz yeah

#

he's not supposed to

#

he's supposed to go towards any other door in the facility when opened or closed

unique glacier
#

Yeah I think it's when he's chasing someone and he sees them go out of that exit

#

The Jester has a similar problem sometimes where it just aggros permanently

light carbon
#

but it sends the player super far away out of its range

#

it should stop targeting at that point

unique glacier
#

Ye I'm not too sure

light carbon
#

he's been set to update his target on active

delicate copper
#

if no players are in range he'll just stand still so if you leave a door and all your buddies are dead or on the ship then he's gonna camp that entrance

unique glacier
#

Maybe you could add something that makes him roam away after a bit?

delicate copper
#

I haven't implemented wandering monster AI in his code yet

unique glacier
unique glacier
delicate copper
#

Oh there is just a set of nodes for interior and exterior points easily available. Yea, if Risk wants me to, I think I can basically copy that into both smallfry and baldi and make them wander when idle

jovial snow
#

Could you add a setting to add Baldi only to specific moons?

fathom sedge
#

find baldi's name through something like LethalQuantities, and use that to set the spawn weight of him with the LethalLevelLoader config for whatever moons you choose

jovial snow
#

I ended up using Central Config's per dungeon enemy injection

light carbon
delicate copper
#

We can start with Baldi and see how you feel about it

light carbon
#

I mean baldi wandering would definitely be something I want to implement

#

just unsure about smallfry

#

but one thing for sure I wanna get smallfry's target to update on active

delicate copper
#

I'll have to see what you did to Smallfry

delicate copper
light carbon
#

Okay sweet thank you so much, Robyn <3

delicate copper
#

We'll need to test that before you update the TS package, duh

light carbon
#

of course x3

delicate copper
#

I pushed an update that adds a method called WanderToRandomNode to Baldi

#

I'm thinking about packaging up the common features that Baldi and Smallfry use into an enemyAI extension package that all enemy modders can use

delicate copper
#

@light carbon Lemme know when you wanna test the changes with me, cutie

light carbon
#

alright >w<

delicate copper
#

hehe

light carbon
#

Baldi now roams to a random location when he's not targetting a player or door location. Thank you @delicate copper ehe

light carbon
#

also Baldi is NOT a Barber reskin >.<

jovial snow
#

Is Barber a Baldi reskin tho

light carbon
#

NO

delicate copper
#

I've heard the feedback and the suggestions and the demands and I've decided to make Baldi into a Barber reskin RiskiDerp

orchid aurora
#

w<

light carbon
#

I've watched the vods RiskiREEE

orchid aurora
delicate copper
light carbon
#

someone really tried copying my idea and then marked as depreciated 😭

delicate copper
#

The code is substantially different enough that I wouldn't call it copying but like, the description says its not actually finished so I deprecated it

light carbon
#

I didn't say they copied my code, just my idea since I brought it in first Peek

spark forge
light carbon
clear light
#

very fun and peak mod

light carbon
delicate copper
#

right meow

light carbon
#

you're fired bap

delicate copper
spark forge
fathom sedge
#

LOL

atomic token
light carbon
split kiln
split kiln
atomic token
light carbon
sand edge
#

ik mod is supposted to be basic but would be cool if u could customize him a bit (how fast he goes normally and his speed increase when u get scrap/apperatus)

#

also how far he will travel every slap

light carbon
sand edge
silk oasis
atomic token
light carbon
#

most likely the nodes

grizzled magnet
#

Baldi is to strong he must be stopped! xD

spark forge
#

bladi

light carbon
#

50k downloads! PartyKirby

light carbon
#

Thank you again to @delicate copper for the incredible help <3

fathom sedge
light carbon
delicate copper
#

Uh, that looks like he's changing target like 5 times a second.

#

Under normal circumstances he won't do that so I wonder if he got spawned in behind a locked door and can't make it to any of the nodes he's selecting causing a loop where he looks for another one

#

That many logs / second could cause a bit of slowdown so maybe we should shut it off since he can get confused

light carbon
#

ah okay

#

lemme know when you're ready to help me fix that and update him -w-

spark forge
#

is the mod stable to use as of know? 🤔

delicate copper
#

Baldi should work unless he gets stuck in a section of the map he can't escape from. We can always push a hotfix and just disable logging so he doesn't spam the log when that happens but otherwise I'm sure he works fine

sand edge
#

does this bald man work in v73

compact kelp