#AtomicStudio's Mods
1393 messages · Page 2 of 2 (latest)
might be able to combine it into one, by ripping it, and re-importing the ripped files into unity? I did that with the original bundle i am using in LI so I could edit an animation when i didnt have the original files.
Maybe
I’m planning to rather make an extension of my website or find a website to mark down progress and other things for my mods
Trello might work
Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a process.

To whoever wanted the cozy lights material to be consistant with the colour of the light. After some brainstorming I am starting to make it.
Yeah just thought about it this morning and realised i could do it
Plan:
- Separate the cozy lights from bulb material
- Make sure animator isn’t broken with the material change
- New method to change the material with given RGB values so rainbow mode can work
- Test in game
Doesn’t seem as bad now but something won’t work that I don’t know how to fix lol
Most likely the animator
small problem is, i asked this for christmas but now... well 💀
this was so i could decorate the ship
Yeah I also wanted it for release but am not the best lol
So I released the non finished version
Anyway I also plan some presets and eventually a way to cycle and make animations
Testing material stuff
you cant just change material in array iirc
Yeah ive been looking
Ill also make an extention on my site to easily create these but it can be possible manually
I got it working
[Info : Unity Log] The cozy light has materials: BlackCord (Instance), TEST MATERIAL
as expected
Looking into Unity Explorer shows the materials didn't change...```
[Info : Unity Log] Made the material.
[Info : Unity Log] Swapping material on object: CozyLights
[Info : Unity Log] The cozy light has materials: BlackCord (Instance), TEST MATERIAL
[Info : Unity Log] Made the material.
[Info : Unity Log] Swapping material on object: CozyLights (1)
[Info : Unity Log] The cozy light has materials: BlackCord (Instance), TEST MATERIAL
Which means something may be setting the material or my code is lying to me
The stack overflow is where i got the answer from but idk
more like couleur 
I just don't understand... nothing should be coding the material back (yes i have refreshed and also the lights are literally just the same colour)
^
shit
I might set this up on github so people can pull request
I'm not letting materials slow me down from animations!!!
Experimental Version - Animations!
https://thunderstore.io/c/lethal-company/p/AtomicStudio/Colorable_CozyLights/
Want to create animations and understand them?
https://atomictyler.dev/tools/lights/
{'R,G,B,A','100'} - RGBA and time to display for in ms
What about materials? Work in progress, animations have been in the works a while...
Share or paste someone elses animation easily with https://atomictyler.dev/tools/lights/ and easily edit them to your style.
Report bugs, I spent a while on this.
Also some website issues, that is relatively new. Also sorry ADHD O-O
@round steppe might be interested
@weary ice for the original idea
Thas really cool !
The website was updated to be better!
https://atomictyler.dev/tools/lights/
Press ctrl+f5 if you have already opened it before.
Oops. A few changes before release that i didnt get to test were game breaking. Sorry >-<. Fix coming soon
A single line of code that escaped from material testing
MaterialColourChanger(normalizedR, normalizedG, normalizedB); // CAUSE GAME CRASH WITH NO MATERIALS!!!
Just need to paste this in rn for testing
{'39,148,245,1.00','1000'},{'194,0,18,1.00','2000'},{'14,194,0,1.00','1000'},{'194,107,0,1.00','2000'},{'168,0,194,1.00','1000'},{'198,255,169,1.00','2000'}
Bug was patched
i didnt noticed that, simply because im not using this mod atm... ill use it for next christmas
You should use it always 
Idk, materials suck.
public void MaterialHandler(MeshRenderer cozyLights)
{
if (MaterialMade)
{
MaterialSwapper(cozyLights);
return;
}
Material[] materials = cozyLights.materials;
cozyLightsOldMat = materials[1];
cozyLightsNewMat = new Material(cozyLightsOldMat) { name = "TEST MATERIAL", color=Color.green };
MaterialMade = true;
MaterialSwapper(cozyLights);
}
public void MaterialSwapper(MeshRenderer cozyLights)
{
Material[] materials = cozyLights.materials;
materials[1] = cozyLightsNewMat;
cozyLights.materials = materials;
}
// It IS colour, i sacrifised my spelling for yall americans in the name.
public void MaterialColourChanger(float R, float G, float B)
{
if (cozyLightsNewMat == null) { return; }
cozyLightsNewMat.color = new Color(R, G, B);
}
@vale kraken I summon you to help :3
whats up
And my code also lied to me when I tried making it output stuff
also the material in cozylights getting set every frame itself?
By me or the actual game?
Idk if it is I didn’t see any script or anything that should
i mean this is what i do for setting materials
Is that basically what I’m doing in materialHandler ?
kind of but not really
I mean MaterialSwapper
yeah i know
animator is actually sets material
so you will have to replace material after animation ends
Okay thanks, I’ll look into that then
i know LateUpdate runs after the animation's actions, dont know how you'd get the end of the animation though
Yeah quick search isn’t helping to get the end of an animation
I could do like wait 0.1 then set the material right? Seems it runs every time the lights turn on
S1ckboi is telling me
Have to counter some bugs rn
But... @round steppe. You will have a lovely ship for christmas with perhabs green and white lights and so on and they actually match
Might be good for halloween too!
Bugs: 0
I'll make a nice looking icon for the potentially last major release of the mod.
Colorable Cozy Lights - v2.0.0
Last Major Release
Will Colorable Cozy Lights be at its end of support?
No! I will still update the mod or website if updates or features are requested or needed.
The Material Update
Ever felt the cozy lights didn't fit with the color it was actually producing? Well no worries anymore!
The light bulb actually is the correct color now.
I really like this mod and got help from various people to make this version!
Also I forgot to mention last update, if you change the animation config it will not apply until you go back to the main menu.
The mod also now has a repo: https://github.com/AtomicTyler1/ColorableCozyLights/releases
Now you can decorate your ship as much as you like!
Bugs
Report bugs. I didn't find any. If you do find one, make sure it's not one of these:
- Your RGB values arn't above 255 or below 0
- Your animation isn't actually correct. You can go to https://atomictyler.dev/tools/lights/ if you want to check it. It should remove invalid ones.
My mod for LC, https://thunderstore.io/c/lethal-company/p/AtomicStudio/Colorable_CozyLights/ - AtomicTyler1/ColorableCozyLights
ooo, glad to see you figured out the light bulb's material
Yeah, about died
I'm planning on making a scrap mod (eventually and dont ask about the moon), give me some scraps you would like to see.
with effects?
Just normal scraps, if i can figure an easy way maybe but i would like to say i am very bad at unity and LLL
effects are just code, try doing the controller 2 lol
Ooooooooooooo
Atomic cooks again!
Sheeeeeeeesh
Love the update btw<3
Thanks it took a lot of pain lol

Just thought i would mention i released my first R.E.P.O mod and also a moderator in the discord too https://thunderstore.io/c/repo/p/AtomicStudio/Toilet_Paper_Valuables/
It’s lovely having mods that are just QoL so has dead ass thread lol
lol
Yeah I'm making Code Birth 4
Stealing all of #1241786100201160784
And just adding a plink scrap
it's a blessing imo
just think about it
no need to open visual studio
I still open it about 3 times a day anyway doe (VSCode)
weak aura
Anyway I finally got my steam API working.
This thread is the best one
Agreed
Burh
Burger
Hamburbur
chezburger
Chicken burger
Imagine peoples mods being broken in v70 😎
I need a reason to update my cosmetic mod so ill probably start trying to merge all of my cosmetics into one bundle to stop people copying my cosmetics (It's happened alot. I have seen the valve and other things, i know that Moroxide's modpack never informed me and uses some of them. Like not as a dependancy but ripped straight from my mod) and I will also port over my Toilet Paper valuables models from R.E.P.O. (https://thunderstore.io/c/repo/p/AtomicStudio/Toilet_Paper_Valuables/)
@toxic chasm
-# The announcement said you like being pinged 
Eww
More variants of the worst scrap ev- oh it's for repo nvm 
Its not for R.E.P.O. it's a port of my mod to LC, however I just started up a thunderstore community for the game PEAK. So I'm busy right now :3
oh 
@toxic chasm hi atomic
mod update when
where is atomic enemies
and moons
and interiors
Yeah it’s a secret I’ve been hiding
In all fairness I told Moroxide he should have asked before he included stuff like that 😦
I've been considering including only the cosmetics my group wears in my Addons mod but I wouldn't do that without asking you first, just because loading 50 individual cosmetics adds quite a bit to boot times when my group only uses like 10 of them lol
I wouldn’t making a lite version of the mod that cuts down on some commonly unused cosmetics
people will always find problems no matter how small it is unless its literally 50 mods with one cosmetic each lol
You can always direct them to the morecompany config
Which has a setting for not loading specific cosmetics
The issue is it still adds to boot times, when @toxic chasm manages to merge all their cosmetics into an AIO bundle though that will fix that, Merged AIO bundles load instantly it's when they're separated that they slow down boot times
DiFFoZ explained why before
But yeah MoreCompany cosmetics benefit from being in a merged AIO bundle
On boot it still has to register the disabled cosmetic first in order to turn it off
You can see it log it
A lite version would only be needed if you can't regain access to all the cosmetics to merge them btw
I quite litterally dont have any of the .fbx and the cosmetic icon .pngs so I need to hope the .cosmetics can be read it into the More Company Unity project.
I'm unsure if they can be but you can test that
Otherwise maybe assetripper can help you restore the files?
Yeah I've just been putting it off for a long time since I reset my PC and now I'm even more busy due to me making a PEAK Modding server and doing stuff for that
Yeah that's understandable tbh
hi mel
Yes i am mel too
yeehaw
@toxic chasm Since you've been busy, I wanted to ask if you would be cool with the idea of me merging the cosmetics my group uses into my addons mod til you update this mod since my group only uses about 10 of them 
actually it seems like boot times are way quicker if the default MoreCompany cosmetics are disabled with your mod present

just saying here, cause it looks like nobody has said it before, but i really enjoy your cosmetic pack, idc about boot times and stuff, all your cosmetics are great and a lot are used by my friends when playing
Just saying here, cause it looks like nobody has said it before, but i REALLY hate your cosmetic pack, and I care about EVERYTHING
Grr
Can I take the cosmetics u made, split them up and put the ones I like and upload onto my pack
Hmm 🤔
Just disable them smh
If I load in 2 seconds slower onto my modpack it's your head on the stake
Oh yeah my fault for slowing boot times 0.001
dont listen to haters
nobody cares about boot times
annd it's not cosmetics that takes the longest to load
I think they're technically fans 😂
Just saying here, cause it looks like nobody has said it before, but this is a mod and i feel about it
:3 Impersonating a moderator is a naughty naughty
I wouldn't say lunxara hates on it, she clearly does like the mod but just cares about the boot times it causes although mine is like super speedy with the mod 


It's just weird lol, it used to get stuck on MoreCompany for a bit cus it slows down when you have a lot of individual cosmetics compared to a merged bundle, but turning off the default cosmetics speeds it back up so idk
Merged bundles tend to load instantly for MoreCompany
But no I definitely don't hate this mod
then stop impersonating 
Its just a little asset replacement but someone wanted it and thought it was easy enough (The concept is so u dont think for a second to say on your left or right) Opinions would be nice
someone also tried their hand at this in modding general hahah
#modding-general message
I said it first anyway 
I think keeping them straight would help make em more readable, but I still believe your "L" and "R" are clearer, the slight tilt just keeps it from being the better one methinks
#modding-general message My message was first
See
Copy cat

Ive already finished the README lol and about to setup the github
idk if i should release it 
LOL ye ik
I mean you could probably show the person who asked for it
hell yah
never said you shouldn't release it btw I just thought it was funny that you two had the same thought
I know but i didnt want to release a mod that was already released or whatever
I mean it was the suggestion
To have it next to the cone
gotcha lol
Another great mod
L&R Map Indicator [v1.1.1]
Just a small update to add custom coloring and change how the L and R are displayed.
You can make it so they are fixed (They rotate with the player) or not fixed (they always face "upwards")
Special thanks to @uncut onyx for the new asset bundle and supplying with most of the code for the new update
Hello MelanieMelicious contest winner emoji — 06:10
Don't expect much but a little moon I'm trying to make
Last time i tried to make a moon it was a disaster so i don't knoiw if this one will get finished
Yippe! I think mine is almost finished, I need to transfer it onto a thumb drive though as im switching PCs so I'm hoping it doesnt fail or something. Other than that it'll be out soon
People in #dev-moons have helped a lot
i have like 3 mooners helping me do the initial setup
im like the nepo-baby of mooning
Don't put yourself in the same category as pirate software
nah there's good nepo babies tho
I'll probably just wait until I can get back onto my main project to work on it as im not dealing with this right now
☝️🤓
☝️ 🤓

☝️ 🤓
Veridia-273 v0.1.0
New mod release! My first moon.
An overgrown and abandoned moon, long since seen any activity from humans. Used to be a research lab for The Company, many employees have tried to collect scrap, but they don't seem to make it out...
Config details
- Cost:
600 - Danger Level:
S++ - Different spawnable (vanilla) scraps:
30 - Max Enemy Power Count:
15 - Max Outside Enemy Power Count:
15 - Max Daytime Enemy Power Count:
17 - More configs found in LLL.
Cooking!!!
Good job 
oh this looks cool
oooooh solid solid
from the video i see a couple of things that should be easy to fix, the entrance/fire exit door's floor has the default tag, that means that the footsteps sound like plastic
some textures from the plants and the walls of the entrance look off/really stretched?
but overall i dig it
nice job!!!!!!!!!!!!!!!!
Thanks for the feedback, yeah the fire exit/ main entrance wall textures are stretched because of how the models is, that's easy to fix. However im not sure what you mean by the plants.
Some of the plant's textures I feel that don't really fit the style, I would grab some plants from the greenhouse manor tile (is not really an issue but I think it would be a bit nicer)
imo this is the only one that's pretty out of place, the rest are decent enough
yeah that was the main one
What is that
movie prop-ahh bush 
Im bad at foliage okay 
The thing that made me sad was it doesn't look the same ingame for me as it does in the Screenshot, the Screenshot got me excited thinking it looked like one of the Lunar Lights style moons lol
I couldnt find any good ones so i used pngs
I will probably maybe improve stuff
Yeah I believe in ya
First moon, first time unity editor
Welcome to the pain that is Unity
Im becoming game dev now: Fish and chips van, clearly a better game than LC
lol
But yeah when i can get back to working on the moon (A weeks time) I'll try to roll out an update to improve the looks of the moon, and maybe get rid of some obstructive/repeating trees
I just found some time to upload and fix the moon
you'll polish it up with time!
don't be discouraged by any of these comments ;)
most people saying these just want you to improve on them at a later point, no shade intended despite the way some people deliver their criticisms :P
i know beanie has some foliage and skelaah said you can try looking in the mansion tiles for foliage, so you'll be just fine!
I'm sending shade I'm sending shade
im sending a microwave
cr is ass and you should give up (this is a true statement)
And to be fair it is a very solid moon for what I've seen, you made it happen! You just need a bit of time to do an art pass and you'll be good to go!
And you can always ask the mooners for feedback/tips
hi the thunderstore website doesnt show image of your moon can you fix it or show me some images ?
@toxic chasm I just figured I should let you know that Colorable CozyLights absolutely nukes performance when you buy them with it installed
Dunno if you plan to fix that but yeah it's baaad
lol
I’ve been sick since yesterday morning so I’ll fix it when I’m better 
Got ya
Feel better
@toxic chasm Would you be cool with me including the cosmetics made for me and the Niko Cosmetics inside of my addons mod? My group doesn't usually use any of the cosmetics outside of the Niko ones for a couple people so idk if including the full mod anymore would be worth it since it has a lot of cosmetics 
Sure you can include those
👍
Im looking into fixing Colorable Cozy lights, ive not touched it in a while so who knoes what broke
can you fix my parents's broken relationship? 
Yes, come out to them as boykisser 

@pseudo knot Colorable CozyLights is perfectly fine for me, it has no lag even on rainbow mode. What were you doing that caused the lag? Do you have any mods that might conflict?
Maybe ShipColors? otherwise idk
Toilet
ToiletTyler
Toileto
Cosmetics are fine at least, right?
should be
Good morning monty
I wish atomic was real 😔
hi cheese
Why u up so early!
Why is atomic a studio
Thats so sad
this is like the time I wake up everyday pretty much
I woke up like 3 hours ago though and it's 10am already
Too early!!!
I wake up at 9am and go to bed at 8:59am
atomictyler was taken I think when I created a team
So I became AtomicStudio
New phone looks weird, wtf is this font
temu ass font
Back to normal
Chat is too active, adding slowmode
too powerful, im scared
Respond in 1 minute otherwise you are fake cheese
not like i wanted to talk in here either........... 
Make it 6 hours? Did I just hear that
did my colors changed or am i tweaking??? now it looks even more cheesy!!!!
Yes I made it more cheesy for you
All of my mods have secretly been malware 
We know
Oh I guess I didnt hide it well
a secret is something you whisper to someone end then they whisper to someone else and so on
It was hidden so well, it still haven't been removed
I wish atomic was real
I wish rodrigo stop randomly throw tomatoes at my PC (my AV's don't like them for some reason)
Why is the slow mo 30 minutes
Why is slowmode 1 year 4 days 6 hours 58 mins and 5 seconds
banned
chat, pointlaugh this user
Why
for funsies
read what he just wrote 
How
who

Where
china
Cus thread was too active
wow
so many movement here
wow
I can't see what you're typing cuz of the movement
wow
why
What
Where



